Scatter

What's new with Scatter?

Release Notes · News · Updates

2.6.0
27 October 2025
  • Improved error handling and recovery
  • Other internal updates

Action Required for Adobe Users

  • We had to make a change to our Adobe plugins that unfortunately is not backwards compatible. We do not believe this will ever need to happen again - thanks for bearing with us as we continue to learn about the Adobe plugin ecosystem!
  • Replace Scatter in any existing Premiere or AE projects with this new version. Scatter 2.5.3 for Adobe will continue to be available for users that need access to it. Just open the Video Village Plugins app, select “Adobe” and click Settings -> Install Other Version -> 2.5.3
2.5.2
26 September 2025
  • (Baselight, macOS) Fixed memory leak issue that could occur in certain scenarios
  • (macOS) Metal 4 / macOS 26 support
  • Better log file organization especially in multi-host situations
2.5.1
6 September 2025
  • (CUDA) Improve error logging and telemetry
  • (CUDA) Prevent crashing when GPU is out of available memory
  • (Baselight, CUDA) Updated VRAM requirement reporting
2.5.0
17 August 2025
  • Prepare for an upcoming release
  • (Offline) Connection startup tweaks
  • (Baselight) Cleanup logging noise
2.4.6
24 July 2025
  • Add support for Samsung Log (aka Galaxy Log)
2.4.4
9 July 2025
  • (macOS) Attempts to fix Intel Mac discrete GPU issues introduced in 2.4.3
2.4.3
7 July 2025
  • (Linux, Windows) Further improve CUDA memory management
  • (macOS) Minor performance improvements
2.4.1
18 June 2025
  • (Online Activation) Fixed a (very) rare crash
2.4.0
17 June 2025
  • (macOS) Metal optimizations
  • (Linux, Windows) Improved CUDA memory management
2.3.4
21 May 2025
  • (Online, Windows and Linux) Significant initial launch speedup
  • (Windows) Fix another Windows file path issue
2.3.3
16 May 2025
  • Fixed a rendering issue with old NVIDIA GPUs
  • (macOS, Baselight) Fixed issue where the plugins would report incorrect VRAM requirements
  • (DaVinci Resolve) Handle rendering errors more gracefully by adding a watermark to signal that the plugin cannot render.
2.3.2
1 May 2025
  • (Online) At long last, an “Update Available” button will appear in the plugin’s menu if an update is available!
  • (Offline) Fixed several configuration issues that could occur
 
28 April 2025
2.3.0
27 April 2025
  • Initial Linux release (Online Activation)
  • Squashed a few more CUDA bugs
2.2.11
24 February 2025
  • Fixed a issue with caching in Baselight
2.2.10
17 December 2024
  • (macOS and Windows) Prevent crash when launching Fusion Studio. Since Fusion Studio doesn’t support OpenFX GPU rendering, nothing will actually render, but at least there’s no crash!
  • (Windows Only) Fix licensing issue when updating Windows 11 to 24H2
2.2.9
4 September 2024
  • (macOS) Improved rendering performance at UHD and higher resolutions
  • (Baselight, Offline) Failing to check out a seat will now notify Baselight that there is an issue rendering instead of silently failing
2.2.8
16 July 2024
  • Fixed some issues with crash reporting
2.2.6
10 July 2024
  • Fix a rare “No parameter exposed…” bug
2.2.5
4 June 2024
  • (macOS only) Actually usable in Baselight and Daylight with any license type.
2.2.4
19 April 2024
  • (macOS only) Much more performant at very high resolutions.
  • (Windows/Linux) Updated to CUDA 12.4
  • (Offline only) Holds onto seat after first use of plugin in the host. Only quitting the host application will release the seat.
2.2.3
31 December 2023
  • Added support for Leica Log
  • Fixed an issue with FilmLight hosts (macOS and Linux only)
  • Fixed an issue with very specific Windows installs
2.2.2
30 November 2023
  • (macOS) Minor performance increase (~1-2fps @ 4K)
  • (Windows) Fixed an issue running on cloud instances
  • (macOS, Linux, Offline) Fixed an issue when rendering thumbnails in Baselight
2.2.0
3 November 2023
  • Decreased lower limit of the “Focal Length” parameter to 0.1mm. Go wild!
2.1.1
13 October 2023
  • Bug fixes
2.1.0
11 October 2023
  • Optimized for macOS 14 Sonoma
2.0.2
25 September 2023
  • Added support for Apple Log
  • Fixed an issue with running in the App Store version of Resolve (macOS Only)
  • Scatter’s version has changed to 2.0, but we’ve only done this to stay consistent with Filmbox’s versioning. There are no “breaking changes” between 1.x and 2.x.
1.9.1
8 September 2023
  • UI improvements + minor performance tweaks
1.8.4
28 August 2023
  • Fixed a regression with alpha handling (macOS)
1.8.3
20 August 2023
  • Minor GPU performance improvements (macOS)
  • Fixed an upcoming bug in macOS 14
  • Bug fixes (Windows)
1.8.1
17 July 2023
  • Faster load times for newer NVIDIA GPUs (Windows & Linux)
 
30 June 2023
1.8.0
30 June 2023
  • Initial release for Windows!
  • Fixed a bug with Mirror edge mode blending (macOS)
1.7.9
15 May 2023
  • A warning message will now pop up if you are attempting to use an incompatible GPU processing mode in Resolve
1.7.6
21 April 2023
  • Fixed an issue when running in the App Store version of Resolve
1.7.4
1 April 2023
  • Internal stability updates
1.7.2
1 March 2023
  • “Plugin Manager” button is now back
1.7.0
26 January 2023
  • Fixed an issue with alpha channel / masking in Resolve.
1.6.2
4 January 2023
  • Fixed crash when loading in Fusion Studio
  • Internal fixes
1.6.1
8 December 2022
  • Added support for Nikon Log
1.5.4
11 September 2022
  • Added support for F-Log and F-Log 2
1.5.1
4 June 2022
  • Added support for Arri’s new LogC4 format
  • Minor performance improvements
1.5.0
6 May 2022
  • Added “(Inaccurate) Gamma 2.4 Video” as an input source
1.4.4
27 November 2021
  • Fixed an issue with rendering in Fusion
1.4.2
22 August 2021
  • Fixed a terrible bug in Resolve 17.3. After the update you may need to re-enable the plugin by going to DaVInci Resolve -> Preferences -> Video Plugins -> Enable All -> Save. Restart Resolve (and your Mac too, if that didn’t work), and hopefully all is well!
1.4.1
7 August 2021
  • Fixed an issue with re-subscription.
1.3.3
4 May 2021
  • Improved performance in some situations.
1.2.16
5 April 2021
  • Bug fixes
1.2.14
23 March 2021
  • Additional multi-GPU threading safeguards
1.2.12
21 March 2021
  • Improved crash logs
  • Fixed a few minor bugs
1.2.11
18 January 2021
  • Improved diagnostics logging for bug reports, etc.
1.2.8
5 January 2021
  • Disabled ability to animate drop-down menu selections
1.2.7
3 January 2021
  • Apple Silicon Support
  • Fixed issue with using multiple GPUs in Resolve
1.2.6
8 December 2020
  • First Public Release!
Scatter
Physically accurate diffusion

Version 2.6.0 — Release Notes

Supports DaVinci Resolve, Baselight, Adobe Premiere Pro, and After Effects. macOS 10.15+ Intel & Apple Silicon. Windows & Linux require an NVIDIA GPU.