
Scatter 2.9.0
macOS
- Moved to a new universal rendering pipeline that is shared across Metal, CUDA, OpenCL, and CPU rendering backends. This allows for pixel perfect renders between all rendering backends and platforms.
- macOS 12 or later is now required
- Scatter 2.8 will remain available during this transition period in case you run into any issues. Please let us know about them if you do!

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