2.0.0
July 23, 2026
New Features
- New host support: LensNode 2 now runs in Adobe Premiere Pro, Adobe After Effects, Apple Final Cut Pro, FilmLight Baselight, and DaVinci Resolve for Linux alongside the existing DaVinci Resolve versions for Windows and macOS.
- Performance boost: LensNode is noticeably faster across the board. It’s up to around twice as fast in some cases thanks to the new 16-bit processing mode.
- Modulation Transfer Function (MTF) controls: independently adjust low-, mid-, and high-frequency contrast to add creative sharpness or softness on top of a lens profile’s existing character.
- Bokeh Shape Mix & Match: select the bokeh shape independently of edge blur. This makes it easier to combine a specific bokeh shape with extreme edge-blur maps, such as Petzval or Floral Bloom.
- Coma Steps: increase the number of steps used to calculate coma rays, trading render speed for more accurate - or deliberately exaggerated -coma without visible stepping.
- Lens Whack Overlay snap-to-centre: the Lens Whack overlay target now snaps to the frame centre.
- Flat depth input: when no depth input is connected, LensNode can blur the entire image. On some hosts, Depth Gain is labelled Bokeh Boost when there’s no input connected.
- Distort Depth Input: enabled by default, this distorts the depth input along with the main image so depth maps stay aligned with the source clip.
- Help menu: replaced with Video Village licensing, update-management, and help links.
Backwards Compatibility
- LensNode 2 is not backwards compatible with projects saved after upgrading from earlier versions. Existing settings will transfer into LensNode 2, but projects saved in version 2 cannot be reopened with earlier LensNode versions.
- For full compatibility with existing projects and older shader versions, LensNode 1.4 remains available through the Video Village Plugins app.
- User defaults from version 1 do not import automatically.
- Early-access legacy Mix & Match lens-profile variants (v1, v2, v3, etc.) have been removed. Future profile upgrades will now be linked to the Shader Version menu.
- Angenieux lenses have been renamed without the accent.
New Lenses
- Nikon Nikkor set:
- 24mm f/2
- 35mm f/1.4
- 50mm f/1.2
- 85mm f/1.4
- Tokina Cinema Vista Prime set:
- 18mm T1.5
- 25mm T1.5
- 35mm T1.5
- 40mm T1.5
- 50mm T1.5
- 65mm T1.5
- 85mm T1.5
Other
- 16-bit processing is enabled by default. Extremely bright input images may produce artefacts.
- Premiere and After Effects require the depth input to match the clip resolution. A toggle to upscale/match the depth will be available in a future release.
1.2.4
April 29, 2026
New Features
- Official OpenCL support: AMD and Intel GPUs are now supported on Windows. Set Resolve’s GPU Processing Mode to OpenCL or Auto.
- Lens Whack OFX Overlay: adjust the effect centre point by clicking and dragging in the viewer.
- User Defined Defaults: save preferred settings as the default for all new LensNode nodes.
- New colour spaces: Fuji F-Log, F-Log 2, F-Log 2C; DJI D-Log; and Apple Log 2.
- Shader Version 1.2: smoother Scale to Frame, sharper macOS aberration, and corrected Windows Input CST transforms.
- Improved f-stop Sharpener centre-sharpness retention.
New Lenses
- Angénieux Zoom 10X25HP 25–250mm T3.7 — all 9 focal lengths
- Asahi SMC Pentax 85mm f/1.4
- Contax Zeiss Distagon T* MM 25mm f/2.8
- Deakinizer set:
- 1 - 60mm T3
- 2 - 60mm T3
- 2 - 60mm T5.6
- 2A - 32mm T2.1
- 3 - 60mm T3
- Node Mill Bokeh Shapes, usable with any lens profile via Mix & Match → Bokeh Blur:
- Oval
- Ninja Star
- Crescent
- Star (5-Point)
- Star (8-Point)
- Drop (inwards/outwards)
- Triangle (inwards/outwards)
Bug Fixes
- Fixed the “InstanceID not found” licensing bug.
- Fixed a CUDA memory leak during extremely long Windows/NVIDIA renders.
Other
- The trial version has been updated with OpenCL support.
1.1.3
February 20, 2026
Stable Release
New Features
- Bokeh Brightness: increases bokeh brightness and definition.
- Lens Whack: offsets the centre point of all effects.
- Bokeh Swirl: now supports negative values, stretching bokeh outward instead of squishing it.
- Improved macOS/Windows visual matching under Shader Version 1.1.0.
New Lenses
- Angénieux Zoom 10X25HP 25–250mm T3.7 — multiple focal lengths
- Canon FD S.S.C. Aspherical 24mm f/1.4
- DZOFilm Arles Prime FF-VV 14mm T1.9
- DZOFilm Arles Prime FF-VV 40mm T1.4
- Leica Summilux-R 50mm f/1.4
- Mamiya Sekor-C 80mm f/1.9
- Olympus OM-System 50mm Auto-Macro f/2.0
- Zeiss Contax 35mm Distagon T* f/2.8 MM
Bug Fixes
- Fixed edge glitching on Cooke and other moustache-distortion lenses when using Scale to Frame.
- Fixed the broken Depth Map input affecting some users.
Other
- Trial version now has a smaller watermark, a higher resolution limit, and all current features and lenses.
1.0.15
November 9, 2025
New Lenses
- Petzval 55mm and 80.5mm — 7 bokeh shapes each
- Kowa SETR 50mm
- Pocket Dispo
- Tokina AT-X Pro II 28–70mm — 28mm
Bug Fixes
- Fixed license churn affecting infrequent users. Some annual subscribers may need to manually deactivate a seat in LemonSqueezy; Node Mill can also do this on request.
- Fixed large black boxes when rendering on macOS.
- Fixed glitchy white boxes when rendering with CUDA.
- Improved macOS distortion sharpness.



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