LensNode

What's new with LensNode?

Release Notes · News · Updates

2.0.7
July 31, 2026

Stability patch for systems with multiple GPUs.

1.4.7
July 30, 2026

Stability patch for intel based macOS systems with multiple GPUs.

2.0.4
July 28, 2026

New Features

  • Linear DaVinci Wide Gamut: added as an Input Color Space option.
  • Legacy project warning: added an opt-in warning for projects saved with older LensNode versions. To use this, enable the warning in Technical Settings and then save the user defaults. Currently Resolve Only.

Bug Fixes

  • AMD and Intel GPUs: fixed a loading issue.
  • Lens Whack: possible fix for crash in Baselight associated with the Whack parameter.
  • Baselight colour management: now falls back to ACEScg.
 
July 23, 2026
1.4.6
July 22, 2026

New Features

  • Video Village Licensing: LensNode now uses Video Village Licensing.
  • Backwards-Compatible Rebuild: Version 1.4.6 is a rebuild of the latest stable release, version 1.2.4. This release introduces licensing changes only; all existing LensNode features and workflows remain unchanged.
1.2.4
April 29, 2026

New Features

  • Official OpenCL support: AMD and Intel GPUs are now supported on Windows. Set Resolve’s GPU Processing Mode to OpenCL or Auto.
  • Lens Whack OFX Overlay: adjust the effect centre point by clicking and dragging in the viewer.
  • User Defined Defaults: save preferred settings as the default for all new LensNode nodes.
  • New colour spaces: Fuji F-Log, F-Log 2, F-Log 2C; DJI D-Log; and Apple Log 2.
  • Shader Version 1.2: smoother Scale to Frame, sharper macOS aberration, and corrected Windows Input CST transforms.
  • Improved f-stop Sharpener centre-sharpness retention.

New Lenses

  • Angénieux Zoom 10X25HP 25–250mm T3.7 — all 9 focal lengths
  • Asahi SMC Pentax 85mm f/1.4
  • Contax Zeiss Distagon T* MM 25mm f/2.8
  • Deakinizer set:
    • 1 - 60mm T3
    • 2 - 60mm T3
    • 2 - 60mm T5.6
    • 2A - 32mm T2.1
    • 3 - 60mm T3
  • Node Mill Bokeh Shapes, usable with any lens profile via Mix & Match → Bokeh Blur:
    • Oval
    • Ninja Star
    • Crescent
    • Star (5-Point)
    • Star (8-Point)
    • Drop (inwards/outwards)
    • Triangle (inwards/outwards)

Bug Fixes

  • Fixed the “InstanceID not found” licensing bug.
  • Fixed a CUDA memory leak during extremely long Windows/NVIDIA renders.

Other

  • The trial version has been updated with OpenCL support.
1.1.3
February 20, 2026

Stable Release

New Features

  • Bokeh Brightness: increases bokeh brightness and definition.
  • Lens Whack: offsets the centre point of all effects.
  • Bokeh Swirl: now supports negative values, stretching bokeh outward instead of squishing it.
  • Improved macOS/Windows visual matching under Shader Version 1.1.0.

New Lenses

  • Angénieux Zoom 10X25HP 25–250mm T3.7 — multiple focal lengths
  • Canon FD S.S.C. Aspherical 24mm f/1.4
  • DZOFilm Arles Prime FF-VV 14mm T1.9
  • DZOFilm Arles Prime FF-VV 40mm T1.4
  • Leica Summilux-R 50mm f/1.4
  • Mamiya Sekor-C 80mm f/1.9
  • Olympus OM-System 50mm Auto-Macro f/2.0
  • Zeiss Contax 35mm Distagon T* f/2.8 MM

Bug Fixes

  • Fixed edge glitching on Cooke and other moustache-distortion lenses when using Scale to Frame.
  • Fixed the broken Depth Map input affecting some users.

Other

  • Trial version now has a smaller watermark, a higher resolution limit, and all current features and lenses.
1.0.16
November 30, 2025

New Lenses

  • 7Artisans Floralbloom 37mm — 3 T-stops
  • Zeiss Contax 35mm Distagon T* MM

New Features

  • Added a Shader Version dropdown in Technical Settings, with 1.0.2 and 1.0.15 options.
1.0.15
November 9, 2025

New Lenses

  • Petzval 55mm and 80.5mm — 7 bokeh shapes each
  • Kowa SETR 50mm
  • Pocket Dispo
  • Tokina AT-X Pro II 28–70mm — 28mm

Bug Fixes

  • Fixed license churn affecting infrequent users. Some annual subscribers may need to manually deactivate a seat in LemonSqueezy; Node Mill can also do this on request.
  • Fixed large black boxes when rendering on macOS.
  • Fixed glitchy white boxes when rendering with CUDA.
  • Improved macOS distortion sharpness.
1.0.0
September 25, 2025

Launch Release

  • End of the Early Access period; first official 1.0 release.

LensNode

Powerful lens simulation

Latest2.0.7Release Notes

Requires macOS 14 with Metal 3 and above. Windows & Linux require an NVIDIA, AMD, or Intel GPU.