LensNode

What's new with LensNode?

Release Notes · News · Updates

 
July 23, 2026
2.0.0
July 23, 2026

New Features

  • New host support: LensNode 2 now runs in Adobe Premiere Pro, Adobe After Effects, Apple Final Cut Pro, FilmLight Baselight, and DaVinci Resolve for Linux alongside the existing DaVinci Resolve versions for Windows and macOS.
  • Performance boost: LensNode is noticeably faster across the board. It’s up to around twice as fast in some cases thanks to the new 16-bit processing mode.
  • Modulation Transfer Function (MTF) controls: independently adjust low-, mid-, and high-frequency contrast to add creative sharpness or softness on top of a lens profile’s existing character.
  • Bokeh Shape Mix & Match: select the bokeh shape independently of edge blur. This makes it easier to combine a specific bokeh shape with extreme edge-blur maps, such as Petzval or Floral Bloom.
  • Coma Steps: increase the number of steps used to calculate coma rays, trading render speed for more accurate - or deliberately exaggerated -coma without visible stepping.
  • Lens Whack Overlay snap-to-centre: the Lens Whack overlay target now snaps to the frame centre.
  • Flat depth input: when no depth input is connected, LensNode can blur the entire image. On some hosts, Depth Gain is labelled Bokeh Boost when there’s no input connected.
  • Distort Depth Input: enabled by default, this distorts the depth input along with the main image so depth maps stay aligned with the source clip.
  • Help menu: replaced with Video Village licensing, update-management, and help links.

Backwards Compatibility

  • LensNode 2 is not backwards compatible with projects saved after upgrading from earlier versions. Existing settings will transfer into LensNode 2, but projects saved in version 2 cannot be reopened with earlier LensNode versions.
  • For full compatibility with existing projects and older shader versions, LensNode 1.4 remains available through the Video Village Plugins app.
  • User defaults from version 1 do not import automatically.
  • Early-access legacy Mix & Match lens-profile variants (v1, v2, v3, etc.) have been removed. Future profile upgrades will now be linked to the Shader Version menu.
  • Angenieux lenses have been renamed without the accent.

New Lenses

  • Nikon Nikkor set:
    • 24mm f/2
    • 35mm f/1.4
    • 50mm f/1.2
    • 85mm f/1.4
  • Tokina Cinema Vista Prime set:
    • 18mm T1.5
    • 25mm T1.5
    • 35mm T1.5
    • 40mm T1.5
    • 50mm T1.5
    • 65mm T1.5
    • 85mm T1.5

Other

  • 16-bit processing is enabled by default. Extremely bright input images may produce artefacts.
  • Premiere and After Effects require the depth input to match the clip resolution. A toggle to upscale/match the depth will be available in a future release.
1.4.6
July 22, 2026

New Features

  • Video Village Licensing: LensNode now uses Video Village Licensing.
  • Backwards-Compatible Rebuild: Version 1.4.6 is a rebuild of the latest stable release, version 1.2.4. This release introduces licensing changes only; all existing LensNode features and workflows remain unchanged.
1.2.4
April 29, 2026

New Features

  • Official OpenCL support: AMD and Intel GPUs are now supported on Windows. Set Resolve’s GPU Processing Mode to OpenCL or Auto.
  • Lens Whack OFX Overlay: adjust the effect centre point by clicking and dragging in the viewer.
  • User Defined Defaults: save preferred settings as the default for all new LensNode nodes.
  • New colour spaces: Fuji F-Log, F-Log 2, F-Log 2C; DJI D-Log; and Apple Log 2.
  • Shader Version 1.2: smoother Scale to Frame, sharper macOS aberration, and corrected Windows Input CST transforms.
  • Improved f-stop Sharpener centre-sharpness retention.

New Lenses

  • Angénieux Zoom 10X25HP 25–250mm T3.7 — all 9 focal lengths
  • Asahi SMC Pentax 85mm f/1.4
  • Contax Zeiss Distagon T* MM 25mm f/2.8
  • Deakinizer set:
    • 1 - 60mm T3
    • 2 - 60mm T3
    • 2 - 60mm T5.6
    • 2A - 32mm T2.1
    • 3 - 60mm T3
  • Node Mill Bokeh Shapes, usable with any lens profile via Mix & Match → Bokeh Blur:
    • Oval
    • Ninja Star
    • Crescent
    • Star (5-Point)
    • Star (8-Point)
    • Drop (inwards/outwards)
    • Triangle (inwards/outwards)

Bug Fixes

  • Fixed the “InstanceID not found” licensing bug.
  • Fixed a CUDA memory leak during extremely long Windows/NVIDIA renders.

Other

  • The trial version has been updated with OpenCL support.
1.1.3
February 20, 2026

Stable Release

New Features

  • Bokeh Brightness: increases bokeh brightness and definition.
  • Lens Whack: offsets the centre point of all effects.
  • Bokeh Swirl: now supports negative values, stretching bokeh outward instead of squishing it.
  • Improved macOS/Windows visual matching under Shader Version 1.1.0.

New Lenses

  • Angénieux Zoom 10X25HP 25–250mm T3.7 — multiple focal lengths
  • Canon FD S.S.C. Aspherical 24mm f/1.4
  • DZOFilm Arles Prime FF-VV 14mm T1.9
  • DZOFilm Arles Prime FF-VV 40mm T1.4
  • Leica Summilux-R 50mm f/1.4
  • Mamiya Sekor-C 80mm f/1.9
  • Olympus OM-System 50mm Auto-Macro f/2.0
  • Zeiss Contax 35mm Distagon T* f/2.8 MM

Bug Fixes

  • Fixed edge glitching on Cooke and other moustache-distortion lenses when using Scale to Frame.
  • Fixed the broken Depth Map input affecting some users.

Other

  • Trial version now has a smaller watermark, a higher resolution limit, and all current features and lenses.
1.0.16
November 30, 2025

New Lenses

  • 7Artisans Floralbloom 37mm — 3 T-stops
  • Zeiss Contax 35mm Distagon T* MM

New Features

  • Added a Shader Version dropdown in Technical Settings, with 1.0.2 and 1.0.15 options.
1.0.15
November 9, 2025

New Lenses

  • Petzval 55mm and 80.5mm — 7 bokeh shapes each
  • Kowa SETR 50mm
  • Pocket Dispo
  • Tokina AT-X Pro II 28–70mm — 28mm

Bug Fixes

  • Fixed license churn affecting infrequent users. Some annual subscribers may need to manually deactivate a seat in LemonSqueezy; Node Mill can also do this on request.
  • Fixed large black boxes when rendering on macOS.
  • Fixed glitchy white boxes when rendering with CUDA.
  • Improved macOS distortion sharpness.
1.0.0
September 25, 2025

Launch Release

  • End of the Early Access period; first official 1.0 release.

LensNode

Powerful lens simulation

2.0.0

Release Notes

Requires a supported host app and an internet connection. macOS 14+ with Metal 3.0+. Windows & Linux require an NVIDIA, AMD, or Intel GPU.