Source: [Video Village](https://videovillage.com/) [ Filmbox Pro ](https://videovillage.com/filmbox) [ LensNode ](https://videovillage.com/lensnode) [ Filmbox Looks ](https://videovillage.com/filmbox-looks) [ Scatter ](https://videovillage.com/scatter) # Video Village products ## Creative plugins [ ### Filmbox Pro The gold standard for film emulation. ](https://videovillage.com/filmbox "Filmbox Pro – The gold standard for film emulation.") [ ### Filmbox Looks Gold-standard film emulation, streamlined. ](https://videovillage.com/filmbox-looks "Filmbox Looks – Gold-standard film emulation, streamlined.") [ ### LensNode Fast, accurate lens simulation. ](https://videovillage.com/lensnode "LensNode – Fast, accurate lens simulation.") [ ### Scatter Physically accurate diffusion. ](https://videovillage.com/scatter "Scatter – Physically accurate diffusion.") ## [Tools](https://videovillage.com/tools) [Explore all](https://videovillage.com/tools) [ ### Screen The video player for video people. ](https://videovillage.com/screen "Screen – The video player for video people.") [ ### Lattice Your color science laboratory. ](https://videovillage.com/lattice "Lattice – Your color science laboratory.") [ ### Rawzone Convert photos to Log & ACES. ](https://videovillage.com/rawzone "Rawzone – Convert photos to Log & ACES.") ## [_Video Village Blog_](https://videovillage.com/blog) [Read more](https://videovillage.com/blog) [ AMD, Livegrade & More in Filmbox & Scatter Livegrade and AMD GPU support for Filmbox and Scatter, refined color controls, and new looks. ](https://videovillage.com/blog/2026/09/16/amd-livegrade-performance-looks "AMD, Livegrade & More in Filmbox & Scatter") [ LensNode × Video Village LensNode 2 brings more platforms, faster performance, better licensing, and a 14-day trial ](https://videovillage.com/blog/2026/07/23/lensnode-video-village "LensNode × Video Village") [ Filmbox & Scatter available for Final Cut Pro Native plugin support in Final Cut Pro and Apple Motion ](https://videovillage.com/blog/2026/05/27/filmbox-scatter-for-final-cut-pro "Filmbox & Scatter available for Final Cut Pro") Source: [Video Village Blog](https://videovillage.com/blog/) # [Video Village Blog](https://videovillage.com/blog/) September 16, 2026 Related apps: Filmbox Pro, Filmbox Looks, Scatter ## [AMD, Livegrade & More in Filmbox & Scatter](https://videovillage.com/blog/2026/09/16/amd-livegrade-performance-looks) Livegrade and AMD GPU support for Filmbox and Scatter, refined color controls, and new looks. July 23, 2026 Related apps: LensNode ## [LensNode × Video Village](https://videovillage.com/blog/2026/07/23/lensnode-video-village) LensNode 2 brings more platforms, faster performance, better licensing, and a 14-day trial May 27, 2026 Related apps: Filmbox Pro, Filmbox Looks, Scatter ## [Filmbox & Scatter available for Final Cut Pro](https://videovillage.com/blog/2026/05/27/filmbox-scatter-for-final-cut-pro) Native plugin support in Final Cut Pro and Apple Motion May 12, 2026 Related apps: Filmbox Pro, Filmbox Looks, Scatter, Rawzone ## [Filmic Photography in DaVinci Resolve 21](https://videovillage.com/blog/2026/05/12/filmic-photography-resolve-21) Scene-referred grading and Filmbox Photo Mode for still photography October 30, 2025 Related apps: Filmbox Pro, Filmbox Looks ## [Introducing Filmbox Looks](https://videovillage.com/blog/2025/10/30/filmbox-looks) 101 photochemical presets built from real film stocks August 18, 2025 Related apps: Filmbox Pro ## [Introducing Filmbox Pro](https://videovillage.com/blog/2025/08/18/filmbox-pro) A free upgrade with 98 film stocks, advanced grain controls, expanded lab tools, and Print Color Science 3.0 April 28, 2025 Related apps: Filmbox Pro, Scatter ## [Filmbox and Scatter now available on Linux](https://videovillage.com/blog/2025/04/28/plugins-for-linux) At long last, customers may enjoy each operating system equally July 17, 2023 Related apps: Filmbox Pro ## [New print color science with Filmbox 1.8](https://videovillage.com/blog/2023/07/17/new-print-color-science-filmbox) Create hybrid film looks with new standard and extended print options June 30, 2023 Related apps: Scatter ## [Scatter for Windows is here](https://videovillage.com/blog/2023/06/30/scatter-for-windows) Full NVIDIA GPU acceleration with real-time performance Source: [Scatter for Windows is here](https://videovillage.com/blog/2023/06/30/scatter-for-windows) # [Scatter for Windows is here](https://videovillage.com/blog/2023/06/30/scatter-for-windows) Full NVIDIA GPU acceleration with real-time performance ### [June 30, 2023](https://videovillage.com/blog/2023/06/30/scatter-for-windows) [Scatter](https://videovillage.com/scatter) We’re excited to announce that [Scatter](https://videovillage.com/scatter), our digital diffusion plugin, is now available for Windows users! Built specifically for NVIDIA GPUs (update: now supports AMD and Intel GPUs via OpenCL), Scatter brings the power of physically accurate diffusion to Windows platforms. Scatter is designed to emulate the effect of real optical diffusion filters, providing accurate, consistent, and controllable diffusion right in DaVinci Resolve. Scatter for Windows maintains the same functionality as its macOS counterpart, including full GPU acceleration and realtime performance even on modest hardware. ![Scatter for Windows](https://videovillage.com/images/blog/windows-23498527.jpg) Source: [New print color science with Filmbox 1.8](https://videovillage.com/blog/2023/07/17/new-print-color-science-filmbox) # [New print color science with Filmbox 1.8](https://videovillage.com/blog/2023/07/17/new-print-color-science-filmbox) Create hybrid film looks with new standard and extended print options ### [July 17, 2023](https://videovillage.com/blog/2023/07/17/new-print-color-science-filmbox) [Filmbox Pro](https://videovillage.com/filmbox) ![Standard](https://videovillage.com/images/blog/new-print-color-science-filmbox/compressed/filmbox-standard-2283-204be8b5.jpeg) [Filmbox](https://videovillage.com/filmbox), our film emulation plugin, is carefully designed to offer technically accurate emulation while also providing simple creative controls for users who want to tweak the details of their aesthetic. We’re excited to announce that Filmbox 1.8 launches today and includes new color science options to allow you to achieve new kinds of hybrid looks. We’ve heard from some filmmakers that they want to be able to dial back particular characteristics of Filmbox’s color processing to achieve a less stylized look that still reads as filmic. This is particularly useful in commercial work where it can be important to achieve neutral white tones and highly saturated colors, or for creating hybrid looks that sit somewhere between photochemical emulation and traditional digital display preparations. This is less accurate in an empirical sense, but it can be very useful in situations where you want to evoke film without being constrained by its exact technical details. We’ve enhanced the Print module, enabling it to bypass certain aspects of the 2383 print characterization more effectively. That module has always offered three styles: - “Full” – the most faithful to our characterization of the contact print - “Standard” – similar to “Full” with a slightly less aggressive curve that permits a bit more detail in the shadows - “Extended” – inspired by the characteristics of the contact print but modified to more closely resemble digital display transforms The “Full” and “Standard” styles have not changed and continue to provide an accurate representation of the print’s photometric response. However, we’ve modified the “Extended” style to function more like a telecine-style transform that mimics the tonal and color characteristics of popular digital cinema display transforms more closely. Compared to the previous version, it retains a neutral grey axis while exhibiting less warped hues, more neutral skin tones, less constrained gamut, and has a black point that approaches zero. As always, these characteristics can be customized and blended using the “Custom” print parameters. New grades will use the improved color science when the “Extended” style is selected. The previous color science can still be accessed by setting “Version” to “1.0” while using the “Extended” style. Existing grades created using the “Extended” style will use “1.0” by default and can be switched to “2.0” manually. We hope this new color pipeline allows you to explore new looks and enable you to use Filmbox more flexibly and in more kinds of projects! For more details about the color science of Filmbox, please visit the [Filmbox product page](https://videovillage.com/filmbox) or read more about [Filmbox as a Format](https://videovillage.com/filmbox/format). Source: [Filmbox and Scatter now available on Linux](https://videovillage.com/blog/2025/04/28/plugins-for-linux) # [Filmbox and Scatter now available on Linux](https://videovillage.com/blog/2025/04/28/plugins-for-linux) At long last, customers may enjoy each operating system equally ### [April 28, 2025](https://videovillage.com/blog/2025/04/28/plugins-for-linux) [Filmbox Pro](https://videovillage.com/filmbox) [Scatter](https://videovillage.com/scatter) All [Filmbox](https://videovillage.com/filmbox) and [Scatter](https://videovillage.com/scatter) licenses now support Linux. The Year of the Linux Desktop is finally upon us. At long last, all customers may enjoy each operating system equally. Thoroughly tested on DaVinci Resolve and Baselight. An NVIDIA, AMD, or Intel GPU card is required. ![Filmbox and Scatter for Linux](https://videovillage.com/images/blog/linus-edddbfc6.jpg) Source: [Introducing Filmbox Pro](https://videovillage.com/blog/2025/08/18/filmbox-pro) # [Introducing Filmbox Pro](https://videovillage.com/blog/2025/08/18/filmbox-pro) A free upgrade with 98 film stocks, advanced grain controls, expanded lab tools, and Print Color Science 3.0 ### [August 18, 2025](https://videovillage.com/blog/2025/08/18/filmbox-pro) [Filmbox Pro](https://videovillage.com/filmbox) [ [Video: Shot on Filmbox](https://web-assets.videovillage.com/images/9514915cac66903fab553782679dc7b5eff1f0cd28c7838a1643e0e3ba4c0d58/video.mp4) ](https://videovillage.com/filmbox) # Hello, Pro Four years ago we launched [Filmbox](https://videovillage.com/filmbox) to show that digital imaging could carry the soul of film. Since then it’s been behind multiple Oscar winners, many blockbusters, and countless series and commercials, becoming a fixture in the biggest post houses and a daily tool of thousands of colorists and DPs worldwide. Three years ago, we set out to bring still photo emulsions to Filmbox. That effort quickly snowballed into a mission to capture every kind of photosensitive material we could — including a rare trove of unexposed vintage cinema negatives, among the last of their kind. Guided by your feedback, we developed powerful new controls and grew Filmbox far beyond what we first envisioned. We’re excited to finally put all this functionality in your hands and give Filmbox a well-deserved “Pro” badge. And because we love you, Filmbox Pro is a free upgrade for every customer. # What’s New? ## A Vastly Expanded Photochemical Library We’ve expanded from one photochemical system and four stocks to seven full photochemical systems spanning the gamut of cinema new and old, as well as the world of still photography. Filmbox Pro now includes 98 individual stocks. Now that’s a big box of film! ### Vision3 - The familiar Vision3 stocks from Filmbox 2.0 with enhanced print color science. ### Vintage Cinema - Introduces 30 Kodak and Fuji stocks discontinued between 1999–2013; some look quite new, others have a beautiful patina. - Lab module offers “Neutralize” and “Defog” parameters to de-age them to taste. ### Ektachrome ECN-2 - This system emulates Ektachrome reversal that has been cross-processed in ECN-2 chemistry to produce a negative, as is often done for motion picture production. The result is a strong, expressive look (e.g., _Euphoria_). - The print module is tailored for Ektachrome: “Extended“ simulates a telecine-style transform for the negative’s unique response, “Full” simulates a print resulting in high contrast, and “Standard” provides a middle between the two. ### Cinema - Bleach Bypass - Bleach bypass can be done to a negative or a print; in this case, we applied it to the negative to produce the “Minority Report” look. It’s presented here in ten strengths. ### Photo - Color C-41 - Introduces 32 negative stocks, including nearly every still photo stock in production and many that are discontinued, grouped into 6 categories. - The print module is tailored for Photo negatives: “Full” simulates photochemical printing of the negative to chromogenic paper, “Extended” emulates a laboratory scan of the negative, and “Standard” is a midpoint between them. ### Photo - Black & White - Introduces possibly too many B&W still photo stocks, varying in grain, highlight bloom, and chromatic response. - The print module is tailored for BW negatives: “Full” simulates photochemical printing of the negative, “Extended“ emulates a laboratory scan of the negative, and “Standard” is a midpoint between them. ### Photo - Reversal E-6 - Introduces 5 slide films, including Ektachrome processed as designed. These stocks develop into a projectable positive that we have directly profiled. We also included 2 Instax instant films. - There is no separate “Print” step, but we include print module variables for consistency. ## Aura - Recreating negatives like CineStill involved modeling that jumbo halation that happens when you strip motion picture film of its anti-halation backing, and also sometimes occurs on black and white negatives. We included it as a tunable feature that you can add to any stock. ## Acutance - We added powerful controls to sculpt image acutance, with options for both fine-detail micro-contrast and variable adjustment of larger structures. You can control how much detail enhancement influences high-contrast edges, allowing you to either produce Mackie lines/halos or suppress them to emphasize subtle tonal variations. Negative acutance is also supported, enabling detail to be softened in an organic way. ## Advanced Grain Controls - **Softness** Filmbox can now generate sharper, “tighter” grain by reducing the Softness parameter below its default value. - **Roughness** New Roughness control allows you to enhance or suppress the mid-frequency “structure” of the grain without affecting high-frequency grain structure. - **Streaks** New control adjusts the level of large-scale non-uniformities in exposure and color, aka “streakiness” of the negative. - **Advanced Tonal Distribution** Introduced a 9-zone mixer for precise control over grain intensity across the tonal range. This is especially useful for fine-tuning grain presence in HDR highlights. - **Granule Brightness** Parameters to adjust the brightness of bright and dark grain particles/granules. Useful for making grain more or less dynamic, especially when combined with roughness and streaks controls. - **RGB Channel Mix** Added the ability to adjust the intensity of grain in each color channel. ## Expanded Lab Tools - **Printer Lights** Adjust RGB offset of the negative as it gets “printed.” The values are equivalent to real printer points, and the scale can be inverted to make it more intuitive. - **Color Density** Increase or decrease the luminance of highly saturated colors without changing saturation. - **More Split-Tone Control** Added parameters to adjust the pivot point of split-tone, and control the slope of the highlight and shadows independently, as well as the ability to create a neutral zone around the pivot. ## Filmbox Print Color Science 3.0 - We further refined our Vision3 print color science based on a new characterization: - **Full** exhibits less green bias and improved skin tone rendering. - **Standard** Inherits the improvements to “Full” with further modifications for more natural green hues; saturated greens and cyans can achieve higher luminance. - **Extended** Reworked to produce more vibrant and accurate tones in line with modern digital cinema display transforms while retaining a filmic base. - **Neutralize Balance** Added a parameter under “Custom” to optionally neutralize cold shadows / warm highlights of the print without changing other aspects of its color rendition. ## HDR 1000 nits - The Highlight Unroll slider can now pass additional dynamic range through the print transform, allowing highlights to reach up to 1000 nits. ## ACES 2.0 - Added support for using Filmbox in an ACES 2.0 pipeline with continued support for ACES 1.3 and Resolve Color Management ## Tooltips - A small thing, but an important one: hover your mouse over every property name in the plugin to get detailed info on how things function without pulling out the user guide. ## Filmbox Legacy Support - Filmbox Pro appears as a separate plugin in your host application so you can continue to work on projects where you have used Filmbox 2.0. This gives you the flexibility to migrate an in-progress project to Filmbox Pro or load up past work without issue. - Filmbox 2.5 was simultaneously released with Filmbox Pro and is a “Long Term Support” version. For online licenses, this version will always be available to download from the Video Village Plugins app under the Filmbox -\> Settings -\> Install Other Versions menu. For offline licenses, visit your Filmbox license page and click “Other Versions” next to the download button. We’ve spent years on Filmbox Pro, and we’re so excited to finally put it in your hands – we can’t wait to see what you make with it! [Explore Filmbox Pro](https://videovillage.com/filmbox) Source: [Introducing Filmbox Looks](https://videovillage.com/blog/2025/10/30/filmbox-looks) # [Introducing Filmbox Looks](https://videovillage.com/blog/2025/10/30/filmbox-looks) 101 photochemical presets built from real film stocks ### [October 30, 2025](https://videovillage.com/blog/2025/10/30/filmbox-looks) [Filmbox Pro](https://videovillage.com/filmbox) [Filmbox Looks](https://videovillage.com/filmbox-looks) ![Filmbox Looks](https://videovillage.com/images/blog/filmbox-looks/looks-753cf8ec.jpg) The original purpose of [Filmbox](https://videovillage.com/filmbox) was to bring extremely accurate and complete film emulation to high-end cinema production. Today it’s trusted on the biggest shows and movies, and with our [recent launch of Filmbox Pro](https://videovillage.com/blog/2025/08/18/filmbox-pro) it has given professional colorists and filmmakers an even deeper toolset for crafting photochemical color, texture, and behavior. But! Since the beginning, people have managed to use Filmbox on music videos, weddings, reels, home movies - anywhere there’s a moving image. There are indeed no small projects, only small budgets. With that in mind, we’ve been working on a streamlined way to bring the same photochemical fidelity to more sets, more timelines, and more creators of every kind. ## Meet _Filmbox Looks_ Filmbox Looks is centered around a library of 101 genuinely useful presets, built on real stocks and tuned for specific aesthetics and purposes. Simple controls let you adapt each look to your needs. Under the hood it runs the same ultra-organic spatial, textural, and photometric processing as Filmbox Pro. It’s also fully compatible with Pro for advanced customization and high-end post. **If you already have Filmbox Pro, simply update to 3.3 or above to get access to all the Filmbox Looks features! When using Filmbox Pro, click “Switch to Filmbox Looks” to choose a look, and “Apply to Filmbox Pro” to bring all those settings into Filmbox Pro.** ## The Looks The Looks Library is organized into 11 families of looks with specific purposes. The core families are arranged _from least-filmy to most-filmy_ to give a lot of choice to the workhorse aesthetics that anchor most work: - **Clean & Commercial** A hint of filmic-ness with natural color, neutral whites, and minimal grain/halation; great for product and brand work. _(Includes Pop and Beauty spatial-processing variants.)_ - **Idealized 35mm** Film-like color and tonality with more controlled characteristics. - **Full 35mm** Maximum authenticity: full photochemical color response, gate weave, grain, halation, and the occasional speck of dust. Then, for stronger vibes and nostalgia: - **16mm** Gritty indie energy, bigger grain, dreamy halation, strong weave. - **8mm** Nostalgic charm with dramatic halation, gritty grain, smudgy dust, and flicker. The remaining six families are built around specific _aesthetics_: - **Pastel & Low-Contrast** soft, airy palettes - **Photography** popular still-photo negatives, including CineStill variants - **Iconic** homages to distinctive movie looks - **Vintage Cinema** period-evocative stocks - **Black & White** monochrome imaging across eras - **Extreme** bold, unconventional emulsions with wild character ## Controls Balance the image with scene-referred **Exposure** , **Color Temp** , and **Tint**. Shape it with **Contrast** and **Vibrance**. Then fine-tune spatial traits of the Look with **Grain Amount** , **Halation Radius** , **Gate Weave Intensity** , **Dust Intensity** , and **Flicker Intensity** (when present). ## Platforms Filmbox Looks and Filmbox Pro now support **Adobe Premiere Pro** and **After Effects** , in addition to **DaVinci Resolve** and **Baselight**. You can also export plugin configurations as **.filmbox** files that travel across platforms. An editor using Filmbox Looks in Premiere could send a grade directly to a colorist using Filmbox Pro in Resolve or Baselight. ## Seamless path to Filmbox Pro **Projects created in Filmbox Looks open directly in Filmbox Pro -** no conversion required. And the full purchase price of Filmbox Looks can be credited toward Filmbox Pro. We’re so excited to share Filmbox Looks with you, and we hope you like it! [Explore Filmbox Looks](https://videovillage.com/filmbox-looks) Source: [Filmic Photography in DaVinci Resolve 21](https://videovillage.com/blog/2026/05/12/filmic-photography-resolve-21) # [Filmic Photography in DaVinci Resolve 21](https://videovillage.com/blog/2026/05/12/filmic-photography-resolve-21) Scene-referred grading and Filmbox Photo Mode for still photography ### [May 12, 2026](https://videovillage.com/blog/2026/05/12/filmic-photography-resolve-21) [Filmbox Pro](https://videovillage.com/filmbox) [Filmbox Looks](https://videovillage.com/filmbox-looks) [Scatter](https://videovillage.com/scatter) [Rawzone](https://videovillage.com/rawzone) ![Filmbox Photo Mode in DaVinci Resolve 21 Photo page](https://videovillage.com/images/blog/filmic-photography-resolve-21/key-ad481490.jpg) Good news, everyone! [DaVinci Resolve 21](https://www.blackmagicdesign.com/products/davinciresolve) introduced a dedicated Photo interface. That’s a big deal. It means photography can now benefit from scene-referred grading, cinema-style color tools, and advanced film emulation like [Filmbox](https://videovillage.com/filmbox) — which leverages scene-referred color processing for especially authentic results. This hasn’t been possible in the traditional photo software ecosystem. In this guide we’re going to show you an accurate cinema-style grading workflow for photography in Resolve, help you overcome Resolve’s limited RAW-format support, and introduce **Filmbox Photo Mode** , built specifically for Resolve 21. ## Interface Resolve groups functionality into “pages.” Photography workflows use the Photo page for import, organization, triage, cropping, and reframing. The Color page is where all grading, correction, and film emulation should be done, and the Deliver page is for exporting. ![Resolve 21 Photo, Color, and Deliver page tabs](https://videovillage.com/images/blog/filmic-photography-resolve-21/pages-1f685c40.png) ## Scene-referred color To get the benefits of cinema color workflows, we need to get photos into a scene-referred color space, which can only be done accurately from a raw image file. ![Dragging a RAW photo onto Create an Album](https://videovillage.com/images/blog/filmic-photography-resolve-21/drag-5cb6ce55.jpg) Start on the Photo page by dragging RAW photos onto “Create an Album”. By default, Resolve renders RAW images with a generic Rec.709 transform, which looks reasonable but isn’t what we want. Instead of building transforms manually, just enable DaVinci Color Management under Project Settings, and configure it like this: ![Resolve Color Management project settings: DaVinci YRGB Color Managed, HDR DaVinci Wide Gamut Intermediate, sRGB output](https://videovillage.com/images/blog/filmic-photography-resolve-21/scenereferred-83cb000a.png) Resolve will now handle all this setup so we can get to grading: - Converts all RAW images to the DaVinci Intermediate scene-referred log working space. - Configures grading tools to operate accurately in that space. - Transforms the working space to sRGB for display, handling system display color management. - Tags exports as sRGB. ## RAW Format Support Resolve’s RAW photo support is limited and has color-accuracy problems. Hopefully this will improve as it moves out of beta. For now, Blackmagic claims support for Sony, Fuji, Nikon, Canon, and iPhone RAW, but many of these images render with subtle to dramatic color and tonal inaccuracies in scene-referred workflows, especially Fuji and iPhone ProRAW. Even when color is accurate, images often come in quite dark. To help with this, we built a free tool called [Rawzone](https://videovillage.com/rawzone) that converts nearly every RAW format into scene-referred files. We recommend trying it if your images are looking strange in this workflow: [![Rawzone](https://videovillage.com/images/rawzone_512h-db429f73.png) RawzoneConvert photos to Log & ACES ](https://videovillage.com/rawzone) With Rawzone’s default settings, you can drop the converted EXR file straight into the Photo page, and the color management we set up will adapt it automatically. (Resolve only recognizes ACES color tags, so if you choose a different color space you’ll need to tag it manually in Resolve.) ### Non-RAW photos RAW files are required for true scene-referred image data, but JPEGs and other non-RAW files can often work reasonably well in this pipeline with reduced accuracy and latitude. ## Time to Grade You may notice the Photo page has some color controls, but we recommend doing all color work on the Color page. With color management configured, we can now make accurate exposure and balance adjustments on the Color page using the color-space-aware **HDR \> Global** tool. ![HDR Global color wheel and exposure controls](https://videovillage.com/images/blog/filmic-photography-resolve-21/exposure-a961dee6.png) If you’re a Resolve veteran, you can take it from here. If you’re new, the Color page can feel daunting, but YouTube is full of great tutorials. [Filmbox Looks](https://videovillage.com/filmbox-looks) can also help simplify things by giving you a library of high-quality emulations and curated controls. ## Filmbox Photo Mode From the Color page, open the Effects tab and drag Filmbox Looks or Pro onto a node in the node graph. Then enable Photo Mode. ![Dragging Filmbox Pro from the Effects panel onto a node](https://videovillage.com/images/blog/filmic-photography-resolve-21/applyfilmbox-7950b27a.png) ![Enabling Photo Mode in Filmbox Pro](https://videovillage.com/images/blog/filmic-photography-resolve-21/photomode-f983f617.jpg) **Photo Mode** is built to function with the color management we just set up, so no further configuration is necessary. Photo Mode enables Filmbox to operate at much higher resolutions for photography. [Video: A quick grade of an iPhone 16 ProRAW converted through Rawzone and edited in Resolve 21 with Filmbox Pro/Looks](https://web-assets.videovillage.com/images/493049e81ef840451e249ed2fad804efeed20cbeaeeeb75951e66c5376aef19a/video.mp4) Now you can explore Filmbox’s [enormous selection of still photo stocks](https://videovillage.com/filmbox#color-photo) and Looks presets as they were meant to be seen, and pair with [Scatter](https://videovillage.com/scatter) for beautiful optical diffusion. ![Filmbox Photo](https://videovillage.com/images/filmbox-photo-951841cc.png)Filmbox PhotoAs much as we love Resolve, we want a more expressive way to use Filmbox for photography — so we're building a dedicated photography app, coming first to Mac and iOS.[Sign up for updates](https://forms.videovillage.com/filmbox-photo) Source: [Filmbox & Scatter available for Final Cut Pro](https://videovillage.com/blog/2026/05/27/filmbox-scatter-for-final-cut-pro) # [Filmbox & Scatter available for Final Cut Pro](https://videovillage.com/blog/2026/05/27/filmbox-scatter-for-final-cut-pro) Native plugin support in Final Cut Pro and Apple Motion ### [May 27, 2026](https://videovillage.com/blog/2026/05/27/filmbox-scatter-for-final-cut-pro) [Filmbox Pro](https://videovillage.com/filmbox) [Filmbox Looks](https://videovillage.com/filmbox-looks) [Scatter](https://videovillage.com/scatter) ![A clapperboard labeled Filmbox floating through golden clouds](https://videovillage.com/images/blog/filmbox-scatter-for-final-cut-pro/key-1f812a57.jpeg) We are pleased to welcome Final Cut Pro users to the party. [Filmbox Looks](https://videovillage.com/filmbox-looks), [Filmbox Pro](https://videovillage.com/filmbox), and [Scatter](https://videovillage.com/scatter) now support Final Cut Pro and Apple Motion, in addition to Adobe Premiere Pro, After Effects, DaVinci Resolve, and Baselight. All existing users can download the Final Cut Pro version of Filmbox and Scatter (at no extra charge!) through the Video Village Plugins app. ![Final Cut Pro showing Video Village Camera Conversions and the Filmbox Pre-Grade effect](https://videovillage.com/images/blog/filmbox-scatter-for-final-cut-pro/fcp-color-management-c8865913.jpeg) Filmbox and Scatter include tools to improve color management in Final Cut Pro, including Video Village Camera Conversions and, with Filmbox, a Pre-Grade effect that can be applied per-shot. While any workflow is possible, we recommend using an adjustment clip for Filmbox and Scatter unless per-shot adjustments are required. Take a look at the [Filmbox learning guides](https://videovillage.com/learn/filmbox/) for more info. Source: [LensNode × Video Village](https://videovillage.com/blog/2026/07/23/lensnode-video-village) # [LensNode × Video Village](https://videovillage.com/blog/2026/07/23/lensnode-video-village) LensNode 2 brings more platforms, faster performance, better licensing, and a 14-day trial ### [July 23, 2026](https://videovillage.com/blog/2026/07/23/lensnode-video-village) [LensNode](https://videovillage.com/lensnode) ![Video Village and Node Mill logos over an image shaped by lens distortion](https://videovillage.com/images/blog/lensnode-video-village/key-4260700e.jpg) We’re incredibly excited to announce a partnership between Video Village and [Node Mill](https://www.nodemill.co/)! We’re huge fans of what Elliott and Jarrad have built. Starting today, LensNode is available to purchase exclusively through Video Village, with installation and updates managed through the Video Village Plugins app. LensNode remains a Node Mill product, built, developed, and maintained by Elliott and Jarrad. Video Village provides the purchasing, licensing, and plugin-management platform, and our teams will work closely together. The partnership brings subscription-to-perpetual upgrade credit, a full 14-day trial, and LensNode 2, which is faster, adds new controls and lens profiles, and runs on far more platforms. Existing licenses will carry over automatically. See [Transition details](https://videovillage.com/blog/2026/07/23/lensnode-video-village#transition-details) below for everything you need to know. ## Meet LensNode [LensNode](https://videovillage.com/lensnode) is a fast, accurate lens-simulation plugin for shaping the optical character of an image. Its library of 111+ lens profiles is built by capturing real lenses and recreating their distortion, coma, chromatic aberration, fringing, bokeh blur, bloom, vignetting, and color cast. [ [Video: LensNode lens simulation reel](https://web-assets.videovillage.com/video/7c80d6069c53fdf2345fa7090096460c93b2c8dabdc770e8af729e18535710e3-v8-video-only/master.m3u8) ](https://videovillage.com/lensnode) Choose a complete lens profile for a quick starting point, then dial individual characteristics up or down, push the whole profile with Overdrive, or mix and match traits from different lenses to build a custom look. The result can be as subtle as real lens character or as stylized as you want. ## New platforms, new pricing, new trial LensNode is now available on many more software platforms. With LensNode 2, it runs on Adobe Premiere Pro, Adobe After Effects, Apple Final Cut Pro, and FilmLight Baselight, plus DaVinci Resolve on Linux. That’s on top of DaVinci Resolve for Windows and macOS, where LensNode has always run. If you’re on a subscription, your payments build up as credit toward a perpetual license, covering up to 50% of the cost of buying it outright. This creates a simple, automated upgrade path for anyone who wants it. Customers can also purchase extra device activations for LensNode at any time. Subscription payments you’ve already made will count toward your upgrade credit too. The trial has improved as well. It now runs on every platform LensNode supports, and it’s a full 14-day trial with no watermark. ## LensNode 2 LensNode 2 brings a host of new features and changes. ### Performance boost A new 16-bit processing mode makes LensNode 2 noticeably faster across the board—in some cases around twice as fast as the previous release. ### Modulation Transfer Function (MTF) controls New Modulation Transfer Function controls let you set fine contrast at low, medium, and high frequencies to dial in extra sharpness or softness. They sit on top of whatever a lens profile is already doing, giving you a more creative way to shape sharpness. ### Coma steps You can now increase the number of steps used to calculate coma rays, trading lens-profile accuracy for exaggerated looks that weren’t achievable before without visible stepping. ### Lens Whack overlay snap-to-center The Lens Whack overlay target now snaps to the center when you drag it nearby, so recentering is much quicker. You can still fine-tune its exact position with the X and Y parameters. ### Mix and Match Bokeh Shapes Now users can swap out the bokeh shape from one lens profile to another. ### Bokeh Boost Depth Gain control, which previously added blur based on the depth input, is now called Bokeh Boost when no depth input is provided to LensNode, and dialling it up adds blur to the entire image, regardless of lens profile. ### Legacy project compatibility LensNode 2 is enough of a change that it isn’t backwards compatible with projects built on earlier releases. Alongside it, Node Mill is releasing LensNode 1.4.6 through Video Village: a legacy build that stays fully backwards compatible with existing projects. LensNode 1.4.6 won’t receive the new LensNode 2 features, but it will keep behaving exactly as you’re used to if you aren’t ready to move over yet. ### New lens profiles #### Tokina Cinema Vista Primes - 18mm T1.5 - 25mm T1.5 - 35mm T1.5 - 40mm T1.5 - 50mm T1.5 - 65mm T1.5 - 85mm T1.5 #### Nikon Nikkor - 24mm f/2.0 - 35mm f/1.4 - 50mm f/1.2 - 85mm f/1.4 ## Transition details If you already own LensNode, your license is now available through Video Village. From now on, LensNode will be installed and updated through the Video Village Plugins desktop application, making it much easier to manage your installation and keep it up to date. To access LensNode, [sign in to your Video Village Account](https://license.videovillage.com) using the same email address you used to purchase it. If you already have an account, your license will appear there. If not, it will be associated automatically when you create one with a matching email address. If you aren’t ready to upgrade yet, Lemon Squeezy’s licensing system will continue to work for older installs until you create your Video Village Account and activate a device with your new license. Once you do, the old version will deactivate. We encourage you to move over to LensNode 2 and take advantage of its performance improvements and new features. We’re delighted to be working with Elliott and Jarrad to make LensNode available through Video Village, and we can’t wait to see what the community creates with LensNode 2. Meanwhile, Node Mill is already back to work on anamorphic simulation, more potential speed improvements, and saveable user presets. We’re excited about this collaboration and everything yet to come for LensNode. [Explore LensNode](https://videovillage.com/lensnode) Source: [AMD, Livegrade & More in Filmbox & Scatter](https://videovillage.com/blog/2026/09/16/amd-livegrade-performance-looks) # [AMD, Livegrade & More in Filmbox & Scatter](https://videovillage.com/blog/2026/09/16/amd-livegrade-performance-looks) Livegrade and AMD GPU support for Filmbox and Scatter, refined color controls, and new looks. ### [September 16, 2026](https://videovillage.com/blog/2026/09/16/amd-livegrade-performance-looks) [Filmbox Pro](https://videovillage.com/filmbox) [Filmbox Looks](https://videovillage.com/filmbox-looks) [Scatter](https://videovillage.com/scatter) ![An AMD graphics card, a central on-set monitor connected to the Livegrade icon above it, and color sliders over a glowing rounded shelf](https://videovillage.com/images/blog/amd-livegrade-performance-looks/key-ac162768.jpg) ## Livegrade Frontier support [Filmbox Pro](https://videovillage.com/filmbox), [Filmbox Looks](https://videovillage.com/filmbox-looks), and [Scatter](https://videovillage.com/scatter) are the first plugins to run in real time on live video feeds in [Livegrade Frontier](https://pomfort.com/livegrade/), so DITs can use them for live preview and look development on set with full color and spatial processing, including grain, halation, diffusion, and more. Filmbox Pro is fully compatible with Livegrade Frontier’s LUT export functionality as well. ## AMD support Filmbox Pro, Looks, and Scatter now support AMD GPUs as well as Intel GPUs alongside NVIDIA on Windows and Linux. ## Faster processing Filmbox Pro and Looks 3.6 now process nearly twice as fast (!) as version 3.4 on NVIDIA GPUs and 15–20% faster on macOS. ## Hi-Sat Density We refined the Filmbox Pro `Color Density` control. It’s now called [Hi-Sat Density](https://videovillage.com/learn/filmbox/full-guide/lab-module.html#color-density) and has a more focused effect on extremely saturated colors, allowing you to produce more “pure” and rich rendering of things like super-saturated LED sources with less effect on less saturated colors. ![Side-by-side Hi-Sat Density comparison of a red-lit tree, showing richer saturated reds on the right](https://videovillage.com/images/blog/amd-livegrade-performance-looks/hi-sat-density-demo-4a74e01d.jpg) ## Skin Hue We’ve also added a [Skin Hue](https://videovillage.com/learn/filmbox/full-guide/negative/color-and-tone.html#hue-shift) control under Negative \> Color and Tone, which allows you to control the skin tone rendering of the negative. ## New toasted looks We’ve added a couple of new Looks to Filmbox Pro and Filmbox Looks called `Toasted 250D` and `Toasted 500T` that use the new color parameters to make rich amber skin tones, gentle contrast, and lots of deep color that extends into the highlights, a fitting nod to the end of summer in LA. ![Two women smiling at each other in sunlight, illustrating a warm, toasted Filmbox look](https://videovillage.com/images/blog/amd-livegrade-performance-looks/toasted-looks-demo-21fa1346.jpg) ## Read the full release notes - [Filmbox Pro 3.6.0](https://videovillage.com/filmbox/releasenotes.html?kind=pro) - [Filmbox Looks 3.6.0](https://videovillage.com/filmbox/releasenotes.html?kind=looks) - [Scatter 2.9.0](https://videovillage.com/scatter/releasenotes) Source: [Filmbox Looks](https://videovillage.com/filmbox-looks/) [Video: A sequence cycling through Filmbox Looks](https://web-assets.videovillage.com/images/00b8b4a5934ec84d8dd5b137f349e5333bb72330d9ef0eb9847d6aef53527fbd/looks_wiper.mp4) # Gold-standard film emulation, streamlined. ## The best of Filmbox Pro, curated into a library of one-click looks with simple creative controls ![Filmbox Looks controls](https://videovillage.com/images/filmbox-looks/panel-8e4aa18d.png) A plug-in for DaVinci Resolve, Baselight, Livegrade Frontier, Colorfront, Adobe Premiere Pro, After Effects, and Final Cut Pro. [Start 14-day trial](https://license.videovillage.com/buy/filmbox-looks-ofx/quarterly) No watermark · $29 quarterly · $199 perpetual ## Built on Pro Looks uses the same ultra-organic spatial, textural, and photometric processing as [Filmbox Pro.](https://videovillage.com/filmbox/) Trusted by the biggest productions in the world for its exceptional fidelity. ![Close-up demonstrating Filmbox detail rendering and halation](https://web-assets.videovillage.com/images/73048a202bc2246a5c662cd6452de188be154a54efd900a2bbc31a5dc37b4148/halation.jpeg) **Detail & Halation**"Halation", "Acutance", and "Aura" are loose terms for pieces of a phenomenon far more complex than a glow that gives film a unique way of rendering detail. Filmbox uses advanced processing to achieve an indistinguishable match to a negative’s soft yet detailed character across its latitude and color response. ![Filmbox color and tone rendering](https://web-assets.videovillage.com/images/59fe25f3fa2c6b0851ded2cdd4d51d8bae45208fe1adab58e027b5b94e14b258/print.jpeg) **Color & Tone** Dense datasets are used to transform spectral radiance values from the digital image to match the film negative’s complex response to those same light values across its latitude, along with its intricate interaction with print film — faithfully reproducing the combined response of a projected contact print on your display. ![Close-up demonstrating Filmbox grain and texture](https://web-assets.videovillage.com/images/7af0446dba84a2985406bddc52a3a8e84aa49838697df63c1cf053187e01f5bc/grain.jpeg) **Grain & Texture** Filmbox reproduces the tonal distribution of grain across the density of each channel of the negative emulsion as well as the structural and temporal qualities and even subtle large-scale effects of the development process as sampled from real scans. ![Film frame demonstrating gate weave and dust](https://web-assets.videovillage.com/images/cd36ea7b05fffaea81213da98d2fa25a5ad694d4c2deb37fd2ebdffcaf9538dc/gate.jpeg) **Gate Weave & Dust** Film transport mechanisms are not perfectly stable, and labs are not perfectly clean. If desired, Filmbox can model the subtle instability of real 35mm and 16mm cameras, and procedurally place samples of real dust. [Video: Comparison of Filmbox Pro and actual film](https://web-assets.videovillage.com/images/72d3eaaefee6b9d201bf93f8360fb22baef3132977d4e23fc69f509a5cc4fe78/video.mp4) ![Comparison of Filmbox Pro and actual film](https://web-assets.videovillage.com/images/35da49545be09c245732a774dad726e39072186d7eb79065adebefc96e53cae4/poster.jpg) [Explore Filmbox Pro](https://videovillage.com/filmbox/) # 100+ useful looks ## Tweakable presets built from real stocks. ## From clean and commercial to bold and expressive. ## Fine-tuned to help you quickly achieve a wide range of aesthetic goals. # Simple creative controls ## Tune each look using straightforward controls that behave organically. [Learn more](https://videovillage.com/learn/filmbox-looks/full-guide/overview) ![Looks controls illustration](https://web-assets.videovillage.com/images/e8c1b3b32db4c58b36db306695f8bd37d1d02cb44701634ed61d297c1db13a6d/looks_controls.png) ## Pro Compatible, Pro Upgradable Upgradable Apply the full purchase price towards Filmbox Pro at any time. Compatible Open your Looks project in Filmbox Pro for advanced customization and instant compatibility with high-end postproduction facilities. # Two delicious flavors Filmbox Looks Full Filmbox science, simplified controls. From $29 every 3 months or $199 perpetual [Buy Filmbox Looks](https://videovillage.com/filmbox/buy.html?kind=looks) 14-day free trial Filmbox Pro All the control. All the stocks. All the features. From $129 every 3 months or $999 perpetual [Buy Filmbox Pro](https://videovillage.com/filmbox/buy.html?kind=pro) 14-day free trial [About Filmbox Pro](https://videovillage.com/filmbox) # Compare Filmbox editions Filmbox editions feature comparison ### Film Engine #### Filmbox Looks Full textural, spatial, and photometric simulation. #### Filmbox Pro Full textural, spatial, and photometric simulation. ### Looks Library #### Filmbox Looks 100+ tuned looks built from real film stocks - Clean & Commercial (9 looks) - Idealized 35mm (9 looks) - Full 35mm (9 looks) - 16mm (9 looks) - 8mm (8 looks) - Pastel & Low-Contrast (8 looks) - Photography (10 looks) - Iconic (10 looks) - Vintage Cinema (10 looks) - Black & White (10 looks) - Extreme (9 looks) #### Filmbox Pro 100+ tuned looks built from real film stocks - Clean & Commercial (9 looks) - Idealized 35mm (9 looks) - Full 35mm (9 looks) - 16mm (9 looks) - 8mm (8 looks) - Pastel & Low-Contrast (8 looks) - Photography (10 looks) - Iconic (10 looks) - Vintage Cinema (10 looks) - Black & White (10 looks) - Extreme (9 looks) ### Film Stocks #### Filmbox Looks No direct access to individual stocks #### Filmbox Pro 98 stocks 8mm, 16mm, 35mm, full-frame 35mm, and 65mm gauges - Vision3 (4 negatives) - Vintage Cinema (30 negatives) - Ektachrome ECN-2 - Bleach Bypass (10 strengths) - Photo Color (32 negatives) - Photo Black and white (22 negatives) - Photo Reversal (7 positives) ### Modes #### Filmbox Looks - Full Mode #### Filmbox Pro - Full Mode - Halation and Grain Only - Negative Only - Print Only ### High-Rez Photo Mode #### Filmbox Looks Supported #### Filmbox Pro Supported ### Controls #### Filmbox Looks - - Camera - Exposure - Temperature - Tint - Grain Strength - Halation Radius - Gate Weave Strength - Contrast - Vibrance #### Filmbox Pro - - Camera - Exposure - Temperature - Tint - - Halation - Radius - Strength - Sharpness - Saturation - RGB Color Bias - - Aura - Radius - Strength - Green-bias - - Grain - Strength - Saturation - Softness - Roughness - Streaks - RGB Channel Mix - 3-zone Tonal Distribution - 9-zone Tonal Distribution with false color - Granule Brightness - Anamorphic - De-squeeze - - Dust - Strength - Style Control - - Flicker - Strength - Style Control - - Lab - Richness - Vibrance - Hi-Sat Density - Contrast - Push Process - Pull Process - RGB Printer Lights - 6-parameter Split Tone - - Acutance - Fine and Coarse - Size - Edge Balance - - Cinema Print System - Tone Curve - Color - Neutralize Balance - Black Point - - Simple Telecine Curve Print System - Highlight Rolloff - Print-like Color - Black Point - - Photo Print System - Tone Curve - Color - Neutralize Balance - Black Point - - Film Gauge - 8mm - 16mm - 35mm - 35mm Full Frame - 65mm - - HDR - Unroll Highlights ### Display Colorspaces #### Filmbox Looks - Rec.709 #### Filmbox Pro - - SDR - Rec.709 Gamma 2.4 - Rec.709 Gamma 2.4 (D60 Sim) - P3 DCI (D60 Sim) - P3 D65 Gamma 2.6 - P3 D65 (D60 Sim) Gamma 2.6 - Rec.2020 Gamma 2.4 - - HDR - Rec.2020 ST2084 (with highlight unroll) - Rec.2020 HLG (with highlight unroll) - P3 D65 ST2084 (with highlight unroll) ### Color Management #### Filmbox Looks - Filmbox Internal #### Filmbox Pro - Filmbox Internal - ACES 2.0 - ACES 1.3 - Resolve Color Management ### LUT Export #### Filmbox Looks Not supported #### Filmbox Pro Supported LUTs include Filmbox metadata, too ### User Presets #### Filmbox Looks Export Only #### Filmbox Pro Import & Export ### Max Resolution #### Filmbox Looks No resolution limit #### Filmbox Pro No resolution limit ### Cameras & Input Spaces #### Filmbox Looks - Arri LogC3 · Arri Wide Gamut 3 - Arri LogC4 · Arri Wide Gamut 4 - Sony S-Log3 · S-Gamut3.Cine - RED Log3G10 · REDWideGamut - BMDFilm 4.6K · BMD Wide Gamut - BMDFilm Gen 5 · BMD Wide Gamut - Canon Log 2 · Canon Cinema Gamut - Canon Log 3 · Canon Cinema Gamut - Panasonic V-Log · V-Gamut - DJI D-Log · D-Gamut - DJI D-Log2 · D-Gamut2 - DJI D-Log M - Fuji F-Log - Fuji F-Log2 - GoPro GP-Log2 - Insta360 I-Log - Leica L-Log - Nikon N-Log - Apple Log - Apple Log 2 - Apple iPhone HLG Video - Samsung Log - DaVinci Wide Gamut Intermediate - ACEScct - ACEScc - ACEScg - ACES2065-1 - Generic Video (Rec.709 Gamma 2.4) - Generic P3 D65 Gamma 2.4 - Generic Rec.2020 Gamma 2.4 #### Filmbox Pro - Arri LogC3 · Arri Wide Gamut 3 - Arri LogC4 · Arri Wide Gamut 4 - Sony S-Log3 · S-Gamut3.Cine - RED Log3G10 · REDWideGamut - BMDFilm 4.6K · BMD Wide Gamut - BMDFilm Gen 5 · BMD Wide Gamut - Canon Log 2 · Canon Cinema Gamut - Canon Log 3 · Canon Cinema Gamut - Panasonic V-Log · V-Gamut - DJI D-Log · D-Gamut - DJI D-Log2 · D-Gamut2 - DJI D-Log M - Fuji F-Log - Fuji F-Log2 - GoPro GP-Log2 - Insta360 I-Log - Leica L-Log - Nikon N-Log - Apple Log - Apple Log 2 - Apple iPhone HLG Video - Samsung Log - DaVinci Wide Gamut Intermediate - ACEScct - ACEScc - ACEScg - ACES2065-1 - Generic Video (Rec.709 Gamma 2.4) - Generic P3 D65 Gamma 2.4 - Generic Rec.2020 Gamma 2.4 ### Performance #### Filmbox Looks 4K realtime playback on a MacBook Pro in Resolve. Optimized for NVIDIA, AMD, Intel GPUs (Windows and Linux) and Metal (macOS) #### Filmbox Pro 4K realtime playback on a MacBook Pro in Resolve. Optimized for NVIDIA, AMD, Intel GPUs (Windows and Linux) and Metal (macOS) ### Multi-GPU #### Filmbox Looks Multiple GPUs supported for both playback and rendering #### Filmbox Pro Multiple GPUs supported for both playback and rendering ### Works in apps #### Filmbox Looks - DaVinci Resolve - Baselight - Livegrade Frontier - Colorfront - After Effects - Premiere Pro - Final Cut Pro - Motion #### Filmbox Pro - DaVinci Resolve - Baselight - Livegrade Frontier - Colorfront - After Effects - Premiere Pro - Final Cut Pro - Motion ### Operating Systems #### Filmbox Looks - macOS - Windows - Linux #### Filmbox Pro - macOS - Windows - Linux ### Resolve Live #### Filmbox Looks Not supported #### Filmbox Pro Live video feed processing via Resolve Live ### Device Activations #### Filmbox Looks 1 included Add-on activations can be purchased at any time. #### Filmbox Pro 2 included Add-on activations can be purchased at any time. #### Filmbox Looks [Buy Filmbox Looks](https://videovillage.com/filmbox/buy.html?kind=looks) 14-day free trial #### Filmbox Pro [Buy Filmbox Pro](https://videovillage.com/filmbox/buy.html?kind=pro) 14-day free trial ## Learn Filmbox Looks Our step-by-step guides will get you started quickly and help you dive deep into everything Filmbox Looks can do. [Learn Filmbox Looks](https://videovillage.com/learn/filmbox-looks/) Source: [What's new with Filmbox Looks?](https://videovillage.com/filmbox-looks/releasenotes) [![Filmbox Looks](https://videovillage.com/images/filmbox-looks_512h-a810ad7b.png)](https://videovillage.com/filmbox-looks) # What's new with Filmbox Looks? ## Release Notes · News · Updates [About Filmbox Looks](https://videovillage.com/filmbox-looks) [ 3.6.0 September 16, 2026 ](https://videovillage.com/filmbox-looks/releasenotes#3.6.0) _WARNING_: This update may slightly alter existing grades. There are _very small_ rendering differences between this version and 3.5, mostly due to our universal render pipeline migration. Filmbox Pro 3.5 is available in case you need to downgrade. Learn more about this release in our [blog post](https://videovillage.com/blog/2026/09/16/amd-livegrade-performance-looks). - Added two new Looks “Toasted 250D” and “Toasted 500T” that use the new “Skin Hue” and “Hi-Sat Density” controls - Added DaVinci Wide Gamut Linear as a source option - (Final Cut Pro) Added DaVinci Wide Gamut Intermediate as a source option

 - (CUDA, OpenCL) Improved rendering performance in most situations by another 15-20% compared to the previous release. We’re on a roll! - There are _very small_ rendering differences between this version and 3.5.x, mostly due to our universal render pipeline migration. The latest Filmbox Looks 3.5.x (previous release) is available in case you need to downgrade. #### Changes for macOS - Moved to a new universal render pipeline that is shared across Metal, CUDA, OpenCL, and CPU rendering backends. This allows for pixel perfect renders between all rendering backends and platforms. Improves rendering across the board from 15-20% depending on configuration. - macOS 12 or later is now required - Filmbox Looks 3.5 is available in case you need to downgrade due to a bug. Please let us know if you run into any issues - we’ve extensively tested this release but not exhaustively on every possible Mac hardware. September 16, 2026 [ ## AMD, Livegrade & More in Filmbox & Scatter Livegrade and AMD GPU support for Filmbox and Scatter, refined color controls, and new looks. ### Read blog post ](https://videovillage.com/blog/2026/09/16/amd-livegrade-performance-looks) [ 3.5.6 September 15, 2026 ](https://videovillage.com/filmbox-looks/releasenotes#3.5.6) - (OpenFX) Fixed a render error that could occur when the render bounds and render window were not identical. [ 3.5.5 September 11, 2026 ](https://videovillage.com/filmbox-looks/releasenotes#3.5.5) - (Baselight, Offline) Fixed a render error that could occur with specific connection states #### CUDA and OpenCL - Improved rendering performance by another 15% - Reduced memory usage in most situations by 40% - Improved grain resampling quality when rendering in a windowed/cropped setting (mostly Baselight’s SIS crop modes) - Improved grain render performance when scaling is required - Improved reliability in low GPU resource environments, especially cards with 8GB of VRAM or less [ 3.5.3 August 31, 2026 ](https://videovillage.com/filmbox-looks/releasenotes#3.5.3) - Fixed an issue where grain would be rendered in a different location when exporting in a windowed/cropped setting (mostly Baselight’s SIS crop modes) - (CUDA) Further increased rendering performance by 10-40% depending on configuration and resolution - (CUDA) Fixed an issue where VRAM wouldn’t be freed immediately in situations with high memory pressure - (OpenCL) Fixed a crashing issue with specific AMD cards and drivers - (Final Cut Pro) Added DaVinci Wide Gamut Intermediate conversion LUT - (Windows) All packaged DLLs are now codesigned to prevent very specific Windows Smart App Control environments from complaining [ 3.5.2 August 19, 2026 ](https://videovillage.com/filmbox-looks/releasenotes#3.5.2) - Added support for AMD and Intel GPUs via OpenCL. Thanks for your patience, and please let us know if you run into any issues! - CUDA performance is now 30-40% faster - Added Insta360 I-Log support - (Baselight) Rendering directly on the CPU is now supported. It’s slow, but if you’re in a CPU-only cloud render environment this is for you! - (macOS) Fix an issue with fully transparent alpha in some cases causing artifacts - (macOS) macOS 11 or above is now required - (Adobe, Windows) Fixed an issue loading in Adobe Premiere 2024 - If you run into any issues, please use the Video Village Plugins app to install the previous version [ 3.4.5 August 12, 2026 ](https://videovillage.com/filmbox-looks/releasenotes#3.4.5) - Added support for DJI D-Log 2 - Improved diagnostic logging in concurrent usage and multi-computer (Baselight) settings - (Windows, Linux) Fixed an issue that would prevent future NVIDIA GPUs from rendering - (Windows, Linux) Fixed an intermittent usability error in very rare cases - (Windows, Adobe) Fixed a render error that could occur when using multiple plugins at once - (Final Cut Pro) Fixed an issue with menu item selection [ 3.4.3 July 24, 2026 ](https://videovillage.com/filmbox-looks/releasenotes#3.4.3) - The “User Guide” button in the Help menu now takes you to our much improved [learn page](https://videovillage.com/learn/filmbox-looks/). The PDF remains in the plugin if you need it, for now! - (Final Cut Pro) Significantly improved performance when exporting a preset - (macOS) Worked around an issue (known by Apple) in macOS 27 Public Beta 2. Apple plans on fixing this issue before official launch - (Linux) Improved startup and shutdown stability, especially on first launch after the plugin has been updated - (CUDA) Improved attempts at gaining VRAM in low VRAM scenarios May 27, 2026 [ ## Filmbox & Scatter available for Final Cut Pro Native plugin support in Final Cut Pro and Apple Motion ### Read blog post ](https://videovillage.com/blog/2026/05/27/filmbox-scatter-for-final-cut-pro) [ 3.4.2 May 27, 2026 ](https://videovillage.com/filmbox-looks/releasenotes#3.4.2) - First release for Final Cut Pro and Motion! Learn more about it in our [blog post](https://link.videovillage.com/finalcutpro-blog-post). - Added support for GoPro GP-Log2 May 12, 2026 [ ## Filmic Photography in DaVinci Resolve 21 Scene-referred grading and Filmbox Photo Mode for still photography ### Read blog post ](https://videovillage.com/blog/2026/05/12/filmic-photography-resolve-21) [ 3.4.0 May 11, 2026 ](https://videovillage.com/filmbox-looks/releasenotes#3.4.0) ### Photo Mode for Resolve - Added a “Photo Mode (Beta)” checkbox that optimizes Filmbox Looks for Resolve’s new Photo page - Sets up Filmbox Looks for Resolve Color Management, optimized for rendering into a sRGB tone curve - Renders grain and dust at a higher resolution than normal - Disables Gate Weave and Flicker - Reveals a “Change Texture” button to easily re-layout the grain and dust - Learn more about it in our [blog post!](https://license.videovillage.com/link/rawzone-blog-post) ### More updates - Removed the 3840x3840 resolution limit - go wild! - Improved texture rendering of vertical video to more closely resemble a horizontal video of the same size - Optimized Adobe plugin rendering [ 3.3.13 April 16, 2026 ](https://videovillage.com/filmbox-looks/releasenotes#3.3.13) - Fixed a UI issue in Resolve’s Fusion tab [ 3.3.12 April 15, 2026 ](https://videovillage.com/filmbox-looks/releasenotes#3.3.12) - Fixed an issue with OpenFX Color Management in Resolve 21 [ 3.3.9 March 30, 2026 ](https://videovillage.com/filmbox-looks/releasenotes#3.3.9) - (Adobe) Fixed an issue with freezing during rendering in After Effects 2026 - (Baselight) Fixed an issue loading in “multi-plugin” mode in some Baselight configurations - (Windows) Fixed a rare bug that could occur on first launch [ 3.3.6 March 17, 2026 ](https://videovillage.com/filmbox-looks/releasenotes#3.3.6) - Fixed issue with OpenFX hosts that provide incorrect file paths - (Windows, Linux) Fixed render error edge case - (Baselight) Improved playback performance by splitting up Filmbox Looks into 7 different plugins (a plugin per Film System). Renamed the old plugin to “Filmbox Looks - Compatibility” to discourage its use. [ 3.3.3 February 20, 2026 ](https://videovillage.com/filmbox-looks/releasenotes#3.3.3) - Added support for DJI D-Log M - (Windows, Linux) Fixed an issue with Pascal (10 series) and older cards when handling 16-bit float images. - (Windows, Linux) Fixed an issue with Resolve Live [ 3.3.2 January 12, 2026 ](https://videovillage.com/filmbox-looks/releasenotes#3.3.2) - Add ADX10 colorspace - Reorder source colorspaces - (Baselight) Prevent a crash caused by switching to CPU rendering - (Adobe, Windows) Fixed an issue where specific resolutions caused rendering artifacts [ 3.3.1 November 3, 2025 ](https://videovillage.com/filmbox-looks/releasenotes#3.3.1) - Added support for Apple Log 2 - Changed Source order to be mostly alphabetical, with DaVinci Wide Gamut Intermediate and ACES at the top October 30, 2025 [ ## Introducing Filmbox Looks 101 photochemical presets built from real film stocks ### Read blog post ](https://videovillage.com/blog/2025/10/30/filmbox-looks) [ 3.3.0 October 29, 2025 ](https://videovillage.com/filmbox-looks/releasenotes#3.3.0) - Initial release of Filmbox Looks! - Access a library of 100+ presets that deliver a wide range of commonly needed or hard-to-implement aesthetics - ideal for look development. Apply them as starting points and customize freely. - Fully compatible with Filmbox Pro and upgradeable when you decide you want more control - Export a “.filmbox” User Preset to communicate your settings to a Filmbox Pro user - **If you already have Filmbox Pro, simply update to 3.3 or above to get all the Filmbox Looks features directly in Filmbox Pro.** Source: [Filmbox Pro](https://videovillage.com/filmbox/) [Video: Shot on Filmbox](https://web-assets.videovillage.com/images/9514915cac66903fab553782679dc7b5eff1f0cd28c7838a1643e0e3ba4c0d58/video.mp4) # The gold standard for film emulation. ## Every detail of film's look and feel, faithfully rebuilt for digital cinema. ![Filmbox Pro controls](https://web-assets.videovillage.com/images/ba65d8b80d86ef07e3436986584aad7018a88c8ee14393d5494d8f4bc68ea8e3/pro-panel.png) A plug-in for DaVinci Resolve, Baselight, Livegrade Frontier, Colorfront, Adobe Premiere Pro, After Effects, and Final Cut Pro. # Exceptionally accurate ## Built from empirical data to be an organic and ## comprehensive embodiment of photochemical imaging. **Detail & Halation** The physics of emulsion enables film to render detail in ways that are notoriously difficult to faithfully reproduce. "Halation", "Acutance", and "Aura" are loose terms for pieces of a phenomenon far more complex than a glow. Filmbox uses advanced processing to achieve an indistinguishable match to a negative’s soft yet detailed character across its latitude and color response. **Color & Tone** Dense datasets are used to transform spectral radiance values from the digital image to match the film negative’s complex response to those same light values across its latitude, along with its intricate interaction with print film — faithfully reproducing the combined response of a projected contact print on your display. **Grain & Texture** Filmbox reproduces the tonal distribution of grain across the density of each channel of the negative emulsion as well as the structural and temporal qualities and even subtle large-scale effects of the development process as sampled from real scans. **Gate Weave & Dust** Film transport mechanisms are not perfectly stable, and labs are not perfectly clean. If desired, Filmbox can model the subtle instability of real 35mm and 16mm cameras, and procedurally place samples of real dust. [Video: Comparison of Filmbox and actual film](https://web-assets.videovillage.com/images/72d3eaaefee6b9d201bf93f8360fb22baef3132977d4e23fc69f509a5cc4fe78/video.mp4) # Fully stocked ## Seven photochemical systems. ## Ninety-eight film stocks. ## Dance across the full spectrum of cinema and photography. 250D ![cindy](https://web-assets.videovillage.com/images/70e428dc14aad6dbd2a15ee81da28b0b744319c86bcd1651b38a44d0ab97cbb4/cindy.jpg) ![bed](https://web-assets.videovillage.com/images/91251799a5ce22d43557de962d5b2c370c545468b7505940cc3959db38a4c727/bed.jpg) ![black](https://web-assets.videovillage.com/images/6eb03565ac2b6c9af69162a475887d84f13f29d77f44ee6e6e1a7a04e22439df/black.jpg) ![blue](https://web-assets.videovillage.com/images/267ddb8f4d7ec925db7cc631a423940d7aa6c121dd1802ae2bdae5b0e4b825b1/blue.jpg) ![grass](https://web-assets.videovillage.com/images/e0118343a57611b2b1c1fc1425e6b039b3e3ba3828e361b55de0c87406c5b9e9/grass.jpg) ![morning](https://web-assets.videovillage.com/images/764b189732fdf913f4b072361260ca33bf5f8db77d6b08c91af6ba78dfb519a0/morning.jpg) ## Vision3 ECN-2 Kodak's modern motion picture negatives, ubiquitous in contemporary film cinema. Refined grain, amber halation, with color and tonal rendition that have defined cinema. Shown here as a contact print, but also available as a telecine-style transfer, log scan, or anything in between. 250D 50D 500T 200T ## Bleach Bypass ECN-2 Motion picture negative processed without the bleach step to trap metallic silver in the emulsion. This boosts contrast, mutes colors, and enhances grain for a steel-toned look. Famously associated with films like Saving Private Ryan and Minority Report. Presented in 10 strengths. Looks especially good when paired with Scatter diffusion. Bleach Bypass 100% Bleach Bypass 60% Bleach Bypass 30% ## Ektachrome ECN-2 Ektachrome is known as a photo reversal stock, but the motion picture version is often cross-processed in motion picture chemistry to produce a wild negative with crisp micro-contrast, enhanced grain and expressive tones. Famously associated with Euphoria. Presented here in multiple tailor-made preparations. Ektachrome (Printed) Ektachrome (Standard) Ektachrome (Telecine) ## Color Photo C-41 Still‑photo negatives spanning consumer and pro films that define the photo‑print look: from controlled tones of Portra to the grit of street photography stocks to the amber aura of CineStill. Presented as a chromogenic print, or a lab scan or anything in between. CineStill CineStill 800T CineStill 400D CineStill 50D Portrait Pro 400H Portra 160 Portra 400 Portra 800 Classic Superia 400 Vista 400 Proimage 100 ColorPlus 200 Gold 200 UltraMax 400 UltraMax 800 Fujicolor 200 Ilfocolor 400 DCF 100 Vivid Ektar 100 Lomo Color 100 Aerocolor 100 Phoenix Retro Prestige 200 Centuria 200 Vista 200 Venus 800 Color92 Stylized Ektachrome C41 Purple XR Redscale XR Delight Art 100 Metropolis XR XP2 400 ## Vintage Cinema 30 Kodak and Fuji stocks discontinued between 1999–2013; some look quite new, others have a strong patina. Each gives a unique take on the cinematic vernacular. Vision2 50D 5201 200T 5217 250D 5205 500T 5260 5218 HD Scan 500T 5299 'Indie' 500T 5230 Expression 500T 5229 Vision 200T 5274 250D 5246 320T 5277 500T 5279 Expression 500T 5284 EXR 100T 5248 50D 5245 200T 5293 500T 5298 Eterna 250T 8553 250D 8563 400T 8583 500T 8573 Eterna Vivid 160T 8543 250D 8546 500T 8547 Super-F 250D 8552 250D 8624 64D 8621 64D 8622 500T 8672 Other Reala 500D 8592 Plus-X 5231 ## Reversal E6 E-6 reversal (slide) films don't involve a negative, they develop right into a projectable positive which we profiled directly. Reversal tends to have a clean look both spatially and tonally and especially neutral highlights and shadows. We also included a very fun reproduction of Instax instant film in here. Ektachrome Velvia 100 Velvia 50 Provia 100F Elite Chrome 100 Expired Instax Color Instax Monochrome ## B/W Photo Traditional silver-halide image-making from reportage to fine art: a diverse array of chromatic response, tonal separation, highlight aura, and spatial acutance. Classic HP5 400 Delta 400 T-MAX 400 Tri-X 400 Arista Ultra 400 Pan 400 Retro Fomapan 400 Retro 400S StreetPan 400 Holga 400 High ISO T-MAX 3200 Delta 3200 Low ISO Acros 100II FP4 125 T-MAX 100 PanF 50 SFX 200 CineStill XX 250 High Contrast Delta 100 Ortho 80 Fomapan 100 Monolit 64 # Expressive controls ## Simple creative controls that tune the image like analog physics. ![Up background](https://web-assets.videovillage.com/images/7c123f65d8b3c42a1ed2b4423c6be0c67de9bcc834b63d779dc1b334c06fdcde/up_bg.jpg) ![Down background](https://web-assets.videovillage.com/images/b288a4838d3f2c018c26cb55121641a5e189eba769ed7d46665c6c24aad4e8e9/down_bg.jpg) ![Up overlay](https://web-assets.videovillage.com/images/a51bb6b0e64362cc09c2e40593e195095fcffffaec9ef9c21947a82c2afaf62d/up.jpg) ![Down overlay](https://web-assets.videovillage.com/images/4db8244e259da5503cda6f00651c0e9a3e379ead739f0f5a149dd5440fa12dc0/down.jpg) **Print style** Move from a photochemical print to a telecine-style negative transfer, or blend the two. [Learn more](https://videovillage.com/learn/filmbox/full-guide/print-module) ![Up background](https://web-assets.videovillage.com/images/d07442718955fa814b00862a52fa1ebb96f4e6933653dca36c0c511b45bebc7d/up_bg.jpg) ![Down background](https://web-assets.videovillage.com/images/33b9e01ca3bec588346c78b5da6c938f65c4eb081dfa4ec6ddd450f03fc86ffe/down_bg.jpg) ![Up overlay](https://web-assets.videovillage.com/images/e50409038250b28e3b7d3fa754a2f7fc0d4ca5a633547ab43b5d112a97345f58/up.jpg) ![Down overlay](https://web-assets.videovillage.com/images/14180e33b4904bce002bd7f9466e8a3070fbb52028d27db3bfead80101c823ab/down.jpg) **Gauge** Smaller film means stronger texture. Choose 8mm, 16mm, 35mm, VistaVision, or 65mm—or customize your own. [Learn more](https://videovillage.com/learn/filmbox/full-guide/negative/overview) ![Up background](https://web-assets.videovillage.com/images/d74ac6b768633205281277f623a93b7489ebea50596814080f421732c73244ca/up_bg.jpg) ![Down background](https://web-assets.videovillage.com/images/d1fe1b67768e277100fe4e1a8bcfc58c18eac4619f7296df704e7dbf2434b1c6/down_bg.jpg) ![Up overlay](https://web-assets.videovillage.com/images/951efa8c178cb846a1a55fd84201772b7564e4066aafd6f3e33977449febc1e2/up.jpg) ![Down overlay](https://web-assets.videovillage.com/images/52128dd1c34431c5431e21083ad9d5bd60a8a4cad31e96a4157087d562cacfc6/down.jpg) **Acutance** Shape local contrast, from fine texture to broader tonal separation, like a film lab. [Learn more](https://videovillage.com/learn/filmbox/full-guide/lab-module.html#acutance) ![Up background](https://web-assets.videovillage.com/images/d620aede1dda9939701641ec591e13473b2d54c5fda074760fa80ec6b11ead38/up_bg.jpg) ![Down background](https://web-assets.videovillage.com/images/7ee82b74313c4909180c14039469fa364c3fe1092e2e1f98574827fabfd91529/down_bg.jpg) ![Up overlay](https://web-assets.videovillage.com/images/1d3d3e3e5137cd6d36e527489d602cbb9c3a0fcbbfab8d2c8df9dfa0ef11a591/up.jpg) ![Down overlay](https://web-assets.videovillage.com/images/a86e5ac5de8ec2ee5dcae657af56e64aa43bd8fd699d02178e5d59c77ab0fb92/down.jpg) **Push and pull** Explore the tonal and textural responses of over- or underexposed negative. [Learn more](https://videovillage.com/learn/filmbox/full-guide/lab-module.html#push-pull-process) ![Up background](https://web-assets.videovillage.com/images/da6c306c9dae71a317ed0e4d6d68cfc5f76cd84854c123e424f99e93c1c9efcd/up_bg.jpg) ![Down background](https://web-assets.videovillage.com/images/efd1c67113a951b1fb4162d48300089ad1214f009ec1a98e179e2f4764e78437/down_bg.jpg) ![Up overlay](https://web-assets.videovillage.com/images/6043d643d4e6f7b2815d2ca5ef564b3425947cdf0a4cb440e81bcc17b5b14950/up.jpg) ![Down overlay](https://web-assets.videovillage.com/images/229a8dd5c95258696608daf3b206311c19e4e89080c5ab2e49bda79b01e15748/down.jpg) **Hi-Sat Density** Raise or lower the brightness of saturated colors. [Learn more](https://videovillage.com/learn/filmbox/full-guide/lab-module.html#color-density) ![Up background](https://web-assets.videovillage.com/images/0b8dc660c3a52a6c6217e9890a2387d0429bb06d0c949c833d8e178c3d3779fb/up_bg.jpg) ![Down background](https://web-assets.videovillage.com/images/f383a63c4ac0379ec7bcfe89bf83cbcfffc211b0d55341039433275c6f14f55e/down_bg.jpg) ![Up overlay](https://web-assets.videovillage.com/images/3e7e76ec85f080efef7b64ad653a3b00db48fb4dc8b66b1cfe75174db4e81c0c/up.jpg) ![Down overlay](https://web-assets.videovillage.com/images/fe161cd9c2eb173a05c62d3a493876953b7993219e26bf0bafecf68486570f97/down.jpg) **Vibrance** Tune color richness while protecting skin tones and keeping harsh colors in check. [Learn more](https://videovillage.com/learn/filmbox/full-guide/lab-module.html#vibrance) ![Up background](https://web-assets.videovillage.com/images/3da4dac8e0152a26231148f9f57fcc75826b6e55c10a6a4eeed60ceeb2e84439/up_bg.jpg) ![Down background](https://web-assets.videovillage.com/images/932ce48a8a91973f626d175e54c8bc2cc979a49f6c076ec5a7d729699dbf3f9b/down_bg.jpg) ![Up overlay](https://web-assets.videovillage.com/images/ce99ce09aabcb78d597d6b5a5bc2843fef2330f6090295a33e4c5ab433c153aa/up.jpg) ![Down overlay](https://web-assets.videovillage.com/images/05c18b4bd147fc35f7a144bd9b90d0c95b3c2e4c7bd98ff7138f22d574cda451/down.jpg) **Contrast** Shape negative-like contrast while preserving shadows and highlights. [Learn more](https://videovillage.com/learn/filmbox/full-guide/lab-module.html#contrast) ![Up background](https://web-assets.videovillage.com/images/58f5309d4f6f6cab36ea4367ce34e2b1434a73a275456f6d9dab9368963a8c33/up_bg.jpg) ![Down background](https://web-assets.videovillage.com/images/59d908683e6adc2311fb995ad3925cb3af4291517d03fc043d30fac46fa77782/down_bg.jpg) ![Up overlay](https://web-assets.videovillage.com/images/b225ef2737a9f17631760fb0c74e085f5845feb1d53b97167916486381ecbd89/up.jpg) ![Down overlay](https://web-assets.videovillage.com/images/59dc8adff1d0ef24db90634a33c100411d879411fe495cae57a1f3649d751844/down.jpg) **Split tone** Push shadows and highlights toward opposing hues, like unevenly developed emulsion layers. [Learn more](https://videovillage.com/learn/filmbox/full-guide/lab-module.html#split-tone) ![Up background](https://web-assets.videovillage.com/images/8cffe93fc18ff94b7a979c1d96a37206a34dc27f87861e6a3931193b1269c334/up_bg.jpg) ![Down background](https://web-assets.videovillage.com/images/2a2c5b9adc6806e8d887fb6dba8e0b78aad504526693ef54b60fec7291920165/down_bg.jpg) ![Up overlay](https://web-assets.videovillage.com/images/f22f91b09c5cce3197b6b2464df94b939b8badbebcf22aba4dc9d60741862c0f/up.jpg) ![Down overlay](https://web-assets.videovillage.com/images/27b7c52df972889ccdf8e5e91d5a4bd670dbe834f0c5f16086f200515c1c38c1/down.jpg) **Printer lights** Balance color with controls that behave like analog printer lights. [Learn more](https://videovillage.com/learn/filmbox/full-guide/lab-module.html#printer-lights) ![Up background](https://web-assets.videovillage.com/images/f801a9695cc9f6097797be71141e16ee7187e0fac8f8c01f46eb780f868a21ee/up_bg.jpg) ![Down background](https://web-assets.videovillage.com/images/e049a49a907ac87b5439756270b99f0dc73fabef69c47649f5735bb76f6a3cf2/down_bg.jpg) ![Up overlay](https://web-assets.videovillage.com/images/750792b7ba60585867744c7b25eda1c0389f3f94240e1ce84f4ddbfb1ef5b218/up.jpg) ![Down overlay](https://web-assets.videovillage.com/images/1449d6e9d7f9b32e42715d283087fe64e4233f759e0ad533027b822c5b0c2870/down.jpg) **True exposure** Adjust exposure and color balance as you would on set. [Learn more](https://videovillage.com/learn/filmbox/full-guide/source-camera.html#camera) [ More in the guide Explore ](https://videovillage.com/learn/filmbox/) # Deep customization ## Tweak everything with dozens of parameters. Print StyleCustom Blend contact-print and telecine characteristics, with independent control over color, grayscale neutrality, and the tone curve. [Learn more](https://videovillage.com/learn/filmbox/full-guide/print-module) HalationSpatial Tune halation size, strength, and its softening of fine details. [Learn more](https://videovillage.com/learn/filmbox/full-guide/negative/halation) HalationColor Adjust the RGB balance and saturation of halation’s colored fringe. [Learn more](https://videovillage.com/learn/filmbox/full-guide/negative/halation) HalationAura Add the broad glow of negatives without anti-halation backing. Tune its size, strength, and amber color. [Learn more](https://videovillage.com/learn/filmbox/full-guide/negative/halation.html#aura) Acutance Sculpt fine and coarse detail, emphasizing high-contrast edges or subtle tonal variations. [Learn more](https://videovillage.com/learn/filmbox/full-guide/lab-module.html#acutance) GrainGlobal Tune grain intensity and color, and mix characteristics of different stocks and gauges. [Learn more](https://videovillage.com/learn/filmbox/full-guide/negative/grain) GrainSpatial Shape grain softness, roughness, streaks, and anamorphic desqueeze. [Learn more](https://videovillage.com/learn/filmbox/full-guide/negative/grain) GrainTonal Distribution Shape grain across shadows, midtones, and highlights—or use nine zones with false-color feedback. [Learn more](https://videovillage.com/learn/filmbox/full-guide/negative/grain) GrainGranules Adjust light and dark granule brightness for a punchier or more restrained texture. [Learn more](https://videovillage.com/learn/filmbox/full-guide/negative/grain) Dust Choose dust profiles, then tune particle intensity and whether particles appear light or dark. [Learn more](https://videovillage.com/learn/filmbox/full-guide/negative/grain.html#dust) Gate Weave Recreate the movement of different cinema cameras and gauges, with adjustable intensity. [Learn more](https://videovillage.com/learn/filmbox/full-guide/negative/gate-weave) Flicker Add frame-to-frame exposure variation or the slower exposure “breathing” of small-gauge film. [Learn more](https://videovillage.com/learn/filmbox/full-guide/negative/flicker) Special Neutralize grayscale imbalances and reduce the shadow fog of expired stocks. [Learn more](https://videovillage.com/learn/filmbox/full-guide/lab-module.html#neutralize) [ More in the guide Explore ](https://videovillage.com/learn/filmbox/) # Professional features ## Custom workflows, advanced color pipelines, and pro I/O. **Halation & Grain Only Mode** Add grain, halation, and acutance within your own color pipeline. [Learn more](https://videovillage.com/learn/filmbox/full-guide/grain-halation-only) **ACES & RCM** Use ACES 1.3/2.0 or Resolve Color Management without compromising accuracy. [Learn more](https://videovillage.com/learn/filmbox/full-guide/aces-davinci-color-management) **Multi-node grading** Grade between separate negative and print nodes, like a film scan DI. [Learn more](https://videovillage.com/learn/filmbox/full-guide/grading-with-filmbox) **HDR** Extend highlight latitude up to 1000 nits while preserving filmic character across SDR and HDR. [Learn more](https://videovillage.com/learn/filmbox/full-guide/display.html#hdr) **Performance optimized** Real-time 4K grading on a MacBook Pro. Multi-GPU support for blazing render speeds. **Input spaces** Use major camera and intermediate spaces, or Rec.709 and P3 for approximate emulation. [Learn more](https://videovillage.com/learn/filmbox/full-guide/source-camera) **Display spaces** Master in major display spaces, with color-managed outputs and white-point simulation. [Learn more](https://videovillage.com/learn/filmbox/full-guide/display) **LUT export with metadata** Export 33×/65× LUTs with the Filmbox color pipeline settings embedded as metadata. [Learn more](https://videovillage.com/learn/filmbox/full-guide/sharing-looks-and-luts.html#luts) **User Preset export** Export Filmbox configurations to .filmbox files to exchange grades between hosts like Premiere and Resolve. [Learn more](https://videovillage.com/learn/filmbox/full-guide/sharing-looks-and-luts.html#filmbox-presets) **Live on-set preview** Preview Filmbox on live camera feeds with Livegrade Frontier or Resolve Live. [Learn more](https://videovillage.com/learn/filmbox/full-guide/sharing-looks-and-luts.html#live-on-set-preview) [ More in the guide Explore ](https://videovillage.com/learn/filmbox/) # Two delicious flavors ## There's a way to give every project the soul of film. Filmbox Looks Full Filmbox science, simplified controls. From $29 every 3 months or $199 perpetual [Buy Filmbox Looks](https://videovillage.com/filmbox/buy.html?kind=looks) 14-day free trial [About Filmbox Looks](https://videovillage.com/filmbox-looks) Filmbox Pro All the control. All the stocks. All the features. From $129 every 3 months or $999 perpetual [Buy Filmbox Pro](https://videovillage.com/filmbox/buy.html?kind=pro) 14-day free trial # Compare Filmbox editions Filmbox editions feature comparison ### Film Engine #### Filmbox Looks Full textural, spatial, and photometric simulation. #### Filmbox Pro Full textural, spatial, and photometric simulation. ### Looks Library #### Filmbox Looks 100+ tuned looks built from real film stocks - Clean & Commercial (9 looks) - Idealized 35mm (9 looks) - Full 35mm (9 looks) - 16mm (9 looks) - 8mm (8 looks) - Pastel & Low-Contrast (8 looks) - Photography (10 looks) - Iconic (10 looks) - Vintage Cinema (10 looks) - Black & White (10 looks) - Extreme (9 looks) #### Filmbox Pro 100+ tuned looks built from real film stocks - Clean & Commercial (9 looks) - Idealized 35mm (9 looks) - Full 35mm (9 looks) - 16mm (9 looks) - 8mm (8 looks) - Pastel & Low-Contrast (8 looks) - Photography (10 looks) - Iconic (10 looks) - Vintage Cinema (10 looks) - Black & White (10 looks) - Extreme (9 looks) ### Film Stocks #### Filmbox Looks No direct access to individual stocks #### Filmbox Pro 98 stocks 8mm, 16mm, 35mm, full-frame 35mm, and 65mm gauges - Vision3 (4 negatives) - Vintage Cinema (30 negatives) - Ektachrome ECN-2 - Bleach Bypass (10 strengths) - Photo Color (32 negatives) - Photo Black and white (22 negatives) - Photo Reversal (7 positives) ### Modes #### Filmbox Looks - Full Mode #### Filmbox Pro - Full Mode - Halation and Grain Only - Negative Only - Print Only ### High-Rez Photo Mode #### Filmbox Looks Supported #### Filmbox Pro Supported ### Controls #### Filmbox Looks - - Camera - Exposure - Temperature - Tint - Grain Strength - Halation Radius - Gate Weave Strength - Contrast - Vibrance #### Filmbox Pro - - Camera - Exposure - Temperature - Tint - - Halation - Radius - Strength - Sharpness - Saturation - RGB Color Bias - - Aura - Radius - Strength - Green-bias - - Grain - Strength - Saturation - Softness - Roughness - Streaks - RGB Channel Mix - 3-zone Tonal Distribution - 9-zone Tonal Distribution with false color - Granule Brightness - Anamorphic - De-squeeze - - Dust - Strength - Style Control - - Flicker - Strength - Style Control - - Lab - Richness - Vibrance - Hi-Sat Density - Contrast - Push Process - Pull Process - RGB Printer Lights - 6-parameter Split Tone - - Acutance - Fine and Coarse - Size - Edge Balance - - Cinema Print System - Tone Curve - Color - Neutralize Balance - Black Point - - Simple Telecine Curve Print System - Highlight Rolloff - Print-like Color - Black Point - - Photo Print System - Tone Curve - Color - Neutralize Balance - Black Point - - Film Gauge - 8mm - 16mm - 35mm - 35mm Full Frame - 65mm - - HDR - Unroll Highlights ### Display Colorspaces #### Filmbox Looks - Rec.709 #### Filmbox Pro - - SDR - Rec.709 Gamma 2.4 - Rec.709 Gamma 2.4 (D60 Sim) - P3 DCI (D60 Sim) - P3 D65 Gamma 2.6 - P3 D65 (D60 Sim) Gamma 2.6 - Rec.2020 Gamma 2.4 - - HDR - Rec.2020 ST2084 (with highlight unroll) - Rec.2020 HLG (with highlight unroll) - P3 D65 ST2084 (with highlight unroll) ### Color Management #### Filmbox Looks - Filmbox Internal #### Filmbox Pro - Filmbox Internal - ACES 2.0 - ACES 1.3 - Resolve Color Management ### LUT Export #### Filmbox Looks Not supported #### Filmbox Pro Supported LUTs include Filmbox metadata, too ### User Presets #### Filmbox Looks Export Only #### Filmbox Pro Import & Export ### Max Resolution #### Filmbox Looks No resolution limit #### Filmbox Pro No resolution limit ### Cameras & Input Spaces #### Filmbox Looks - Arri LogC3 · Arri Wide Gamut 3 - Arri LogC4 · Arri Wide Gamut 4 - Sony S-Log3 · S-Gamut3.Cine - RED Log3G10 · REDWideGamut - BMDFilm 4.6K · BMD Wide Gamut - BMDFilm Gen 5 · BMD Wide Gamut - Canon Log 2 · Canon Cinema Gamut - Canon Log 3 · Canon Cinema Gamut - Panasonic V-Log · V-Gamut - DJI D-Log · D-Gamut - DJI D-Log2 · D-Gamut2 - DJI D-Log M - Fuji F-Log - Fuji F-Log2 - GoPro GP-Log2 - Insta360 I-Log - Leica L-Log - Nikon N-Log - Apple Log - Apple Log 2 - Apple iPhone HLG Video - Samsung Log - DaVinci Wide Gamut Intermediate - ACEScct - ACEScc - ACEScg - ACES2065-1 - Generic Video (Rec.709 Gamma 2.4) - Generic P3 D65 Gamma 2.4 - Generic Rec.2020 Gamma 2.4 #### Filmbox Pro - Arri LogC3 · Arri Wide Gamut 3 - Arri LogC4 · Arri Wide Gamut 4 - Sony S-Log3 · S-Gamut3.Cine - RED Log3G10 · REDWideGamut - BMDFilm 4.6K · BMD Wide Gamut - BMDFilm Gen 5 · BMD Wide Gamut - Canon Log 2 · Canon Cinema Gamut - Canon Log 3 · Canon Cinema Gamut - Panasonic V-Log · V-Gamut - DJI D-Log · D-Gamut - DJI D-Log2 · D-Gamut2 - DJI D-Log M - Fuji F-Log - Fuji F-Log2 - GoPro GP-Log2 - Insta360 I-Log - Leica L-Log - Nikon N-Log - Apple Log - Apple Log 2 - Apple iPhone HLG Video - Samsung Log - DaVinci Wide Gamut Intermediate - ACEScct - ACEScc - ACEScg - ACES2065-1 - Generic Video (Rec.709 Gamma 2.4) - Generic P3 D65 Gamma 2.4 - Generic Rec.2020 Gamma 2.4 ### Performance #### Filmbox Looks 4K realtime playback on a MacBook Pro in Resolve. Optimized for NVIDIA, AMD, Intel GPUs (Windows and Linux) and Metal (macOS) #### Filmbox Pro 4K realtime playback on a MacBook Pro in Resolve. Optimized for NVIDIA, AMD, Intel GPUs (Windows and Linux) and Metal (macOS) ### Multi-GPU #### Filmbox Looks Multiple GPUs supported for both playback and rendering #### Filmbox Pro Multiple GPUs supported for both playback and rendering ### Works in apps #### Filmbox Looks - DaVinci Resolve - Baselight - Livegrade Frontier - Colorfront - After Effects - Premiere Pro - Final Cut Pro - Motion #### Filmbox Pro - DaVinci Resolve - Baselight - Livegrade Frontier - Colorfront - After Effects - Premiere Pro - Final Cut Pro - Motion ### Operating Systems #### Filmbox Looks - macOS - Windows - Linux #### Filmbox Pro - macOS - Windows - Linux ### Resolve Live #### Filmbox Looks Not supported #### Filmbox Pro Live video feed processing via Resolve Live ### Device Activations #### Filmbox Looks 1 included Add-on activations can be purchased at any time. #### Filmbox Pro 2 included Add-on activations can be purchased at any time. #### Filmbox Looks [Buy Filmbox Looks](https://videovillage.com/filmbox/buy.html?kind=looks) 14-day free trial #### Filmbox Pro [Buy Filmbox Pro](https://videovillage.com/filmbox/buy.html?kind=pro) 14-day free trial ## Learn Filmbox Pro Our step-by-step guides will get you started quickly and help you dive deep into everything Filmbox Pro can do. [Learn Filmbox Pro](https://videovillage.com/learn/filmbox/) Source: [Buy Filmbox](https://videovillage.com/filmbox/buy) # Buy Filmbox [About Filmbox Pro](https://videovillage.com/filmbox) [About Filmbox Looks](https://videovillage.com/filmbox-looks) [Compare Looks and Pro](https://videovillage.com/filmbox/#compare) Pro Quarterly $129 USD, every 3 months [Try it free](https://license.videovillage.com/buy/filmbox-ofx/indie-quarterly) 14-day free trial Upgradable to Perpetual Pro Yearly $349 USD, annually [Try it free](https://license.videovillage.com/buy/filmbox-ofx/indie-yearly) 14-day free trial Upgradable to Perpetual Pro Perpetual $999 USD, once [Buy](https://license.videovillage.com/buy/filmbox-ofx/indie-perpetual) Yours Forever Studio Offline license management, technical-level support, and custom options are available to support studio infrastructure or large productions. [Learn More](https://videovillage.com/filmbox/studio.html) Upgradable to Perpetual Credit subscription payments toward up to 50% of a perpetual license for Filmbox Pro. 14-day free trial Subscriptions include a 14-day free trial with no watermarking. Card required for trial. Cancelling ends the trial immediately. Supports DaVinci Resolve, Baselight, Livegrade Frontier, Colorfront, Adobe Premiere Pro, After Effects, and Final Cut Pro. Requires macOS 12 or later. Final Cut Pro requires macOS 13 & FCP 12 and above Windows & Linux require an NVIDIA, AMD, or Intel GPU. Multi-device Filmbox Pro includes 2 device activations. You can purchase additional activations at any time. For productions up to $5 million For use on productions (or seasons of episodic content) with budgets up to $5 million USD. [Studio licenses](https://videovillage.com/filmbox/studio.html) are available for larger productions. Taxes may apply. Use of Filmbox is subject to our [Terms of Service](https://videovillage.com/support/terms) and [Privacy Policy](https://videovillage.com/support/privacy). Source: [Filmbox as a Format](https://videovillage.com/filmbox/format) # Filmbox as a Format Photochemical imaging is an end-to-end system that defines a “look,” whereas the characteristics of digital imaging are open to interpretation. This difference can influence how filmmakers approach cinematography. Filmbox is intended to emulate film, not just in appearance, but also in its working philosophy. # Photochemical Imaging Film is not just an image acquisition technology; it’s a complete imaging system that records and displays the image. This is easy to forget now that film negatives are typically scanned, graded, and displayed digitally. The Kodak Vision 3 system has a “look” that is defined by the system itself, which has been honed over decades. There is a complex, yet deterministic, relationship between how something looks on the set and how the system renders it on the screen. Changing the response of the system is limited to simple photographic parameters like choosing a negative stock, push/pull processing, and modulating the light source that prints the negative to the positive. # Digital Imaging Digital imaging involves a digital camera and a digital display, but the image processing that connects them must be implemented by the filmmaker. A digital cinema camera on its own doesn’t really have an inherent “look.” It stores image data as a record of the light in the scene, not as a blueprint for how a particular display should reproduce that light. Some creative choice must be made about how that photometric data should be transformed and rendered on a display. This processing might involve the camera manufacturer’s video LUT, or it might be defined by any number of complex operations in the color grading process and could change between scenes or even pixels. The undefined nature of digital imaging brings enormous freedom, but the parameters that define its characteristics are countless and may not be well understood or explicitly controlled by the people doing the actual photography (e.g., the DP, director, gaffer, etc.). These characteristics may not even be defined until after the footage is shot. In this case, the colorist must modulate the characteristics of the imaging system in response to the way the image data was acquired, instead of the other way around. Part of the allure of photochemical imaging, beyond the beauty of its characteristics, is that those characteristics are deterministic and carefully selected before photography. This enables photographic decisions to be made on set that push and pull against those characteristics to craft specific and intentional images. # Filmbox Filmbox is designed to bridge cinema cameras and digital displays into an imaging system that functions as a “format” with defined characteristics and simple parameters for modulating those characteristics, similar to photochemical imaging. We want to encourage DPs and directors to work with Filmbox as an extension of the camera, as opposed to a generic post effect. Do camera tests with it, get to know the way it responds to light, and the parameters that modulate its characteristics. Monitor with it on set, burn it into dailies, and explicitly tune its properties in the grading process. Regardless of how you want to work, we think you will find that Filmbox faithfully embodies the subtle and complex spatial, temporal, and photometric characteristics of photochemical imaging, which have been difficult to achieve in this digital age. Source: [What's new with Filmbox?](https://videovillage.com/filmbox/releasenotes) [![Filmbox Pro](https://videovillage.com/images/filmbox_512h-b7c1f151.png)](https://videovillage.com/filmbox) # What's new with Filmbox? ## Release Notes · News · Updates [About Filmbox Pro](https://videovillage.com/filmbox) [ 3.6.0 September 16, 2026 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-3.6.0) _WARNING_: This update may slightly alter existing grades. There are _very small_ rendering differences between this version and 3.5, mostly due to our universal render pipeline migration. Filmbox Pro 3.5 is available in case you need to downgrade. Learn more about this release in our [blog post](https://videovillage.com/blog/2026/09/16/amd-livegrade-performance-looks). - Added a “Skin Hue” control under Negative \> Color & Tone which allows you to control the skin tone rendering of the negative - Replaced “Color Density” with a new and improved “Hi-Sat Density” control which has a more focused effect on extremely saturated colors, allowing you to produce more “pure” and rich rendering of things like super-saturated LED sources with less effect on less saturated colors - Added two new Looks “Toasted 250D” and “Toasted 500T” that use the new “Skin Hue” and “Hi-Sat Density” controls - Added DaVinci Wide Gamut Linear as a source option - Refined “Inaccurate” video source options for Halation & Grain only mode to prevent color distortions in very saturated pixels - (Final Cut Pro) Added DaVinci Wide Gamut Intermediate as a source option

 - (CUDA, OpenCL) Improved rendering performance in most situations by another 15-20% compared to the previous release. We’re on a roll! #### Changes for macOS - Moved to a new universal render pipeline that is shared across Metal, CUDA, OpenCL, and CPU rendering backends. This allows for pixel perfect renders between all rendering backends and platforms. Improves rendering across the board from 15-20% depending on configuration. - macOS 12 or later is now required - Filmbox Pro 3.5 is available in case you need to downgrade due to a bug. Please let us know if you run into any issues - we’ve extensively tested this release but not exhaustively on every possible Mac hardware. September 16, 2026 [ ## AMD, Livegrade & More in Filmbox & Scatter Livegrade and AMD GPU support for Filmbox and Scatter, refined color controls, and new looks. ### Read blog post ](https://videovillage.com/blog/2026/09/16/amd-livegrade-performance-looks) [ 3.5.6 September 15, 2026 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-3.5.6) - (OpenFX) Fixed a render error that could occur when the render bounds and render window were not identical. [ 3.5.5 September 11, 2026 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-3.5.5) - (Baselight, Offline) Fixed a render error that could occur with specific connection states #### CUDA and OpenCL - Improved rendering performance by another 15% - Reduced memory usage in most situations by 40% - Improved grain resampling quality when rendering in a windowed/cropped setting (mostly Baselight’s SIS crop modes) - Improved grain render performance when scaling is required - Improved reliability in low GPU resource environments, especially cards with 8GB of VRAM or less [ 3.5.3 August 31, 2026 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-3.5.3) - Fixed an issue where grain would be rendered in a different location when exporting in a windowed/cropped setting (mostly Baselight’s SIS crop modes) - (CUDA) Further increased rendering performance by 10-40% depending on configuration and resolution - (CUDA) Fixed an issue where VRAM wouldn’t be freed immediately in situations with high memory pressure - (OpenCL) Fixed a crashing issue with specific AMD cards and drivers - (Final Cut Pro) Added DaVinci Wide Gamut Intermediate conversion LUT - (Windows) All packaged DLLs are now codesigned to prevent very specific Windows Smart App Control environments from complaining [ 3.5.2 August 19, 2026 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-3.5.2) - Added support for AMD and Intel GPUs via OpenCL. Thanks for your patience, and please let us know if you run into any issues! - CUDA performance is now 30-40% faster - Added Insta360 I-Log support - (Baselight) Rendering directly on the CPU is now supported. It’s slow, but if you’re in a CPU-only cloud render environment this is for you! - (macOS) Fix an issue with fully transparent alpha in some cases causing artifacts - (macOS) macOS 11 or above is now required - (Adobe, Windows) Fixed an issue loading in Adobe Premiere 2024 - If you run into any issues, please use the Video Village Plugins app to install the previous version [ 3.4.5 August 12, 2026 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-3.4.5) - Added support for DJI D-Log 2 - Improved diagnostic logging in concurrent usage and multi-computer (Baselight) settings - (Windows, Linux) Fixed an issue that would prevent future NVIDIA GPUs from rendering - (Windows, Linux) Fixed an intermittent usability error in very rare cases - (Windows, Adobe) Fixed a render error that could occur when using multiple plugins at once - (Final Cut Pro) Fixed an issue with menu item selection [ 2.7.0 August 12, 2026 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-2.7.0) - Improved diagnostic logging in concurrent usage and multi-computer (Baselight) settings - (Windows, Linux) Fixed an issue that would prevent future NVIDIA GPUs from rendering - (Windows, Linux) Fixed an intermittent usability error in very rare cases [ 3.4.3 July 24, 2026 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-3.4.3) - The “User Guide” button in the Help menu now takes you to our much improved [learn page](https://videovillage.com/learn/filmbox/). The PDF remains in the plugin if you need it, for now! - (Final Cut Pro) Significantly improved performance when exporting a LUT or importing/exporting a preset - (macOS) Worked around an issue (known by Apple) in macOS 27 Public Beta 2. Apple plans on fixing this issue before official launch - (Linux) Improved startup and shutdown stability, especially on first launch after the plugin has been updated - (CUDA) Improved attempts at gaining VRAM in low VRAM scenarios [ 2.6.10 July 24, 2026 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-2.6.10) - (macOS) Worked around an issue (known by Apple) in macOS 27 Public Beta 2. Apple plans on fixing this issue before official launch - (Linux) Improved startup and shutdown stability, especially on first launch after the plugin has been updated - (CUDA) Improved attempts at gaining VRAM in low VRAM scenarios May 27, 2026 [ ## Filmbox & Scatter available for Final Cut Pro Native plugin support in Final Cut Pro and Apple Motion ### Read blog post ](https://videovillage.com/blog/2026/05/27/filmbox-scatter-for-final-cut-pro) [ 3.4.2 May 27, 2026 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-3.4.2) - First release for Final Cut Pro and Motion! Learn more about it in our [blog post](https://link.videovillage.com/finalcutpro-blog-post). - Added support for GoPro GP-Log2 May 12, 2026 [ ## Filmic Photography in DaVinci Resolve 21 Scene-referred grading and Filmbox Photo Mode for still photography ### Read blog post ](https://videovillage.com/blog/2026/05/12/filmic-photography-resolve-21) [ 3.4.0 May 11, 2026 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-3.4.0) ### Photo Mode for Resolve - Added a “Photo Mode (Beta)” checkbox that optimizes Filmbox Pro for Resolve’s new Photo page - Sets up Filmbox Pro for Resolve Color Management, optimized for rendering into a sRGB tone curve - Renders grain and dust at much higher resolutions - Disables Gate Weave and Flicker - Reveals a “Change Texture” button to easily re-layout the grain and dust - Learn more about it in our [blog post!](https://license.videovillage.com/link/rawzone-blog-post) ### More updates - Improved texture rendering of vertical video to more closely resemble a horizontal video of the same size - Optimized Adobe plugin rendering [ 3.3.13 April 16, 2026 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-3.3.13) - Fixed a UI issue in Resolve’s Fusion tab [ 3.3.12 April 15, 2026 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-3.3.12) - Added “Dark Dust Mix” slider to Negative \> Dust to change the distribution of negative (light) dust and positive (dark) dust. A “Dark Dust Mix” setting of 0.0 (default) will be all light dust, and 1.0 will be all dark dust. - Fixed an issue with OpenFX Color Management in Resolve 21 [ 2.6.9 April 15, 2026 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-2.6.9) - Fixed an issue with OpenFX Color Management in Resolve 21 [ 3.3.9 March 30, 2026 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-3.3.9) - (Adobe) Fixed an issue with freezing during rendering in After Effects 2026 - (Baselight) Fixed an issue loading in “multi-plugin” mode in some Baselight configurations - (Windows) Fixed a rare bug that could occur on first launch [ 2.6.7 March 30, 2026 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-2.6.7) - (Adobe) Fixed an issue with freezing during rendering in After Effects 2026 - (Windows) Fixed a rare bug that could occur on first launch [ 3.3.6 March 17, 2026 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-3.3.6) - Added new dust presets: “Light I” and “Light II” - Fixed issue with OpenFX hosts that provide incorrect file paths - (Windows, Linux) Fixed render error edge case - (Baselight) Improved playback performance by splitting up Filmbox Pro into 7 different plugins (a plugin per Film System). Renamed the old plugin to “Filmbox Pro - Compatibility” to discourage its use. [ 2.6.4 March 17, 2026 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-2.6.4) - Fixed issue with OpenFX hosts that provide incorrect file paths [ 3.3.3 February 20, 2026 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-3.3.3) - Added support for DJI D-Log M - (Windows, Linux) Fixed an issue with Pascal (10 series) and older cards when handling 16-bit float images. - (Windows, Linux) Fixed an issue with Resolve Live [ 2.6.2 February 20, 2026 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-2.6.2) - Added support for DJI D-Log M - (Windows, Linux) Fixed an issue with Pascal (10 series) and older cards when handling 16-bit float images. [ 3.3.2 January 12, 2026 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-3.3.2) - Add ADX10 colorspace - Reorder source colorspaces - (Offline) Adjusted seat checkout behavior to be more sensible - (Resolve) Fixed an issue with Resolve Live, adding a checkbox in a new “Time” group in Negative - (Baselight) Prevent a crash caused by switching to CPU rendering - (Adobe, Windows) Fixed an issue where specific resolutions caused rendering artifacts [ 2.6.1 January 12, 2026 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-2.6.1) - Add ADX10 colorspace - (Offline) Adjusted seat checkout behavior to be more sensible - (Baselight) Prevent a crash caused by switching to CPU rendering [ 3.3.1 November 3, 2025 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-3.3.1) - Added support for Apple Log 2 - Changed Source order to be mostly alphabetical, with DaVinci Wide Gamut Intermediate and ACES at the top - (Baselight) Fixed an issue where applying a Look to Pro wouldn’t always fully apply October 30, 2025 [ ## Introducing Filmbox Looks 101 photochemical presets built from real film stocks ### Read blog post ](https://videovillage.com/blog/2025/10/30/filmbox-looks) [ 3.3.0 October 29, 2025 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-3.3.0) ### Looks Library - Access a library of 100+ presets that configure Filmbox Pro’s many parameters to deliver a wide range of commonly needed or hard-to-implement aesthetics - ideal for look development. Apply them as starting points and customize freely. - This same Looks library powers the new “Filmbox Looks” edition of the plugin. Filmbox Pro contains all the functionality of Looks and can open grades created by Looks. - Click “Switch to Filmbox Looks” at the bottom of the plugin to open the Looks interface. Select a look and click “Apply to Filmbox Pro” to apply its configuration to Pro for advanced customization. You can also click “Switch to Filmbox Pro” and you’ll return to your previous Pro configuration without changing anything. ### 8mm - Set Negative -\> Gauge to 8mm for a faithful emulation of shooting on 8mm - Updated Grain, Halation, Dust, Gate Weave, and (new!) Flicker with 8mm assets ### Simple Telecine Curve - An alternative to the Cinema print system that uses a simple tone curve to prepare the negative scan for display and entirely lacks a color transformation or print color emulation - Can be customized with Highlight Rolloff, Print-Like Color, and Black Point parameters - Even more basic than the Extended (Telecine) option in the Cinema print system. - Produces looks that feel more “dry,” similar to some indie films or older HDTV telecine film transfers, and can be tuned to produce interesting results. ### Flicker - Added Flicker in the Negative module - Reproduces subtle changes in exposure between frames most prevalent in 8mm cameras ### Richness - Added a new Lab control, “Richness” - Positive values make muted colors more colorful and skin tones more rich and red. - Negative values desaturate muted colors. - Has little influence on already saturated colors. - Pair with “Vibrance” for especially interesting saturation effects ### User Presets - Import and export the current settings of Filmbox Pro to a “.filmbox” preset file - Useful for moving plugin settings between Baselight, Resolve, and Adobe products - Selectively bypass Source, Camera Settings, and Display Colorspace on import ### Action Required for Adobe Users - We had to make a change to our Adobe plugins that unfortunately is not backwards compatible. We do not believe this will ever need to happen again - thanks for bearing with us as we continue to learn about the Adobe plugin ecosystem! - Replace Filmbox Pro in any existing Premiere or AE projects with this new version. Filmbox Pro 3.2.6 for Adobe will continue to be available for users that need access to it. Just open the Video Village Plugins app, select “Adobe” and click Settings -\> Install Other Version -\> 3.2.6 [ 2.6.0 October 27, 2025 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-2.6.0) - (CUDA) Improved Dust rendering performance - Improved error handling and recovery - Other internal updates [ 2.5.2 September 26, 2025 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-2.5.2) - (Baselight, macOS) Fixed memory leak issue that could occur in certain scenarios - (Baselight) Fixed an issue where after using “Reset Operator Entry” on Filmbox, a new grain frame would be selected anytime a parameter changed - (macOS) Metal 4 / macOS 26 support - Better log file organization especially in multi-host situations [ 3.2.4 September 26, 2025 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-3.2.4) - Dust is now (correctly) blurred to match the grain’s softness setting - (Baselight, macOS) Fixed memory leak issue that could occur in certain scenarios - (Baselight) Fixed an issue where after using “Reset Operator Entry” on Filmbox, a new grain frame would be selected anytime a parameter changed - (macOS) Metal 4 / macOS 26 support - Better log file organization especially in multi-host situations [ 2.5.1 September 6, 2025 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-2.5.1) - (CUDA) Improve error logging and telemetry - (CUDA) Prevent crashing when GPU is out of available memory - (Baselight, CUDA) Updated VRAM requirement reporting [ 3.2.3 September 6, 2025 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-3.2.3) - Added new source “iPhone HDR Video (Inaccurate)” - (CUDA) Improve error logging and telemetry - (CUDA) Prevent crashing when GPU is out of available memory - (Baselight, CUDA) Updated VRAM requirement reporting [ 3.2.2 September 3, 2025 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-3.2.2) - Added 65mm presets for Halation, Grain, and Gate Weave. - ACES linear input spaces now support more highlight headroom (up to LogC4). - (Baselight) Changed the working space from “LogC4 / Arri Wide Gamut 4” to “Linear / Arri Wide Gamut 4” to prevent banding caused by LogC4 conversions. The banding was only noticeable using (very) extreme color grading operations. This change does not affect the look of existing grades, except removing unnecessary banding artifacts. [ 3.2.1 August 26, 2025 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-3.2.1) - Acutance can now also soften the image by allowing you to set Fine and Coarse Detail to a negative value - Renamed Acutance “Halo” to “Edge Balance” - (Baselight) Improved memory usage estimation [ 3.2.0 August 25, 2025 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-3.2.0) - Added a brand new user guide for Filmbox Pro! Access it from the plugin directly by clicking Filmbox -\> Utility -\> View User Guide or [from our website](https://videovillage.com/learn/filmbox/). ### Acutance - Added “Halo” controls to Increase or decrease the halo / “Mackie lines” around high-contrast features, low values focus the fine detail boost on subtle tonal variations, high values let high contrast features get spicy. - Added Fine Size control ### Print - Added a “Neutralize Balance” control that removes the tonal color bias (like cold shadows / warm highlights) without altering other aspects of print color rendition. ### Grain - Added RGB “Channel Mix” controls to allow changing the strength of the grain in each color channel separately. ### New Lab Controls - Enhanced Split Tone with controls for Highlight/Shadow Intensity, Pivot, and Deadzone Width - Added a “Neutralize” parameter for Vision3 stocks (though most are already quite neutral). - Added an “Invert” checkbox for Printer Lights. Uncheck it for a traditional printer lights experience. ### UI Tweaks - Moved all of the groups in Negative -\> Advanced Settings into the top-level Negative group in an effort to reduce clutter. - Custom Print are now always visible. This will help you see what’s going on under the hood when the Print Style is changed. - (Resolve) Moved Export LUT and Help groups into a single group at the bottom called “Utility” - Improved Tool Tips ### Bugs - (Baselight) Fixed an issue that could introduce additional banding in shadows due Filmbox requiring a LogC4 working space. This banding was only visible with extreme color operations. Some banding will still occur due to the working space -\> LogC4 conversion. We are working on a more wholistic fix soon! August 18, 2025 [ ## Introducing Filmbox Pro A free upgrade with 98 film stocks, advanced grain controls, expanded lab tools, and Print Color Science 3.0 ### Read blog post ](https://videovillage.com/blog/2025/08/18/filmbox-pro) [ 2.5.0 August 17, 2025 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-2.5.0) - Prepare for an upcoming release - (Offline) Connection startup tweaks - (Baselight) Cleanup logging noise [ 3.1.0 August 17, 2025 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-3.1.0) - The first public release of Filmbox Pro! Learn more about it in [our blog post](https://videovillage.com/blog/2025/08/18/filmbox-pro). [ 2.4.6 July 24, 2025 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-2.4.6) - Add support for Samsung Log (aka Galaxy Log) - Fixed another case where Negative settings could get reset [ 2.4.4 July 9, 2025 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-2.4.4) - (Baselight) Fixed a critical, show-stopping bug where values in the Negative group could reset on scene load. - (macOS) Attempts to fix Intel Mac discrete GPU issues introduced in 2.4.3 [ 2.4.3 July 7, 2025 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-2.4.3) - (Linux, Windows) Further improve CUDA memory management - (macOS) Minor performance improvements [ 2.4.1 June 18, 2025 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-2.4.1) - (Online Activation) Fixed a (very) rare crash [ 2.4.0 June 17, 2025 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-2.4.0) - (macOS) Faster grain and dust processing - (macOS) Metal optimizations - (Linux, Windows) Improved CUDA memory management [ 2.3.4 May 21, 2025 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-2.3.4) - (Online, Windows and Linux) Significant initial launch speedup - (Windows) Fix another Windows file path issue [ 2.3.3 May 16, 2025 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-2.3.3) ### Features - (Baselight) Support for rendering thumbnails in Baselight TWO - (Baselight) Support for generating LUTs in future versions of Baselight ### Bug Fixes - Fixed a rendering issue with old NVIDIA GPUs - (macOS, Baselight) Fixed issue where the plugins would report incorrect VRAM requirements - (DaVinci Resolve) Handle rendering errors more gracefully by adding a watermark to signal that the plugin cannot render. [ 2.3.2 May 1, 2025 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-2.3.2) - (Online) At long last, an “Update Available” button will appear in the plugin’s menu if an update is available! - (Offline) Fixed several configuration issues that could occur April 28, 2025 [ ## Filmbox and Scatter now available on Linux At long last, customers may enjoy each operating system equally ### Read blog post ](https://videovillage.com/blog/2025/04/28/plugins-for-linux) [ 2.3.0 April 27, 2025 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-2.3.0) - Initial Linux release (Online Activation) - (macOS & Linux) Initial support for the full color pipeline in compatible versions of Baselight - Squashed a few more CUDA bugs [ 2.2.10 December 17, 2024 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-2.2.10) - (macOS and Windows) Prevent crash when launching Fusion Studio. Since Fusion Studio doesn’t support OpenFX GPU rendering, nothing will actually render, but at least there’s no crash! - (Windows Only) Fix licensing issue when updating Windows 11 to 24H2 [ 2.2.9 September 4, 2024 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-2.2.9) - (macOS) Improved rendering performance at UHD and higher resolutions - (Baselight, Offline) Failing to check out a seat will now notify Baselight that there is an issue rendering instead of silently failing [ 2.2.8 July 16, 2024 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-2.2.8) - Fixed some issues with crash reporting [ 2.2.6 July 10, 2024 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-2.2.6) - Fix a rare “No parameter exposed…” bug [ 2.2.5 June 4, 2024 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-2.2.5) - (macOS only) **Actually** usable in Baselight and Daylight with any license type. [ 2.2.4 April 19, 2024 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-2.2.4) - (Windows/Linux) Updated to CUDA 12.4 - (Offline only) Holds onto seat after first use of plugin in the host. Only quitting the host application will release the seat. [ 2.2.3 December 31, 2023 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-2.2.3) - Added support for Leica Log - Fixed an issue with FilmLight hosts (macOS and Linux only) - Fixed an issue with very specific Windows installs [ 2.2.2 November 30, 2023 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-2.2.2) - (macOS) Minor performance increase (~1-2fps @ 4K) - (Windows) Fixed an issue running on cloud instances - (macOS, Linux, Studio) Fixed an issue when rendering thumbnails in Baselight [ 2.2.1 November 12, 2023 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-2.2.1) - Added adjustable Shadow/Midtone/Highlight parameters for Grain. This allows fine-tuned tweaking over the distribution of grain on an image. - Improve CUDA memory management on Filmlight products (Linux only) [ 2.1.1 October 13, 2023 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-2.1.1) - Bug fixes [ 2.1.0 October 11, 2023 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-2.1.0) - Filmbox can now participate in the Resolve LUT generation process - Optimized for macOS 14 Sonoma [ 2.0.2 September 25, 2023 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-2.0.2) - Added support for Apple Log - Fixed an issue with running in the App Store version of Resolve (macOS Only) [ 2.0.0 September 11, 2023 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-2.0.0) _WARNING_: This update may slightly alter existing grades. Filmbox 2.0 contains important refinements to the color pipeline and “Halation and Grain Only” mode. If you are in the middle of a project you may want to stay on your current version until it’s done. You can roll back to version 1.9.1 at any time by selecting “Install Alternate Version” from the Video Village Plugins app. ### Color Pipeline - Gamut Compression has been added to prevent artifacts that could occur with highly saturated scene values. ### Halation & Grain Only mode - Gamut clipping has been eliminated when working in AWG4 and reduced or eliminated in the other spaces as well. - Grain chromatic characteristics match the “Full” pipeline more closely. - Halation is now slightly more saturated and produces slightly smoother results in highlights. [ 1.9.1 September 8, 2023 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-1.9.1) - This is a long term release for Filmbox 1.x. Version 2.0 is coming out very soon - a free update for all! - UI improvements + minor performance tweaks [ 1.8.4 August 28, 2023 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-1.8.4) - Fixed a regression with alpha handling (macOS) - Fixed a minor regression with Halation & Grain Only [ 1.8.3 August 20, 2023 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-1.8.3) - Minor GPU performance improvements (macOS) - Fixed an upcoming bug in macOS 14 - Bug fixes (Windows) [ 1.8.2 July 23, 2023 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-1.8.2) - Fixed a bug when resetting the Print **Version** option - Added (Inaccurate) P3 D65 Gamma 2.4 and (Inaccurate) Rec.2020 Gamma 2.4 as **Source** options primarily for use with already display-prepped photo or CG material July 17, 2023 [ ## New print color science with Filmbox 1.8 Create hybrid film looks with new standard and extended print options ### Read blog post ](https://videovillage.com/blog/2023/07/17/new-print-color-science-filmbox) [ 1.8.1 July 17, 2023 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-1.8.1) - New “Extended” Print color science, which you can [read about in a post on our blog](https://videovillage.co/blog/2023/07/17/new-print-color-science-filmbox). - Faster performance (Windows & Linux) - Faster load times for newer NVIDIA GPUs (Windows & Linux) [ 1.7.9 May 15, 2023 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-1.7.9) - Improved Halation & Grain Only mode shadow detail - Fixed an issue with ACEScc output colorspace selection - A warning message will now pop up if you are attempting to use an incompatible GPU processing mode in Resolve such as OpenCL on macOS and Windows [ 1.7.7 May 4, 2023 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-1.7.7) - (Windows) Improved stability [ 1.7.6 April 21, 2023 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-1.7.6) - (macOS) Fixed an issue when running in the App Store version of Resolve - (Windows) Improved stability [ 1.7.4 April 1, 2023 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-1.7.4) - Internal stability updates [ 1.7.3 March 19, 2023 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-1.7.3) - Added “P3 D65 ST2084” output colorspace to support additional theatrical workflows - Fixed performance issue rendering when using the same plugin instance for both 2K (and below) and 4K (and greater) content. [ 1.7.2 March 1, 2023 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-1.7.2) - “Plugin Manager” button is now back for macOS - Additional bug fixes and error checking on Windows [ 1.7.1 February 16, 2023 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-1.7.1) - Fixed an issue with Halation and Grain only mode when using “(Inaccurate) Rec.709 Gamma 2.4” as Source. - (Windows) Internal fixes and optimizations. [ 1.7.0 January 26, 2023 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-1.7.0) - Initial Windows release! - Added a slider for adjusting the print’s black point. - Fixed an issue with alpha channel / masking in Resolve. [ 1.6.2 January 4, 2023 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-1.6.2) - Fixed crash when loading in Fusion Studio - Internal fixes [ 1.5.4 September 11, 2022 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-1.5.4) - Added support for F-Log and F-Log 2 [ 1.5.3 June 19, 2022 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-1.5.3) - Fixed a possible crash that could occur when multiple OFX plugins are loaded. [ 1.5.2 June 6, 2022 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-1.5.2) - Fixed an issue with LUT export in the App Store version of Resolve [ 1.5.1 June 4, 2022 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-1.5.1) - Added support for Arri’s new LogC4 format - Minor performance improvements [ 1.5.0 May 6, 2022 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-1.5.0) - Added “(Inaccurate) Rec.709 Gamma 2.4” as a source - Added ability to export a LUT in “Print Only” mode - You can now export 33x LUTs - Added “RCM HDR” and “RCM SDR” output colorspaces to aid in some workflows - Changed “DaVinci Intermediate” source name to “DaVinci Wide Gamut Intermediate” - Updated User Guide [ 1.4.4 November 27, 2021 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-1.4.4) - Fixed a bug with rendering in Fusion - Updated PDF guide with the new Resolve 17 color management options. [ 1.4.3 October 7, 2021 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-1.4.3) - Improved render speed for multi-node workflows. - Renamed output colorspace “ACES ST2084 1000 nits” to “ACES HDR”. Updated the user manual to better explain how to decide between the different ACES output spaces. [ 1.4.2 August 22, 2021 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-1.4.2) - Fixed a terrible bug in Resolve 17.3. After the update you may need to re-enable the plugin by going to DaVInci Resolve -\> Preferences -\> Video Plugins -\> Enable All -\> Save. Restart Resolve (and your Mac too, if that didn’t work), and hopefully all is well! [ 1.4.1 August 7, 2021 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-1.4.1) - Fixed an issue with re-subscription. [ 1.4.0 May 29, 2021 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-1.4.0) _WARNING_: This update may slightly alter existing grades. Filmbox 1.4.0 contains important refinements to the color pipeline. If you are in the middle of a project you may want to stay on your current version until it’s done. Starting with 1.4.0, Filmbox will track the color pipeline version so that future refinements to the pipeline won’t alter existing grades. Contact us if you need to roll back to 1.3.8. ### General - LUTs exported from Filmbox now contain a record of the Filmbox color pipeline settings in the LUT’s metadata - Fixed a bug when rendering individual clips at same-as-source resolution - Fixed a DaVinci Intermediate inaccuracy ### Color Pipeline - Improved handling of highly saturated values and reduced banding sometimes visible in gradients of bright saturated tones - Fixed an issue with gamut hard-clipping on some imagery especially in blue tones ### ACES - Fixed an inaccuracy with the ACES SDR outputs - Added the ability to choose whether or not Filmbox counteracts the dim surround compensation that is part of some ACES ODTs (see ACES section in user guide) - Fixed inaccuracies with P3 outputs [ 1.3.8 May 9, 2021 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-1.3.8) - Fixed a terrible showstopping bug - Fixed issue with rendering black on Intel GPUs [ 1.3.5 May 7, 2021 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-1.3.5) - Added a slider to control the softness of the grain. - Updated user guides. [ 1.3.4 May 4, 2021 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-1.3.4) - You can now actually use the Split Tone Lab tool. [ 1.3.3 May 4, 2021 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-1.3.3) - First public release! [ 1.2.8 January 5, 2021 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-1.2.8) - Added a “Pipeline Mode” menu for selecting between Full, Halation and Grain, Negative Only, and Print Only - Disabled ability to animate drop-down menu selections [ 1.2.7 January 4, 2021 ](https://videovillage.com/filmbox/releasenotes#filmbox-pro-1.2.7) - Fixed issue with using multiple GPUs in Resolve Source: [Filmbox Pro Studio](https://videovillage.com/filmbox/studio) # Filmbox Pro Studio Filmbox Pro Studio adds additional features for post houses and large productions like secure offline floating-seat license management, technical-level support, temporary vendor licenses, and other custom options. Filmbox Pro Studio supports productions with budgets of any size, whereas Filmbox Pro is limited to productions with budgets under $5 million USD. **This edition of Filmbox Pro does not add any new grading features, and has additional technical requirements, so we recommend [Filmbox Pro](https://videovillage.com/filmbox/buy.html?kind=pro) for most users who meet the production budget restrictions.** Studio Perpetual $4,999 USD, per seat Perpetual floating license seats for use on productions of any budget with support for studio infrastructure. Technical-level support, air-gapped workstations, and facility-wide installation with an on-premise license server. [Contact Us](mailto:support@videovillage.com) Single Show $4,999 USD, once per production For use by multiple artists throughout a single production (or season of episodic content) of any budget. We handle issuing temporary licenses to all vendors for the production - DPs, DITs, Colorists, VFX, etc. Includes up to 50 seats for the duration of the production. Technical-level support. [Contact Us](mailto:support@videovillage.com) Render & Assist add-on $999 USD, per seat “Render & Assist” seats are add-on licenses that can be added for use by a render node or for editors doing non-grading tasks. [Contact Us](mailto:support@videovillage.com) If you are interested in using Filmbox Pro in a different way not covered by the options above, please [contact us](mailto:support@videovillage.com?subject=Filmbox%20Pro%20Studio%20Inquiry) to discuss your needs. Source: [Filmbox Technical FAQ](https://videovillage.com/filmbox/technical_faq) # Filmbox Technical FAQ ## About the comparison on the overview page The “Adventurer” scene was photographed on an URSA Mini 4.6k Gen1. The “Westfalia” scene was shot on a Sony Venice. Both scenes were also shot with an Arri 435 on 35mm Vision3 250D, scanned on an Arriscan using the same batch of film that was used to produce the characterizations that power Filmbox. The film scans were balanced and prepared for display using the Filmbox Print module. The digital images were processed with the full Filmbox pipeline, and the two were made to match more closely using only lift/gamma/gain operations. ## How “accurate” is Filmbox? Filmbox does not represent pure empiricism. We certainly tried to gather good data and stay close to that data, but our methods are not perfect, and there were subjective decisions made about how to tune and implement the data into a functional system that produces creatively satisfying results. We encourage you to try it and see if our model of film lives up to your mental model of film. It’s worth noting that both film and Filmbox can be made to have many looks, and what people think “film” looks like is a bit of a moving target. This is especially the case now that almost nothing is actually printed to film, and many people’s memory of “film” is actually of some hybrid film/digital processes. Some might say film looks like Vision3 negative stock scanned at their favorite post house and graded by their favorite colorist or processed by their favorite LUT. That process may or may not look anything like printing that same negative to a print stock. And even that might not look like an older film that used a different photochemical process. Ultimately, our intent is that a high-end cinema camera processed with Filmbox faithfully reproduces the characteristics that have been hard to achieve since the advent of digital cinema. We’ve also written [Filmbox as a Format](https://videovillage.com/filmbox/format) which explores the philosophical underpinnings of Filmbox. ## How was Filmbox made? The negative test data was produced using a custom apparatus that illuminates a chip chart with a broad spectrum illuminant across a 20-stop range in half-stop increments. It was photographed on several high-end cinema cameras alongside s35mm Kodak Vision3 stocks. The spatial characteristics - grain, dust, halation, and gate weave - were modeled by referencing test patterns shot on s35mm 250D scanned on an Arriscan. They represent characteristics observed in the negative scan; they don’t include any additional spatial characteristics imparted by the printing process. The Filmbox color pipeline as a whole is based on an actual contact print of the 250D negative to 2383 print stock, which was characterized with a custom scanner rig using a broad spectrum illuminant. Negative presets other than 250D are based on test data shot on those stocks that were scanned and implemented as “offsets” to the 250D-based pipeline. Filmbox uses a unified color pipeline with a characterization based on scene data from the Sony Venice that has been tuned in reference to Alexa footage. It internally operates in ACEScct AP1 and uses colorspace transforms to map in data from different cameras. Consistency with different cameras depends on several factors including their adherence to their specification, but we expect creatively useful results with a wide range of high-end scene-referred cameras. Some cameras may not perfectly agree about white balance or exposure, but these parameters are easily tuned. Source: [Lattice LUT editor](https://videovillage.com/lattice/) ![Screenshot of Lattice, an application for previewing, transforming, and exporting LUTs.](https://web-assets.videovillage.com/images/4c59d590fcc8fd5071a28d0783d536c5a656b38ba5e301a66297cce3458b38b6/hero-dark.jpg) # Your color science laboratory. ## Visualize and preview LUTs of any shape or size. ## Do mad color science with precise tools. ## Export to many file formats. ## All in one polished app. # Built for pros, by pros ## Lattice is an essential tool for film and video professionals. ## Colorists, editors, and cinematographers build it into their workflows. ## Used on tons of major motion pictures, television shows, commercials, and video games. ![Resize LUTs](https://web-assets.videovillage.com/images/eaf18a494f7fd5b12abef8ee340bfbe2060259825bf0faca77100ea0982301a8/ResizeIcon@4x.png) **Resize** Change the cube or curve size ![Combine LUTs](https://web-assets.videovillage.com/images/0bdbb5a66e582e7b3a7d4c47398fc2e4c182ad763710e15496eb7edba4da6776/CombineIcon@4x.png) **Combine** Merge multiple LUTs into one ![Reverse LUT](https://web-assets.videovillage.com/images/dbbb3dc929e0c5b7e7ce2caf945c64e3830edeffca34b7e61690ed2340aaac18/ReverseIcon@4x.png) **Reverse** Turn outputs into inputs (for both 1D and 3D LUTs) ![Extract Color from LUT](https://web-assets.videovillage.com/images/8a5734d51e8146ef6581bd5c7f49b214cf46dbea7829e32fbe7ea06a3e583328/ExtractColor@4x.png) **Isolate Color** Get just the color transform of a LUT, without affecting contrast ![Extract Contrast for LUTs](https://web-assets.videovillage.com/images/7732783c9a3bf8ab557aaf65a1c4aa674a0f28aabd232253c5fbf5b08c82a5f1/ExtractContrast@4x.png) **Isolate Contrast** Get just the contrast of a LUT, without affecting colors ![Edit LUT Channels](https://web-assets.videovillage.com/images/993acef0f023bf5f81cf9a43eda9361fe112a31ab77aefe87613165ee0a7927a/EditChannelsIcon@4x.png) **Mix Curves** Adjust and swap curves ![Extract 1D LUT](https://web-assets.videovillage.com/images/8fc254ecf2a7fd06189cc1fee4a11f8fa05bb5d6b053ce0c1bc45c1bddbfdc82/Extract1DIcon@4x.png) **Convert** Easily convert between 1D and 3D LUTs ![Convert LUT to Monochrome](https://web-assets.videovillage.com/images/9ea0dbcc6d6dff691d8b82161df0e1fdde02df4ce5d74a5224e8dc6ac636647e/MonochromeIcon@4x.png) **Convert to Monochrome** Make a LUT that isolates a single channel, or an average of channels ![Export an image with a LUT applied](https://web-assets.videovillage.com/images/b91a438a006994f2571895b4f7b6286e8b8793ba00aedc66da06bddf11117a40/PreviewIcon@4x.png) **Image Export** Process your images easily and correctly, in 16-bit color **Advanced Tools** Apply color matrix. Analytically compare LUTs. Apply math expressions. Limit. Clamp. Change strength. Invert colors. Scale output. [Video: Color Space Converter](https://web-assets.videovillage.com/images/2994d47b8b8a50e1b59a448916ad72c68e7344648a88af73c6e74397b6bb7597/video.mp4) # Your LUT is 3D. See it in 3D. ## Use visualization tools to explore your LUT in a three-dimensional graph. ## Interpolate between input and output to watch your colors deform. ## Witness your transformations in a visually intuitive way. ## 1D LUTs are covered too, with a curves view. [Video: LUT Formats](https://web-assets.videovillage.com/images/ec4fc716c0d25a2cfec28363df980e30212bfad741cfce1284dfc0dd4b057029/video.mp4) # Many LUT Formats, One App ## Seamlessly convert between LUT file formats with ease. ## Lattice reads and writes to a ton of LUT formats. Even the weird ones. ## 3D LUT Formats - Apple Color 3D LUT — _.mga_ - Arri Look — _.xml_ - Arri Look File 2 — _.aml_ - Autodesk 3D LUT — _.3dl_ - CDL Correction — _.cc, .cdl, .ale, .edl_ - Cinetal 3D LUT — _.clt_ - CMS Test Pattern Image 3D LUT — _.tiff, .tif_ - Colorfront 3D LUT — _.3dmesh_ - Convergent Design 3D LUT — _.cdlut_ - CTL LUT — _.ctl_ - Cube LUT — _.cube_ - DaVinci 3D LUT — _.davlut_ - DVS Clipster 3D LUT — _.xml, .txt_ - eeColor 3D LUT — _.txt_ - FSI DAT 3D LUT — _.dat_ - Hald CLUT — _.tiff, .tif_ - ICC Profile — _.icc, .icm, .pf, .prof_ - Iridas ITX LUT — _.itx_ - Iridas Look — _.look_ - Lattice LUT — _.lattice_ - Nucoda CMS LUT — _.cms_ - Panasonic VLT 3D LUT — _.vlt_ - Pandora 3D LUT — _.m3d_ - Quantel 3D LUT — _.txt_ - Resolve DAT 3D LUT — _.dat_ - Unwrapped Cube Image 3D LUT — _.tiff, .tif_ ## 1D LUT Formats - AJA 1D LUT — _.txt_ - Blackmagic Design 1D LUT — _.ilut_ - Blackmagic Design 1D LUT — _.olut_ - Colorfront 1D LUT — _.1dlut_ - CSV 1D LUT — _.csv_ - CTL LUT — _.ctl_ - Cube LUT — _.cube_ - Discreet 1D LUT — _.lut_ - FSI 1D LUT — _.lut_ - IO Industries 1D LUT — _.lut_ - Iridas ITX LUT — _.itx_ - Lattice LUT — _.lattice_ - Lightroom Preset Curve — _.lrtemplate_ - Nucoda CMS LUT — _.cms_ ## Import as 3D LUTs - Arri Look — _.xml_ - CDL Correction — _.cc, .cdl, .ale, .edl_ ## Export as Approximate Looks - Arri Look — _.xml_ - CDL Correction — _.cc, .cdl_ [Video: macOS Native](https://web-assets.videovillage.com/images/d5af8ff3d10f2399120cb1a0c15d230707bf031e88a68c9e328d8ae5f00aa61a/video.mp4) # macOS Native ## Lattice is made for the Mac. **Quick Look LUTs** See what a LUT looks like in Finder using Quick Look. Easily compare multiple LUTs at once with a grid view. **Drag and drop** Combine two LUTs by dragging them together. Drag and drop images and video to preview LUTs. **Metal** Hardware acceleration with Apple's modern graphics stack. Preview your LUT in realtime on video and images. [Video: Color Space Converter](https://web-assets.videovillage.com/images/c8841812739725951ea180ef73f19dadbab82c0faa51090d79f69ee04e183c3a/video.mp4) ![Lattice supports converting between many color spaces.](https://web-assets.videovillage.com/images/dc7a53a5d7cbeaa56794893b4c7fde2a684de7355a77bb1af9bc1a95de4aaba0/ColorSpaceIcon@4x.png) # Color spaces for every occasion. ## Leverage 64-bit floating point math to convert between color spaces. ## Apply transfer functions. Use chromatic adaptation. No problem. ## Color Spaces - ACES Primaries 0 - ACES Primaries 1 - Adobe RGB - ADX10 - ADX16 - Arri Wide Gamut - BMD Wide Gamut - BMDFilm (Legacy) - BMDFilm 4.6K (Legacy) - BMDFilm 4.6K V3 (Legacy) - BMDFilm 4K (Legacy) - BMDFilm 4K V3 (Legacy) - Bolex Wide Gamut RGB - Canon Cinema Gamut - Canon DCI-P3+ - CIE-XYZ - DJI D-Gamut - Fuji F-Log Gamut - GoPro ProTune Native - P3 - Panasonic V-Gamut - ProPhoto RGB - Rec. 2020 - Rec. 709 - RED DRAGONcolor - RED DRAGONcolor2 - REDcolor - REDcolor2 - REDcolor3 - REDcolor4 - REDWideGamutRGB - Sony S-Gamut/S-Gamut3 - Sony S-Gamut3.Cine ## Transfer Functions - ACEScc - ACEScct - ACESproxy10i - ACESproxy12i - Arri LogC EI 800 - BMDFilm - BMDFilm 4.6K - BMDFilm 4K - BMDFilm Pocket 4K EI 3200 - BMDFilm Pocket 4K EI 400 - Bolex Log - BT.1886 - CanonLog - CanonLog2 - CanonLog3 - Cineon - DJI D-Log - Fuji F-Log - Gamma Function - GoPro ProTune Flat - Hybrid Log Gamma - JPLog - Nikon N-Log - Panasonic V-Log - Phantom Log 1 Normalized - Phantom Log 2 Normalized - PQ ST 2084 - RED Log3G10 - RED Log3G12 - REDLogFilm - Sony S-Log - Sony S-Log2 - Sony S-Log3 - sRGB ### Don't see what you need? Just [ask](mailto:support@videovillage.com). We add new ones all the time. [Video: Industry Standard](https://web-assets.videovillage.com/images/2294cfb4494ebed611b3bdf4ec92fcd273fcfed9e27ef03763605293734b9dfe/video.mp4) # Industry Standard ## Lattice interoperates perfectly with the rest of your workflow. **CDL** Apply ASC CDL Corrections (ALE, FLEx, CMX EDL, CC, CCC, and CDL files). Cross-Convert imported ASC CDLs to .cdl, .cc, and .ccc files. Approximately convert a 1D or 3D LUT into an ASC CDL Correction. **ACES** Apply a series of CTL transforms all at once. Optionally install the latest version of ACES to easily create a LUT from an ACES workflow. Adapt a 3D LUT for ACES workflows in Resolve. **Pro image formats** Preview with DPX, OpenEXR, and other production image formats. View your 3D LUT using tetrahedral interpolation and your 1D LUT with linear interpolation. [Video: Batch Export](https://web-assets.videovillage.com/images/4de0c7cc791cc10b8e7c016ce607033cb0f042e8b20b95492d080d0a77a5b922/video.mp4) # Batch Export ## Quickly and easily convert as many LUTs as you want to any of our supported output formats. **Presets. ** Recall different batch export options by saving and loading presets. **Filename scheme. ** Use special keys to include the LUT’s size, dimension, format, CCID source, and more in the exported filename. **Combine. ** Optionally choose a LUT to combine with all the LUTs you want to convert. # Watch & Learn ## We've put together some video tutorials on working with LUTs using Lattice. [Video: YouTube video player](https://www.youtube.com/watch?v=k9hpl7vv4XM) [Video: YouTube video player](https://www.youtube.com/watch?v=KuwU6oVxtK0) ## Lattice Color science & LUT laboratory Latest: 1.9.4 · [Release Notes](https://videovillage.com/lattice/releasenotes) [Buy](https://license.videovillage.com/buy/lattice) Requires macOS 11 or later. Source: [FAQ](https://videovillage.com/lattice/faq) # FAQ Can I install Lattice on multiple computers? Licenses are per-user, so you're welcome to use the one license on all computers where you are the primary user. For businesses, the number of users must equal the number of licenses. Are the Mac App Store and Standalone versions the same? Mostly. We're able to ship updates to the standalone version sooner, because we do not have to send the updates through Apple's review process. The standalone version also requires a license key, rather than using your Mac App Store account for authorization. What do I do if I've lost my license key? You can view your license key by signing in to your [Video Village account](https://license.videovillage.com). What do I do if I've lost my license key and I no longer have access to the email address I purchased Lattice with? We should be able to help you with this if you [send us an email](mailto:support@videovillage.com). Do you offer a discount for students? We offer a 15% discount for currently enrolled students. Just [send us an email](mailto:support@videovillage.com). Are there plans for a Windows/Linux/Amiga version? No, sorry. Where can I report a bug or request a feature? Please [send us an email](mailto:support@videovillage.com) to report a bug or request a feature. I have a super technical question about LUTs or whatnot! No problem! Just [send us an email](mailto:support@videovillage.com). ## Lattice Color science & LUT laboratory Latest: 1.9.4 · [Release Notes](https://videovillage.com/lattice/releasenotes) [Buy](https://license.videovillage.com/buy/lattice) Requires macOS 11 or later. Source: [What's new with Lattice?](https://videovillage.com/lattice/releasenotes) [![Lattice](https://videovillage.com/images/lattice-aa8178a0.png)](https://videovillage.com/lattice) # What's new with Lattice? ## Release Notes · News · Updates [About Lattice](https://videovillage.com/lattice) [ 1.9.4 April 17, 2026 ](https://videovillage.com/lattice/releasenotes#1.9.4) - Fixed “Export for ACES” tool to use ACES 2.0 - Replaced “Bradford Matrix” option with “CAT02” in the Color Space Convert tool. [ 1.9.3 March 18, 2026 ](https://videovillage.com/lattice/releasenotes#1.9.3) - Added support for ACES 2.0 CTLs. To update, please go to Edit \> Apply CTL \> Install ACES CTL [ 1.9.2 February 24, 2026 ](https://videovillage.com/lattice/releasenotes#1.9.2) - Hopefully fix file type collisions (.cube, primarily) once and for all [ 1.9.1 July 10, 2025 ](https://videovillage.com/lattice/releasenotes#1.9.1) - Fixed file type conflict with other apps claiming to fully own the .cube LUT format - Added 65 as a size preset when creating a new 3D LUT - Raised minimum macOS version to 10.15 [ 1.8.22 May 12, 2023 ](https://videovillage.com/lattice/releasenotes#1.8.22) - Fixed an issue reading cube LUTs when Streambox Media Player is installed - Updated the Help menu with new links - Removed some broken links [ 1.8.20 March 28, 2023 ](https://videovillage.com/lattice/releasenotes#1.8.20) - Fixed an issue with CMS Test Pattern reading [ 1.8.19 September 2, 2022 ](https://videovillage.com/lattice/releasenotes#1.8.19) - Fixed an issue converting CDLs on old macOS versions [ 1.8.18 August 8, 2022 ](https://videovillage.com/lattice/releasenotes#1.8.18) - Fixed an issue reading certain CDL files [ 1.8.17 July 1, 2022 ](https://videovillage.com/lattice/releasenotes#1.8.17) - Fixed an issue with importing CDLs in recent macOS versions. - Updated ACES version to 1.3 [ 1.8.16 April 21, 2022 ](https://videovillage.com/lattice/releasenotes#1.8.16) - Fixed an issue with 64x HALD LUTs being incorrectly interpreted as a different image LUT format. [ 1.8.15 May 29, 2021 ](https://videovillage.com/lattice/releasenotes#1.8.15) - Actually fixed issue with description element getting placed in a CCC. - Fixed DaVinci Wide Gamut green primary X coordinate (?!?!!) [ 1.8.14 May 25, 2021 ](https://videovillage.com/lattice/releasenotes#1.8.14) - Added ability to export ACES workflow LUT as _just_ a 3D LUT - Added DaVinci Wide Gamut + DaVinci Intermediate - Fixed issue with extraneous XML field in CDL export [ 1.8.13 March 1, 2021 ](https://videovillage.com/lattice/releasenotes#1.8.13) - Added support for the “PNG 3D LUT” format. - Added support for writing/reading image-based LUTs using PNG. [ 1.8.12 January 20, 2021 ](https://videovillage.com/lattice/releasenotes#1.8.12) - Fixed an issue where the LUT’s filename would become hidden by the toolbar in Big Sur. [ 1.8.11 January 14, 2021 ](https://videovillage.com/lattice/releasenotes#1.8.11) - Added preference to “aspect fill” your preview image in a Quick Look thumbnail - Fixed an issue with Quick Look thumbnails appearing distorted - Fixed an issue with the Quick Look plugins not using the custom preview image [ 1.8.10 January 7, 2021 ](https://videovillage.com/lattice/releasenotes#1.8.10) - Fixed bug with previewing LUTs on High Sierra - The Quick Look extensions will now use your custom preview image (if set) - Added ability to toggle the “diagonal wipe” effect of the Quick Look plugin in the preferences for Lattice [ 1.8.9 December 12, 2020 ](https://videovillage.com/lattice/releasenotes#1.8.9) - Replaced the old Quick Look plugin with a modern new one! [ 1.8.7 December 3, 2020 ](https://videovillage.com/lattice/releasenotes#1.8.7) - Updated for macOS Big Sur - check out the new icon! - Raised minimum macOS requirement to 10.13 [ 1.8.6 November 6, 2020 ](https://videovillage.com/lattice/releasenotes#1.8.6) - Added support for reading FilmLight .cub format as a 3D LUT - Added more ACES Working Spaces in the “Export LUT for ACES…” menu [ 1.8.5 August 28, 2020 ](https://videovillage.com/lattice/releasenotes#1.8.5) - Added Pocket 6K Transfer Functions - Fixed a few bugs [ 1.8.4 July 7, 2020 ](https://videovillage.com/lattice/releasenotes#1.8.4) - Added an export tool to adapt a 3D LUT for a Resolve ACES workflow. It creates a .cube LUT with a 1D shaper and 3D LUT, so only Resolve will be able to read the exported LUT. [ 1.8.3 May 8, 2020 ](https://videovillage.com/lattice/releasenotes#1.8.3) - Bumped minimum OS version requirement to macOS Sierra (10.12) - Fixed an issue parsing a .cube with non-floating point input bounds [ 1.8.2 February 18, 2020 ](https://videovillage.com/lattice/releasenotes#1.8.2) - Prevent CDLs imported in the Batch Exporter from being approximately converted when exporting as “Approximate CDL”. Original CDL values will be used instead. - Added CCC export support for single CDLs in the Apply CDL tool - Added CCC as an Approximate CDL export option [ 1.8.1 September 16, 2019 ](https://videovillage.com/lattice/releasenotes#1.8.1) - Raised minimum version to macOS 10.11 El Capitan - Present a useful error when a CTL can’t be read [ 1.8 August 7, 2019 ](https://videovillage.com/lattice/releasenotes#1.8) - Updated the app icon! - New toolbar icons for dark mode - Fixed a crashing bug with “Export Approximate CDLs” - Added an option in the Help menu to unregister your license [ 1.7.14 January 16, 2019 ](https://videovillage.com/lattice/releasenotes#1.7.14) - Added BMD Wide Gamut, set BMD Camera colorspaces to Legacy - Updated BMD equations to be more precise - Added “Add Key” pull-down menu to the file name scheme in the batch exporter to make it easier to insert fields such as original filename, LUT format, size, etc. [ 1.7.13 November 27, 2018 ](https://videovillage.com/lattice/releasenotes#1.7.13) - Added Nikon N-Log transfer function. N-Log’s native white point is D65 and colorspace is Rec 2020. [ 1.7.12 September 25, 2018 ](https://videovillage.com/lattice/releasenotes#1.7.12) - Light and Dark Mode support for macOS Mojave - Added a “faux” Dark Mode for macOS High Sierra users [ 1.7.11 August 28, 2018 ](https://videovillage.com/lattice/releasenotes#1.7.11) - Improved 3D LUT Reversing - Added support for reading Filmlight DAT LUTs - Improved reading 1D Cube LUTs - Fixed a problem where reading an unsupported LUT would cause Lattice to crash. [ 1.7.10 July 12, 2018 ](https://videovillage.com/lattice/releasenotes#1.7.10) - Prevents saving an Arri Look File 2 with a filename of more than 28 characters - Tweaked Arri Look XML saturation approximation [ 1.7.9 May 20, 2018 ](https://videovillage.com/lattice/releasenotes#1.7.9) - Fixed a bug that could cause Lattice to crash. [ 1.7.8 May 9, 2018 ](https://videovillage.com/lattice/releasenotes#1.7.8) - Added a 3D LUT smoothing tool called “L-Path Smoothing” under Edit -\> Offset - Fixed a bug for older versions of macOS [ 1.7.6 April 27, 2018 ](https://videovillage.com/lattice/releasenotes#1.7.6) - Added “$xIndex”, “$rIndex”, “$gIndex”, “$bIndex” to Apply Expression Tool [ 1.7.5 February 13, 2018 ](https://videovillage.com/lattice/releasenotes#1.7.5) - Added DJI’s D-Log and D-Gamut - Added a clamp function to the Apply CDL tool in order to conform to ASC-CDL spec [ 1.7.4 January 23, 2018 ](https://videovillage.com/lattice/releasenotes#1.7.4) - Added support for Hybrid Log-Gamma - CSV LUTs with scattered data entries can now be read - Transfer Functions and Color Spaces are now alphabetized (it was becoming hard to read) [ 1.7.3 October 22, 2017 ](https://videovillage.com/lattice/releasenotes#1.7.3) - Fixed a Save/Export panel bug in High Sierra. [ 1.7.2 May 30, 2017 ](https://videovillage.com/lattice/releasenotes#1.7.2) - Added ability to export the selected CDL or all imported CDLs in the Apply CDL tool (.cdl, .cc, .ccc). - Fixed a problem with reading ICC profiles. It’s much more accurate, but still needs a bit of work. [ 1.7.1 May 16, 2017 ](https://videovillage.com/lattice/releasenotes#1.7.1) - Added “Canon Log (Not Scaled)” Transfer Function for C100 MK2 and C300 MK1 - Added IO Industries 1D LUT Format - Added a “Device” class ICC export option - More accurate 3D LUT Reverse logic - Improved Batch Export UX - Fixed a bug where the splash screen’s file list would be inaccurate - Fixed some UI misalignments [ 1.7 April 17, 2017 ](https://videovillage.com/lattice/releasenotes#1.7) - Tweaked Batch Export interface - Added ability to override LUT Title and Description metadata in the Batch Exporter - Added ability to “Combine with LUT” in the Batch Export LUTs window - Fixed a bug when exporting Arri Look File 2 LUTs with long descriptions [ 1.6.10 April 9, 2017 ](https://videovillage.com/lattice/releasenotes#1.6.10) - Added Bolex Log and Bolex Wide Gamut RGB - Added F-Log and F-Log Gamut (Fujifilm) - Reordered Color Spaces a bit - Fixed a precision issue with Cineon and REDLogFilm - Added some initial links to documentation [ 1.6.9 February 14, 2017 ](https://videovillage.com/lattice/releasenotes#1.6.9) - Fixed an issue with reading/writing a non-standard eeColor format. - Added $xIdentity, $rIdentity, $gIdentity, and $bIdentity variables to the expressions tool. [ 1.6.8 February 10, 2017 ](https://videovillage.com/lattice/releasenotes#1.6.8) - Added support for exporting a 1D LUT as a Lightroom Preset. Please know that Lightroom only supports a maximum of 16 control points on a curve. [ 1.6.7 February 6, 2017 ](https://videovillage.com/lattice/releasenotes#1.6.7) - Improved Alexa Look approximation - A handful of bug fixes and performance improvements [ 1.6.6 January 25, 2017 ](https://videovillage.com/lattice/releasenotes#1.6.6) - Fixed a bug where sometimes exporting an Approximate CDL would crash Lattice [ 1.6.5 January 23, 2017 ](https://videovillage.com/lattice/releasenotes#1.6.5) - Added ADX10, ADX16, and ACEScct Transfer Functions - Added support for ACES 1.0.3 - Improved import of CMX EDL CDLs - A 1D LUT with equal channels will now describe its type as “1D LUT (Tonemap Only)” - Improved Quantel LUT read support - Fixed a bug with Quick Look Preview of LUTs - Fixed some UI bugs [ 1.6.4 September 22, 2016 ](https://videovillage.com/lattice/releasenotes#1.6.4) - Added ACESproxy and ACEScc transfer functions to the colorspace converter - Renamed ACES Gamut to AP0 (ACES Primaries 0) and added AP1 (ACES Primaries 1) in the Color Space converter - Fixed a bug with the “Apply CTL” tool in Sierra and apparently El Capitan 10.11.6 and beyond - Fixed an issue with both 1D and 3D image preview potentially becoming corrupted when previewing EXRs or QuickTime movies [ 1.6.3 September 9, 2016 ](https://videovillage.com/lattice/releasenotes#1.6.3) - Full support for macOS Sierra - Tetrahedral LUT preview support for macOS Sierra, Mavericks, and Yosemite. Due to unforeseen circumstances, Tetrahedral preview is not possible on El Capitan - Re-enabled previewing up to 65536 sized 1D LUTs without having to downsize to 4096 for macOS Sierra, Mavericks, and Yosemite. Due to unforeseen circumstances, previewing up to 65536 sized 1D LUTs without having to downsize to 4096 is not possible on El Capitan - Added CanonLog3 - Added REDLog3G10 and REDWideGamutRGB - Added support for the AJA 1D LUT (.txt) format - Added support for ACES 1.0.2 - Combining a LUT will always use the original LUT’s input bounds in the resultant LUT - The Lattice splash screen will now always show when there are no LUTs open - The spinning progress wheel for processing a LUT will now stop when the LUT preview is done processing - Fixed a bug where the title or description of the LUT wouldn’t get saved in some circumstances [ 1.5.8 June 1, 2016 ](https://videovillage.com/lattice/releasenotes#1.5.8) - You can now export an “Approximate CDL” in the old-school .cdl format - Improved the experience of adding new LUT formats to the batch exporter - Added option in the Batch Exporter to allow exporting to the “Same as Source LUT” directory instead of having to always specify a new directory - Added “Approximate CDL” format to the Batch Exporter - Added support for Convergent Design .cdlut format - Added GoPro ProTune Flat log function and ProTune Native color space - Added DJI Log (Experimental) function - Added D93 (Japan) white point - Allow up to 144 sized (?!?!) CLUT - Tweaked Flame 3DL options [ 1.5.7 April 23, 2016 ](https://videovillage.com/lattice/releasenotes#1.5.7) - Added an experimental 3D LUT reverse feature - Added BMDFilm 4.6K, Phantom Log 1 and 2 transfer functions - Added BMDFilm 4K and 4.6K colorspaces - special thanks to Tashi Trieu for deriving these! - Renamed colorspaces: “DCI-P3” to “P3” and “DCI-XYZ” to “DCDM-X’Y’Z’” - Removed footlambert compensation from “CIE-XYZ” colorspace - “Auto-Adjust Scene Minimum” feature will now shift the minimum scene value of the source function to match the destination function by simply adding the difference to the scene linear data. Previously it just scaled source scene values below zero to scale with the destination scene values below zero. [ 1.5.6 January 31, 2016 ](https://videovillage.com/lattice/releasenotes#1.5.6) - Fixed some major UI issues for OS X 10.9 Mavericks. Thanks for everyone’s patience! - Added support for ACES 1.0.1 - Added RED’s Log3G12 transfer function [ 1.5.5 January 11, 2016 ](https://videovillage.com/lattice/releasenotes#1.5.5) - Added a utility to determine “best fit” CDL values (Edit-\>Analyze-\>”Approximate CDL Values…”). - You can now “Export Approximate” CDL .cc and Arri Look (Version 1) .xml. - Added the ability to drag and drop CDL or CTL files into a LUT window. - Added the ability to export an ICC profile for use in software like Photoshop (will not look the same way when opened in Lattice). - Added Dolby PQ with a peak white point to the Color Space Converter. - Added a “Invert” feature in the Apply CDL tool. - Added support for Apple Color and Pandora LUT formats. - Fixed some issues with dragging in Image Data into the viewport. - Improved the accuracy of the “identity line” in the Curves view. [ 1.5.4 December 1, 2015 ](https://videovillage.com/lattice/releasenotes#1.5.4) - You can now drag and drop opened LUTs to combine them! - Added support for the Canon CSV LUT format. - Fixed an issue where CTLs could not import successfully. [ 1.5.3 November 15, 2015 ](https://videovillage.com/lattice/releasenotes#1.5.3) - You can now import CDL files into the batch exporter as 3D LUTs. You can use a [ccid] token in the naming schema. - Added support for Iridas ITX LUT format. - Added a “Flame” variant for 3DL LUTs. [ 1.5.1 September 19, 2015 ](https://videovillage.com/lattice/releasenotes#1.5.1) - Fixed a bug with custom Save/Export options resizing [ 1.5 September 11, 2015 ](https://videovillage.com/lattice/releasenotes#1.5) - Full support for El Capitan! - Added support for Colorfront 3D LUT (.3dmesh) and 1D LUT (.1dlut). - The CMS Test Pattern reader now samples the center of each color block. - Added CanonLog2 transfer function. - Slightly adjusted CanonLog equation. - The Save and Export settings panels now efficiently “shrink to fit” based on the amount of available options. [ 1.4.8 July 31, 2015 ](https://videovillage.com/lattice/releasenotes#1.4.8) - Swapped Forward and Inverse Dolby PQ HDR functions - Added support for out-of-spec CDL “ColorCorrection” nodes [ 1.4.7 July 4, 2015 ](https://videovillage.com/lattice/releasenotes#1.4.7) - Fixed a bug with the Apply CDL tool parsing .cdl files. - Added an “Invert” option in the Apply Color Matrix window. [ 1.4.6 July 1, 2015 ](https://videovillage.com/lattice/releasenotes#1.4.6) - Fixed a bug where importing an invalid file in the “Apply CDL” window would hang Lattice. - Added 33 and 65 LUT sizes for exporting in the 3DL “Legacy” format. - Slightly adjusted Legal and Extended values. [ 1.4.4 May 6, 2015 ](https://videovillage.com/lattice/releasenotes#1.4.4) - Added DPX, JPEG, and PNG support to the preview image exporter. - Added the ability to export a “bypassed” version of the preview image. - You can now set a video frame as the default preview image. - Even more accurate REDcolor and DRAGONcolor color spaces. [ 1.4.5 May 6, 2015 ](https://videovillage.com/lattice/releasenotes#1.4.5) - Fixed a bug where the keyboard shortcut for “Export Bypassed Preview…” was overriding “Save LUT As…” [ 1.4.3 April 23, 2015 ](https://videovillage.com/lattice/releasenotes#1.4.3) #### New Features - Added a “Combine and Mix with LUT” tool. You can find it under Edit -\> Combine -\> Combine and Mix with LUT… - Added an “Apply Expression” tool. You can find it under Edit -\> Color -\> Apply Expression… #### LUT Formats - Added support for reading and writing the “Iridas Look” 3D LUT format. #### Bugs - Improved the Arri Look XML (Alexa look) reading color science. It’s now very accurate to what the camera will produce. - Exporting a non-33 size Amira Look would result in an invalid file. Saving or Exporting an Amira Look will now always resize the LUT to size 33. - Fixed a bug where the 3D view reset camera button would sometimes reset the LUT points as well. [ 1.4.2 April 13, 2015 ](https://videovillage.com/lattice/releasenotes#1.4.2) - Lots of UI tweaks everywhere - Fixed a bug where opening an FSI LUT would hang the app. [ 1.4 April 1, 2015 ](https://videovillage.com/lattice/releasenotes#1.4) #### New Features - Added a “Batch Export” feature for a supplied list of LUTs. Use Shift-⌘-B or File-\>Batch Export LUTs… Drag and Drop as many folders and LUTs into the list as you would like. - Added a “Auto Adjust Scene Minimum” option to the Color Space converter for cameras with different ways of encoding their “Scene Minimum” values. - Added two video scaling features especially for the eeColor LUT Box. #### LUT Formats - Added support for reading and writing the “Panasonic VLT” 3D LUT format. #### User Experience - “Extended” range is now named “Full” range. #### Bugs - Fixed a bug where working with DPX preview images could cause crashes in some cases. [ 1.4.1 April 1, 2015 ](https://videovillage.com/lattice/releasenotes#1.4.1) #### New Features - Added a “Batch Export” feature for a supplied list of LUTs. Use Shift-⌘-B or File-\>Batch Export LUTs… Drag and Drop as many folders and LUTs into the list as you would like. - Added a “Auto Adjust Scene Minimum” option to the Color Space converter for cameras with different ways of encoding their “Scene Minimum” values. - Added two video scaling features especially for the eeColor LUT Box. #### LUT Formats - Added support for reading and writing the “Panasonic VLT” 3D LUT format. #### User Experience - “Extended” range is now named “Full” range. #### Bugs - Fixed a bug where working with DPX preview images could cause crashes in some cases. [ 1.3.2 March 14, 2015 ](https://videovillage.com/lattice/releasenotes#1.3.2) #### New Features - Added a “Batch Export” feature for the LUT currently opened. Use ⌘B or File-\>Batch Export LUT… Coming Soon: Batch Export for a list of LUTs. - Added a tool to apply Dolby PQ HDR (ST-2084) forward and Inverse equations. They can be found in Edit-\>HDR. #### User Experience - Added a “Reset Camera” button to the Cube View #### Bugs - Fixed a bug where BMDFilm transfer functions could potentially create out-of-gamut results. [ 1.3.1 February 25, 2015 ](https://videovillage.com/lattice/releasenotes#1.3.1) #### New Features - You can now Isolate the Color of 3D LUTs with “not reversible” 1D components. - Added a “Make Reversible” feature for 1D LUTs that will go through a 1D LUT and “fix” the issues that make it not reversible. This is the same process that now allows us to isolate the color of a 3D LUT with a “not reversible” 1D component. - Added a “Compare to Identity” feature that lets you easily compare the current LUT to the identity of the same size and input bounds. #### User Experience - When you Export or Save As a LUT, the list of available LUT formats is now alphabetized. #### LUT Formats - Added a CTL LUT export format for both 3D and 1D LUTs. #### Bugs - Fixed a problem with Discreet 1D LUTs not reading or writing in the proper format - Fixed a bug where the app would crash if you tried to switch the video in the image preview. - Fixed a bug where occasionally user input in a text field would be ignored. [ 1.3 February 1, 2015 ](https://videovillage.com/lattice/releasenotes#1.3) #### New Features - Added an “Apply CDL” feature. Either create your own custom CDL correction or use “Browse” to import as many ALE, FLEx, CMX EDL, CC, CCC, and CDL files as you would like to choose from. Lattice will automatically parse all the CDL information and put them in a list for you to select grades from. - Added an “Apply CTL” feature. You can now apply CTL(s) to a LUT. Drag and drop into the list or click the “+” button to add CTLs, drag and drop to reorder, and click the “-“ button to remove the selected CTLs. You can also optionally download the ACES 1.0 distribution and it will be included in the CTL Module search along with a custom specified CTL module folder. #### User Experience - There is now a “LUT processing” spinning wheel on the top right corner that will let you know if the LUT is being worked on at the moment. - When a LUT can’t be opened an error window now presents some information about why it failed to open. #### Color Processing - Lattice used to improperly handle non-sRGB embedded colorspaces in images. This has been fixed. You can set in the Preferences whether or not to preserve the colorspace of an image when processing and viewing it. This will not affect the processing of the LUT at all. #### Bugs - Fixed an issue where converting to a 1D LUT in Mavericks resulted in an immediate crash. - Fixed an issue where a video would continue playing back audio after the LUT window had been closed. [ 1.2.9 January 19, 2015 ](https://videovillage.com/lattice/releasenotes#1.2.9) - 1D LUTs now have a maximum display preview size of 65536 (was 1024) - You can now toggle the LUT Preview by using Shift-Command-T - Added a convenience tool for clamping a LUT 0 to 1 - Fixed a bug with saving out scene linear processed images [ 1.2.8 January 12, 2015 ](https://videovillage.com/lattice/releasenotes#1.2.8) #### User Experience - When a LUT is finished exporting Lattice will post an OS X notification that, when clicked, will reveal the exported file in a Finder window. - Lattice will now offer to move itself to the /Applications directory if it is located somewhere else - Exponentially improved speed of reversing 1D LUTs - Fixed choppiness for large 1D LUTs in the graph view #### Color Processing - Replaced trilinear interpolation with the more accurate and efficient tetrahedral interpolation - Added OpenEXR (Scene Linear) Image Preview support (OS X Yosemite and later) - Added REDcolor4 and DRAGONcolor2 color spaces - Added Panasonic V-Gamut color space and V-Log transfer function - Added Canon Cinema Gamut and Canon DCI-P3+ color spaces - Added new LUT comparison methods #### LUT Formats - Added Lattice (.lattice) LUT format for preserving maximum precision (do NOT use for archival) [ 1.2.7 December 17, 2014 ](https://videovillage.com/lattice/releasenotes#1.2.7) - Added Amira Look File (.aml) support - Added a False Color tool (Edit-\>Color-\>Apply False Color) - Compare LUT now uses Symmetric Mean Absolute Percentage Error (sMAPE) - Changed “Isolate Color” in toolbar to “Isolate Color (Contrast Referred)” - Made Output Bounds selectable - Added name support for FSI v2 LUTs [ 1.2.6 November 1, 2014 ](https://videovillage.com/lattice/releasenotes#1.2.6) - Added a 3x3 Color Matrix tool - Added Blackmagic Cinema Camera and all RED Color Spaces - Added ProPhoto RGB Color Space - Added D50 White Point - Improved Resolve Cube support - Corrected S-Log2 Equation - Fixed a decent amount of bugs [ 1.2.5 October 9, 2014 ](https://videovillage.com/lattice/releasenotes#1.2.5) - Added FSI DAT v2 support - Added Resolve Legacy cube variant - More lenient with potentially dubious CMS Test Pattern LUTs - Added Transfer Function compatibility checking - Fixed 3DL compatibility with Autodesk Products - Fixed bug with Nuke cube variant crashing on load - Fixed rare Export crash cases - Minor UI tweaks [ 1.2.4 September 17, 2014 ](https://videovillage.com/lattice/releasenotes#1.2.4) - Added Export window - Added Hald CLUT LUT support - Reverting changes works as expected now - Default LUT format for saving/exporting is always the “Cube” format - Updated “Cube” Resolve Variant for compatibility with Resolve 11 - Fixed a bug where metadata wouldn’t copy correctly when copying a LUT - Fixed a bug with Nucoda CMS writing - Fixed a bug with Resolve DAT / DAVLUT reading [ 1.2.3 September 2, 2014 ](https://videovillage.com/lattice/releasenotes#1.2.3) - Initial standalone release. - FSI 3D LUT (.dat) Support - DaVinci 3D LUT (.davlut) Support - Swapped functionality of “Extract Color” with “Extract Color (Contrast Referred)” - Extract Color (Contrast Referred) now maintains the same input bounds as the origin LUT - Improved reversing precision for small 1D LUTs - “Rec. 709” transfer function name is now “BT.1886” - Rec 709 Luminance Weighting option for “Mix Curves” tool - Various bug fixes [ 1.2.2 August 13, 2014 ](https://videovillage.com/lattice/releasenotes#1.2.2) - Resolve DAT 3D LUT read/write support - Arri Look write support (1D tone map only) - 3D graph doesn’t reset the camera unless the LUT drastically changes size or scope - 3D graph dots are now derived from their source (identity) colors - Changed current “Isolate Color” tool to “Isolate Color (Contrast Referred)” - Added a new “Isolate Color” tool where “Isolate Contrast” of the LUT combined with “Isolate Color” of the LUT is equal to the LUT [ 1.2.1 July 31, 2014 ](https://videovillage.com/lattice/releasenotes#1.2.1) - Added a Color Temperature adjustment tool - Added a CIE-XYZ colorspace that doesn’t enforce a white point or gamma space - Bradford Matrix colorspace conversion support - Nucoda CMS 3D and 1D LUT support - “Legacy” variant for Autodesk 3D LUT - “High Precision” variant for Cube LUT - Fixed a bug with ILUT and OLUT formatters - Fixed a bug with 1D LUT video previewing incorrectly. [ 1.2 July 28, 2014 ](https://videovillage.com/lattice/releasenotes#1.2) - Preview your LUTs on video files in real-time - Quantel (.txt) LUT support - DVS Clipster (.xml, .txt) 3D LUT support - Adobe RGB color space support - Easily export frames of video with your LUT applied - Easily set the current preview frame as the default - Output Bounds are now presented with separate R, G, and B - R, G, and B can be scaled independently - Max 3D LUT changed from 64 to 128 - Drag-and-drop onto the preview view and settings panel works with more image file types or dragged directly out of Chrome - Fixed a bug where the gamma function could accidentally get disabled - Fixed some bugs when creating a new LUT - Fixed some crashes on save [ 1.1.6 July 14, 2014 ](https://videovillage.com/lattice/releasenotes#1.1.6) - Added “DCI-XYZ” Color Space. - “Custom Gamma” transfer function support. - Fixed a localization bug with decimal places. A period now designates the decimal place in all languages. - 1D LUTs display image faster. - Fixed some bugs for tools that involve reversing a 1D LUT - Improved number parsing for cases where the number includes an exponent (e.g. “1.03e09”). [ 1.1.3 July 3, 2014 ](https://videovillage.com/lattice/releasenotes#1.1.3) - DPX Image support for the default image - Quick Look any compatible 1D or 3D LUT - Improved UI for Save As window - Color Space Conversion now allows a custom white point. - Isolate Color, Mix Curves (3D LUT), and LUT 1D Reverse now have a “proceed anyway” if the LUT curves are not completely reversible - LUT loading is a little snappier - Fixed an issue where you couldn’t write Image-Based LUTs - All S-Log transfer functions (S-Log1, S-Log2, S-Log3) support - BMDFilm / BMDFilm4K transfer function support [ 1.0 June 26, 2014 ](https://videovillage.com/lattice/releasenotes#1.0) - Initial Release ## Lattice Color science & LUT laboratory Latest: 1.9.4 · [Release Notes](https://videovillage.com/lattice/releasenotes) [Buy](https://license.videovillage.com/buy/lattice) Requires macOS 11 or later. Source: [Learn](https://videovillage.com/learn/) # Learn Guides for setting up and mastering Video Village apps. [ Learn Filmbox Pro ](https://videovillage.com/learn/filmbox/) [ Learn Filmbox Looks ](https://videovillage.com/learn/filmbox-looks/) [ Learn Scatter ](https://videovillage.com/learn/scatter/) [ Learn LensNode ](https://videovillage.com/learn/lensnode/) Source: [Learn Filmbox Looks](https://videovillage.com/learn/filmbox-looks/) # Learn Filmbox Looks 3.6 ## Quick Start Guides [DaVinci Resolve Quick Start](https://videovillage.com/learn/filmbox-looks/getting-started/resolve) [Adobe Quick Start](https://videovillage.com/learn/filmbox-looks/getting-started/adobe) [Final Cut Pro Quick Start](https://videovillage.com/learn/filmbox-looks/getting-started/final-cut-pro) ## User Guide ### [Overview](https://videovillage.com/learn/filmbox-looks/full-guide/overview) Meet the Filmbox Looks interface. ### [Source & Camera](https://videovillage.com/learn/filmbox-looks/full-guide/source-camera) Choose source spaces and adjust exposure or balance before emulation. ### [Grading](https://videovillage.com/learn/filmbox-looks/full-guide/grading) Build a grade and shape its film characteristics. ### [Photo Mode (Resolve Only)](https://videovillage.com/learn/filmbox-looks/full-guide/photo-mode) Grade high-resolution stills in DaVinci Resolve. ### [About the Looks](https://videovillage.com/learn/filmbox-looks/full-guide/about-the-looks) Find the right family and look for your project. ### [Filmbox Pro Compatibility](https://videovillage.com/learn/filmbox-looks/full-guide/filmbox-pro-compatibility) Move Looks projects and presets into Filmbox Pro. Source: [About the Looks](https://videovillage.com/learn/filmbox-looks/full-guide/about-the-looks) # About the Looks Looks are organized into Families that share common characteristics. Families with the “II” prefix are general-purpose emulations sorted by “filmicness.” At the top of this range the looks have minimal texture, halation, and filmic color distortion; these traits intensify as you move down, culminating in 8mm, which exhibits the most pronounced photochemical characteristics. ![General-purpose Looks families from Clean and Commercial through 8mm](https://videovillage.com/images/learn/filmbox/full-guide/looks-film-families-f653a5ba.png) ## Clean & Commercial Contains looks designed for product work, advertising, or any project that needs just a hint of filminess. They feature accurate colors, neutral whites, minimal grain and halation, and no gate weave or dust. Each profile is based on cinema or photo negatives prepared in the most neutral and objective way possible. “Pop” variants enhance color and local contrast for extra clarity. A “Beauty” option softens detail for smooth skin rendering. The “Video” look has no film processing—only a display transform and serves as a baseline reference. ## Idealized 35mm Offers a more filmic aesthetic than Commercial but stops short of the heavier character found in Full 35mm emulations, making it suitable for a wide range of projects. It provides film-like color with slightly more permissive and neutral tonality, uses lower-grain stocks, and avoids dust or gate weave. ## Full 35mm Aims for maximum authenticity, replicating printed or scanned film with all its organic behavior intact. Color reproduction is true to photochemical processes, with accurate gate weave, dust, grain, and halation. ## 16mm Evokes the texture and tone of gritty indie cinema, educational films, music videos. The smaller gauge introduces stronger grain, larger halation, more visible gate weave, and a rougher, handmade vibe. ## 8mm Captures the nostalgia of amateur movies. Its tiny frame produces dramatic halation, gritty grain, strong gate weave, heavy dust smudges, and flicker. ## Aesthetic Families ![Aesthetic Looks families including Pastel, Photography, Iconic, Vintage Cinema, Black and White, and Extreme](https://videovillage.com/images/learn/filmbox/full-guide/looks-aesthetic-families-c112eb0a.png) ## Pastel & Low-Contrast Soft, airy palettes with restrained contrast—think Wes Anderson. ## Photography Looks derived from popular still-film negatives, including “Halo” looks based on CineStill with characteristic giant halation. ## Iconic Homages to specific movies with distinctive visual identities. ## Vintage Cinema Period-evocative looks modeled on various (often expired) motion-picture stocks. ## Black & White A broad range of monochrome looks tuned for distinct tonal and spectral response, grain, and spatial character—covering different eras and intents. ## Extreme Our boldest experiments, largely based on unconventional still-photo emulsions that push color and style to the edge. Source: [Filmbox Pro Compatibility](https://videovillage.com/learn/filmbox-looks/full-guide/filmbox-pro-compatibility) # Filmbox Pro Compatibility Filmbox Pro offers granular control over every image characteristic, direct access to the underlying library of film stocks and photochemical processes that power Looks, and a full suite of workflow features for professionals. [Learn more here.](https://videovillage.com/filmbox/) ## Upgrading a project to Pro Projects created in Filmbox Looks open directly in Filmbox Pro—no conversion required. Installing Pro or giving your project file to someone who has Pro is all you need to do. ## Downgrading a project from Pro to Looks (not recommended) Opening a Pro project in Looks will not delete or change your grades, but Looks can render only Looks presets. Any Pro-only adjustments (custom grades/effects beyond a preset) won’t render in Looks and will appear at their defaults. If you start in Looks, then customize in Pro, and later reopen in Looks, it will render only the original Looks preset. Your Pro changes remain in the project and will reappear when you open it in Pro again. ## Exporting a grade If you want to send a looks configuration to a collaborator you can use Help → Export User Preset to export the current Filmbox Looks configuration—including the positions of the user sliders—as a .filmbox file. This file can be imported into Filmbox Pro on any host application. _Looks: Help › Export User Preset_ ![Filmbox Looks Help section with Export User Preset](https://videovillage.com/images/learn/filmbox-looks/full-guide/export-user-preset-aa8f773d.png) _Exported .filmbox file_ ![An exported Filmbox preset file in the Finder](https://videovillage.com/images/learn/filmbox-looks/full-guide/exported-preset-32f895cd.png) For example an editor working with Looks in Premiere can export a .filmbox preset to convey artistic intent to a colorist using Pro on Resolve or Baselight. (Filmbox Looks cannot import .filmbox presets.) Source: [Grading](https://videovillage.com/learn/filmbox-looks/full-guide/grading) # Grading Grading with Filmbox Looks is designed to be super easy. It’s very possible to grade entire projects with nothing but the controls in Filmbox Looks. If you want to use other operations it’s generally best to do them before Filmbox in the processing chain and to use colorspace-aware tools for changing things like exposure and color balance to maintain emulation accuracy. ## Grading workflow ![Arri LogC4 footage passing through Resolve HDR Global adjustments, Filmbox Looks, and then to the display](https://videovillage.com/images/learn/filmbox-looks/full-guide/grading-workflow-64f5cbc1.png) Major color grading operations should take place before the Filmbox node in the camera’s log colorspace just like working with a “Show LUT”. Accurate exposure and color balance adjustments can be made using Filmbox’s camera controls, or Resolve’s colorspace-aware “HDR Global” tool. ## Creative Controls ![Filmbox Looks Contrast, Vibrance, Halation, and Grain controls](https://videovillage.com/images/learn/filmbox-looks/full-guide/creative-controls-c93c847f.png) Filmbox is doing a lot under the hood to reproduce every aspect of photochemical imaging. Looks offers basic control over the main characteristics. Not every Looks preset uses every characteristic, some sliders may appear or disappear depending on the preset. A much greater degree of control over every aspect of this processing is available in [Filmbox Pro](https://videovillage.com/filmbox/) ### Contrast **Contrast Slider:** Decreasing contrast reduces highlights and only slightly elevates shadows while maintaining mid-tone exposure. ### Vibrance **Vibrance Slider:** Increasing Vibrance produces “richer” darker colors than a traditional saturation operation. It saturates skin tones less than other tones and attempts to prevent over-saturation. ### Halation Reproduces the unique spatial rendering characteristics of film - including the diffusion of light within layers of color emulsion that produces the iconic amber-biased halos visible especially in highlights and high-contrast image features. **Halation Slider (Radius):** Adjust the size of the halation relative to the current preset. Also controls big halation (Aura) present in some presets. ![Filmbox halation rendering across bright lines and a color spectrum](https://web-assets.videovillage.com/images/73048a202bc2246a5c662cd6452de188be154a54efd900a2bbc31a5dc37b4148/halation.jpeg) ### Grain Reproduces the texture of film by mapping grain according to the density of the emulated negative. **Grain Slider (Strength):** Amplify or reduce the overall perceptual strength of grain **Dust Slider (Strength):** Adjust the opacity of the dust particles. ![Filmbox grain distributed across a bright tonal gradient](https://web-assets.videovillage.com/images/7af0446dba84a2985406bddc52a3a8e84aa49838697df63c1cf053187e01f5bc/grain.jpeg) ### Gate Weave Reproduces subtle movement between frames at the time of exposure. **Strength:** Amplify or reduce the intensity of the motion. ![Film gate detail illustrating gate weave and dust](https://web-assets.videovillage.com/images/cd36ea7b05fffaea81213da98d2fa25a5ad694d4c2deb37fd2ebdffcaf9538dc/gate.jpeg) Source: [Overview](https://videovillage.com/learn/filmbox-looks/full-guide/overview) # Overview Welcome to Filmbox Looks! Below is an overview of each control, followed by guides for getting the most out of Filmbox Looks. ![Filmbox Looks interface](https://videovillage.com/images/learn/filmbox-looks/full-guide/interface-83e28ed6.png) **[Source](https://videovillage.com/learn/filmbox-looks/full-guide/source-camera)**: Select the colorspace your footage was recorded in. **[Photo Mode](https://videovillage.com/learn/filmbox-looks/full-guide/photo-mode)**: Use Filmbox with Resolve’s still photography features. **[Camera](https://videovillage.com/learn/filmbox-looks/full-guide/source-camera#camera)**: Adjust true Exposure, Temp, and Tint of the footage, just like on the camera. **[Looks](https://videovillage.com/learn/filmbox-looks/full-guide/about-the-looks)**: Select a Look from a Family of looks with similar characteristics. **[Look controls](https://videovillage.com/learn/filmbox-looks/full-guide/grading)**: Adjust basic characteristics of the selected look. ## More topics Source: [Photo Mode (Resolve Only)](https://videovillage.com/learn/filmbox-looks/full-guide/photo-mode) # Photo Mode (Resolve Only) Photo mode makes it possible to use Filmbox with Resolve’s still photography oriented features. ![Photo Mode enabled in the Filmbox interface](https://videovillage.com/images/learn/filmbox/full-guide/photo-mode-toggle-0be553dd.png) ## Designed for Resolve Color Management Photo mode automatically configures Filmbox to work with a specific color management setup in Resolve. Please enable DaVinci Color Management under Project Settings, and configure it like this: ![Photo Mode settings in Resolve: Color science is DaVinci YRGB Color Managed; Automatic color management is unchecked; Color processing mode is HDR DaVinci Wide Gamut Intermediate; Use separate color space and gamma is unchecked; Output color space is sRGB; Enable OpenFX Color Management is checked.](https://videovillage.com/images/learn/filmbox/full-guide/photo-mode-rcm-settings-49836152.png) ## High-Rez Operation Enabling photo mode allows Filmbox to work at much higher resolutions with more detailed textural processing specifically for still photo work. We recommend leaving Resolve’s “Photo Preview Resolution” on Auto for performance — but keep in mind that this may show you a low-resolution preview until you export or switch it to full. ![Resolve Photo Preview Resolution menu set to Auto](https://videovillage.com/images/learn/filmbox/full-guide/photo-preview-resolution-cb9c9523.png) ![RAWZONE app icon](https://videovillage.com/images/rawzone_512h-db429f73.png) For more info on grading photos with Photo Mode take a look at our blog post: [Filmic Photography in Resolve 21](https://videovillage.com/blog/2026/05/12/filmic-photography-resolve-21.html) - which includes info on how to use [RAWZONE](https://videovillage.com/rawzone/) to convert images that Resolve doesn’t support natively. Source: [Source & Camera](https://videovillage.com/learn/filmbox-looks/full-guide/source-camera) # Source & Camera Select the colorspace of your footage or the working space your footage has been adapted into. ![Filmbox Source control set to Arri LogC4 and Arri Wide Gamut 4](https://videovillage.com/images/learn/filmbox/full-guide/source-selector-36fd434a.png) ## Working With Display-Referred Footage Filmbox’s ability to produce an accurate emulation depends on using “log” or “scene-referred” footage, but in some cases it may still produce creatively useful results on graphics or footage that has a display transform burned in by the camera or previous processing. The `Source` \> `(Inaccurate) Rec.709 Gamma 2.4` option can be used for generic Rec.709 or sRGB source footage or graphics. Some manual contrast / tonal adjustment before the Filmbox node will likely be needed to get a useful look. ## More Input Spaces You can take advantage of additional ACES camera input transforms and reverse display transforms by placing an ACES Transform OFX node before the Filmbox node. Set both the ACES `Output Transform` and the Filmbox `Source` to `ACEScct`. ![ACES Transform OFX configured to output ACEScct before Filmbox](https://videovillage.com/images/learn/filmbox/full-guide/aces-transform-f7f2c248.png) ## Camera Adjust the camera’s true exposure and color balance before emulation. These controls are especially useful when compensating for differences in balance and exposure between cameras. ![Filmbox Camera controls for exposure, temperature, and tint](https://videovillage.com/images/learn/filmbox/full-guide/camera-controls-cfb65c28.jpg) - **Exposure:** Scene-referred exposure adjustment expressed in stops. - **Temperature:** Color temperature adjustment in degrees Kelvin offset from a reference. - **Tint:** Green / magenta bias. Source: [Adobe Quick Start](https://videovillage.com/learn/filmbox-looks/getting-started/adobe) # Adobe Quick Start ## Install and activate Filmbox Looks 1. Sign in to your [Video Village Account](https://license.videovillage.com) and find your Filmbox Looks license page. 2. Download the **Video Village Plugins** app. 3. On the license page, select `Activate on this device` to launch the Video Village Plugins app and install your license automatically. ### If you can't open the activation link Select `Get activation code` on the license page and copy the code. Open the Video Village Plugins app, select `Activate a product`, then paste the code when prompted. 4. In the Video Village Plugins app, select `Adobe`, then select `Install`. (Premiere Pro and After Effects must not be running during installation.) ## Color management In Premiere, it is typically necessary to enable `Display Color Management` under `Premiere Pro › Settings › Color`. We also recommend changing `Viewer Gamma` to `2.2 (Web)` under `File › Project Settings › Color` to mitigate viewer inaccuracies. Premiere Pro › Settings › Color ![Display Color Management enabled in Premiere Pro preferences](https://videovillage.com/images/learn/filmbox/getting-started/premiere-display-color-management-1ca08f4e.png) File › Project Settings › Color ![Premiere Pro project color settings with Viewer Gamma set to 2.2 Web](https://videovillage.com/images/learn/filmbox/getting-started/premiere-viewer-gamma-1ec8817a.png) On Windows 11, enable `Automatically manage color for apps` under `Settings › System › Display › Color Management`. ![Windows 11 Color Management with Automatically manage color for apps enabled](https://videovillage.com/images/learn/filmbox/getting-started/windows-auto-color-management-380feac3.png) In After Effects, set `Working Color Space` to `sRGB IEC61966-2.1` under `File › Project Settings › Color`. ![After Effects project color settings with sRGB as the working color space](https://videovillage.com/images/learn/filmbox/getting-started/after-effects-working-space-3e3c099c.png) ## Add Filmbox Looks to an adjustment layer In Premiere, we recommend adding an adjustment layer above your clips and applying **Filmbox Looks** to it from the `Effects` panel. Filmbox can also be applied directly to a clip if necessary, but Premiere will render it at the clip’s native resolution instead of the timeline resolution, which may significantly reduce performance and texture quality. In After Effects, apply Filmbox to an adjustment layer or directly to the layer that needs emulation. ![A Filmbox adjustment layer above a clip in Premiere Pro](https://videovillage.com/images/learn/filmbox/getting-started/adobe-adjustment-layer-f740e2d2.png) ## Select your camera ![Filmbox Source control set to Arri LogC4 and Arri Wide Gamut 4](https://videovillage.com/images/learn/filmbox/full-guide/source-selector-36fd434a.png) Set `Source` in Filmbox to match the color space your footage was recorded in or the working space you have transformed it into. - **For graphics** or clips that were not recorded in a log color space, you can set `Source` in Filmbox to `(Inaccurate) Rec.709 Gamma 2.4`. This will be less accurate than working with scene-referred footage, but it may still produce a useful result. ## Interface Tour ![Filmbox Looks interface with Source, Camera, Looks Family, Look, and characteristic controls](https://videovillage.com/images/learn/filmbox-looks/full-guide/interface-83e28ed6.png) - **[Source](https://videovillage.com/learn/filmbox-looks/full-guide/source-camera):** Select the colorspace your footage was recorded in. - **[Camera](https://videovillage.com/learn/filmbox-looks/full-guide/source-camera#camera):** Adjust true Exposure, Temp, and Tint of the footage, just like on the camera. - **[Looks](https://videovillage.com/learn/filmbox-looks/full-guide/about-the-looks):** Select a Look from a Family of looks with similar characteristics. - **[Look controls](https://videovillage.com/learn/filmbox-looks/full-guide/grading):** Adjust basic characteristics of the selected look. ## Looks Library Looks are organized into Families that share core characteristics. “II” Families are general-purpose emulations ordered from cleanest to most filmic: grain, halation, gate weave, dust, and photochemical color character generally intensify as you move toward 8mm. ![General-purpose Looks families from Clean and Commercial through 8mm](https://videovillage.com/images/learn/filmbox/full-guide/looks-film-families-f653a5ba.png) - **[Clean & Commercial](https://videovillage.com/learn/filmbox-looks/full-guide/about-the-looks#clean-and-commercial):** Neutral color with minimal grain and halation; no weave or dust. - **[Idealized 35mm](https://videovillage.com/learn/filmbox-looks/full-guide/about-the-looks#idealized-35mm):** Versatile film color with restrained grain and texture. - **[Full 35mm](https://videovillage.com/learn/filmbox-looks/full-guide/about-the-looks#full-35mm):** Authentic 35mm color, grain, halation, dust, and weave. - **[16mm](https://videovillage.com/learn/filmbox-looks/full-guide/about-the-looks#16mm):** Gritty small-gauge texture with stronger grain, halation, and weave. - **[8mm](https://videovillage.com/learn/filmbox-looks/full-guide/about-the-looks#8mm):** Nostalgic home-movie texture with heavy grain, halation, weave, dust, and flicker. ![Aesthetic Looks families including Pastel, Photography, Iconic, Vintage Cinema, Black and White, and Extreme](https://videovillage.com/images/learn/filmbox/full-guide/looks-aesthetic-families-c112eb0a.png) - **[Pastel & Low-Contrast](https://videovillage.com/learn/filmbox-looks/full-guide/about-the-looks#pastel-and-low-contrast):** Soft, airy color with restrained contrast. - **[Photography](https://videovillage.com/learn/filmbox-looks/full-guide/about-the-looks#photography):** Popular still-film negatives, including halation-heavy CineStill looks. - **[Iconic](https://videovillage.com/learn/filmbox-looks/full-guide/about-the-looks#iconic):** Homages to movies with distinctive visual identities. - **[Vintage Cinema](https://videovillage.com/learn/filmbox-looks/full-guide/about-the-looks#vintage-cinema):** Period looks based on older, often expired cinema stocks. - **[Black & White](https://videovillage.com/learn/filmbox-looks/full-guide/about-the-looks#black-and-white):** Monochrome looks with varied tone, grain, and texture. - **[Extreme](https://videovillage.com/learn/filmbox-looks/full-guide/about-the-looks#extreme):** Unconventional film looks that push color and style. ## More topics Source: [Final Cut Pro Quick Start](https://videovillage.com/learn/filmbox-looks/getting-started/final-cut-pro) # Final Cut Pro Quick Start ## Install and activate Filmbox Looks 1. Sign in to your [Video Village Account](https://license.videovillage.com) and find your Filmbox Looks license page. 2. Download the **Video Village Plugins** app. 3. On the license page, select `Activate on this device` to launch the Video Village Plugins app and install your license automatically. ### If you can't open the activation link Select `Get activation code` on the license page and copy the code. Open the Video Village Plugins app, select `Activate a product`, then paste the code when prompted. 4. In the Video Village Plugins app, select `Final Cut`, then select `Install`. (Final Cut Pro must not be running during installation.) ## Color management Create a library set to `Standard Gamut SDR`. ![Final Cut library color processing set to Standard Gamut SDR](https://videovillage.com/images/learn/filmbox/getting-started/final-cut-library-sdr-setup-39fc1e39.png) **Disable Color Conform** on all media by selecting all clips and disabling Color Conform in the Media Properties pane. This prevents Final Cut from applying a look to your footage. ![Final Cut Pro Media Properties with Color Conform enabled](https://videovillage.com/images/learn/filmbox/getting-started/final-cut-color-conform-14b97c90.png) If you are working with clips from different cameras, you may want to convert them to one common working space using the Video Village Camera Conversion LUTs that come with Filmbox. ### Video Village Camera Conversion LUT setup ![Video Village camera conversions in Final Cut Pro's Camera LUT menu](https://videovillage.com/images/learn/filmbox/getting-started/final-cut-camera-conversions-52732cfb.png) Select all clips from the same camera. In the `Media Info` pane, select the `Info` tab, change the view from `Basic` to `General`, then open the `Camera LUT` menu. Under `Video Village Conversion`, select the transform that matches the selected footage. For graphics or generic video, select `Generic Video (Rec. 709)`. Once all footage has been assigned the appropriate conversion to `ARRI LogC4`, set Filmbox `Source` to `LogC4` and work as though every clip is now in that space. ## Add Filmbox Looks to an adjustment clip ![Dragging Filmbox from Final Cut Pro's Effects browser onto an adjustment clip](https://videovillage.com/images/learn/filmbox/getting-started/final-cut-apply-filmbox-c5225752.png) **Apply Filmbox to an Adjustment Clip** by choosing `Edit > Add Adjustment Clip`, then apply Filmbox to that clip. Using an Adjustment Clip allows FCP to render Filmbox at the timeline resolution instead of the clip resolution for optimal performance and textural quality, though you can also apply Filmbox directly to a clip if you need to. ![Filmbox Source setting in Final Cut Pro set to Sony S-Log3 - S-Gamut3.Cine](https://videovillage.com/images/learn/filmbox/getting-started/final-cut-source-setting-58e3fdba.png) **Select the color space of your footage** in the Filmbox `Source` setting, or select `LogC4` if you are using the Video Village Conversion LUTs. ![Filmbox Pre-Grade effect icon in Final Cut Pro](https://videovillage.com/images/learn/filmbox/getting-started/final-cut-filmbox-pre-grade-31d63699.png) **Filmbox Pre-Grade** is a separate plugin that comes with Filmbox and is intended to be applied to individual clips so you can make exposure and balance adjustments to clips while the rest of Filmbox processing occurs on the adjustment clip above. ## Interface Tour ![Filmbox Looks interface with Source, Camera, Looks Family, Look, and characteristic controls](https://videovillage.com/images/learn/filmbox-looks/full-guide/interface-83e28ed6.png) - **[Source](https://videovillage.com/learn/filmbox-looks/full-guide/source-camera):** Select the colorspace your footage was recorded in. - **[Camera](https://videovillage.com/learn/filmbox-looks/full-guide/source-camera#camera):** Adjust true Exposure, Temp, and Tint of the footage, just like on the camera. - **[Looks](https://videovillage.com/learn/filmbox-looks/full-guide/about-the-looks):** Select a Look from a Family of looks with similar characteristics. - **[Look controls](https://videovillage.com/learn/filmbox-looks/full-guide/grading):** Adjust basic characteristics of the selected look. ## Looks Library Looks are organized into Families that share core characteristics. “II” Families are general-purpose emulations ordered from cleanest to most filmic: grain, halation, gate weave, dust, and photochemical color character generally intensify as you move toward 8mm. ![General-purpose Looks families from Clean and Commercial through 8mm](https://videovillage.com/images/learn/filmbox/full-guide/looks-film-families-f653a5ba.png) - **[Clean & Commercial](https://videovillage.com/learn/filmbox-looks/full-guide/about-the-looks#clean-and-commercial):** Neutral color with minimal grain and halation; no weave or dust. - **[Idealized 35mm](https://videovillage.com/learn/filmbox-looks/full-guide/about-the-looks#idealized-35mm):** Versatile film color with restrained grain and texture. - **[Full 35mm](https://videovillage.com/learn/filmbox-looks/full-guide/about-the-looks#full-35mm):** Authentic 35mm color, grain, halation, dust, and weave. - **[16mm](https://videovillage.com/learn/filmbox-looks/full-guide/about-the-looks#16mm):** Gritty small-gauge texture with stronger grain, halation, and weave. - **[8mm](https://videovillage.com/learn/filmbox-looks/full-guide/about-the-looks#8mm):** Nostalgic home-movie texture with heavy grain, halation, weave, dust, and flicker. ![Aesthetic Looks families including Pastel, Photography, Iconic, Vintage Cinema, Black and White, and Extreme](https://videovillage.com/images/learn/filmbox/full-guide/looks-aesthetic-families-c112eb0a.png) - **[Pastel & Low-Contrast](https://videovillage.com/learn/filmbox-looks/full-guide/about-the-looks#pastel-and-low-contrast):** Soft, airy color with restrained contrast. - **[Photography](https://videovillage.com/learn/filmbox-looks/full-guide/about-the-looks#photography):** Popular still-film negatives, including halation-heavy CineStill looks. - **[Iconic](https://videovillage.com/learn/filmbox-looks/full-guide/about-the-looks#iconic):** Homages to movies with distinctive visual identities. - **[Vintage Cinema](https://videovillage.com/learn/filmbox-looks/full-guide/about-the-looks#vintage-cinema):** Period looks based on older, often expired cinema stocks. - **[Black & White](https://videovillage.com/learn/filmbox-looks/full-guide/about-the-looks#black-and-white):** Monochrome looks with varied tone, grain, and texture. - **[Extreme](https://videovillage.com/learn/filmbox-looks/full-guide/about-the-looks#extreme):** Unconventional film looks that push color and style. ## More topics Source: [DaVinci Resolve Quick Start](https://videovillage.com/learn/filmbox-looks/getting-started/resolve) # DaVinci Resolve Quick Start ## Install and activate Filmbox Looks 1. Sign in to your [Video Village Account](https://license.videovillage.com) and find your Filmbox Looks license page. 2. Download the **Video Village Plugins** app. 3. On the license page, select `Activate on this device` to launch the Video Village Plugins app and install your license automatically. ### If you can't open the activation link Select `Get activation code` on the license page and copy the code. Open the Video Village Plugins app, select `Activate a product`, then paste the code when prompted. 4. In the Video Village Plugins app, select `OpenFX`, then select `Install`. (DaVinci Resolve must not be running during installation.) ## Color management Filmbox Looks always outputs Rec.709 Gamma 2.4. Resolve 20 and later uses this colorspace by default. You should not have to change any color management settings to view or export the image correctly. For HDR or more advanced color management options check out [Filmbox Pro](https://videovillage.com/filmbox/). ### If the image looks wrong We recommend updating Resolve to the latest version and double-checking these settings: - In `DaVinci Resolve › Preferences › General`, enable `Use Mac display color profiles for viewers` and `Viewers match QuickTime player when using Rec.709 Scene`. - In `File › Project Settings › Color Management`, set `Output color space` to `Rec.709 (Scene)`. ## Add Filmbox Looks to a node Launch Resolve. On the `Color` page, open the `Effects` pane and locate **Filmbox Looks** under **Video Village**. Drag Filmbox Looks onto an empty node in the node graph. ![Dragging Filmbox Looks from the Resolve Effects library onto a color node](https://videovillage.com/images/learn/filmbox-looks/getting-started/resolve-effects-870944d3.png) ## Select your camera ![Filmbox Source control set to Arri LogC4 and Arri Wide Gamut 4](https://videovillage.com/images/learn/filmbox/full-guide/source-selector-36fd434a.png) Set `Source` in Filmbox to match the color space your footage was recorded in or the working space you have transformed it into. - **If you are unsure what color space your footage is in** , you can sometimes find it listed in the `Metadata` pane on the `Media` page. - **For RAW footage** , you may need to configure Resolve’s `Camera RAW` settings to output clips in the camera’s log space rather than Rec.709. - **For graphics** or clips that were not recorded in a log color space, you can set `Source` in Filmbox to `(Inaccurate) Rec.709 Gamma 2.4`. This will be less accurate than working with scene-referred footage, but it may still produce a useful result. ## Interface Tour ![Filmbox Looks interface with Source, Camera, Looks Family, Look, and characteristic controls](https://videovillage.com/images/learn/filmbox-looks/full-guide/interface-83e28ed6.png) - **[Source](https://videovillage.com/learn/filmbox-looks/full-guide/source-camera):** Select the colorspace your footage was recorded in. - **[Photo Mode](https://videovillage.com/learn/filmbox-looks/full-guide/photo-mode):** Use Filmbox with Resolve’s still photography features. - **[Camera](https://videovillage.com/learn/filmbox-looks/full-guide/source-camera#camera):** Adjust true Exposure, Temp, and Tint of the footage, just like on the camera. - **[Looks](https://videovillage.com/learn/filmbox-looks/full-guide/about-the-looks):** Select a Look from a Family of looks with similar characteristics. - **[Look controls](https://videovillage.com/learn/filmbox-looks/full-guide/grading):** Adjust basic characteristics of the selected look. ## Looks Library Looks are organized into Families that share core characteristics. “II” Families are general-purpose emulations ordered from cleanest to most filmic: grain, halation, gate weave, dust, and photochemical color character generally intensify as you move toward 8mm. ![General-purpose Looks families from Clean and Commercial through 8mm](https://videovillage.com/images/learn/filmbox/full-guide/looks-film-families-f653a5ba.png) - **[Clean & Commercial](https://videovillage.com/learn/filmbox-looks/full-guide/about-the-looks#clean-and-commercial):** Neutral color with minimal grain and halation; no weave or dust. - **[Idealized 35mm](https://videovillage.com/learn/filmbox-looks/full-guide/about-the-looks#idealized-35mm):** Versatile film color with restrained grain and texture. - **[Full 35mm](https://videovillage.com/learn/filmbox-looks/full-guide/about-the-looks#full-35mm):** Authentic 35mm color, grain, halation, dust, and weave. - **[16mm](https://videovillage.com/learn/filmbox-looks/full-guide/about-the-looks#16mm):** Gritty small-gauge texture with stronger grain, halation, and weave. - **[8mm](https://videovillage.com/learn/filmbox-looks/full-guide/about-the-looks#8mm):** Nostalgic home-movie texture with heavy grain, halation, weave, dust, and flicker. ![Aesthetic Looks families including Pastel, Photography, Iconic, Vintage Cinema, Black and White, and Extreme](https://videovillage.com/images/learn/filmbox/full-guide/looks-aesthetic-families-c112eb0a.png) - **[Pastel & Low-Contrast](https://videovillage.com/learn/filmbox-looks/full-guide/about-the-looks#pastel-and-low-contrast):** Soft, airy color with restrained contrast. - **[Photography](https://videovillage.com/learn/filmbox-looks/full-guide/about-the-looks#photography):** Popular still-film negatives, including halation-heavy CineStill looks. - **[Iconic](https://videovillage.com/learn/filmbox-looks/full-guide/about-the-looks#iconic):** Homages to movies with distinctive visual identities. - **[Vintage Cinema](https://videovillage.com/learn/filmbox-looks/full-guide/about-the-looks#vintage-cinema):** Period looks based on older, often expired cinema stocks. - **[Black & White](https://videovillage.com/learn/filmbox-looks/full-guide/about-the-looks#black-and-white):** Monochrome looks with varied tone, grain, and texture. - **[Extreme](https://videovillage.com/learn/filmbox-looks/full-guide/about-the-looks#extreme):** Unconventional film looks that push color and style. ## More topics Source: [Learn Filmbox Pro](https://videovillage.com/learn/filmbox/) # Learn Filmbox Pro 3.6 ## Quick Start Guides [DaVinci Resolve Quick Start](https://videovillage.com/learn/filmbox/getting-started/resolve) [Adobe Quick Start](https://videovillage.com/learn/filmbox/getting-started/adobe) [Final Cut Pro Quick Start](https://videovillage.com/learn/filmbox/getting-started/final-cut-pro) ## User Guide ### [Overview](https://videovillage.com/learn/filmbox/full-guide/overview) Learn the Filmbox Pro layout, Looks workflow, and core controls. ### [Film Systems](https://videovillage.com/learn/filmbox/full-guide/film-systems) Film systems, stocks, and photochemical workflows available in Filmbox. ### [Plugin Modes](https://videovillage.com/learn/filmbox/full-guide/plugin-modes) Isolate different parts of the Filmbox pipeline for custom workflows. ### [Source & Camera](https://videovillage.com/learn/filmbox/full-guide/source-camera) Choose source spaces and adjust exposure or balance before emulation. ### [Negative](https://videovillage.com/learn/filmbox/full-guide/negative/overview) What the negative module controls and how its components fit together. ### [Lab](https://videovillage.com/learn/filmbox/full-guide/lab-module) Creative controls for modifying the emulated negative. ### [Print](https://videovillage.com/learn/filmbox/full-guide/print-module) Print styles and transforms for rendering the emulated negative. ### [Display](https://videovillage.com/learn/filmbox/full-guide/display) Choose the display transform and HDR behavior. ### [Looks Library](https://videovillage.com/learn/filmbox/full-guide/looks-library) Use Looks with Filmbox Pro and understand the included look categories. ### [Grading with Filmbox](https://videovillage.com/learn/filmbox/full-guide/grading-with-filmbox) Use Filmbox in single-node and multi-node grading workflows. ### [Grain & Halation Only](https://videovillage.com/learn/filmbox/full-guide/grain-halation-only) Use Filmbox texture modules inside a custom color pipeline. ### [Color Management](https://videovillage.com/learn/filmbox/full-guide/aces-davinci-color-management) Configure Filmbox correctly in ACES and Resolve Color Management. ### [Sharing & Live Preview](https://videovillage.com/learn/filmbox/full-guide/sharing-looks-and-luts) Share Filmbox presets, export LUTs, and preview live camera feeds with Livegrade Frontier or Resolve Live. Source: [Color Management](https://videovillage.com/learn/filmbox/full-guide/aces-davinci-color-management) # Color Management Filmbox is effectively a color management system on its own. Using Filmbox inside RCM (Resolve/DaVinci Color Management) can make things needlessly complicated since both systems define the display preparation of scene-referred footage in different ways. However, Filmbox can be configured to work well in specific RCM configurations. ## DaVinci Color Management Filmbox is designed to work with the `HDR DaVinci Wide Gamut Intermediate` `Color processing mode` in RCM. (Not to be confused with the `Automatic` HDR preset, which uses Rec.2020 instead of DaVinci Wide Gamut.) To configure Filmbox to work in this pipeline, set [Source](https://videovillage.com/learn/filmbox/full-guide/source-camera) to `DaVinci Wide Gamut Intermediate` and set [Display Colorspace](https://videovillage.com/learn/filmbox/full-guide/display.html#display-colorspace) to either RCM SDR or RCM HDR, depending on how you have configured the RCM `Output color space`. ### RCM SDR Intended for use with `Rec.709 Gamma 2.4` or other SDR `Output color space` settings in RCM. Not intended for use with HDR output transform settings. ### RCM HDR Intended for use with `Rec.2020 ST2084 1000 nits` or other `ST2084 1000 nits` `Output color space` settings in RCM. Not intended for use with SDR output transforms. ![Resolve project settings using DaVinci YRGB Color Managed and DaVinci Wide Gamut Intermediate](https://videovillage.com/images/learn/filmbox/full-guide/rcm-project-settings-4d344d4a.png) ![Filmbox configured for a DaVinci Wide Gamut Intermediate source and RCM SDR display colorspace](https://videovillage.com/images/learn/filmbox/full-guide/rcm-filmbox-settings-6c5e099f.png) In this configuration, RCM will transform your footage to the DaVinci Wide Gamut Intermediate working space. Filmbox will take that space as input and render the emulation with an inverse output transform intended to negate the arbitrary characteristics of the RCM output colorspace transform. Once processed by the corresponding RCM output transform, the final image should match the output of a normal Filmbox pipeline. ![Resolve Color Management workflow from camera input transforms through DaVinci Wide Gamut, Filmbox, the Resolve output transform, and display](https://videovillage.com/images/learn/filmbox/full-guide/rcm-workflow-0034cfbe.jpg) ## ACES Filmbox and ACES both define the display preparation of scene-referred footage and are partially redundant systems. If you don’t have a specific need for a full ACES pipeline, you may find it simpler to work with Filmbox on its own or to build your own color management around Filmbox. However, Filmbox can be configured to work well in a full ACES pipeline. ### Input Set the Filmbox `Source` to match your ACES working space. ### Output Filmbox has lots of ACES outputs because not all ODTs are created equal and color management is hard, but here is how you can choose: If you are mastering for SDR ODTs, we recommend using the `ACES SDR` option that matches your pipeline; this will result in a final output from ACES that exactly matches a normal Filmbox pipeline. If you are mastering for HDR ODTs, we recommend using the `ACES HDR` option that matches your pipeline; this will result in an identical result to the normal Filmbox HDR pipeline, complete with access to the Filmbox HDR highlight unroll feature. If you must use one setting for both HDR and SDR mastering, we recommend using `ACES 2.0` and selecting the `ACES SDR` option in Filmbox. This will result in about 750 nits peak white with HDR ODTs, and it will be up to you to adjust the character of the HDR representation to taste. ![Filmbox configured for an ACEScct source, ACES 2.0 display type, and ACEScct HDR output](https://videovillage.com/images/learn/filmbox/full-guide/aces-filmbox-settings-9e87ed59.png) ### Gamut Compress If you are using ACES reference gamut compression, you may want to disable Filmbox’s internal [Gamut Compression](https://videovillage.com/learn/filmbox/full-guide/negative/color-and-tone.html#gamut-compression) to avoid unnecessary compression. Source: [Display](https://videovillage.com/learn/filmbox/full-guide/display) # Display ## Display Colorspace Specify your monitoring environment or rendering intent. Settings marked with `D60` simulate a warmer white point within the actual white point of the space. ![Filmbox SDR and HDR display controls including Display Colorspace and Unroll Highlights](https://videovillage.com/images/learn/filmbox/full-guide/display-controls-ce27c7cb.jpg) ## HDR ![Tone curves extending from SDR brightness into a 1000-nit HDR highlight range](https://web-assets.videovillage.com/images/a91ca051c447c646e06a7b1cfdf4374043ef1d0792ab9c611581e1579c794ff3/hdr.jpeg) When `ST2084` is selected, the contact print is directly mapped into PQ at 203 nits peak white. This is analogous to projecting the print with a bright bulb and will look identical to SDR outputs viewed at 203 nits. An `Unroll Highlights` slider is presented for HDR display spaces, which allows for the characteristic highlight rolloff of the print to be unrolled to allow highlights to extend above 200 nits towards a more photometrically proportional representation of the scene. The max unroll value results in a peak white around 1000 nits; the exact value depends on the tonality of the negative. `Unroll Highlights` is not analogous to a photochemical process, but it’s built to achieve a more dynamic image in HDR while keeping things looking filmic, and we think a value up to 0.5 (or about 400 nits) looks great. [Filmbox in ACES](https://videovillage.com/learn/filmbox/full-guide/aces-davinci-color-management.html#aces) and [Filmbox in DaVinci Color Management](https://videovillage.com/learn/filmbox/full-guide/aces-davinci-color-management.html#davinci-color-management) are described separately in Color Management. Source: [Film Systems](https://videovillage.com/learn/filmbox/full-guide/film-systems) # Film Systems Each film system configures Filmbox to emulate a different photochemical workflow and contains a set of negatives, lab parameters, and print processes that are designed to be compatible with each other. ![Filmbox Film System dropdown showing the seven available systems](https://videovillage.com/images/learn/filmbox/full-guide/film-systems-dropdown-d050ed36.jpeg) ## Vision3 The definition of the “film look,” Vision3 is the last complete system of negatives and print stock still in production. It has shaped nearly every project shot on film in the past two decades and is known for its wide latitude, fine grain, and natural color. ## Vintage Cinema This is a collection of 30 discontinued Kodak and Fuji stocks from 1999 to 2013 that we characterized in 2024. Their varied and aged nature produces a wide spectrum of organic renditions of color and contrast—some appearing fresh and modern, others carrying a unique, time-worn patina. The [Lab](https://videovillage.com/learn/filmbox/full-guide/lab-module) module for this system offers additional Neutralize and De-Fog parameters to de-age them to taste. The [Print](https://videovillage.com/learn/filmbox/full-guide/print-module) module is the same as for Vision3. ## Ektachrome ECN-2 This system emulates motion picture Ektachrome that has been cross-processed in ECN-2 chemistry to produce a negative, as is often done for motion picture production. The result is a strong, expressive look (e.g., Euphoria) with a fair amount of micro-contrast and grain that results in a high-contrast image if printed. The print module for this system is tailored for Ektachrome: Extended simulates a telecine-style transform built for the negative’s unique response. Full simulates a print resulting in high contrast, and Standard provides a middle between the two. ## Cinema - Bleach Bypass Bleach bypass can be done to a negative or a print; in this case, we applied it to the negative to produce the “Minority Report” look. It’s presented here in ten strengths with the same print module as Vision3. ## Photo - Color C-41 This system emulates the world of color still photography. It has over 30 negative stocks, including nearly every still photo stock in production and many that are discontinued, grouped into 6 categories. The print module is built for Photo negatives: Full simulates photochemical printing of the negative to photosensitive paper, Extended emulates a laboratory scan of the negative, and Standard is a midpoint between them. ## Photo - Black & White This system emulates B&W still photography negatives, varying in grain, highlight bloom, and chromatic response. The print module is tailored for B&W negatives: Full simulates printing the negative to photosensitive paper, Extended emulates a laboratory scan of the negative, and Standard is a midpoint between them. ## Photo - Reversal E-6 This system emulates reversal films which develop into a projectable positive that we have directly characterized. These stocks tend to have a realistic and neutral color response and low grain. This process doesn’t involve a negative, but a Negative module is still provided with the same controls as the other systems for consistency. Similarly, there is no separate Print step for these stocks, but we still include a print module with variables that directly control their characteristics. This system cannot be used in [Negative Only](https://videovillage.com/learn/filmbox/full-guide/plugin-modes.html#negative-only-mode) or [Print Only](https://videovillage.com/learn/filmbox/full-guide/plugin-modes.html#print-only-mode) modes. Filmbox has many flavors of Ektachrome, and the version in this system is how it was designed to be developed. We also included 2 Instax instant films in this system. Source: [Grading with Filmbox](https://videovillage.com/learn/filmbox/full-guide/grading-with-filmbox) # Grading with Filmbox ## Grading before the Filmbox node Grading before Filmbox is similar to grading before a “Show LUT,” but with one key difference: Filmbox introduces spatial characteristics like grain and halation that depend on scene-referred pixel values to appear authentic. Adjusting pixel values before the Filmbox node is analogous to modifying light values on set before exposing a virtual film negative. If your goal is to preserve the authenticity of the film emulation, it’s important to apply scene-referred, photometrically accurate grading operations upstream of Filmbox. Brightening an image feature before the Filmbox node will cause it to exhibit spatial characteristics as though it was brighter when the negative was exposed. ![A circular power window brightening a film frame before Filmbox and the resulting bright, grainy area with amber halation](https://videovillage.com/images/learn/filmbox/full-guide/grading-highlight-comparison-d478445f.png) ## Grading between the Filmbox Negative and Print Certain grade operations, especially contrast adjustments, can dramatically influence how the spatial processing responds. If you want these creative “look” type operations to behave as though they were done in a film DI, you may prefer to do them between the negative and print stages. This is exactly what the Filmbox [Lab](https://videovillage.com/learn/filmbox/full-guide/lab-module) controls are designed for, but you can also insert your own grade nodes here by using a [multi-node workflow](https://videovillage.com/learn/filmbox/full-guide/grading-with-filmbox#multi-node-workflow). ## Single-Node Workflow The simplest way to work with Filmbox is to apply it directly to ungraded footage from a camera in its native log colorspace. Just leave Filmbox on [Full](https://videovillage.com/learn/filmbox/full-guide/plugin-modes.html#full-mode) mode and select your `Source` and Display Colorspace. By default a single instance of the plugin performs all the processing to emulate the various characteristics of the contact-printed negative and prepares it for “projection” in the selected display colorspace. ![Single-node workflow from camera log footage through grading and one full Filmbox instance to the display](https://videovillage.com/images/learn/filmbox/full-guide/single-node-workflow-7d66d5f6.jpg) Major color grading operations should take place before the Filmbox node in the camera’s log colorspace, just like working with a “Show LUT.” Accurate exposure and color balance adjustments can be made using Filmbox’s [camera controls](https://videovillage.com/learn/filmbox/full-guide/source-camera.html#camera) or Resolve’s colorspace-aware `HDR Global` tool. ## Multi-node Workflow When a Filmbox node is set to [Negative Only](https://videovillage.com/learn/filmbox/full-guide/plugin-modes.html#negative-only-mode) mode, it will output an image with only the characteristics of the negative emulation, like a log film negative scan. A second instance of the Filmbox node can be placed downstream from the first and set to [Print Only](https://videovillage.com/learn/filmbox/full-guide/plugin-modes.html#print-only-mode) mode to apply only the Print stage of the emulation. The combination of these two Filmbox nodes achieves the same processing as a single Filmbox node set to Full, but now grading operations can take place between the instances. ![Multi-node workflow with Negative Only Filmbox, a film DI grade, and Print Only Filmbox before display](https://videovillage.com/images/learn/filmbox/full-guide/multi-node-workflow-f577fda2.jpg) Grading between the two Filmbox nodes now behaves like grading a scan of camera negative film in a film DI. The spatial characteristics of the negative have already been applied, so operations like tone mapping or contrast operations won’t compromise the authenticity of the negative emulation. A lot of operations will still work better before grain and halation are applied, and we still recommend doing major exposure and balance adjustments and certainly anything that involves a key before these nodes. ## Negative & Print Only FAQ ### What color space comes out of Negative Only? It’s the same as a log scan of a real film negative - which can’t be described by a scene-referred colorspace precisely because it contains the characteristics of the negative. It can be described as “Cineon-like” but that doesn’t mean much. If you are trying to do something that is “colorspace-aware” it should probably be done before negative emulation. ### What color space does Print Only expect? Print Only expects the specific log output of the Filmbox Negative Only node, which can’t be described by a scene-referred color space. ### Can Print Only be used on real film scans? In theory, Print Only should produce a creatively useful result on a real log film scan. Accuracy depends on scanner calibration, which isn’t necessarily standardized, so results may vary. You’ll likely need to adjust both RGB Offset and RGB Gain to balance the scan’s neutral axis against a neutral color chart to establish a baseline. ### Can Negative Only be used with third-party film print emulations? Only the Filmbox Print node should be expected to produce accurate contact-print emulation. However, Negative Only’s output is analogous to a real film scan, so generic third-party film print transforms should work about as well as they might on a real scan: potentially creatively useful, but not necessarily accurate. Source: [Grain & Halation Only](https://videovillage.com/learn/filmbox/full-guide/grain-halation-only) # Grain & Halation Only ## “Halation & Grain Only” mode Filmbox’s Color processing can be disabled, allowing you to use Filmbox as a powerful texturing system to impart accurate and configurable Grain, Halation, Aura, Gate Weave, and Acutance characteristics under your own display LUTs / emulations / color transforms. Simply set [Source](https://videovillage.com/learn/filmbox/full-guide/source-camera) to your scene-referred working space and set the plugin `Mode` to Halation & Grain Only (this mode is only accessible under the Vision3 system). ![Filmbox Mode menu with Halation and Grain Only selected](https://videovillage.com/images/learn/filmbox/full-guide/halation-grain-mode-dd7b7a9a.png) Filmbox will now perform spatial processing only and return the image with no color transforms in the same colorspace as `Source`. ![Scene-referred workflow placing Halation and Grain Only before a show LUT or display transform](https://videovillage.com/images/learn/filmbox/full-guide/halation-grain-workflow-ca7c1bc2.png) The same concepts covered in [Grading with Filmbox](https://videovillage.com/learn/filmbox/full-guide/grading-with-filmbox) apply in this mode in terms of the effect that doing color operations before or after the Filmbox node will have on the spatial processing. It is possible to use Halation & Grain Only mode after your LUT or display transform if you really need to. Just set `Source` to one of the `(Inaccurate)` display-referred spaces. The results will be less realistic and potentially undesirable depending on the characteristics of your display transform. ### Working gamut H&G Only mode will work in any source colorspace, but it operates internally in Arri Wide Gamut 4 and is limited to that gamut. For best results, we recommend using AWG4 as your working space if possible. ### Emulation accuracy When using H&G Only mode, the halation and grain characteristics may not be as “accurate” as when using the Full Filmbox color pipeline. Source: [Lab](https://videovillage.com/learn/filmbox/full-guide/lab-module) # Lab The Lab controls creatively modify the look of the negative. Some simulate real laboratory processes; others are complex transforms that behave differently from traditional color operations and are designed to achieve creatively pleasing results. ![Filmbox Lab controls for neutralize, richness, vibrance, Hi-Sat Density, contrast, and push or pull processing](https://videovillage.com/images/learn/filmbox/full-guide/lab-primary-controls-77610c9f.png) ## Neutralize Increasing this reduces tone-dependent color casts inherent to the negative, creating a more neutral gray balance across the tonal range. ## Richness Increasing it makes muted colors more colorful and skin tones richer and more red. It has little influence on already saturated colors. Negative values desaturate muted colors. ## Vibrance Increasing Vibrance produces “richer” darker colors than a traditional saturation operation. It saturates skin tones less than other tones and attempts to prevent over-saturation. Decreasing Vibrance in the Vision3 system uses a different operation that blends the color response of the color negative with our characterization of the color response of the Double-X black-and-white film negative. ## Hi-Sat Density Adjust the luminance of saturated colors. Negative values make colors brighter while positive values mostly influence extremely saturated colors making them more “pure” and rich with less luma detail which can be more like the response of film but may accentuate sensor clipping. ## Contrast Decreasing contrast reduces highlights and only slightly elevates shadows while maintaining mid-tone exposure. Since contrast largely affects highlights and Push/Pull affects deep shadows, they work well together when creating low-contrast looks. ## Push/Pull Process Push simulates underexposing a negative and “printing it up” during color timing. The Pull process does the opposite. This shifts the spatial and photometric characteristics of the negative up or down the image’s tonal range. The most prominent effects are lifted shadows when “pushing,” changes in tonal balance, and variations in how strongly halation influences lower values. ## De-Fog For [expired negatives](https://videovillage.com/learn/filmbox/full-guide/film-systems.html#vintage-cinema), a De-Fog parameter is provided to counteract lifted shadows caused by aging. ![Filmbox De-Fog control set to 0.500](https://videovillage.com/images/learn/filmbox/full-guide/lab-de-fog-22006d0f.png) ## Split Tone Pushes the color balance in shadows and highlights towards opposite hues while maintaining a neutral middle grey to produce split-tone looks. ![Filmbox Split Tone controls for intensity, hue, highlight and shadow intensity, pivot, and dead zone width](https://videovillage.com/images/learn/filmbox/full-guide/lab-split-tone-a13cf688.png) **Intensity:** Increase how far shadows and highlights are shifted toward opposing hues. **Hue:** Choose the hue towards which shadows are pushed (highlights go the opposite way). **Highlight Intensity:** Reduce or amplify the intensity in the highlights. **Shadow Intensity:** Reduce or amplify the intensity in the shadows. **Pivot:** Change the tonal value at which the tones split. **Dead Zone Width:** Creates a range of values around the pivot that remain neutral and unaffected by split toning. ## Printer Lights ![Filmbox Printer Lights controls for red, green, blue, and inverted printer point values](https://videovillage.com/images/learn/filmbox/full-guide/lab-printer-lights-6b32b00b.png) Adjust RGB offset of the negative as it gets “printed.” The values are equivalent to real printer points. About 7 points equal an adjustment of one camera stop depending on the gamma of the negative. Traditional printer lights are centered around 25 and produce a brighter result with smaller values, which can be counterintuitive, so we provide an option to invert this scale, which is enabled by default. ## Acutance [Video: Fine and coarse image detail changing as Acutance controls are adjusted](https://web-assets.videovillage.com/images/08ac47773018db698a031413f39ca0d231d94dc427f3b50036eb9f63173780d4/acutance.mp4) Acutance is the perceived sharpness or micro-contrast of detail, shaped by film chemistry and processing techniques. ![Filmbox Acutance controls for fine and coarse detail, edge balance, and size](https://videovillage.com/images/learn/filmbox/full-guide/lab-acutance-8903cf83.png) **Fine Detail:** Adjusts the micro-contrast of the smallest details. **Fine Edge Balance:** Adjust how much `Fine Detail` affects high-contrast edges. Higher values create halos / Mackie lines around high-contrast edges. Lower values concentrate detail adjustment on subtle tonal variations. **Fine Size:** Adjusts the size of texture targeted by `Fine Detail`. **Coarse Detail:** Enhances the local contrast of large image structures. **Coarse Edge Balance:** Same as `Fine Edge Balance` for `Coarse Detail`. **Coarse Size:** Adjusts the size of texture targeted by `Coarse Detail`. Source: [Looks Library](https://videovillage.com/learn/filmbox/full-guide/looks-library) # Looks Library Filmbox Pro includes 100+ presets that configure its many parameters to deliver a wide range of commonly needed or hard-to-implement aesthetics—ideal for look development. Apply them as starting points and customize freely. This same Looks library powers the Filmbox Looks version of the plugin, which is grade-compatible with Filmbox Pro. ## Using Looks with Filmbox Pro ### Switching Interfaces ![Switch to Filmbox Looks button](https://videovillage.com/images/learn/filmbox/full-guide/looks-switch-control-befa7316.png) Click `Switch to Filmbox Looks` at the bottom of the plugin to open the Looks interface. Select a look and apply its configuration to Pro for advanced customization. If you choose `Switch to Filmbox Pro` without applying a look, you’ll return to your previous Pro configuration. ![Filmbox Looks interface with Looks Family, Look, contrast, vibrance, halation, and grain controls](https://videovillage.com/images/learn/filmbox/full-guide/looks-interface-b81984ce.png) ### Opening Grades Between Versions Filmbox Pro can directly open grades and projects created with Looks. When opened, the Looks interface is shown; apply the look to Pro to continue with advanced grading. Filmbox Looks can open grades created or changed in Pro, but it can only display library presets. Pro-only adjustments won’t render (they’ll appear at defaults), though they’re preserved in the grade and will reappear if opened in Pro again. ## About the Looks Looks are organized into Families that share common characteristics. Families with the `II` prefix are general-purpose emulations sorted by “filmicness.” At the top of this range, the looks have minimal texture, halation, and filmic color distortion; these traits intensify as you move down, culminating in 8mm, which exhibits the most pronounced photochemical characteristics. The other families are sorted by aesthetic. ![General-purpose Looks families from Clean and Commercial through 8mm](https://videovillage.com/images/learn/filmbox/full-guide/looks-film-families-f653a5ba.png) ![Aesthetic Looks families including Pastel, Photography, Iconic, Vintage Cinema, Black and White, and Extreme](https://videovillage.com/images/learn/filmbox/full-guide/looks-aesthetic-families-c112eb0a.png) ### Clean & Commercial Contains looks designed for product work, advertising, or any project that needs just a hint of filminess. They feature accurate colors, neutral whites, minimal grain and halation, and no gate weave or dust. Each profile is based on cinema or photo negatives prepared in the most neutral and objective way possible. `Pop` variants use [Acutance](https://videovillage.com/learn/filmbox/full-guide/lab-module.html#acutance) to boost clarity. The `Beauty` variant softens detail for smooth skin rendering. ### Idealized 35mm Offers a more filmic aesthetic than Commercial but stops short of the heavier character found in Full 35mm emulations, making it suitable for a wide range of projects. It provides film-like color with slightly more permissive and neutral tonality, uses lower-grain stocks, and avoids dust or gate weave. ### Full 35mm Aims for maximum authenticity, replicating printed or scanned film with all its organic behavior intact. Color reproduction is true to photochemical processes, with accurate gate weave, dust, grain, and halation. ### 16mm Evokes the texture and tone of gritty indie cinema, educational films, and music videos. The smaller gauge introduces stronger grain, larger halation, more visible gate weave, and a rougher, handmade vibe. ### 8mm Captures the nostalgia of amateur movies. Its tiny frame produces dramatic halation, gritty grain, strong gate weave, heavy dust smudges, and flicker. Source: [Color and Tone](https://videovillage.com/learn/filmbox/full-guide/negative/color-and-tone) # Color and Tone ## Stock Manually override only the color and tonal response of the negative preset and change it to that of a different stock without changing the spatial characteristics. ![Filmbox Color and Tone controls with Stock, Skin Hue, and Gamut Compression settings](https://videovillage.com/images/learn/filmbox/full-guide/color-and-tone-cdc943bf.png) ## Skin Hue Shift the negative’s rendition of skin tones to be more magenta or more green. ## Gamut Compression This parameter tries to keep extremely saturated scene values from exceeding Filmbox’s internal working gamut. We do not suggest adjusting this parameter unless you are experiencing an issue or are already doing some form of gamut compression before Filmbox. Source: [Flicker](https://videovillage.com/learn/filmbox/full-guide/negative/flicker) # Flicker Reproduces subtle changes in exposure between frames most prevalent in 8mm cameras. ![Filmbox Flicker controls enabled with Slow Breathing style and full strength](https://videovillage.com/images/learn/filmbox/full-guide/flicker-controls-811d1f87.png) ## Style Select the flicker profile. ## Strength Manually reduce or amplify the intensity of the oscillation. Source: [Gate Weave](https://videovillage.com/learn/filmbox/full-guide/negative/gate-weave) # Gate Weave Flicker processing reproduces subtle misalignment between frames at the time of exposure visible even in a pin-registered scan. Please note that in order to displace the image without revealing the edges of the frame, the image must be slightly scaled. This resampling may slightly soften the image. ![Filmbox Gate Weave controls](https://videovillage.com/images/learn/filmbox/full-guide/gate-weave-flicker-ad8ba3b7.png) [Video: Frame movement changing as Gate Weave controls are adjusted](https://web-assets.videovillage.com/images/621ec7f79f34bd8786b121d456823f2d5eb62a0ba019d19bbf0e244b9df02d44/gateweave.mp4) ## Style Select the motion profile. The film camera that was referenced in the creation of the profile is listed. ## Strength Manually reduce or amplify the intensity of the motion. Source: [Grain](https://videovillage.com/learn/filmbox/full-guide/negative/grain) # Grain Reproduces the texture of film by mapping grain according to the density of the emulated negative. ![Filmbox Grain controls for style, gauge, strength, and saturation with the remaining control groups collapsed](https://videovillage.com/images/learn/filmbox/full-guide/grain-controls-2d16444e.png) ## Style / Gauge The perceptual intensity of grain varies with the sensitivity of the stock and the size of the film plane. Select a preset to approximate the perceptual intensity of different gauges and stocks. ## Strength Amplify or reduce the appearance of grain relative to the current preset. [Video: Film grain changing as global Grain controls are adjusted](https://web-assets.videovillage.com/images/22c50c0ba38f3a4494ab995de979066bb3a21cba2cfc87818f72fe6a3b476422/grain_global.mp4) ## Saturation Adjust the color saturation of the dye clouds. ## Time Offset To avoid repeated texture, each clip with a Filmbox node has a random starting point in a deterministic progression of grain and dust. Disable `Automatic Time Offset` to manually change the dust and grain arrangement or to intentionally sync it to that of another clip. ## Spatial Characteristics ![Filmbox Grain Spatial Characteristics controls for softness, roughness, streaks, and desqueeze](https://videovillage.com/images/learn/filmbox/full-guide/grain-spatial-controls-992a724a.png) **Softness:** Adjust the softness / perceptual “size” of grain granules. **Roughness:** Adjust the roughness / clumping of the grain structure. Low values produce “tighter,” more stable grain texture. High values create more dynamic texture. **Streaks:** Increase or decrease the appearance of large, patchy variations in density and color balance or developer mottle. **Desqueeze:** Vertically scale the grain to simulate a negative that has undergone anamorphic de-squeeze. [Video: Film grain changing as spatial controls such as Softness and Roughness are adjusted](https://web-assets.videovillage.com/images/de960ac419604ec80133d499f5f33608340f2026419be3a4cf315121dd72cc69/grain_spatial.mp4) ## Tonal Distribution: Simple / Advanced ![Filmbox Grain Tonal Distribution controls for style, shadows, midtones, and highlights](https://videovillage.com/images/learn/filmbox/full-guide/grain-tonal-distribution-controls-10ae5ae0.png) Choose between `Shadows` / `Midtones` / `Highlights` controls or an advanced 9-zone system for targeted adjustment of the intensity of grain in different parts of the tonal / density range of the negative. Advanced mode offers sliders for 9 tonal ranges of the image from dark to light arranged such that the zones are more evenly distributed after a display transform. The `False Color` function shows a red overlay to help you identify the tonal range that will be influenced by the selected zone. ![Advanced Grain Tonal Distribution controls with nine zones and False Color](https://videovillage.com/images/learn/filmbox/full-guide/grain-tonal-zones-dfce647b.png) [Video: Film grain moving through tonal ranges as Tonal Distribution controls are adjusted](https://web-assets.videovillage.com/images/0beb65b9973da106c99dc00f975f0739d6e80740700d41ab38f159ee22e332c1/grain_tonal.mp4) ## Channel Mix ![Filmbox Grain Channel Mix controls for red, green, and blue](https://videovillage.com/images/learn/filmbox/full-guide/grain-channel-mix-controls-a5f3b12a.png) Adjust the intensity of grain in each color channel. ## Granule Brightness ![Filmbox Grain Granule Brightness controls for bright and dark granules](https://videovillage.com/images/learn/filmbox/full-guide/grain-granule-brightness-controls-0af8b7d2.png) Increase or decrease the brightness of just the brightest or the darkest particles in the grain pattern. Useful for making grain more or less gritty, especially when combined with roughness and streaks controls. ## Dust ![Filmbox Grain Dust controls for style and strength](https://videovillage.com/images/learn/filmbox/full-guide/grain-dust-controls-0f3ee565.png) **Style:** Select a frequency of dust. The `Light` profile will never produce a large dust particle, and `Very Light` will never produce a particle of `Large` or `Medium` size. **Strength:** Reduce opacity of the dust particles. [Video: Film dust changing as Dust Style and Strength controls are adjusted](https://web-assets.videovillage.com/images/d93d6689642fe2adac5b66e67dfd724aea9e896128d647f96e50de5c1294b598/dust.mp4) Source: [Halation](https://videovillage.com/learn/filmbox/full-guide/negative/halation) # Halation The Halation processing reproduces the unique spatial rendering characteristics of color negative film—including the diffusion of light within layers of color emulsion that produces the characteristic amber-biased halos visible especially in highlights and high-contrast image features. ![Filmbox Halation controls for style, gauge, radius, strength, and sharpness with Aura and Color collapsed](https://videovillage.com/images/learn/filmbox/full-guide/halation-controls-1c99a178.png) ## Gauge The size of the halation falloff is a function of the size or gauge of the film plane. This parameter lets you select between a range of film gauges. ## Radius Manually fine-tune the size of the halation relative to the current style setting. [Video: Halation radius changes as controls are adjusted](https://web-assets.videovillage.com/images/8d9e7167cda857589ba3f8184c3b1c62c9ef7cb45415242e05e49cac9b8d16ac/halation_spatial.mp4) ## Strength Reduce the opacity of the halation. ## Sharpness Allows more or less “resolution” to pass through halation processing, especially in mid-tones and shadows. If you’re after a sharper look without feeling “digital,” you may prefer to leave this parameter at default and increase [Fine Detail Acutance](https://videovillage.com/learn/filmbox/full-guide/lab-module.html#acutance) in the Lab section instead. ## Aura ![Filmbox Halation Aura controls for radius, strength, and green contribution](https://videovillage.com/images/learn/filmbox/full-guide/halation-aura-controls-5934d622.png) Aura is our term for the extra-large-radius halation characteristic that appears in addition to the more common small-scale halation when a motion picture negative is stripped of its anti-halation backing (like CineStill) and in other scenarios as well. For negatives that have an Aura, it can be adjusted here, and it can always be added to negatives that don’t. [Video: Large-radius halation changing as Aura controls are adjusted](https://web-assets.videovillage.com/images/58a850c57a535a84add3bc13fc1a89b59895115bbbca52bd7e29e3f62f222a84/halation_aura.mp4) Aura is influenced by the global halation parameters and also has its own size and strength controls, as well as a parameter to adjust the green channel contribution, making it appear more amber or more red. ## Halation \> Color ![Filmbox Halation Color controls for saturation and red, green, and blue balance](https://videovillage.com/images/learn/filmbox/full-guide/halation-color-controls-8cb9c651.png) Adjust the saturation and RGB balance of the halation (and Aura). [Video: Halation hue and saturation changing as Color controls are adjusted](https://web-assets.videovillage.com/images/e6aec86d5842a7d772e5ec69e8b1eb3d9c40f951075c728a78cf8f3da71ae01f/halation_color.mp4) Source: [Negative Overview](https://videovillage.com/learn/filmbox/full-guide/negative/overview) # Negative Overview The Negative module imparts the photometric and spatial characteristics of the film negative. Working with this module can be as simple as choosing a stock, or as granular as modifying parameters of the individual characteristics of the negative. ![Filmbox Negative module with gauge, stock, Color and Tone, Halation, Grain, Gate Weave, and Flicker sections](https://videovillage.com/images/learn/filmbox/full-guide/negative-overview-66a054a3.png) **Gauge / Negative:** Select a film negative gauge and stock to emulate. Different stock options become available depending on the selected [Film System](https://videovillage.com/learn/filmbox/full-guide/film-systems). **Color & Tone / Halation / Grain / Gate Weave / Flicker:** These sections override the active negative stock setting and allow you to fine-tune each component of the negative’s character. Here is more info on each: Source: [Overview](https://videovillage.com/learn/filmbox/full-guide/overview) # Overview Welcome to Filmbox! Filmbox is a scene-to-screen simulation of photochemical imaging. Light enters the camera, exposes the negative, gets developed in the lab, printed to print stock, and projected onto your display. ![Diagram showing the photochemical flow from camera exposure through negative development, print development, projection, and display](https://videovillage.com/images/learn/filmbox/full-guide/filmflow-1b6c6016.jpeg) The Filmbox interface is organized from top to bottom in the order that light flows through this system, with global plugin settings at the top. ![Filmbox Pro interface showing Film System, Mode, Source, Photo Mode, Camera, Negative, Lab, Print, and Display](https://videovillage.com/images/learn/filmbox/getting-started/filmbox-pro-interface-70ed73c2.png) Below is an overview of each module, followed by guides for getting the most out of Filmbox. **[Film System](https://videovillage.com/learn/filmbox/full-guide/film-systems)**: Choose from different motion-picture and still-photo systems. Each contains a set of negatives, lab parameters, and print processes that were historically designed to work together. **[Mode](https://videovillage.com/learn/filmbox/full-guide/plugin-modes)**: Isolate parts of the Filmbox pipeline for advanced workflows, or use Resolve’s still-photo functionality with **[Photo Mode](https://videovillage.com/learn/filmbox/full-guide/plugin-modes#photo-mode-resolve-only)**. **[Source](https://videovillage.com/learn/filmbox/full-guide/source-camera)**: Choose the color space of your footage or working space. **[Camera](https://videovillage.com/learn/filmbox/full-guide/source-camera#camera)**: Adjust the camera’s exposure and color balance before exposing the negative. **[Negative](https://videovillage.com/learn/filmbox/full-guide/negative/overview)**: Select the film negative stock and fine-tune characteristics including halation, grain, gate weave, flicker, and aura. **[Lab](https://videovillage.com/learn/filmbox/full-guide/lab-module)**: Creatively modify the negative before printing, with controls ranging from push/pull processing to acutance. **[Print](https://videovillage.com/learn/filmbox/full-guide/print-module)**: Modify the print characteristics, from a full contact print to a telecine scan. **[Display](https://videovillage.com/learn/filmbox/full-guide/display)**: Select the destination display color space, integrate with color-managed pipelines, and control HDR. ![Switch to Filmbox Looks button at the bottom of the Filmbox Pro interface](https://videovillage.com/images/learn/filmbox/getting-started/looks-button-95a0ab82.jpeg) **[Looks Library](https://videovillage.com/learn/filmbox/full-guide/looks-library)**: Filmbox includes a library of creative starting points that you can browse in the Looks interface and apply to the Pro interface for customization. We recommend playing around with them to get a feel for how the various elements of Filmbox interact with one another to achieve a huge range of creative goals. ## More topics Source: [Plugin Modes](https://videovillage.com/learn/filmbox/full-guide/plugin-modes) # Plugin Modes Parts of the Filmbox pipeline can be isolated by selecting different modes. This is useful for custom workflows. ![Filmbox Mode menu with Full, Negative Only, Print Only, and Halation and Grain Only options](https://videovillage.com/images/learn/filmbox/full-guide/plugin-mode-menu-db29d06f.jpg) ## Full Mode In the default mode, all modules of the Filmbox pipeline are active, and it functions as an end-to-end footage-to-display color pipeline. (You’ll probably want to leave this on Full unless you have something specific you want to accomplish.) ## Negative Only Mode Disables the [Print](https://videovillage.com/learn/filmbox/full-guide/print-module) module so that the resulting image has only the film negative processing and is analogous to a “Log” film negative scan. Useful for [multi-node workflows](https://videovillage.com/learn/filmbox/full-guide/grading-with-filmbox.html#multi-node-workflow). For more information about its output color space and using it with other print emulations, see [Negative & Print Only FAQ](https://videovillage.com/learn/filmbox/full-guide/grading-with-filmbox.html#using-negative-only-print-only). ## Print Only Mode Disables everything but the Print module; useful for [multi-node workflows](https://videovillage.com/learn/filmbox/full-guide/grading-with-filmbox.html#multi-node-workflow). For more information about the input it expects and using it with real film scans, see [Negative & Print Only FAQ](https://videovillage.com/learn/filmbox/full-guide/grading-with-filmbox.html#using-negative-only-print-only). ## Halation & Grain Only Mode Disables Filmbox color processing and enables halation, grain, and gate weave to operate in the source colorspace as part of your own color pipeline. See [Grain & Halation Only](https://videovillage.com/learn/filmbox/full-guide/grain-halation-only) for the complete workflow. ## Photo Mode (Resolve Only) Photo Mode makes it possible to use Filmbox with Resolve’s still-photography-oriented features at much higher resolutions with more detailed textural processing. ![Photo Mode enabled in the Filmbox interface](https://videovillage.com/images/learn/filmbox/full-guide/photo-mode-toggle-0be553dd.png) ### Designed for Resolve Color Management Enabling Photo Mode automatically configures Filmbox’s source and display spaces to use Resolve Color Management. We recommend setting Resolve’s Color Management settings to match the configuration below. This helps with ingesting raw photos from disparate cameras into scene-referred space and ensures proper sRGB output and tagging. ![Photo Mode settings in Resolve: Color science is DaVinci YRGB Color Managed; Automatic color management is unchecked; Color processing mode is HDR DaVinci Wide Gamut Intermediate; Use separate color space and gamma is unchecked; Output color space is sRGB; Enable OpenFX Color Management is checked.](https://videovillage.com/images/learn/filmbox/full-guide/photo-mode-rcm-settings-49836152.png) We recommend leaving Resolve’s `Photo Preview Resolution` on `Auto` for performance, but keep in mind that this may show you a low-resolution preview until you export or switch it to full. ![Resolve Photo Preview Resolution menu set to Auto](https://videovillage.com/images/learn/filmbox/full-guide/photo-preview-resolution-cb9c9523.png) ![RAWZONE app icon](https://videovillage.com/images/rawzone_512h-db429f73.png) For more info on grading photos with Photo Mode, take a look at our blog post: [Filmic Photography in Resolve 21](https://videovillage.com/blog/2026/05/12/filmic-photography-resolve-21.html)—which includes info on how to use [RAWZONE](https://videovillage.com/rawzone/) to convert images that Resolve doesn’t support natively. Source: [Print](https://videovillage.com/learn/filmbox/full-guide/print-module) # Print ## Print Overview The way a negative is prepared for display is, in many ways, more consequential to the final look than the color and tonal response of the negative itself. A negative can be displayed by printing it to print film, or by scanning it and performing a digital transform that mimics aspects of that process. This is true for motion picture and still photo negatives, though each uses different print or scan methods. ![Film scanner and digital display](https://videovillage.com/images/learn/filmbox/full-guide/print-digital-transfer-002e7b05.png) Digital transfer Scanning and using a digital transfer function generally produces a more neutral, clean, linear, and objective color and tonal response—more like digital imaging or real life. ![Photochemical film printer and projector](https://videovillage.com/images/learn/filmbox/full-guide/print-photochemical-adfd8094.png) Photochemical print Printing a negative yields the full “film look” with beautifully non-linear tones and complex organic distortions in every dimension of the color reproduction. The print module can simulate either process and allows you to blend aspects of each to create exactly the look you’re after. ## Print Styles ![Filmbox Print Style menu with Full, Standard, Extended, and Custom options](https://videovillage.com/images/learn/filmbox/full-guide/print-style-menu-21a11828.jpg) ### Full Style This option is the most faithful to a contact print of the negative. ### Standard Style A slightly modified version of Full that loosens up the constraints of print film just a little, allowing brighter colors, less constrained greens, and smoother tonal response, and making it more generally useful without deviating much from the print look. ### Extended Style More closely resembles the tonal and color characteristics of a negative scan processed with a digital transfer function or “telecine” process. The gamut is less constrained, the gray axis is more color-neutral, and the black point is lower and results in a filmic image that is closer to standard digital cinema display transforms. ### Custom Style This reveals controls to customize the underlying print style parameters. The sliders will be at the values used by the last selected Print Style: **Tone Curve:** A value of `-1` produces a more “filmic” contrast curve that is more faithful to a contact print. `1` produces a curve that more closely resembles the tone curve of common digital cinema display transforms. **Color:** `0` is more faithful to the color rendition of a printed negative, marked by a characteristically distorted gamut, cold shadows, and warm/greenish highlights. `1` more closely resembles a scan of the negative processed with a digital transfer function, resulting in a more color-neutral gray axis, less constrained gamut, and more “true-to-life” color rendition. **Neutralize Balance:** Neutralizes only the cold shadow / warm highlight bias of the print response without changing other aspects of color rendition. This has little effect if `Color` is set to a high value since this is already quite neutral. Overall tonal balance will still be influenced by the negative’s tonality, which can also be neutralized in [Lab](https://videovillage.com/learn/filmbox/full-guide/lab-module.html#neutralize). **Black Point:** `1` is lifted and more faithful to a print; `0` modifies the black point, pushing it towards zero. ![Custom Cinema Print controls for tone curve, color, neutralize balance, and black point](https://videovillage.com/images/learn/filmbox/full-guide/print-custom-controls-3fa223d9.png) ## System Select from different `Print System` options such as `Cinema` and Simple Telecine Curve. `Cinema (Legacy)` is an older version of Filmbox print color science retained for backward compatibility. ![Filmbox Print System menu with Cinema, Simple Telecine Curve, and Cinema Legacy](https://videovillage.com/images/learn/filmbox/full-guide/print-system-menu-da265854.png) ### Simple Telecine Curve An alternative to the `Cinema` print system that uses a simple tone curve to prepare the negative scan for display and entirely lacks a color transformation or print color emulation. It’s even more basic than the Extended (Telecine) option in the `Cinema` print system. It can produce looks that feel more “dry,” similar to some indie films or older HDTV telecine film transfers, and can be tuned to produce interesting results. ![Simple Telecine Curve controls for highlight rolloff, print-like color, and black point](https://videovillage.com/images/learn/filmbox/full-guide/simple-telecine-controls-f744a54a.png) **Highlight Rolloff:** Adjust the highlight roll-off of the telecine curve. Low values hard-clip highlights; high values produce a longer roll-off. **Print-Like Color:** Does nothing at `0`; at high values, it adjusts hues to be a little more restrained and print-like without performing a full print emulation. **Black Point:** Adjusts the black point. Source: [Sharing & Live Preview](https://videovillage.com/learn/filmbox/full-guide/sharing-looks-and-luts) # Sharing & Live Preview Move Filmbox grades between editing software with `.filmbox` files, into cameras and monitors by generating LUTs, and view live feeds with Filmbox color and texture processing. ![Filmbox Utility controls for exporting LUTs and importing or exporting .filmbox user presets](https://videovillage.com/images/learn/filmbox/full-guide/sharing-looks-utility-e84140d8.png) ## User presets You can export any look you create with Filmbox as a `.filmbox` user preset file that stores every Filmbox parameter and can be sent to a collaborator and loaded into another project on any host that can run Filmbox. This enables color and texture decisions to be seamlessly transported between Resolve, Premiere, Final Cut, After Effects, Livegrade Frontier, Baselight, and Colorfront. Under `Utility > User Presets`, click `Export User Preset` to save the current configuration as a `.filmbox` file, and `Import User Preset` to load a `.filmbox` file. When importing, you can choose to load colorspace-related settings from the user preset or to keep them unchanged. ## LUTs Filmbox Pro can export the active configuration as a 33-point or 65-point LUT for use in various software, monitors, and cameras. The LUT metadata records the color pipeline settings used to generate it and can be viewed in a text editor or Lattice. LUTs carry the sum of all active Filmbox input and output colorspace transforms and color and tone processing, but not grain, halation, or any spatial processing. Filmbox also works with Resolve’s built-in LUT export functions. ## Live on-set preview Filmbox is quite performant and can be used to process a live camera feed for real-time on-set preview with full color and spatial processing including halation and grain. This functionality is supported by Pomfort [Livegrade Frontier](https://pomfort.com/livegrade/) and [Resolve Live](https://www.blackmagicdesign.com/products/decklink/workflow/) in DaVinci Resolve. Source: [Source & Camera](https://videovillage.com/learn/filmbox/full-guide/source-camera) # Source & Camera Select the colorspace of your footage or the working space your footage has been adapted into. (For more info on color-managed pipelines and intermediate spaces, see [Color Management](https://videovillage.com/learn/filmbox/full-guide/aces-davinci-color-management).) ![Filmbox Source control set to Arri LogC4 and Arri Wide Gamut 4](https://videovillage.com/images/learn/filmbox/full-guide/source-selector-36fd434a.png) ## Working With Display-Referred Footage Filmbox’s ability to produce an accurate emulation depends on using “log” or “scene-referred” footage, but in some cases it may still produce creatively useful results on graphics or footage that has a display transform burned in by the camera or previous processing. The `Source` \> `(Inaccurate) Rec.709 Gamma 2.4` option can be used for generic Rec.709 or sRGB source footage or graphics. Some manual contrast / tonal adjustment before the Filmbox node will likely be needed to get a useful look. ## More Input Spaces You can take advantage of additional ACES camera input transforms and reverse display transforms by placing an ACES Transform OFX node before the Filmbox node. Set both the ACES `Output Transform` and the Filmbox `Source` to `ACEScct`. ![ACES Transform OFX configured to output ACEScct before Filmbox](https://videovillage.com/images/learn/filmbox/full-guide/aces-transform-f7f2c248.png) ## Camera Adjust the camera’s true exposure and color balance before emulation. These controls are especially useful when compensating for differences in balance and exposure between cameras. ![Filmbox Camera controls for exposure, temperature, and tint](https://videovillage.com/images/learn/filmbox/full-guide/camera-controls-cfb65c28.jpg) - **Exposure:** Scene-referred exposure adjustment expressed in stops. - **Temperature:** Color temperature adjustment in degrees Kelvin offset from a reference. - **Tint:** Green / magenta bias. Source: [Adobe Quick Start](https://videovillage.com/learn/filmbox/getting-started/adobe) # Adobe Quick Start ## Install and activate Filmbox Pro 1. Sign in to your [Video Village Account](https://license.videovillage.com) and find your Filmbox Pro license page. 2. Download the **Video Village Plugins** app. 3. On the license page, select `Activate on this device` to launch the Video Village Plugins app and install your license automatically. ### If you can't open the activation link Select `Get activation code` on the license page and copy the code. Open the Video Village Plugins app, select `Activate a product`, then paste the code when prompted. 4. In the Video Village Plugins app, select `Adobe`, then select `Install`. (Premiere Pro and After Effects must not be running during installation.) ## Color management In Premiere, it is typically necessary to enable `Display Color Management` under `Premiere Pro › Settings › Color`. We also recommend changing `Viewer Gamma` to `2.2 (Web)` under `File › Project Settings › Color` to mitigate viewer inaccuracies. Premiere Pro › Settings › Color ![Display Color Management enabled in Premiere Pro preferences](https://videovillage.com/images/learn/filmbox/getting-started/premiere-display-color-management-1ca08f4e.png) File › Project Settings › Color ![Premiere Pro project color settings with Viewer Gamma set to 2.2 Web](https://videovillage.com/images/learn/filmbox/getting-started/premiere-viewer-gamma-1ec8817a.png) On Windows 11, enable `Automatically manage color for apps` under `Settings › System › Display › Color Management`. ![Windows 11 Color Management with Automatically manage color for apps enabled](https://videovillage.com/images/learn/filmbox/getting-started/windows-auto-color-management-380feac3.png) In After Effects, set `Working Color Space` to `sRGB IEC61966-2.1` under `File › Project Settings › Color`. ![After Effects project color settings with sRGB as the working color space](https://videovillage.com/images/learn/filmbox/getting-started/after-effects-working-space-3e3c099c.png) ## Add Filmbox to an adjustment layer In Premiere, we recommend adding an adjustment layer above your clips and applying **Filmbox Pro** to it from the `Effects` panel. Filmbox can also be applied directly to a clip if necessary, but Premiere will render it at the clip’s native resolution instead of the timeline resolution, which may significantly reduce performance and texture quality. In After Effects, apply Filmbox to an adjustment layer or directly to the layer that needs emulation. ![A Filmbox adjustment layer above a clip in Premiere Pro](https://videovillage.com/images/learn/filmbox/getting-started/adobe-adjustment-layer-f740e2d2.png) ## Select your camera ![Filmbox Source control set to Arri LogC4 and Arri Wide Gamut 4](https://videovillage.com/images/learn/filmbox/full-guide/source-selector-36fd434a.png) Set `Source` in Filmbox to match the color space your footage was recorded in or the working space you have transformed it into. - **For graphics** or clips that were not recorded in a log color space, you can set `Source` in Filmbox to `(Inaccurate) Rec.709 Gamma 2.4`. This will be less accurate than working with scene-referred footage, but it may still produce a useful result. ## Interface Tour Filmbox is a scene-to-screen simulation of photochemical imaging. Light enters the camera, exposes the negative, gets developed in the lab, printed to print stock, and projected onto your display. ![Diagram showing the photochemical flow from camera exposure through negative development, print development, projection, and display](https://videovillage.com/images/learn/filmbox/full-guide/filmflow-1b6c6016.jpeg) The Filmbox interface is organized from top to bottom in the order that light flows through this system, with global plugin settings at the top. ![Filmbox Pro interface showing Film System, Mode, Source, Photo Mode, Camera, Negative, Lab, Print, and Display](https://videovillage.com/images/learn/filmbox/getting-started/filmbox-pro-interface-70ed73c2.png) **[Film System](https://videovillage.com/learn/filmbox/full-guide/film-systems)**: Choose from different motion-picture and still-photo systems. Each contains a set of negatives, lab parameters, and print processes that were historically designed to work together. **[Mode](https://videovillage.com/learn/filmbox/full-guide/plugin-modes)**: Isolate parts of the Filmbox pipeline for advanced workflows. Photo Mode is available only in Resolve. **[Source](https://videovillage.com/learn/filmbox/full-guide/source-camera)**: Choose the color space of your footage or working space. **[Camera](https://videovillage.com/learn/filmbox/full-guide/source-camera#camera)**: Adjust the camera’s exposure and color balance before exposing the negative. **[Negative](https://videovillage.com/learn/filmbox/full-guide/negative/overview)**: Select the film negative stock and fine-tune characteristics including halation, grain, gate weave, flicker, and aura. **[Lab](https://videovillage.com/learn/filmbox/full-guide/lab-module)**: Creatively modify the negative before printing, with controls ranging from push/pull processing to acutance. **[Print](https://videovillage.com/learn/filmbox/full-guide/print-module)**: Modify the print characteristics, from a full contact print to a telecine scan. **[Display](https://videovillage.com/learn/filmbox/full-guide/display)**: Select the destination display color space, integrate with color-managed pipelines, and control HDR. ## Looks Library ![Switch to Filmbox Looks button at the bottom of the Filmbox Pro interface](https://videovillage.com/images/learn/filmbox/getting-started/looks-button-95a0ab82.jpeg) Filmbox includes a library of creative starting points that you can browse in the Looks interface and apply to the Pro interface for customization. We recommend playing around with them to get a feel for how the various elements of Filmbox interact with one another to achieve a huge range of creative goals. For the selection of a stock is naught but the opening gesture in the grand alchemy of look development now unfolding before you. Onward into radiance! ## More topics Source: [Final Cut Pro Quick Start](https://videovillage.com/learn/filmbox/getting-started/final-cut-pro) # Final Cut Pro Quick Start ## Install and activate Filmbox Pro 1. Sign in to your [Video Village Account](https://license.videovillage.com) and find your Filmbox Pro license page. 2. Download the **Video Village Plugins** app. 3. On the license page, select `Activate on this device` to launch the Video Village Plugins app and install your license automatically. ### If you can't open the activation link Select `Get activation code` on the license page and copy the code. Open the Video Village Plugins app, select `Activate a product`, then paste the code when prompted. 4. In the Video Village Plugins app, select `Final Cut`, then select `Install`. (Final Cut Pro must not be running during installation.) ## Color management **If you will be working in SDR** , leave the Final Cut library set to `Standard Gamut SDR`. ### If you will be working in HDR If you are grading for Rec. 2020 PQ or want the flexibility to switch between SDR and HDR, set the Final Cut library to `Wide Gamut HDR`, disable Color Conform, then set Filmbox `Display › Project Rendering` to `HDR` and increase `Unroll Highlights` to taste. ![Final Cut library color processing set to Standard Gamut SDR](https://videovillage.com/images/learn/filmbox/getting-started/final-cut-library-sdr-setup-39fc1e39.png) **Disable Color Conform** on all media by selecting all clips and disabling Color Conform in the Media Properties pane. This prevents Final Cut from applying a look to your footage. ![Final Cut Pro Media Properties with Color Conform enabled](https://videovillage.com/images/learn/filmbox/getting-started/final-cut-color-conform-14b97c90.png) If you are working with clips from different cameras, you may want to convert them to one common working space using the Video Village Camera Conversion LUTs that come with Filmbox. ### Video Village Camera Conversion LUT setup ![Video Village camera conversions in Final Cut Pro's Camera LUT menu](https://videovillage.com/images/learn/filmbox/getting-started/final-cut-camera-conversions-52732cfb.png) Select all clips from the same camera. In the `Media Info` pane, select the `Info` tab, change the view from `Basic` to `General`, then open the `Camera LUT` menu. Under `Video Village Conversion`, select the transform that matches the selected footage. For graphics or generic video, select `Generic Video (Rec. 709)`. Once all footage has been assigned the appropriate conversion to `ARRI LogC4`, set Filmbox `Source` to `LogC4` and work as though every clip is now in that space. ## Add Filmbox to an adjustment clip ![Dragging Filmbox from Final Cut Pro's Effects browser onto an adjustment clip](https://videovillage.com/images/learn/filmbox/getting-started/final-cut-apply-filmbox-c5225752.png) **Apply Filmbox to an Adjustment Clip** by choosing `Edit > Add Adjustment Clip`, then apply Filmbox to that clip. Using an Adjustment Clip allows FCP to render Filmbox at the timeline resolution instead of the clip resolution for optimal performance and textural quality, though you can also apply Filmbox directly to a clip if you need to. ![Filmbox Source setting in Final Cut Pro set to Sony S-Log3 - S-Gamut3.Cine](https://videovillage.com/images/learn/filmbox/getting-started/final-cut-source-setting-58e3fdba.png) **Select the color space of your footage** in the Filmbox `Source` setting, or select `LogC4` if you are using the Video Village Conversion LUTs. ![Filmbox Pre-Grade effect icon in Final Cut Pro](https://videovillage.com/images/learn/filmbox/getting-started/final-cut-filmbox-pre-grade-31d63699.png) **Filmbox Pre-Grade** is a separate plugin that comes with Filmbox and is intended to be applied to individual clips so you can make exposure and balance adjustments to clips while the rest of Filmbox processing occurs on the adjustment clip above. ## Interface Tour Filmbox is a scene-to-screen simulation of photochemical imaging. Light enters the camera, exposes the negative, gets developed in the lab, printed to print stock, and projected onto your display. ![Diagram showing the photochemical flow from camera exposure through negative development, print development, projection, and display](https://videovillage.com/images/learn/filmbox/full-guide/filmflow-1b6c6016.jpeg) The Filmbox interface is organized from top to bottom in the order that light flows through this system, with global plugin settings at the top. ![Filmbox Pro interface showing Film System, Mode, Source, Photo Mode, Camera, Negative, Lab, Print, and Display](https://videovillage.com/images/learn/filmbox/getting-started/filmbox-pro-interface-70ed73c2.png) **[Film System](https://videovillage.com/learn/filmbox/full-guide/film-systems)**: Choose from different motion-picture and still-photo systems. Each contains a set of negatives, lab parameters, and print processes that were historically designed to work together. **[Mode](https://videovillage.com/learn/filmbox/full-guide/plugin-modes)**: Isolate parts of the Filmbox pipeline for advanced workflows. Photo Mode is available only in Resolve. **[Source](https://videovillage.com/learn/filmbox/full-guide/source-camera)**: Choose the color space of your footage or working space. **[Camera](https://videovillage.com/learn/filmbox/full-guide/source-camera#camera)**: Adjust the camera’s exposure and color balance before exposing the negative. **[Negative](https://videovillage.com/learn/filmbox/full-guide/negative/overview)**: Select the film negative stock and fine-tune characteristics including halation, grain, gate weave, flicker, and aura. **[Lab](https://videovillage.com/learn/filmbox/full-guide/lab-module)**: Creatively modify the negative before printing, with controls ranging from push/pull processing to acutance. **[Print](https://videovillage.com/learn/filmbox/full-guide/print-module)**: Modify the print characteristics, from a full contact print to a telecine scan. **[Display](https://videovillage.com/learn/filmbox/full-guide/display)**: Select the destination display color space, integrate with color-managed pipelines, and control HDR. ## Looks Library ![Switch to Filmbox Looks button at the bottom of the Filmbox Pro interface](https://videovillage.com/images/learn/filmbox/getting-started/looks-button-95a0ab82.jpeg) Filmbox includes a library of creative starting points that you can browse in the Looks interface and apply to the Pro interface for customization. We recommend playing around with them to get a feel for how the various elements of Filmbox interact with one another to achieve a huge range of creative goals. For the selection of a stock is naught but the opening gesture in the grand alchemy of look development now unfolding before you. Onward into radiance! ## More topics Source: [DaVinci Resolve Quick Start](https://videovillage.com/learn/filmbox/getting-started/resolve) # DaVinci Resolve Quick Start ## Install and activate Filmbox Pro 1. Sign in to your [Video Village Account](https://license.videovillage.com) and find your Filmbox Pro license page. 2. Download the **Video Village Plugins** app. 3. On the license page, select `Activate on this device` to launch the Video Village Plugins app and install your license automatically. ### If you can't open the activation link Select `Get activation code` on the license page and copy the code. Open the Video Village Plugins app, select `Activate a product`, then paste the code when prompted. 4. In the Video Village Plugins app, select `OpenFX`, then select `Install`. (DaVinci Resolve must not be running during installation.) ## Color management In Resolve 20 or later, the default color settings are appropriate for typical SDR workflows on most systems. For HDR or advanced color management workflows, see the [Color Management guide](https://videovillage.com/learn/filmbox/full-guide/aces-davinci-color-management). ### If the image looks wrong We recommend updating Resolve to the latest version and double-checking these settings: - In `DaVinci Resolve › Preferences › General`, enable `Use Mac display color profiles for viewers` and `Viewers match QuickTime player when using Rec.709 Scene`. - In `File › Project Settings › Color Management`, set `Output color space` to `Rec.709 (Scene)`. ## Add Filmbox to a node Launch Resolve. On the Color page, open the `Effects` pane and locate **Filmbox Pro** under **Video Village**. Drag Filmbox Pro onto an empty node in the node graph. ![Dragging Filmbox Pro from the Resolve Effects library onto a color node](https://videovillage.com/images/learn/filmbox/getting-started/resolve-apply-filmbox-pro-7950b27a.png) ## Select your camera ![Filmbox Source control set to Arri LogC4 and Arri Wide Gamut 4](https://videovillage.com/images/learn/filmbox/full-guide/source-selector-36fd434a.png) Set `Source` in Filmbox to match the color space your footage was recorded in or the working space you have transformed it into. - **If you are unsure what color space your footage is in** , you can sometimes find it listed in the `Metadata` pane on the `Media` page. - **For RAW footage** , you may need to configure Resolve’s `Camera RAW` settings to output clips in the camera’s log space rather than Rec.709. - **For graphics** or clips that were not recorded in a log color space, you can set `Source` in Filmbox to `(Inaccurate) Rec.709 Gamma 2.4`. This will be less accurate than working with scene-referred footage, but it may still produce a useful result. ## Interface Tour Filmbox is a scene-to-screen simulation of photochemical imaging. Light enters the camera, exposes the negative, gets developed in the lab, printed to print stock, and projected onto your display. ![Diagram showing the photochemical flow from camera exposure through negative development, print development, projection, and display](https://videovillage.com/images/learn/filmbox/full-guide/filmflow-1b6c6016.jpeg) The Filmbox interface is organized from top to bottom in the order that light flows through this system, with global plugin settings at the top. ![Filmbox Pro interface showing Film System, Mode, Source, Photo Mode, Camera, Negative, Lab, Print, and Display](https://videovillage.com/images/learn/filmbox/getting-started/filmbox-pro-interface-70ed73c2.png) **[Film System](https://videovillage.com/learn/filmbox/full-guide/film-systems)**: Choose from different motion-picture and still-photo systems. Each contains a set of negatives, lab parameters, and print processes that were historically designed to work together. **[Mode](https://videovillage.com/learn/filmbox/full-guide/plugin-modes)**: Isolate parts of the Filmbox pipeline for advanced workflows, or use Resolve’s still-photo functionality with **[Photo Mode](https://videovillage.com/learn/filmbox/full-guide/plugin-modes#photo-mode-resolve-only)**. **[Source](https://videovillage.com/learn/filmbox/full-guide/source-camera)**: Choose the color space of your footage or working space. **[Camera](https://videovillage.com/learn/filmbox/full-guide/source-camera#camera)**: Adjust the camera’s exposure and color balance before exposing the negative. **[Negative](https://videovillage.com/learn/filmbox/full-guide/negative/overview)**: Select the film negative stock and fine-tune characteristics including halation, grain, gate weave, flicker, and aura. **[Lab](https://videovillage.com/learn/filmbox/full-guide/lab-module)**: Creatively modify the negative before printing, with controls ranging from push/pull processing to acutance. **[Print](https://videovillage.com/learn/filmbox/full-guide/print-module)**: Modify the print characteristics, from a full contact print to a telecine scan. **[Display](https://videovillage.com/learn/filmbox/full-guide/display)**: Select the destination display color space, integrate with color-managed pipelines, and control HDR. ## Looks Library ![Switch to Filmbox Looks button at the bottom of the Filmbox Pro interface](https://videovillage.com/images/learn/filmbox/getting-started/looks-button-95a0ab82.jpeg) Filmbox includes a library of creative starting points that you can browse in the Looks interface and apply to the Pro interface for customization. We recommend playing around with them to get a feel for how the various elements of Filmbox interact with one another to achieve a huge range of creative goals. For the selection of a stock is naught but the opening gesture in the grand alchemy of look development now unfolding before you. Onward into radiance! ## More topics Source: [Learn LensNode](https://videovillage.com/learn/lensnode/) # Learn LensNode 2.0.10 ## Quick Start Guides [DaVinci Resolve Quick Start](https://videovillage.com/learn/lensnode/getting-started/resolve) [Adobe Quick Start](https://videovillage.com/learn/lensnode/getting-started/adobe) [Final Cut Pro Quick Start](https://videovillage.com/learn/lensnode/getting-started/final-cut-pro) ## Creative tutorials [Adding subtle vintage character](https://videovillage.com/learn/lensnode/creative-tutorials/adding-vintage-character) [Building your own lens profile](https://videovillage.com/learn/lensnode/creative-tutorials/building-a-custom-lens) [Pushing a look with Overdrive](https://videovillage.com/learn/lensnode/creative-tutorials/pushing-a-look-with-overdrive) [Adding swirly bokeh to a shot](https://videovillage.com/learn/lensnode/creative-tutorials/adding-swirly-bokeh) ## Host Differences [Adobe](https://videovillage.com/learn/lensnode/host-differences/adobe) [Final Cut Pro](https://videovillage.com/learn/lensnode/host-differences/final-cut-pro) ## Full Guide ### [Interface Overview](https://videovillage.com/learn/lensnode/full-guide/interface) A quick map of LensNode's controls and collapsible sections. ### [Input Color Space](https://videovillage.com/learn/lensnode/full-guide/input-color-space) Match LensNode to your footage's color space for accurate processing. ### [Lens Profile Selection](https://videovillage.com/learn/lensnode/full-guide/lens-selection) Choose a lens profile by manufacturer, family, and variant, and browse the full list of profiled lenses. ### [Master Blend & Overdrive](https://videovillage.com/learn/lensnode/full-guide/master-blend-overdrive) Reduce the whole effect or push it beyond the captured profile. ### [Sensor Size](https://videovillage.com/learn/lensnode/full-guide/sensor-size) Scale the lens effect by simulating a different sensor size. ### [f-Stop Sharpener](https://videovillage.com/learn/lensnode/full-guide/f-stop-sharpener) Reduce the effect at the image center, like stopping down. ### [Individual Controls Overview](https://videovillage.com/learn/lensnode/full-guide/characteristics/overview) Adjust LensNode's eight effect layers independently. ### [Mix & Match](https://videovillage.com/learn/lensnode/full-guide/mix-and-match) Combine effect layers from different profiles into a custom lens. ### [Creative Settings](https://videovillage.com/learn/lensnode/full-guide/settings-quality/creative) Explore Lens Whack, bokeh, depth, swirl, and MTF controls. ### [Technical Settings](https://videovillage.com/learn/lensnode/full-guide/settings-quality/technical) Tune processing quality, performance, gamut handling, and user defaults. ### [Help](https://videovillage.com/learn/lensnode/full-guide/licensing-help) Manage your license, check for updates, and open support resources. ### [Managing Performance](https://videovillage.com/learn/lensnode/full-guide/managing-performance) Keep LensNode responsive with lighter playback and render workflows. ### [About LensNode](https://videovillage.com/learn/lensnode/about) Why LensNode exists, its accuracy, and where it fits. Source: [About LensNode](https://videovillage.com/learn/lensnode/about) # About LensNode ## Why create LensNode? We started out noticing that shows like Mindhunter and Sex Education, among others, were manipulating lens characteristics in post-production. Spherical glass was being made to feel anamorphic in the case of Mindhunter, and clean and sharp optics in Sex Education were modified to appear vintage. We thought “Why isn’t there a tool like this that everyone can use?” Then we went down a rabbit hole of developing each characteristic one by one, and started combining them to see what a plugin was capable of. Many months of iterating later, LensNode was born. LensNode is not an end-all-be-all replacement for a real lens, nor does it simulate lens character in a perfect 1:1 way, but it is another powerful creative tool in the filmmaker’s toolkit. ## Accuracy LensNode lens profiles are created using a very technical methodology. We recreate the effects of each lens as accurately as we can, but achieving a 1:1 recreation in post-production is inherently an approximation. Even between serial numbers, cinema glass manufactured with the highest precision will vary from lens to lens. Vintage glass is even more varied. The only true way to reach a perfect lens emulation is with a fully 3D scene with real depth information, where the lens is then raytraced in a very complex and computationally expensive way. This is not accessible or practical for most users. It’s also worth noting that LensNode does not simulate flaring. Flaring is quite complex to capture and even more complex to recreate in post, so for now, LensNode doesn’t do any kind of flaring. ## Use Cases Generally: - If you only have access to clean, clinical lenses and want to add a bit of character in post, LensNode is a great solution. - If you just want some control over the character of your footage, LensNode offers that too. - If you want to use lens character as a creative tool and have options in post, LensNode is one way to do that. - If you can’t afford expensive, funky lenses, LensNode isn’t a replacement but is a cheap alternative with added flexibility. - If you want to create a unique look that isn’t available anywhere else, LensNode could help. Practically: - You have a shot to get but don’t want to put an expensive lens on a crash camera, LensNode keeps fancy glass safe. - You have a shot to pick up but it’s too expensive to rent a whole set of lenses again, LensNode with a cheaper lens could be the solution. - You have to get a shot using an action camera or drone with a very small sensor and no lens options, LensNode can funk up those shots too. Source: [Adding swirly bokeh to a shot](https://videovillage.com/learn/lensnode/creative-tutorials/adding-swirly-bokeh) # Adding swirly bokeh to a shot Swirly bokeh is one of the most asked about looks LensNode provides. It’s actually quite intuitive once you understand how the plugin works. Here’s the quickest, most straightforward way to get it going. ## An Important Note It’s important to note that if your footage has low contrast, or is already blurry and out of focus, or is smeary, or just has no detail in general, the **Bokeh Blur** will be harder to see (sometimes impossible to see). LensNode’s **Bokeh Blur** works the same way a real lens does to some extent, where if you point a really swirly Petzval at a white wall, you won’t see any swirly bokeh. Lens effects like this need contrast and detail to start with, which can then be blurred to get a realistic final result. ## Add LensNode and set your color space Drag LensNode onto your clip and set the **Input Color Space** to match your footage. You’ll also want to apply a conversion to your final color space after LensNode, whether that is **Filmbox** , a LUT, a DRT, or similar. ## Isolate the bokeh blur Open **Individual Controls** and turn everything off except **Bokeh Blur**. This makes it really obvious what you’re doing while you set up the swirl. You can add the other characteristics back in to taste afterwards. ## Overdrive a blurry lens Set **Overdrive** to maximum, or push **Bokeh Blur** to 10 ( **Extend Ranges** if you need to), or do both. This will allow you to see the bokeh blur really clearly in the corners. Picking a lens that has a lot of blur to start with helps, too. Alternatively, you can use **Bokeh Boost** or **Depth Gain** found in **Creative Settings** to add blur to the whole image in combination with the settings mentioned above. Once you can see the blur, then you can swirl it. ## Turn up Bokeh Swirl Once you can see obvious bokeh in your image, scroll down to the bottom, find **Bokeh Swirl** , and turn it up. There’s your swirly bokeh effect. ## Dial the rest back in to taste Now bring the other characteristics back. Add your **Coma** back in, your **Chromatic Aberration** , and anything else you want. Pull **Overdrive** , **Bokeh Blur** and **Bokeh Boost** or **Depth Gain** back to a sensible level if needed. ## Why Overdrive matters If you just grab the **Bokeh Swirl** slider and it doesn’t seem to do anything, now you know why. **Bokeh Swirl** only squishes and stretches the **Bokeh Blur** being rendered by LensNode. Just moving this one slider will not magically create the blur, you need to add blur first, then swirl it afterwards. Source: [Adding subtle vintage character](https://videovillage.com/learn/lensnode/creative-tutorials/adding-vintage-character) # Adding subtle vintage character Many modern lenses are sharp, clean and consistent, which can often lead to footage feeling a little clinical. LensNode lets you reintroduce the softer character of vintage and cinema glass in post-production. ## Start with a profile Add LensNode near the front of your grade and set the **Input Color Space** to match your footage. Pick a vintage-leaning profile with the **Manufacturer** , **Family** , and **Variant** dropdowns. If you’re not sure what to pick, don’t overthink it, just have a play. The best way to learn more about what different lens profiles offer is to try them out. ## Dial it back with Master Blend LensNode is most convincing when it’s more subtle than it is obvious. The profiles we have made match the real lens as closely as we could, but if it’s feeling a bit over the top, pull **Master Blend** down until the effect sits just below the threshold of being obvious. Look closely at the corners of the frame, highlights, and areas that LensNode is blurring a bit, as that’s where the bulk of the look is going to come from. ## Refine per characteristic Open **Individual Controls** and treat each layer as a separate dial. Because the lenses are profiled in a test scenario, and because LensNode is compounding the effects of your real lens with its post effects, people often find they want to dial back the **Vignette** and **Color Cast** first. You can also extend the ranges and add a bit more of a particular characteristic if you want to. Source: [Building your own lens profile](https://videovillage.com/learn/lensnode/creative-tutorials/building-a-custom-lens) # Building your own lens profile Each lens profile is really a combination of the eight different effects LensNode runs. With **Mix & Match** , you can change the lens profile for each effect, and effectively create your own lens profile. ## Choose a base lens Start by picking a profile you like overall with the main lens profile selection dropdowns. This sets all eight characteristics to that lens profile. ## Swap individual characteristics Open **Mix & Match** and reassign characteristics one at a time. For example, you might take the bokeh blur from a Petzval, the chromatic aberration from a Canon FD, the vignette from a Helios 44-2, and the coma from a Voigtlander Nokton. These layers of effects interact with one another through their normal order of operations, blending to form your final look. ## Balance the result Because you’re combining traits that never co-existed, balancing them can be important. Use **Individual Controls** to dial each effect up and down to taste, then set **Master Blend** for overall strength if necessary. Source: [Pushing a look with Overdrive](https://videovillage.com/learn/lensnode/creative-tutorials/pushing-a-look-with-overdrive) # Pushing a look with Overdrive LensNode profiles are calibrated to behave like the real lens, but being a post effect, the fun doesn’t have to stop there. **Overdrive** extrapolates beyond the captured profile, pushing our accurate simulations into deliberately stylized looks. ## Push everything at once With a profile chosen, raise the **Overdrive** slider. This scales every effect layer simultaneously. Bokeh blur gets bigger, distortion bends more, aberration separates further. A little goes a long way here. It’s also worth noting that under the hood we have placed limits on how much each effect can be “overdriven”, to keep things looking realistic as often as possible. That doesn’t mean you can’t force LensNode to go a bit crazy though. Experimentation is encouraged. ## Overdrive one characteristic at a time For more control, push the **Extend Ranges** button at the bottom of the **Individual Controls** section. Values above 1.0 act like an individual overdrive for each respective characteristic, and they stack with the global overdrive too.These controls can be useful when you want really strong edge blur alone, without exaggerating anything else, for example. ## Keep it intentional Exaggerated lens effects read as a creative choice when they’re motivated. Generally it’s best to use them sparingly and pick narrative moments to really push these effects, or use them technically to achieve a certain goal, rather than applying them to everything all the time. Sometimes though, you do just need to add some funk to your footage across the board. Source: [Individual Controls Overview](https://videovillage.com/learn/lensnode/full-guide/characteristics/overview) # Individual Controls Overview LensNode runs a series of **8 main effects** , and the **Individual Controls** menu gives you a gain slider for each one. Under the hood, these are custom shaders doing things that aren’t possible with Resolve’s standard built-in effects. LensNode is essentially its own mini compositor, producing results closer to what an experienced VFX artist building a lens simulation might achieve. ![The LensNode Individual Controls section, showing gain sliders for Distortion, Coma, Aberration, Fringe, Bokeh Blur, Bloom, Vignette, and Color Cast, plus the Extend Ranges and Zero All buttons](https://videovillage.com/images/learn/lensnode/individual-controls-acb19684.png) ## Individual Controls gain sliders Each effect has a gain slider. Turn it up to increase that effect, and down to reduce it. Each characteristic can also use a different lens profile. See [Mix & Match](https://videovillage.com/learn/lensnode/full-guide/mix-and-match) for more on how to swap individual characteristics. ## Slider ranges At the bottom of this section are two buttons. The **Extend Ranges** button extends the sliders past the standard 0-1 range up to 0-10. The **Zero All** button sets all sliders to 0 so you can build a look from scratch. ## Gain slider behavior Setting a gain slider to **0** bypasses that effect’s GPU shader and can speed up performance. Pushing a gain slider above **1** acts like an individual overdrive. The **Extend Ranges** slider is a UI shortcut, but values above 1 can be typed in regardless of whether the ranges are extended or not. ## The 8 characteristics The effects interact with one another in an organic, believable way: 1. [Distortion](https://videovillage.com/learn/lensnode/full-guide/characteristics/overview#distortion) - industry standard two-term radial distortion. 2. [Coma](https://videovillage.com/learn/lensnode/full-guide/characteristics/overview#coma) - directional blooming and smearing, also known as Comatic Aberration. 3. [Chromatic Aberration](https://videovillage.com/learn/lensnode/full-guide/characteristics/overview#chromatic-aberration) - dynamic splitting of color channels across the image and some advanced blurring. 4. [Fringing](https://videovillage.com/learn/lensnode/full-guide/characteristics/overview#fringing) - colored fringing in high-contrast areas. 5. [Bokeh Blur](https://videovillage.com/learn/lensnode/full-guide/characteristics/overview#bokeh-blur) - a lens blur using real bokeh shapes. 6. [Bloom](https://videovillage.com/learn/lensnode/full-guide/characteristics/overview#bloom) - a realistic scattering of light that creates a blooming glow effect. 7. [Vignette](https://videovillage.com/learn/lensnode/full-guide/characteristics/overview#vignette) - a natural exposure falloff towards the edges of the image, as well as image circle simulation. 8. [Color Cast](https://videovillage.com/learn/lensnode/full-guide/characteristics/overview#color-cast) - a color shift that varies across the frame. ## Distortion **Distortion** is an industry standard two-term radial distortion, the same kind you’d see in compositors such as Nuke or Fusion. The amount of distortion in a lens profile is determined by the distortion data captured from the real lens. Distortion can be dialled up and down, as well as animated. By default the image is automatically scaled to fill the frame so stretched edges are hidden. This can be toggled with the **Scale to Frame** setting in [Technical Settings](https://videovillage.com/learn/lensnode/full-guide/settings-quality/technical#scale-to-frame), which you should turn off if you’d rather handle edge compensation yourself or want a smoother distortion animation. ![A building facade with the radial barrel distortion of a lens applied, bending the straight edges of the architecture](https://videovillage.com/images/learn/lensnode/characteristics/distortion-32ec5124.jpg) ## Coma **Coma** is short for Comatic Aberration. It’s effectively a blooming and smearing of the image, with a direction and intensity that can vary from the center of the frame to the edges. Coma is a key part of the look of many vintage and cinema lenses, blurring, smudging, and smearing the image in directions that change based on position. LensNode reproduces this using the unique shapes and hues captured from real lenses. ![Footage with comatic aberration applied, showing directional blooming and smearing of highlights toward the edges of the frame](https://videovillage.com/images/learn/lensnode/characteristics/coma-c61f8d11.jpg) ## Chromatic Aberration **Chromatic Aberration** is a splitting of the color channels. LensNode does it in a more pleasing and complex way than a traditional RGB channel transform. Notably, it’s accurate to the real lens from the center to the edges: the separation shifts across the frame the way it does on a real lens, rather than just a uniform offset of RGB channels. If the aberration ever looks “steppy” or not smooth, raise **Aberration Max Steps** in [Technical Settings](https://videovillage.com/learn/lensnode/full-guide/settings-quality/technical#aberration-max-steps). ![Footage with chromatic aberration applied, the color channels splitting more strongly toward the edges of the frame](https://videovillage.com/images/learn/lensnode/characteristics/chromatic-aberration-9a9607be.jpg) ## Fringing **Fringing** is a colored fringe seen in high-contrast areas of the image, usually edges near bright highlights. In LensNode, the fringe’s hue, intensity, and softness can all vary from the center of the image to the outside of it, matching the way real lenses may fringe more strongly in the center or at the edges. ![Footage with colored fringing applied along high-contrast edges near bright highlights](https://videovillage.com/images/learn/lensnode/characteristics/fringing-89367e0b.jpg) ## Bokeh Blur **Bokeh Blur** is a lens blur that uses the actual bokeh shapes captured from the real lens. It varies across the image in intensity from the center to the edges, blurring the areas that were blurry on the real lens when it was in focus on a chart during the profiling process. Two settings in [Creative Settings](https://videovillage.com/learn/lensnode/full-guide/settings-quality/creative) interact with it: - **Bokeh Swirl** squishes and stretches the bokeh shape to make it look more (or less) swirly, and at negative values causes the bokeh to stretch towards the center of the image. It’s easiest to see these changes with Bokeh Blur overdriven. - **Depth Gain** only works when a depth map is supplied to LensNode, which then determines _where_ the blur is applied and by how much. When no depth map is attached, increasing this setting adds blur to the entire image. ![Footage with bokeh blur applied, out-of-focus highlights rendering as soft lens bokeh shapes](https://videovillage.com/images/learn/lensnode/characteristics/bokeh-blur-560250ee.jpg) ## Bloom **Bloom** is a glow effect designed to closely replicate the exponential light falloff seen in the blooming of real lenses. It gives highlights a realistic softness and contrast. When you’re working in log or with over-range linear images, the bloom algorithm can occasionally produce strange results when very bright values are supplied. If that happens, set **Bloom Clipping Repair** in [Technical Settings](https://videovillage.com/learn/lensnode/full-guide/settings-quality/technical#bloom-clipping-repair) to the brightest linear value in the image to bring the simulation back to its expected appearance. ![Footage with bloom applied, bright highlights glowing with a soft exponential light falloff](https://videovillage.com/images/learn/lensnode/characteristics/bloom-b1c3c5b3.jpg) ## Vignette **Vignette** reproduces the corner exposure falloff of a real lens. Rather than a generic darkening like a power window would provide, it’s based on how a real vignette actually looks when the lens is wide open, and it rolls off in a natural, technically accurate and believable way toward the edges of the frame. Because most of the time LensNode is used on footage that may already have its own vignette, and because LensNode’s vignettes are captured from real lenses against a white background, it’s generally preferable to turn this setting down a bit to avoid doubling up on lower exposure at the edges of the frame. If you want to set a default for this setting, see the **User Defaults** section in [Technical Settings](https://videovillage.com/learn/lensnode/full-guide/settings-quality/technical#user-defaults). ![A landscape with a lens vignette applied, exposure falling off naturally toward the corners of the frame](https://videovillage.com/images/learn/lensnode/characteristics/vignette-color-cast-1181d167.jpg) ## Color Cast **Color Cast** is a color shift taken from the real lens, based on how far off the color was compared to a control lens during profiling. The shift varies from the center of the frame to the edges rather than tinting the whole image uniformly, making it accurate to the real lens it was captured from. As with Vignette, this cast has been captured for accuracy and included with the profiles, but it’s common for users to want it turned down or off entirely so it doesn’t interfere with their grading process. If you want to set a default for this setting, see the **User Defaults** section in [Technical Settings](https://videovillage.com/learn/lensnode/full-guide/settings-quality/technical#user-defaults). ![A red mural scene with a lens color cast applied, the hue shifting across the frame from center to edges](https://videovillage.com/images/learn/lensnode/characteristics/color-cast-c8cac306.jpg) Source: [f-Stop Sharpener](https://videovillage.com/learn/lensnode/full-guide/f-stop-sharpener) # f-Stop Sharpener The **f-Stop Sharpener** affects the center of the image, and gets its name from the way a real lens sharpens in the center as it is stopped down. ## What it does Turning this control up reduces LensNode’s effects in the middle of the frame. The more you turn it up, the larger the affected central area becomes. This effectively cleans up the image from the center outward, while the edges keep their character. At its maximum setting, even the edges will be affected. ## What it doesn't do It is not a true f-stop simulation. The name only refers to how a real lens sharpens as you increase its f-stop. It also does not affect any depth blur if LensNode is using a depth map. For more on depth map usage, see [Bokeh Boost / Depth Gain](https://videovillage.com/learn/lensnode/full-guide/settings-quality/creative#depth-gain). Source: [Input Color Space](https://videovillage.com/learn/lensnode/full-guide/input-color-space) # Input Color Space The **Input Color Space** parameter tells LensNode what color space the footage arriving at the node is in. LensNode produces its best results from camera log inputs or linear spaces, because those preserve the highlight and out-of-range information its effects depend on. ![The LensNode Input Color Space dropdown open, showing supported spaces including ACES2065-1, ACEScc, ACEScct, ACEScg, Apple Log, Arri LogC3/LogC4, BMDFilm WideGamut Gen5, and DaVinci Intermediate WideGamut](https://videovillage.com/images/learn/lensnode/input-color-space-dropdown-db63db47.png) ## Supported input spaces LensNode currently supports: - ACES2065-1, ACEScc, ACEScct, ACEScg - Apple Log, Apple Log 2 - Arri LogC3, Arri LogC4 - BMDFilm Gen 5 - DaVinci Wide Gamut Intermediate - Canon Log 2, Canon Log 3 - Fujifilm F-Log, Fujifilm F-Log2, Fujifilm F-Log2C - DJI D-Log - Panasonic V-Log - RED Log3G10 - Sony S-Log3 S-Gamut3, Sony S-Log3 S-Gamut3.Cine - Rec709 Gamma 2.4, sRGB Encoded Rec709, Camera Rec709 ## Footage in an unsupported space If your footage is in a log profile that isn’t in the list above, we recommend using Resolve’s **Color Space Transform** node to convert it to **DaVinci Wide Gamut/Intermediate** , then running LensNode in DaVinci Wide Gamut mode. ![Resolve's Color Space Transform node converting REDcolor4 / REDgamma4 footage to an Output Color Space of DaVinci Wide Gamut and Output Gamma of DaVinci Intermediate](https://videovillage.com/images/learn/lensnode/color-space-transform-bd51a54c.png) ## Internal working space Internally, LensNode processes everything in **ACEScg (AP1 Linear)**. Whatever you set as the input space is converted to this working space, so it’s worth getting the input setting right. An incorrect input space is the most common reason results look wrong. Source: [Interface Overview](https://videovillage.com/learn/lensnode/full-guide/interface) # Interface Overview LensNode presents a single panel of top-level parameters followed by a set of collapsible subsection folders. This page is a map of the whole interface; each parameter links to a dedicated article with the full detail. ![The LensNode panel showing Input Color Space, the Manufacturer / Family / Variant lens dropdowns, and the Master Blend, Overdrive, Sensor Size, and f-Stop Sharpener sliders](https://videovillage.com/images/learn/lensnode/interface-panel-8936e6ac.png) ## Input Color Space Set this to the color space of the footage being received by LensNode. Best results come from either camera log inputs or linear spaces. See [Input Color Space](https://videovillage.com/learn/lensnode/full-guide/input-color-space). ## Lens Selection The **Manufacturer** , **Family** , and **Variant** dropdowns set the lens profile you want to use. See [Lens Selection](https://videovillage.com/learn/lensnode/full-guide/lens-selection). ## Master Blend An overall gain slider that fades some effects and scales the magnitude of others. Turn it down to reduce the overall effect LensNode is having on the image. ## Overdrive Increase this to exaggerate the strength of all effect layers at once. It extrapolates beyond the captured lens profile and makes the overall effect a lot stronger. See [Master Blend & Overdrive](https://videovillage.com/learn/lensnode/full-guide/master-blend-overdrive). ## Sensor Size Simulate using the chosen lens on a different sensor size in millimeters. Effectively scales every effect up or down. See [Sensor Size](https://videovillage.com/learn/lensnode/full-guide/sensor-size). ## f-Stop Sharpener Reduces LensNode’s effect on the center of the image. See [f-Stop Sharpener](https://videovillage.com/learn/lensnode/full-guide/f-stop-sharpener). ## Individual Controls A set of gain controls, one for each of the eight effects being run. Turn them up to increase an effect, down to reduce it. See [Individual Controls](https://videovillage.com/learn/lensnode/full-guide/characteristics/overview). ## Mix & Match Swap the characteristics from different lens profiles around to build your own lens profile. See [Mix & Match](https://videovillage.com/learn/lensnode/full-guide/mix-and-match). ## Settings & Quality This section contains creative and technical settings for advanced usage. See [Creative Settings](https://videovillage.com/learn/lensnode/full-guide/settings-quality/creative) and [Technical Settings](https://videovillage.com/learn/lensnode/full-guide/settings-quality/technical). ## Help Buttons to view the user guide, manage your license, check your version, and get to the Video Village website. See [Help](https://videovillage.com/learn/lensnode/full-guide/licensing-help). Source: [Lens Profile Selection](https://videovillage.com/learn/lensnode/full-guide/lens-selection) # Lens Profile Selection LensNode ships with a library of lens profiles, each created from real-world capture and profiling. You choose one with three cascading dropdowns. For the full list of available lens presets, see [Lens Profiles](https://videovillage.com/learn/lensnode/full-guide/lens-selection#lens-profiles) below. ![The LensNode Manufacturer dropdown open, listing lens manufacturers including Angénieux, Asahi, Canon, Cooke, DZOFilm, Deakinizer, Helios, Kowa, LOMO, and Leica](https://videovillage.com/images/learn/lensnode/lens-selection-manufacturer-f46a0b39.png) ## Manufacturer / Family / Variant - **Manufacturer** narrows the library to the manufacturer of the original lens. - **Family** selects a series of lens created by that manufacturer. - **Variant** picks the specific lens. Most of the time this is a focal length and lens speed, but can also be a particular unique variant. Choosing a lens here sets every one of LensNode’s eight characteristics to that lens profile at once. ![The LensNode Manufacturer, Family, and Variant dropdowns set to Tribe7, Blackwing7 (X-Tuned), and 47mm T1.9](https://videovillage.com/images/learn/lensnode/lens-selection-dropdowns-07b772e8.png) _Host differences: this behaves differently in [Final Cut Pro](https://videovillage.com/learn/lensnode/host-differences/final-cut-pro#lens-menu)._ ## The expanding profile library The library grows as we add more lens profiles to it. This is time-consuming work, but we try to add as many as we can with each new release. Because these profile selection dropdowns are essentially a shortcut for the underlying per-characteristic settings, you can actually change each effect layer to use a different lens profile. See [Mix & Match](https://videovillage.com/learn/lensnode/full-guide/mix-and-match) to combine traits from several profiles at once. ## Lens Profiles Every profile below is built from real-world capture of an actual lens. Choose any of them with the **Manufacturer** , **Family** , and **Variant** dropdowns above, or assign a different profile to each characteristic with [Mix & Match](https://videovillage.com/learn/lensnode/full-guide/mix-and-match). The library expands as we add more lens profiles to it over time. ### 7Artisans - **FloralBloom** - 37mm T2.9 ### Angénieux - **Angénieux-Zoom 10X25HP 25–250mm** - 25mm T3.7 - 35mm T3.7 - 40mm T3.7 - 55mm T3.7 - 75mm T3.7 - 100mm T3.7 - 135mm T3.7 - 180mm T3.7 - 250mm T3.7 ### Asahi - **Super-Takumar** - 20mm f4.5 - 105mm f2.8 - 135mm f3.5 - **SMC Pentax** - 85mm f1.4 ### Canon - **FD** - 24mm f1.4 S.S.C. Aspherical - **Rangefinder** - 50mm f0.95 “Dream Lens” - **nFD** - 50mm f1.4 ### Cooke - **Panchro i/Classic** - 21mm T2.2 - 32mm T2.2 - 40mm T2.2 - 50mm T2.2 - 75mm T2.2 - 100mm T2.2 - **S4** - 14mm T2 - 18mm T2 - 25mm T2 - 32mm T2 - 40mm T2 - 50mm T2 - 75mm T2 - 100mm T2 - 135mm T2 ### Deakinizer - **#1** - 60mm T3 - **#2** - 60mm T3 - 60mm T5.6 - **#2A** - 32mm T2.1 - **#3** - 60mm T3 - 60mm T5.6 ### DZOFilm - **Arles Prime FF-VV** - 14mm T1.9 - 40mm T1.4 ### Helios - **44-2 (MMZ 1973)** - 58mm f2.0 ### Kowa - **SETR** - 50mm f1.9 ### Leica - **Summilux-R** - 50mm f1.4 ### Lensbaby - **Obscura 16** - 16mm f22 - 16mm f45 - 16mm f90 ### LOMO - **Illumina MK1 S35** - 18mm T1.3 - 25mm T1.3 - 35mm T1.3 - 50mm T1.3 - 85mm T1.3 ### Mamiya - **Sekor-C** - 80mm f1.9 ### MIR - **MIR-1SH (VOMZ 1990)** - 37mm f2.8 ### Nikon - **Nikkor** - 24mm f2.0 - 35mm f1.4 - 50mm f1.2 - 85mm f1.4 ### Olympus - **OM-System** - 50mm Auto-Macro f2.0 ### Petzval - **Pro** - 55mm T1.8 BC1 - 55mm T1.8 BC2 - 55mm T1.8 BC3 - 55mm T1.8 BC4 - 55mm T1.8 BC5 - 55mm T1.8 BC6 - 55mm T1.8 BC7 - 80.5mm T2 BC1 - 80.5mm T2 BC2 - 80.5mm T2 BC3 - 80.5mm T2 BC4 - 80.5mm T2 BC5 - 80.5mm T2 BC6 - 80.5mm T2 BC7 ### Pocket Dispo - **Classic** - 28mm f10 ### Tokina - **AT-X PRO II** - 28–70mm f2.8 (28mm) ### Tribe7 - **Blackwing7 (X-Tuned)** - 20.7mm T1.9 - 27mm T1.9 - 37mm T1.9 - 47mm T1.9 - 57mm T1.9 - 77mm T1.8 - 107mm T1.8 - 137mm T1.9 ### Voigtländer - **Nokton Classic** - 40mm f1.4 ### Zeiss - **Contax Distagon T\* (MM)** - 25mm f2.8 - 35mm f2.8 ### Film look profiles Original Node Mill profiles inspired by effects from specific films. - **Civil War** - Alex Garland, 2024 _Based on the rainbow aberration lens effect added in post-production to key shots. Uses the Chromatic Aberration effect layer._ - **Sinners** - Ryan Coogler, 2025 _Two profiles based on the radial blur and smearing seen in certain shots throughout, as well as the famous Club Juke scene. Uses the Chromatic Aberration effect layer._ ### Node Mill Profiles Original profiles made by the developers. - **Alpha FF** _A modern lens profile with a little bit of character, but not too much. Circular, clean bokeh shapes._ - **Kotosu MC** _A vintage lens profile based on Japanese optics from the 1960s and 1970s._ - **Loptic SC** _A modern but unique lens profile based on popular Super16 zooms from the early 2000s and 2010s._ - **Optichrom SP** _A Super35 lens profile based on cinema glass from the 1930s._ - **Shift CV** _A curated lens profile with anamorphic bokeh shapes. Inspired by some common digital lens effects._ - **Vetzna FL** _A very vintage lens profile based loosely on early optics from the mid to late 1800s._ - **Zenisk ZB** _A vintage lens profile based on popular Russian optics from the 1970s and 1980s._ ### Bokeh Shapes Profiles which only use the Bokeh Blur layer, for adding interesting shapes to your blur. Can be swapped in to any lens profile using Mix & Match. - Oval - Ninja Star - Crescent - Star (5-Point) - Star (8-Point) - Drop (inward / outward) - Triangle (inward / outward) Source: [Help](https://videovillage.com/learn/lensnode/full-guide/licensing-help) # Help The **Help** section contains buttons to handle licensing, updates, and support. - **View User Guide** — Opens this guide. - **Manage License / Update** — Opens the Video Village Plugins app to manage your licenses and activation, and update your plugins. - **Visit Website** — Takes you to the Video Village website. - **Version** — Shows the current installed version of LensNode. - **Update Available** — This button appears if an update is available, and takes you to the Video Village Plugins app. Source: [Managing Performance](https://videovillage.com/learn/lensnode/full-guide/managing-performance) # Managing Performance If you’re running into performance issues, there are lots of ways to use LensNode that make it less taxing. This page collects the main ones. The techniques here are written for DaVinci Resolve, but the general ideas apply in any host. ## Why LensNode is demanding At higher resolutions, even very fast computers can struggle to run LensNode smoothly. That’s expected, given how much is being done to the image every frame. 4K is not just 4× the work of 1080p — it’s even more than that, because of both the number of pixels and the amount of extra blurring needed to achieve the same look you’d get at a lower resolution. This is the trade-off for the features LensNode offers, as it is essentially a VFX plugin, and by that standard it is quite fast. It could be a lot worse: if these effects were raytraced, you’d be looking at minutes per frame instead of frames per second. ## Edit at 1080p, render at 4K If you absolutely have to run LensNode while editing, we recommend editing at 1080p or lower and then changing your timeline resolution to whatever your higher resolution is before rendering. In most cases, though, there’s little reason to run LensNode constantly on an edit timeline in the first place. ## Lower the playback resolution Use Resolve’s **Timeline Playback Resolution** setting to easily halve the amount of work the computer is doing, or set it to quarter for an even lighter preview. Your final render will still use the full resolution. _Host differences: this behaves differently in [Final Cut Pro](https://videovillage.com/learn/lensnode/host-differences/final-cut-pro#preview-speed)._ ## Pre-render with cache or render in place Pre-rendering bakes the effect down so it doesn’t have to be recomputed on every playback. You can have a render cache enabled, which will try to manage this for you automatically, or you can manually render a clip in place. The naming convention for this varies from host to host. If you’ve found settings that work for a particular shot, you can even render it in place in its log space (set LensNode to the matching log space) _without_ doing any colour grading. From then on you can treat it as a normal shot with LensNode already baked in, and grade it afterwards. ## Lighten the effect Turning down individual settings in LensNode will affect the framerate positively. Some lens profiles are also heavier than others, so switching profiles can help. ## Toggle LensNode off until render You can also set everything the way you like it, then simply turn LensNode off until the end of the project. When it’s time to render, switch it back on. Source: [Master Blend & Overdrive](https://videovillage.com/learn/lensnode/full-guide/master-blend-overdrive) # Master Blend & Overdrive ## Master Blend **Master Blend** is an overall gain slider. It fades some effects and scales the magnitude of others, so turning it down reduces the overall effect LensNode is having on the image. It’s the quickest way to find the right level of subtlety once you’ve chosen a lens — set the look first, then back it off with Master Blend until it sits right for the shot. ## Overdrive **Overdrive** does the opposite. Increase it to exaggerate the strength of all effect layers at once. **Overdrive** extrapolates past the captured lens profile parameters, so it can push our accurate simulation further beyond how the real lens could ever look. Move it gradually and watch the edges of the frame, bokeh, and highlights. It’s worth noting that under the hood we have placed limits on how much each effect can be “overdriven”, to keep things looking realistic as often as possible. That doesn’t mean you can’t force LensNode to go a bit crazy though. Experimentation is encouraged. For exaggerating a single characteristic instead of all of them, use the per-effect gains in [Individual Controls](https://videovillage.com/learn/lensnode/full-guide/characteristics/overview). Source: [Mix & Match](https://videovillage.com/learn/lensnode/full-guide/mix-and-match) # Mix & Match **Mix & Match** allows for control of the individual settings behind LensNode’s effect layers. The main lens selection dropdowns set all of the individual controls to the same profile in one action, but each characteristic can be swapped to a different profile if desired. ![The LensNode Mix & Match section, with a different lens profile assigned to each characteristic — Distortion, Coma, Aberration, Fringe, Bokeh Blur, Bloom, Vignette, and Color Cast](https://videovillage.com/images/learn/lensnode/mix-and-match-b02eca01.png) ## How Mix & Match works Because each of the eight characteristics can be assigned a different lens profile independently, you can combine traits that never co-existed in a real lens. Now with around 100 total selection options for each of the 8 dropdowns, the possible combinations are near 10 quadrillion _(yes, you read that right)_. ## An example custom lens As an example, you could choose: - the **Bokeh Blur** from a Helios 44-2, - the **Chromatic Aberration** from a Cooke S4, - the **Vignette** from a Voigtländer Nokton, and - the **Coma** from a LOMO Illumina. The result is a simulated lens that doesn’t exist anywhere in the real world, assembled entirely from real captured characteristics. For a step-by-step walkthrough, see the tutorial [Building your own lens profile](https://videovillage.com/learn/lensnode/creative-tutorials/building-a-custom-lens). Source: [Sensor Size](https://videovillage.com/learn/lensnode/full-guide/sensor-size) # Sensor Size Every lens in LensNode is captured and profiled using a full frame **24x36mm** sensor. Many real-world lenses, though, are only built for smaller sensor sizes. The **Sensor Size** slider allows us to account for this. You may notice if you load a lens that is designed for a Super35 sensor or film gate, this setting may be 25mm or some other setting other than the full frame 36mm width. If you then slide it up to 36mm, you will see the whole lens profile as it was captured on the full-frame sensor. ## How sensor size works The sensor size slider sets the width of the sensor being simulated for the purposes of LensNode’s lens effects. Depending on the lens you select, the slider moves to match the sensor size that lens was designed for. Changing it manually simulates using the lens on a different sensor, effectively scaling all of LensNode’s effects up or down. A smaller sensor crops into the lens and generally will show less of the lens character (it usually is more intense around the edges). A larger sensor will show more of the image circle of the lens and generally more funk at the edges, depending on the lens profile. ## Super35 and Super16 approximations For simplicity, Super35 lenses are given a sensor size of **25mm** , since real-world Super35 sensors vary in width from about 24mm to 26mm depending on the camera or film. **12.5mm** is the approximation used for Super16. ## Animating sensor size The sensor size slider can be animated, scaling the size of the simulated sensor up and down during a shot — a way to subtly grow or shrink lens character over time. ## Don't overthink it It’s worth noting that this is just a simulation, and none of these settings ultimately matter in regards to your input image. You can apply LensNode to something you drew in an image editor if you want, your focal length and sensor size do not have to match anything about your real footage. Applying an 18mm profile from a Super35 lens to something you shot on a full frame sensor with a 200mm lens is what using LensNode is all about. Source: [Creative Settings](https://videovillage.com/learn/lensnode/full-guide/settings-quality/creative) # Creative Settings ## Lens Whack Creatively named after a real-world technique where the camera lens is completely detached from the camera body and shifted around relative to the camera sensor, this setting allows the user to shift the center point of LensNode’s effects along the X and Y axis. It doesn’t create flaring or veiling, it just offsets everything LensNode is doing to the image. This can also be animated. When LensNode is selected, an overlay for the **Lens Whack** setting will also display over the image in the form of a small black and white target. This can be clicked and dragged around, and will snap back to the center when dragged near to it. ![A forest canopy shot with the LensNode Lens Whack overlay shown as a small black and white target, marking the center point of the lens effects, which can be dragged to reposition them](https://videovillage.com/images/learn/lensnode/lens-whack-overlay-5182a246.jpg) _Host differences: this behaves differently in [Adobe](https://videovillage.com/learn/lensnode/host-differences/adobe#lens-whack)._ ## Bokeh Brightness This setting increases the brightness and definition of the bokeh shapes rendered by LensNode. The effect is only visible if bokeh shapes are visible first, and only the highlights are affected. It is possible to push this setting too far and cause artifacts, so it’s recommended to be gentle with it. ![An out-of-focus forest canopy with bright, well-defined bokeh shapes where light comes through the leaves, showing the effect of increased Bokeh Brightness](https://videovillage.com/images/learn/lensnode/bokeh-brightness-011e9b91.jpg) ## Bokeh Boost / Depth Gain This setting only affects the **Bokeh Blur** effect, and increasing it adds blur across the entire image. In DaVinci Resolve it’s called **Bokeh Boost** , until you supply LensNode with depth information, whereupon the setting title changes to **Depth Gain**. A connected depth map determines where the blur is applied and by how much. When in **Depth Gain** mode, increasing this setting will add blur based on the information in the depth map, instead of across the entire image. ![A DaVinci Resolve node graph: the alpha (blue) output of one node feeds the second green input of the LensNode node as a depth map](https://videovillage.com/images/learn/lensnode/depth-gain-nodes-cbb0dcc3.png) For depth information, any black and white map works. Resolve’s AI Depth Map node, a power window, a magic mask, or even your own pre-rendered depth map from a CG source. To supply the map, attach its alpha (blue) output to the **second green input** on LensNode. _Host differences: this behaves differently in [Adobe](https://videovillage.com/learn/lensnode/host-differences/adobe#depth-maps) and [Final Cut Pro](https://videovillage.com/learn/lensnode/host-differences/final-cut-pro#depth-maps)._ ## Bokeh Swirl This effect _can only be seen when LensNode is applying Bokeh Blur_. It’s easiest to see when you overdrive the Bokeh Blur (to make it really obvious and visible) before applying the swirl effect. Bokeh Swirl squishes and stretches the bokeh shape from the current profile to make it look more swirly. If you start with a Bokeh Blur profile that is already swirly, it exaggerates the look. If you start with spherical bokeh, it introduces swirl. It can also be pushed in a negative direction to do the opposite and stretch the bokeh outwards. ![An out-of-focus forest canopy with the bokeh highlights stretched and swirled, showing the effect of Bokeh Swirl](https://videovillage.com/images/learn/lensnode/bokeh-swirl-8a6dedbf.jpg) ## MTF Modulation Transfer Function controls allow users to increase or decrease the fine contrast of the image at low, medium and high frequencies to dial in a more nuanced sharpness or softness. The Master Gain is set to 0 by default, and this effect will not activate unless it is set to some value above 0. Once it is activated, it will still not modify the image until the three frequency controls are set to a non-zero value. They can each be pushed positively to a value of 1, or negatively to a value of -1. A positive value will add sharpness, and a negative value will make the image more soft. These controls are not changed by any of LensNode’s lens profiles, this is an additional tool for those that want to set their own specific sharpness parameters. Source: [Technical Settings](https://videovillage.com/learn/lensnode/full-guide/settings-quality/technical) # Technical Settings ## Shader Version This setting is a backwards-compatibility option for users who have older projects that utilised outdated versions of LensNode’s shaders. In most cases, this should load the correct setting automatically when upgrading from an older version, but it can be manually changed if needed. It’s recommended to leave this setting alone unless troubleshooting, as the latest shader version is the most accurate and reliable. This setting is only available in legacy versions of LensNode. ## Scale to Frame Toggles LensNode’s automatic compensation for the stretched edges that distortion can introduce. Turn it off and you’ll most likely see stretched edges around the image. With it turned off, distortion animation can be smoother depending on the lens profile, which is why it’s exposed for users who want to handle distortion edges themselves. It’s recommended to leave this on most of the time. ## Distort Depth Input This setting allows the use of a depth map alongside distortion by also distorting the depth map, so there is no misalignment of the Bokeh Blur effect. On by default. ## Process in 16-bit This setting toggles LensNode processing with 16-bit precision, which increases performance but may in rare circumstances cause artifacting. On by default, as it rarely causes issues and greatly improves speed. ## Reference Gamut Compression LensNode uses ACEScg (AP1 Linear) internally for all its image processing. In ACES workflows, very bright and saturated light sources can create out-of-gamut values that cause visual artifacts or compositing issues. Reference Gamut Compression adjusts the most saturated and problematic pixels, fixing these artifacts. The algorithm works by compressing extreme RGB values back into a usable range, without trying to guess the “true” color. We recommend leaving this on. More info is available at [ACES Central](https://docs.acescentral.com/rgc/overview/). ## Aberration Max Steps Increases the rate of sampling used for LensNode’s aberration setting. Turn this up if you notice aberration looking “steppy” or not smooth. Turning it up will impact performance, but not by a lot. ## Coma Steps By default, our custom coma effect is processed with 4 steps of repeated directional blurring. This setting allows you to increase the number of steps to smooth out the effect if it looks too steppy. A by-product of this is that the base profile settings will no longer be accurate, as adding steps changes the look of the coma a lot, and in most cases extends it out and makes it more intense. This also comes with a large performance hit, so expect LensNode to run slowly when running a high Coma Steps setting. ## Bloom Clipping Repair When shooting in log or using over-range linear images, the bloom algorithm can sometimes produce strange results. Set this to the brightest linear value of the image to bring the simulation back to its expected appearance. ## User Defaults The **Save Defaults** button will take every parameter in whatever state it’s currently set, and save it as the default for every new instance of LensNode. This default will also apply when any parameter is reset when using the plugin. A restart of the host and plugin is required for changes to take effect. It’s important to note that when pressing this button, _every single setting_ is saved, so be careful what you save. Some common use cases for this include: - Setting your own default **Input Color Space** if there is one you commonly use. - Reducing the default strength of the **Vignette** if you find it too strong. - Turning **Color Cast** down or off if you don’t want it to interfere with your grading. _Host differences: this behaves differently in [Final Cut Pro](https://videovillage.com/learn/lensnode/host-differences/final-cut-pro#save-defaults)._ Source: [Adobe Quick Start](https://videovillage.com/learn/lensnode/getting-started/adobe) # Adobe Quick Start ## Install and activate LensNode 1. Sign in to your [Video Village Account](https://license.videovillage.com) and find your LensNode license page. 2. Download the **Video Village Plugins** app. 3. On the license page, select `Activate on this device` to launch the Video Village Plugins app and install your license automatically. ### If you can't open the activation link Select `Get activation code` on the license page and copy the code. Open the Video Village Plugins app, select `Activate a product`, then paste the code when prompted. 4. In the Video Village Plugins app, select `Adobe`, then select `Install`. (Premiere Pro and After Effects must not be running during installation.) ## Add LensNode as an effect In Premiere Pro, find **LensNode** in the `Effects` panel and drag it onto a clip or an adjustment layer. In After Effects, apply **LensNode** to a layer from the `Effect` menu. Keep LensNode after any technical input conversions and after any creative corrections, but before your conversion to your final output color space or film emulation. ## Set your input color space LensNode expects a scene-referred input. If your footage is camera log, set **Input Color Space** to the matching camera space. If another transform has already adapted the image into an intermediate working space, set **Input Color Space** to that space instead. ## Pick a lens and shape the look ![The LensNode panel showing the Manufacturer, Family, and Variant lens dropdowns and the Master Blend, Overdrive, Sensor Size, and f-Stop Sharpener sliders](https://videovillage.com/images/learn/lensnode/interface-panel-8936e6ac.png) Pick a lens with the **Manufacturer** , **Family** , and **Variant** dropdowns, then shape the result with **Master Blend** and **Overdrive** , and refine each characteristic in **Individual Controls**. The full guide covers every parameter. ## More topics Source: [Final Cut Pro Quick Start](https://videovillage.com/learn/lensnode/getting-started/final-cut-pro) # Final Cut Pro Quick Start ## Install and activate LensNode 1. Sign in to your [Video Village Account](https://license.videovillage.com) and find your LensNode license page. 2. Download the **Video Village Plugins** app. 3. On the license page, select `Activate on this device` to launch the Video Village Plugins app and install your license automatically. ### If you can't open the activation link Select `Get activation code` on the license page and copy the code. Open the Video Village Plugins app, select `Activate a product`, then paste the code when prompted. 4. In the Video Village Plugins app, select `Final Cut`, then select `Install`. (Final Cut Pro must not be running during installation.) ## Add LensNode to a clip Launch Final Cut Pro and find **LensNode** in the `Effects` browser. Drag it onto a clip, or onto an adjustment clip placed above your storyline to treat a range of shots at once. Keep LensNode after any technical input conversions and after any creative corrections, but before your conversion to your final output color space or film emulation. ## Set your input color space LensNode works best when the **Input Color Space** setting matches the footage or working space of the footage it receives. Camera log or linear spaces are ideal, with Rec.709 available for an approximate result. ## Pick a lens and shape the look ![The LensNode panel showing the Manufacturer, Family, and Variant lens dropdowns and the Master Blend, Overdrive, Sensor Size, and f-Stop Sharpener sliders](https://videovillage.com/images/learn/lensnode/interface-panel-8936e6ac.png) Choose a lens with the **Manufacturer** , **Family** , and **Variant** dropdowns, balance the overall strength with **Master Blend** and **Overdrive** , and fine-tune each characteristic in **Individual Controls**. The full guide explains every parameter. ## More topics Source: [DaVinci Resolve Quick Start](https://videovillage.com/learn/lensnode/getting-started/resolve) # DaVinci Resolve Quick Start ## Install and activate LensNode 1. Sign in to your [Video Village Account](https://license.videovillage.com) and find your LensNode license page. 2. Download the **Video Village Plugins** app. 3. On the license page, select `Activate on this device` to launch the Video Village Plugins app and install your license automatically. ### If you can't open the activation link Select `Get activation code` on the license page and copy the code. Open the Video Village Plugins app, select `Activate a product`, then paste the code when prompted. 4. In the Video Village Plugins app, select `OpenFX`, then select `Install`. (DaVinci Resolve must not be running during installation.) ## Add LensNode to a node Launch Resolve. On the Color page, select a clip, open the `Effects` pane, and locate **LensNode** under **OpenFX › Video Village**. Drag LensNode onto a node in the node graph. Keep LensNode after any technical input conversions and after any creative corrections, but before your conversion to your final output color space or film emulation. ### Supported versions LensNode supports DaVinci Resolve 20 and later, on both the free and Studio versions. ## Set your input color space Set **Input Color Space** to match the image being supplied to LensNode. Best results will come from camera log inputs or linear spaces; in Resolve Color Management or ACES this is usually your timeline working space, and in a manual node tree it’s usually the camera log space. ## Pick a lens and shape the look ![The LensNode panel showing the Manufacturer, Family, and Variant lens dropdowns and the Master Blend, Overdrive, Sensor Size, and f-Stop Sharpener sliders](https://videovillage.com/images/learn/lensnode/interface-panel-8936e6ac.png) Pick a lens with the **Manufacturer** , **Family** , and **Variant** dropdowns. From there, use **Master Blend** to dial the overall strength up or down, reach for **Overdrive** if you want to exaggerate the captured profile, and open **Individual Controls** to tune each characteristic on its own. The full guide explains every parameter in detail. ## More topics Source: [Adobe](https://videovillage.com/learn/lensnode/host-differences/adobe) # Adobe LensNode is one plugin, but each host exposes it a little differently. This page collects the minor UI and UX differences you’ll notice when running LensNode in **Premiere Pro** and **After Effects** compared to the OFX versions. ## Lens Whack In Premiere Pro and After Effects, when LensNode is selected and the **Lens Whack** parameter is clicked, a target overlays the image to specify the center of LensNode’s effects. In both apps, the appearance of this target is determined by the application, rather than being a custom one like in the OFX version of LensNode. This target also does not snap to the center, so if a reset is needed, users will have to manually reset its position using the parameter reset, or by typing the original values in. See [Lens Whack](https://videovillage.com/learn/lensnode/full-guide/settings-quality/creative#lens-whack) in the full guide. ## Depth Maps & Bokeh Boost Premiere Pro and After Effects are effect-based and have no node inputs, so the depth-map workflow is supplied differently. In both host programs, the Depth Map controls are at the top of LensNode’s effect controls. In Premiere Pro, a Depth Map is supplied by choosing a video track to target. In After Effects, a Depth Map is supplied by choosing footage from your comp, and in addition, you can specify in a second drop down whether the target is Source, Masks, or Effects & Masks. The Depth Gain setting is also always called Depth Gain when used in Adobe apps. See [Bokeh Boost / Depth Gain](https://videovillage.com/learn/lensnode/full-guide/settings-quality/creative#depth-gain) in the full guide. Source: [Final Cut Pro](https://videovillage.com/learn/lensnode/host-differences/final-cut-pro) # Final Cut Pro LensNode is one plugin, but each host exposes it a little differently. This page collects the minor UI and UX differences you’ll notice when running LensNode in **Final Cut Pro** compared to the OFX versions. ## Lens Menu The lens selection menu in Final Cut Pro is laid out differently. Here, a cascading menu is used to select your lens profile, instead of the three dynamic dropdowns in the OFX version. See [Lens Selection](https://videovillage.com/learn/lensnode/full-guide/lens-selection) in the full guide for the OFX layout. ## Depth Maps & Depth Gain Since Final Cut Pro is effect-based and has no node inputs, the depth-map workflow is a bit different. In order to supply LensNode with a depth input, scroll to the bottom of the plugin effect controls in the Video Inspector panel. There you will see **Depth Input**. Click the rectangle with the downward-pointing arrow in it, then select a clip to be your depth input. In Final Cut Pro, the Depth Gain parameter is always called Depth Gain, but it still functions the same way Bokeh Boost does when no input is connected to the Depth Input. See [Bokeh Boost / Depth Gain](https://videovillage.com/learn/lensnode/full-guide/settings-quality/creative#depth-gain) in the full guide. ## Save Defaults Final Cut Pro has no **Save Defaults** button like the OFX version’s [User Defaults](https://videovillage.com/learn/lensnode/full-guide/settings-quality/technical#user-defaults). Instead, users can set their own defaults by editing the `.moef` preset file directly. ## Preview Speed You may notice Final Cut Pro can be quicker to preview LensNode with than on other platforms. This is because it has a very efficient adaptive resolution system, allowing you to scrub through and preview footage very quickly. Other host platforms like Resolve allow you to lower your playback resolution manually, but Final Cut Pro does this automatically. Source: [Learn Scatter](https://videovillage.com/learn/scatter/) # Learn Scatter 2.9 ## Quick Start Guides [DaVinci Resolve Quick Start](https://videovillage.com/learn/scatter/getting-started/resolve) [Adobe Quick Start](https://videovillage.com/learn/scatter/getting-started/adobe) [Final Cut Pro Quick Start](https://videovillage.com/learn/scatter/getting-started/final-cut-pro) ## User Guide ### [Overview](https://videovillage.com/learn/scatter/full-guide/overview) How Scatter works and where to find each control. ### [Scene-Referred Workflow](https://videovillage.com/learn/scatter/full-guide/scene-referred-workflow) Place Scatter correctly in a scene-referred grade. ### [Core Controls](https://videovillage.com/learn/scatter/full-guide/core-controls) Choose the source, filter profile, and shot settings. ### [Highlight Color Recovery](https://videovillage.com/learn/scatter/full-guide/highlight-color-recovery) Restore color around clipped light sources. ### [Highlight Adjustment](https://videovillage.com/learn/scatter/full-guide/highlight-adjustment) Adjust diffusion generated by bright sources. ### [Edges](https://videovillage.com/learn/scatter/full-guide/edges) Control how Scatter handles light beyond the frame. Source: [Core Controls](https://videovillage.com/learn/scatter/full-guide/core-controls) # Core Controls ![Scatter controls showing Source, Family, Strength, Intensity, and Focal Length](https://videovillage.com/images/learn/scatter/full-guide/core-controls-fd6e5681.png) ## Source Choose the colorspace of your “log” or “scene-referred” footage or working space. It is not technically possible to produce accurate diffusion from “display-referred” footage but we have included the “(Inaccurate) Gamma 2.4” Source option which may produce a useful approximation on generic Rec.709 or sRGB “display-referred” source footage or graphics. ## Family Select the family of profiled filters. Here is a comparison of each filter on a bright white source: [![Scatter filter comparison showing diffusion profiles for multiple filter families and strengths](https://videovillage.com/images/learn/scatter/thumbnails/full-guide-filter-comparison-30d39ef3.jpeg) View full size ](https://videovillage.com/images/learn/scatter/full-guide/filter-comparison-key-17937e7b.jpeg) ## Strength Select the strength of the selected filter family. ## Intensity Amplify or reduce the effect of the active filter. Modifying intensity is not necessarily the same as selecting a different filter strength since some filter families do not have consistent characteristics between strengths. ## Focal Length The size of diffusion falloff typically varies with the field of view of the lens/sensor. The profiled filters have been calibrated for a 50mm lens on a s35mm sensor. This slider reduces/enlarges the falloff to approximate other fields of view (expressed in millimeters of focal length on s35mm). Source: [Edges](https://videovillage.com/learn/scatter/full-guide/edges) # Edges Diffusion can be influenced by light beyond the bounds of the image. In some cases the default mode (Mirrored) can cause glints similar to a gate flare if a very bright source is near the edges of frame. If this behavior is not desirable the Blend property can be reduced or a different Mode can be selected. ![Scatter Edge controls with Mode set to Mirrored and Blend at 1](https://videovillage.com/images/learn/scatter/full-guide/edge-controls-2084a694.png) ## Mode - Vignette No extrapolation beyond image bounds (black) ## Mode - Mirrored Mirrors the image beyond image bounds ## Mode - Repeated Repeats pixels on the border of the image beyond the image bounds ## Blend Decreases the strength of Mirrored or Repeated pixels. Source: [Highlight Adjustment](https://videovillage.com/learn/scatter/full-guide/highlight-adjustment) # Highlight Adjustment Manually amplify or reduce diffused highlights either for creative effect or to compensate for clipped highlights that should be brighter than what the sensor was able to record. ![Scatter Highlight Adjustment controls with Gang Strength, Strength, and Cutoff](https://videovillage.com/images/learn/scatter/full-guide/highlight-adjustment-controls-a93567db.png) ## Gang Strength Disabling this gives separate RGB controls to change the color balance of diffused highlights. ## Strength Strength of the amplification or reduction. Measured in stops. ## Cutoff The luminance threshold above which the adjustment takes place expressed in stops above middle grey. Source: [Highlight Color Recovery](https://videovillage.com/learn/scatter/full-guide/highlight-color-recovery) # Highlight Color Recovery When a sensor clips a colorful light source, the resulting diffusion in Scatter may end up appearing white because the chrominance of the pixels at the core of the source was not recorded. The Highlight Color Recovery module attempts to rebuild color information in blown-out highlight regions by considering the hue of neighboring pixels so diffusion can be calculated more naturally. ![Scatter Highlight Color Recovery controls with Radius, Saturation, and Cutoff](https://videovillage.com/images/learn/scatter/full-guide/highlight-color-recovery-controls-2a02a148.png) ## Radius The radius around the clipped pixels that are used to rebuild color. Larger clipped image regions may need larger radii. ## Saturation Boosts the saturation of the rebuilt color. ## Cutoff The luminance threshold above which a pixel is considered to be clipped and recovery is performed. Measured in number of stops above middle grey. Source: [Overview](https://videovillage.com/learn/scatter/full-guide/overview) # Overview Welcome to Scatter! Scatter emulates the characteristics of optical diffusion filters on scene-referred footage. Its physically based processing enables it to reproduce a range of real photographic filter types and strengths with consistent results across scenes and cameras. ![Scatter Source, Family, Strength, Intensity, and Focal Length controls](https://videovillage.com/images/learn/scatter/full-guide/core-controls-fd6e5681.png) **[Source](https://videovillage.com/learn/scatter/full-guide/core-controls#source)**: Choose the colorspace of your “log” or “scene-referred” footage or working space. **[Family and Strength](https://videovillage.com/learn/scatter/full-guide/core-controls#family)**: Select the family of profiled filters, then select the strength of the selected filter family. **[Intensity](https://videovillage.com/learn/scatter/full-guide/core-controls#intensity)**: Amplify or reduce the effect of the active filter. **[Focal Length](https://videovillage.com/learn/scatter/full-guide/core-controls#focal-length)**: Reduce or enlarge the falloff to approximate other fields of view, expressed in millimeters of focal length on s35mm. **[Highlight Color Recovery](https://videovillage.com/learn/scatter/full-guide/highlight-color-recovery)**: Rebuild color information in blown-out highlight regions by considering the hue of neighboring pixels so diffusion can be calculated more naturally. **[Highlight Adjustment](https://videovillage.com/learn/scatter/full-guide/highlight-adjustment)**: Amplify or reduce diffused highlights either for creative effect or to compensate for clipped highlights that should be brighter than what the sensor was able to record. **[Edge](https://videovillage.com/learn/scatter/full-guide/edges)**: Select Vignette, Mirrored, or Repeated to determine how Scatter extrapolates beyond image bounds. ## More topics Source: [Scene-Referred Workflow](https://videovillage.com/learn/scatter/full-guide/scene-referred-workflow) # Scene-Referred Workflow ## Grading with Scatter Scatter operates on ungraded footage from a supported camera in its native log colorspace or an intermediate space, and will output a processed image in that same colorspace. ![Scatter workflow from a log camera source through scene-referred grading, Scatter, optional Filmbox processing, contrast and tone mapping, and display](https://videovillage.com/images/learn/scatter/full-guide/scatter-workflow-5ae2c755.png) Scatter is physically-based - we’ve calibrated the falloff and intensity of the diffusion for the quantities of light that the scene-referred image represents. Grading after the Scatter node is analogous to working with footage shot with diffusion burned-in on set. Grading before the Scatter node is analogous to changing the light on set before scattering it through the diffusion filter. If accuracy is important, only scene-referred operations should be performed before the Diffusion node. Exposure and color balance operations should be done linearly (gain in scene-linear, offset in ACEScc, or using Resolve’s colorspace-aware HDR Global controls.) Operations like contrast adjustment and tone-mapping before the Scatter node may produce results that are not analogous to real-world physically-based diffusion. But if you like what you see - go for it. If you are using [Filmbox](https://videovillage.com/filmbox), Scatter should be used up-stream from the Filmbox node. Source: [Adobe Quick Start](https://videovillage.com/learn/scatter/getting-started/adobe) # Adobe Quick Start ## Install and activate Scatter 1. Sign in to your [Video Village Account](https://license.videovillage.com) and find your Scatter license page. 2. Download the **Video Village Plugins** app. 3. On the license page, select `Activate on this device` to launch the Video Village Plugins app and install your license automatically. ### If you can't open the activation link Select `Get activation code` on the license page and copy the code. Open the Video Village Plugins app, select `Activate a product`, then paste the code when prompted. 4. In the Video Village Plugins app, select `Adobe`, then select `Install`. (Premiere Pro and After Effects must not be running during installation.) ## Color management In Premiere, it is typically necessary to enable `Display Color Management` under `Premiere Pro › Settings › Color`. We also recommend changing `Viewer Gamma` to `2.2 (Web)` under `File › Project Settings › Color` to mitigate viewer inaccuracies. Premiere Pro › Settings › Color ![Display Color Management enabled in Premiere Pro preferences](https://videovillage.com/images/learn/filmbox/getting-started/premiere-display-color-management-1ca08f4e.png) File › Project Settings › Color ![Premiere Pro project color settings with Viewer Gamma set to 2.2 Web](https://videovillage.com/images/learn/filmbox/getting-started/premiere-viewer-gamma-1ec8817a.png) On Windows 11, enable `Automatically manage color for apps` under `Settings › System › Display › Color Management`. ![Windows 11 Color Management with Automatically manage color for apps enabled](https://videovillage.com/images/learn/filmbox/getting-started/windows-auto-color-management-380feac3.png) In After Effects, set `Working Color Space` to `sRGB IEC61966-2.1` under `File › Project Settings › Color`. ![After Effects project color settings with sRGB as the working color space](https://videovillage.com/images/learn/filmbox/getting-started/after-effects-working-space-3e3c099c.png) ## Add Scatter to an adjustment layer In Premiere, we recommend adding an adjustment layer above your clips and applying **Scatter** to it from the `Effects` panel. Scatter can also be applied directly to a clip, but Premiere will render it at the clip’s native resolution instead of the timeline resolution which may reduce performance. In After Effects, apply Scatter to an adjustment layer or directly to the layer that needs diffusion. ## Select your camera ![Scatter Source control set to Arri Log C](https://videovillage.com/images/learn/scatter/getting-started/source-control-6eb70153.png) Set `Source` in Scatter to match the native log color space of your footage or the scene-referred working space you have transformed it into. - **For graphics** or clips that were not recorded in a log color space, set `Source` to `(Inaccurate) Gamma 2.4`. This may produce a useful approximation, but will be less accurate than with scene-referred footage. ## Interface Tour ![Scatter Source, Family, Strength, Intensity, and Focal Length controls](https://videovillage.com/images/learn/scatter/full-guide/core-controls-fd6e5681.png) **[Source](https://videovillage.com/learn/scatter/full-guide/core-controls#source)**: Choose the colorspace of your “log” or “scene-referred” footage or working space. **[Family and Strength](https://videovillage.com/learn/scatter/full-guide/core-controls#family)**: Select the family of profiled filters, then select the strength of the selected filter family. **[Intensity](https://videovillage.com/learn/scatter/full-guide/core-controls#intensity)**: Amplify or reduce the effect of the active filter. **[Focal Length](https://videovillage.com/learn/scatter/full-guide/core-controls#focal-length)**: Reduce or enlarge the falloff to approximate other fields of view, expressed in millimeters of focal length on s35mm. **[Highlight Color Recovery](https://videovillage.com/learn/scatter/full-guide/highlight-color-recovery)**: Rebuild color information in blown-out highlight regions by considering the hue of neighboring pixels so diffusion can be calculated more naturally. **[Highlight Adjustment](https://videovillage.com/learn/scatter/full-guide/highlight-adjustment)**: Amplify or reduce diffused highlights either for creative effect or to compensate for clipped highlights that should be brighter than what the sensor was able to record. **[Edge](https://videovillage.com/learn/scatter/full-guide/edges)**: Select Vignette, Mirrored, or Repeated to determine how Scatter extrapolates beyond image bounds. ## More topics Source: [Final Cut Pro Quick Start](https://videovillage.com/learn/scatter/getting-started/final-cut-pro) # Final Cut Pro Quick Start ## Install and activate Scatter 1. Sign in to your [Video Village Account](https://license.videovillage.com) and find your Scatter license page. 2. Download the **Video Village Plugins** app. 3. On the license page, select `Activate on this device` to launch the Video Village Plugins app and install your license automatically. ### If you can't open the activation link Select `Get activation code` on the license page and copy the code. Open the Video Village Plugins app, select `Activate a product`, then paste the code when prompted. 4. In the Video Village Plugins app, select `Final Cut`, then select `Install`. (Final Cut Pro must not be running during installation.) ## Color management **If you will be working in SDR** , leave the Final Cut library set to `Standard Gamut SDR`. ### If you will be working in HDR If you are grading for Rec. 2020 PQ or want the flexibility to switch between SDR and HDR, set the Final Cut library to `Wide Gamut HDR` and disable Color Conform. ![Final Cut library color processing set to Standard Gamut SDR](https://videovillage.com/images/learn/filmbox/getting-started/final-cut-library-sdr-setup-39fc1e39.png) **Disable Color Conform** on all media by selecting all clips and disabling Color Conform in the Media Properties pane. This prevents Final Cut from applying a look to your footage. ![Final Cut Pro Media Properties with Color Conform enabled](https://videovillage.com/images/learn/filmbox/getting-started/final-cut-color-conform-14b97c90.png) If you are working with clips from different cameras, you may want to convert them to one common working space using the Video Village Camera Conversion LUTs installed with Scatter. ### Video Village Camera Conversion LUT setup ![Video Village camera conversions in Final Cut Pro's Camera LUT menu](https://videovillage.com/images/learn/filmbox/getting-started/final-cut-camera-conversions-52732cfb.png) Select all clips from the same camera. In the `Media Info` pane, select the `Info` tab, change the view from `Basic` to `General`, then open the `Camera LUT` menu. Under `Video Village Conversion`, select the transform that matches the selected footage. For graphics or generic video, select `Generic Video (Rec. 709)`. Once all footage has been assigned the appropriate conversion to `ARRI LogC4`, set Scatter `Source` to `Arri LogC4` and work as though every clip is now in that space. ## Add Scatter to an adjustment clip Choose `Edit › Add Adjustment Clip`, then apply **Scatter** to that clip from the Video Village section of the Effects browser. Using an adjustment clip allows Final Cut Pro to render Scatter at the timeline resolution, though you can also apply Scatter directly to a clip for shot-specific control. ## Select your camera ![Scatter Source control set to Arri Log C](https://videovillage.com/images/learn/scatter/getting-started/source-control-6eb70153.png) Set `Source` in Scatter to match the native log color space of your footage, or select `Arri LogC4` if you are using the Video Village Camera Conversion LUTs. ## Interface Tour ![Scatter Source, Family, Strength, Intensity, and Focal Length controls](https://videovillage.com/images/learn/scatter/full-guide/core-controls-fd6e5681.png) **[Source](https://videovillage.com/learn/scatter/full-guide/core-controls#source)**: Choose the colorspace of your “log” or “scene-referred” footage or working space. **[Family and Strength](https://videovillage.com/learn/scatter/full-guide/core-controls#family)**: Select the family of profiled filters, then select the strength of the selected filter family. **[Intensity](https://videovillage.com/learn/scatter/full-guide/core-controls#intensity)**: Amplify or reduce the effect of the active filter. **[Focal Length](https://videovillage.com/learn/scatter/full-guide/core-controls#focal-length)**: Reduce or enlarge the falloff to approximate other fields of view, expressed in millimeters of focal length on s35mm. **[Highlight Color Recovery](https://videovillage.com/learn/scatter/full-guide/highlight-color-recovery)**: Rebuild color information in blown-out highlight regions by considering the hue of neighboring pixels so diffusion can be calculated more naturally. **[Highlight Adjustment](https://videovillage.com/learn/scatter/full-guide/highlight-adjustment)**: Amplify or reduce diffused highlights either for creative effect or to compensate for clipped highlights that should be brighter than what the sensor was able to record. **[Edge](https://videovillage.com/learn/scatter/full-guide/edges)**: Select Vignette, Mirrored, or Repeated to determine how Scatter extrapolates beyond image bounds. ## More topics Source: [DaVinci Resolve Quick Start](https://videovillage.com/learn/scatter/getting-started/resolve) # DaVinci Resolve Quick Start ## Install and activate Scatter 1. Sign in to your [Video Village Account](https://license.videovillage.com) and find your Scatter license page. 2. Download the **Video Village Plugins** app. 3. On the license page, select `Activate on this device` to launch the Video Village Plugins app and install your license automatically. ### If you can't open the activation link Select `Get activation code` on the license page and copy the code. Open the Video Village Plugins app, select `Activate a product`, then paste the code when prompted. 4. In the Video Village Plugins app, select `OpenFX`, then select `Install`. (DaVinci Resolve must not be running during installation.) ## Color management In Resolve 20 or later, the default color settings are appropriate for typical SDR workflows on most systems. ### If the image looks wrong We recommend updating Resolve to the latest version and double-checking these settings: - In `DaVinci Resolve › Preferences › General`, enable `Use Mac display color profiles for viewers` and `Viewers match QuickTime player when using Rec.709 Scene`. - In `File › Project Settings › Color Management`, set `Output color space` to `Rec.709 (Scene)`. ## Add Scatter to a node Launch Resolve. On the Color page, open the `Effects` pane and locate **Scatter** under **Video Village**. Drag Scatter onto an empty node in the node graph. ![Dragging Scatter from the Resolve Effects library onto a color node](https://videovillage.com/images/learn/scatter/getting-started/resolve-add-scatter-node-d1a6c65e.png) ## Select your camera ![Scatter Source control set to Arri Log C](https://videovillage.com/images/learn/scatter/getting-started/source-control-6eb70153.png) Set `Source` in Scatter to match the native log color space of your footage or the scene-referred working space you have transformed it into. - **If you are unsure what color space your footage is in** , you can sometimes find it listed in the `Metadata` pane on the `Media` page. - **For RAW footage** , you may need to configure Resolve’s `Camera RAW` settings to output clips in the camera’s log space rather than Rec.709. - **For graphics** or clips that were not recorded in a log color space, set `Source` to `(Inaccurate) Gamma 2.4`. This may produce a useful approximation, but will be less accurate than with scene-referred footage. ## Interface Tour ![Scatter Source, Family, Strength, Intensity, and Focal Length controls](https://videovillage.com/images/learn/scatter/full-guide/core-controls-fd6e5681.png) **[Source](https://videovillage.com/learn/scatter/full-guide/core-controls#source)**: Choose the colorspace of your “log” or “scene-referred” footage or working space. **[Family and Strength](https://videovillage.com/learn/scatter/full-guide/core-controls#family)**: Select the family of profiled filters, then select the strength of the selected filter family. **[Intensity](https://videovillage.com/learn/scatter/full-guide/core-controls#intensity)**: Amplify or reduce the effect of the active filter. **[Focal Length](https://videovillage.com/learn/scatter/full-guide/core-controls#focal-length)**: Reduce or enlarge the falloff to approximate other fields of view, expressed in millimeters of focal length on s35mm. **[Highlight Color Recovery](https://videovillage.com/learn/scatter/full-guide/highlight-color-recovery)**: Rebuild color information in blown-out highlight regions by considering the hue of neighboring pixels so diffusion can be calculated more naturally. **[Highlight Adjustment](https://videovillage.com/learn/scatter/full-guide/highlight-adjustment)**: Amplify or reduce diffused highlights either for creative effect or to compensate for clipped highlights that should be brighter than what the sensor was able to record. **[Edge](https://videovillage.com/learn/scatter/full-guide/edges)**: Select Vignette, Mirrored, or Repeated to determine how Scatter extrapolates beyond image bounds. ## More topics Source: [LensNode](https://videovillage.com/lensnode/) [Video: LensNode reel](https://web-assets.videovillage.com/video/7c80d6069c53fdf2345fa7090096460c93b2c8dabdc770e8af729e18535710e3-v8-video-only/master.m3u8) # Fast, accurate lens simulation. ## Real vintage and cinema glass, profiled for post-production. ## Get creative, get technical, and tinker as much as you want. A plug-in for DaVinci Resolve, Baselight, Adobe Premiere Pro, After Effects, and Final Cut Pro. # 111+ lens profiles ## Simulate the look of well-known lenses using presets created with real world data. ## Access an expanding library of unique lens profiles and create your own looks. ![Nikon Nikkor 85mm f1.4](https://videovillage.com/images/lensnode/hero2-f0ae3249.jpg) # Accurate profiling ## The presets in LensNode are based on a series of data captures, profiled with a high attention to detail. ## Each characteristic can be turned up and down, or completely disabled. ## They can also be extended and exaggerated beyond their standard settings. **Bokeh Blur** Utilises the unique bokeh shape of each lens for edge blur and softening, and rotates it before convolution, making it one of the best lens blur effects available. The bokeh shape from any lens can be additionally swirled or stretched. **Chromatic Aberration** Creates accurate separation of color channels that shifts hue from the edge to the center with a smooth falloff, remaining as true to the original character of each lens as possible. **Bloom** Brings high performance, accurate, exponential falloff bloom for a realistic softness and contrast. Captured and profiled at 14-bit, this bloom is ultra high quality. **Coma** Introduces aberrations that are key to the look of many vintage and cinema lenses. Blurs, smudges and smears the image in directions that change based on position, utilising the unique shapes and hues from actual glass. **Fringing** Adds a distinct colour bleed effect to high contrast areas that varies in hue, saturation and lightness across the image, just like real lenses. **Distortion** Distorts the image using industry standard methods, with data captured from real lenses. Distortion can be dialled up and down as well as animated, and is automatically scaled to fill the frame. **Vignette & Color Cast** Vignettes are profiled to exactly match the real lens when wide open. Color Cast subtly shifts the hue across the frame, just like a real lens. Overdrive With a single slider, LensNode allows you to exaggerate the effects of a lens profile to quickly and easily create interesting effects. Mix and match Swap out any of LensNode's 8 characteristics from 111+ different lens profiles to create your own custom looks. Endless possible combinations. Bokeh Swirl Squishes and stretches the bokeh shapes for more (or less) swirl. Bokeh Boost Boosts the brightness and definition of the bokeh shapes in the highlights. Lens Whack Shifts the center point of all effects across the frame, and can be animated. # Designed for professionals ## Linear internal processing with ACES, pro color management, and GPU capabilities. **ACES** Linear internal processing with ACES makes it easy to include LensNode in existing grading and VFX pipelines. **Multi-node grading** Can be split into separate nodes each with single or multiple characteristics, for full control over the final look. **HDR** Works with SDR and HDR; preserves color space and out of range values for high bit depth renders or camera-log inputs. **User Defaults** Users can set their own defaults for every parameter, so every time a new node is created, custom defaults will be loaded. **GPU powered** With full GPU support, it's blazing fast out of the box, with quick optimization settings for faster playback on high res footage. **Live on-set preview** Supports Resolve Live to process log camera feeds for realtime on-set preview. **Input spaces** Supports every major camera and intermediate space; accepts generic Rec.709 for approximate emulation. **LensNode** is made by[![Node Mill](https://videovillage.com/images/lensnode/nodemill-wordmark-f0582fc0.png)](https://www.nodemill.co/) A small Australian software studio founded by cinematographer [Elliott Nieves](https://elliottnieves.com/) and VFX artist Jarrad Russell. ## Learn LensNode Our step-by-step guides will get you started quickly and help you dive deep into everything LensNode can do. [Learn LensNode](https://videovillage.com/learn/lensnode/) ## LensNode Powerful lens simulation Latest: 2.0.10 · [Release Notes](https://videovillage.com/lensnode/releasenotes) [Buy](https://videovillage.com/lensnode/buy.html) Requires macOS 14 or later with Metal 3. Windows & Linux require an NVIDIA, AMD, or Intel GPU. Source: [Buy LensNode](https://videovillage.com/lensnode/buy) ![LensNode](https://videovillage.com/images/lensnode_512h-ec7f2c94.png) # Buy LensNode by [Node Mill](https://www.nodemill.co/) [About LensNode](https://videovillage.com/lensnode) Quarterly $49 USD, every 3 months [Try it free](https://license.videovillage.com/buy/lensnode/quarterly) 14 day free trial Upgradable to Perpetual Yearly $139 USD, annually [Try it free](https://license.videovillage.com/buy/lensnode/yearly) 14 day free trial Upgradable to Perpetual Perpetual $399 USD, once [Buy](https://license.videovillage.com/buy/lensnode/perpetual) Yours Forever Studio Offline license management, technical-level support, and custom options are available to support studio infrastructure or large productions. [Learn More](https://videovillage.com/lensnode/lnstudio.html) Upgradable to Perpetual Credit subscription payments toward up to 50% of a perpetual license for LensNode. 14-day free trial Subscriptions include a 14-day free trial with no watermarking. Card required for trial. Cancelling ends the trial immediately. Supports DaVinci Resolve, Baselight, Adobe Premiere Pro, After Effects, and Final Cut Pro. Requires macOS 14 or later. Final Cut Pro requires macOS 13 & FCP 12 and above Windows & Linux require an NVIDIA, AMD, or Intel GPU. Multi-device LensNode includes 2 device activations. You can purchase additional activations at any time. For productions up to $5 million For use on productions (or seasons of episodic content) with budgets up to $5 million USD. [Studio licenses](https://videovillage.com/lensnode/lnstudio.html) are available for larger productions. Taxes may apply. Use of LensNode is subject to our [Terms of Service](https://videovillage.com/support/terms) and [Privacy Policy](https://videovillage.com/support/privacy). Source: [LensNode FAQ](https://videovillage.com/lensnode/faq) # LensNode FAQ ## Do you offer a trial or demo version of LensNode? Yes! Go to the [Buy](https://videovillage.com/lensnode/buy) page to access the trial. ## Is LensNode available for any other Capture One or Lightroom? Not at this stage. We hear you though! We want to make LensNode available on as many platforms as we can, it just takes time and a lot of work! ## Will LensNode eventually include \ as a part of its lens library? We want it to include as many lenses as we can get our hands on, so hopefully! As for how many lenses we add, it really is driven by demand and what our customers want. We will see where that journey takes us as time goes on. ## Does LensNode work with the free version of DaVinci Resolve? Yes! It does. ## How do I actually download, install and use the plugin? Check out the [Getting Started Guide](https://videovillage.com/learn/lensnode/#getting-started) for a step-by-step walkthrough of how to get up and running with LensNode. ## What lenses does LensNode currently simulate? Have a look at the [Lens Library](https://videovillage.com/learn/lensnode/full-guide/lens-selection#lens-profiles) to see the current list of lenses that we have profiles for. We are adding more all the time! ## Do you have plans to integrate X new feature or Y lens characteristic? Yes, many. If you have any suggestions, support us by purchasing the plugin and let us know in our Discord or via email! Ultimately, we want LensNode to provide users with many many options and tools. ## Are real lenses being used to make the lens profiles for LensNode? Yes, we use a specialised method of capturing imagery with real lenses that we then do our best to simulate with the features LensNode has. Of course, this is simulation, and doesn’t remove the need for real-world lenses, not does it match them absolutely 1:1, but we think there are quite a few great use cases for lens simulation, plus it’s heaps of fun! ## What does LensNode do? I can’t see the difference. If you can’t really tell the difference between before and after using LensNode, this plugin is probably not for you. Lens characteristics in the real world are subtle. Maybe more subtle than some would lead you to believe. If anything, LensNode provides you with the ability to make those characteristics more obvious than they otherwise would be on a real lens. Look a bit closer and with more scrutiny if you’re strugging to see the difference. We promise, it’s there! ## LensNode Powerful lens simulation Latest: 2.0.10 · [Release Notes](https://videovillage.com/lensnode/releasenotes) [Buy](https://videovillage.com/lensnode/buy.html) Requires macOS 14 or later with Metal 3. Windows & Linux require an NVIDIA, AMD, or Intel GPU. Source: [LensNode Studio](https://videovillage.com/lensnode/lnstudio) # LensNode Studio LensNode Studio adds additional features for post houses and large productions like secure offline floating-seat license management, technical-level support, temporary vendor licenses, and other custom options. LensNode Studio supports productions with budgets of any size, whereas LensNode is limited to productions with budgets under $5 million USD. **This edition of LensNode does not add any new creative features, and has additional technical requirements, so we recommend [LensNode](https://videovillage.com/lensnode/buy) for most users who meet the production budget restrictions.** Studio Perpetual $999 USD, per seat Perpetual floating license seats for use on productions of any budget with support for studio infrastructure. Technical-level support, air-gapped workstations, and facility-wide installation with an on-premise license server. [Contact Us](mailto:support@videovillage.com) Single Show $999 USD, once per production For use by multiple artists throughout a single production (or season of episodic content) of any budget. We handle issuing temporary licenses to all vendors for the production - DPs, DITs, Colorists, VFX, etc. Includes up to 50 seats for the duration of the production. Technical-level support. [Contact Us](mailto:support@videovillage.com) Render & Assist add-on $499 USD, per seat “Render & Assist” seats are add-on licenses that can be added for use by a render node or for editors doing non-grading tasks. [Contact Us](mailto:support@videovillage.com) If you are interested in using LensNode in a different way not covered by the options above, please [contact us](mailto:support@videovillage.com?subject=LensNode%20Studio%20Inquiry) to discuss your needs. ## LensNode Powerful lens simulation Latest: 2.0.10 · [Release Notes](https://videovillage.com/lensnode/releasenotes) [Buy](https://videovillage.com/lensnode/buy.html) Requires macOS 14 or later with Metal 3. Windows & Linux require an NVIDIA, AMD, or Intel GPU. Source: [What's new with LensNode?](https://videovillage.com/lensnode/releasenotes) [![LensNode](https://videovillage.com/images/lensnode_512h-ec7f2c94.png)](https://videovillage.com/lensnode) # What's new with LensNode? ## Release Notes · News · Updates [About LensNode](https://videovillage.com/lensnode) [ 2.0.10 August 31, 2026 ](https://videovillage.com/lensnode/releasenotes#2.0.10) - CUDA scale to frame glitch fixed in Shader Version 2.0.10 - Older CUDA GPUs now automatically bypass 16bit rendering if it’s unsupported. [ 2.0.7 July 31, 2026 ](https://videovillage.com/lensnode/releasenotes#2.0.7) Stability patch for systems with multiple GPUs. [ 1.4.7 July 30, 2026 ](https://videovillage.com/lensnode/releasenotes#1.4.7) Stability patch for intel based macOS systems with multiple GPUs. [ 2.0.4 July 28, 2026 ](https://videovillage.com/lensnode/releasenotes#2.0.4) ### New Features - **Linear DaVinci Wide Gamut:** added as an **Input Color Space** option. - **Legacy project warning:** added an opt-in warning for projects saved with older LensNode versions. To use this, enable the warning in **Technical Settings** and then save the user defaults. **Currently Resolve Only**. ### Bug Fixes - **AMD and Intel GPUs:** fixed a loading issue. - **Lens Whack:** possible fix for crash in Baselight associated with the Whack parameter. - **Baselight colour management:** now falls back to ACEScg. July 23, 2026 [ ## LensNode × Video Village LensNode 2 brings more platforms, faster performance, better licensing, and a 14-day trial ### Read blog post ](https://videovillage.com/blog/2026/07/23/lensnode-video-village) [ 1.4.6 July 22, 2026 ](https://videovillage.com/lensnode/releasenotes#1.4.6) ### New Features - **Video Village Licensing:** LensNode now uses Video Village Licensing. - **Backwards-Compatible Rebuild:** Version 1.4.6 is a rebuild of the latest stable release, version 1.2.4. This release introduces licensing changes only; all existing LensNode features and workflows remain unchanged. [ 1.2.4 April 29, 2026 ](https://videovillage.com/lensnode/releasenotes#1.2.4) ### New Features - **Official OpenCL support:** AMD and Intel GPUs are now supported on Windows. Set Resolve’s GPU Processing Mode to OpenCL or Auto. - **Lens Whack OFX Overlay:** adjust the effect centre point by clicking and dragging in the viewer. - **User Defined Defaults:** save preferred settings as the default for all new LensNode nodes. - New colour spaces: Fuji F-Log, F-Log 2, F-Log 2C; DJI D-Log; and Apple Log 2. - **Shader Version 1.2:** smoother Scale to Frame, sharper macOS aberration, and corrected Windows Input CST transforms. - Improved f-stop Sharpener centre-sharpness retention. ### New Lenses - Angénieux Zoom 10X25HP 25–250mm T3.7 — all 9 focal lengths - Asahi SMC Pentax 85mm f/1.4 - Contax Zeiss Distagon T\* MM 25mm f/2.8 - Deakinizer set: - 1 - 60mm T3 - 2 - 60mm T3 - 2 - 60mm T5.6 - 2A - 32mm T2.1 - 3 - 60mm T3 - Node Mill Bokeh Shapes, usable with any lens profile via Mix & Match → Bokeh Blur: - Oval - Ninja Star - Crescent - Star (5-Point) - Star (8-Point) - Drop (inwards/outwards) - Triangle (inwards/outwards) ### Bug Fixes - Fixed the “InstanceID not found” licensing bug. - Fixed a CUDA memory leak during extremely long Windows/NVIDIA renders. ### Other - The trial version has been updated with OpenCL support. [ 1.1.3 February 20, 2026 ](https://videovillage.com/lensnode/releasenotes#1.1.3) **Stable Release** ### New Features - **Bokeh Brightness:** increases bokeh brightness and definition. - **Lens Whack:** offsets the centre point of all effects. - **Bokeh Swirl:** now supports negative values, stretching bokeh outward instead of squishing it. - Improved macOS/Windows visual matching under Shader Version 1.1.0. ### New Lenses - Angénieux Zoom 10X25HP 25–250mm T3.7 — multiple focal lengths - Canon FD S.S.C. Aspherical 24mm f/1.4 - DZOFilm Arles Prime FF-VV 14mm T1.9 - DZOFilm Arles Prime FF-VV 40mm T1.4 - Leica Summilux-R 50mm f/1.4 - Mamiya Sekor-C 80mm f/1.9 - Olympus OM-System 50mm Auto-Macro f/2.0 - Zeiss Contax 35mm Distagon T\* f/2.8 MM ### Bug Fixes - Fixed edge glitching on Cooke and other moustache-distortion lenses when using Scale to Frame. - Fixed the broken Depth Map input affecting some users. ### Other - Trial version now has a smaller watermark, a higher resolution limit, and all current features and lenses. [ 1.0.16 November 30, 2025 ](https://videovillage.com/lensnode/releasenotes#1.0.16) ### New Lenses - 7Artisans Floralbloom 37mm — 3 T-stops - Zeiss Contax 35mm Distagon T\* MM ### New Features - Added a **Shader Version** dropdown in Technical Settings, with 1.0.2 and 1.0.15 options. [ 1.0.15 November 9, 2025 ](https://videovillage.com/lensnode/releasenotes#1.0.15) ### New Lenses - Petzval 55mm and 80.5mm — 7 bokeh shapes each - Kowa SETR 50mm - Pocket Dispo - Tokina AT-X Pro II 28–70mm — 28mm ### Bug Fixes - Fixed license churn affecting infrequent users. Some annual subscribers may need to manually deactivate a seat in LemonSqueezy; Node Mill can also do this on request. - Fixed large black boxes when rendering on macOS. - Fixed glitchy white boxes when rendering with CUDA. - Improved macOS distortion sharpness. [ 1.0.0 September 25, 2025 ](https://videovillage.com/lensnode/releasenotes#1.0.0) **Launch Release** - End of the Early Access period; first official 1.0 release. ## LensNode Powerful lens simulation Latest: 2.0.10 · [Release Notes](https://videovillage.com/lensnode/releasenotes) [Buy](https://videovillage.com/lensnode/buy.html) Requires macOS 14 or later with Metal 3. Windows & Linux require an NVIDIA, AMD, or Intel GPU. Source: [Rawzone](https://videovillage.com/rawzone/) ![Rawzone webapp interface](https://videovillage.com/images/rawzone/hero-9b521cea.jpg) # Convert RAW photos to Log & ACES ## A free utility that converts RAW and ProRAW photos to scene-referred files in your browser. ## For Resolve, Filmbox, VFX, and finishing pipelines. # Supports everything ## Nearly every format under the sun from GoPro to ProRAW to Hasselblad.fff CanonSonyNikonFujifilmLeicaHasselbladAppleGoProSamsungDJIPhase OnePanasonicOlympusSigmaInsta360GoogleXiaomiOnePlusRicohPentax .3fr.arq.arw.bay.bmq.cam.cap.cine.cr2.cr3.crm.crn.crw.cs1.dc2.dcr.dng.drf.dsc.erf.fff.gpr.hdr.ia.iiq.k25.kc2.kdc.mdc.mef.mos.mrw.nef.nefx.nrw.orf.ori.pef.ptx.pxn.qtk.raf.raw.rdc.rw1.rw2.rwl.rwz.sr2.srf.srw.sti.tif.tiff.x3f **Takes iPhone seriously. ** Bypasses Apple’s post-processing and local tone-mapping for clean scene-referred output. Supports all ProRAW compression flavors and can even export Apple’s gain map for nerds. # Professional I/O **Color spaces** - ACES 2065-1 - ACEScg - ARRI LogC4 / Wide Gamut 4 - DaVinci Wide Gamut Intermediate - Sony S-Log3 / S-Gamut3.Cine - RED Log3G10 / REDWideGamutRGB **File formats** - EXR DWAA - EXR PIZ - EXR ZIPS - EXR Uncompressed - 16-bit TIFF Batch conversion Metadata passthrough Drag-and-drop import # Image quality **High-quality demosaic. ** Resolves detail with smooth edges and less false patterning. **Clipped highlight extension. ** Rebuilds highlight latitude from surviving color channels when possible. **Exposure matching. ** Adjusts RAW exposure to match the camera’s embedded preview. **Chroma cleanup. ** Reduces color artifacts and gently cleans chroma noise. **Bad pixel fix. ** Isolates and repairs dead-pixel artifacts before demosaic. Rawzone is free with a Video Village account Sign in or create a free account to start converting. [Launch Rawzone](https://rawzone.videovillage.com) Source: [Scatter](https://videovillage.com/scatter/) [Video: Demonstration of Scatter](https://web-assets.videovillage.com/images/b7e655525f6ed7b2cd4403bbb2ab16a91248d6b520cf7d71233da9e15cfa6c3a/video.mp4) # Physically accurate diffusion. Totally virtual. ## Reproduce the effect of real optical diffusion filters. ## Accurate, consistent, and controllable. ## Built for high-end production. A plug-in for DaVinci Resolve, Baselight, Livegrade Frontier, Colorfront, Adobe Premiere Pro, After Effects, and Final Cut Pro. # Physically-based. Data-driven. ## Diffusion intensity and spatial falloff are empirically mapped according to scene radiance. ## Looks just like the real thing across different cameras and lighting conditions. # Familiar Filters ## Profiled to match the characteristics of real filters of every type and strength. Show Strengths Hide Strengths Black Diffusion FX2 Black Diffusion FX1 Black Diffusion FX1/2 Black Diffusion FX1/4 Black Frost1/2 Black Frost1/4 Black Frost1/8 Black Pro Mist1 Black Pro Mist1/2 Black Pro Mist1/4 Black Pro Mist1/8 Classic Soft1 Classic Soft1/2 Classic Soft1/4 Classic Soft1/8 Fog2 Fog1/2 Fog1/4 Glimmer Glass1 Glimmer Glass1/2 Glimmer Glass1/4 Glimmer Glass1/8 Hollywood Black Magic1 Hollywood Black Magic1/2 Hollywood Black Magic1/4 Hollywood Black Magic1/8 LoCon1 LoCon1/2 LoCon1/4 LoCon1/8 Mitchell DiffB Pearlescent1 Pearlescent1/2 Pearlescent1/4 Pearlescent1/8 Pro Mist1 Pro Mist1/2 Pro Mist1/4 Pro Mist1/8 Radiant Soft2 Radiant Soft1 Radiant Soft1/2 Radiant Soft1/4 Satin2 Satin1 Satin1/2 ScatterLin. ScatterExp. Smoque2 Smoque1 Smoque1/2 Smoque1/4 Soft FX3 Soft FX2 Soft FX1 Soft FX1/2 # As real as it gets. ## Scatter looks exactly like physical diffusion filters. Physical Filter ![Hollywood Black Magic ½ - Physical Filter](https://web-assets.videovillage.com/images/d6a968889378a814b77bc3ddaa5f9ec7e35f0f8800aad181b15fb28ce9efbc30/real.jpg) Scatter ![Hollywood Black Magic ½ - Scatter](https://web-assets.videovillage.com/images/9645211821a0c078b61bc9d60b3f059c54dd50d36795e8e59634e5dd19b53118/scatter.jpg) # Better than on-set diffusion ## No light loss, no flares, no back reflections, no speckled bokeh. ## Tweakable, keyframe-able, mask-able, highlight-adjustable ## Consistent characteristics across focal lengths. ## Completely color neutral. [Video: Demonstration of Power Window](https://web-assets.videovillage.com/images/f60598f983e4ec4d580e69d294390af39a365e291cb6a87d7cd0707b5cc49ab5/video.mp4) # Diffusion belongs in post ## Fine-tune diffusion during the grade with the context of the edit. ## Responds dynamically to image alterations like power windows and composites. ## Looks just as great on CGI as it does on live action, and it won't ruin VFX plates. ## Diffuse each deliverable differently, from HDR to SDR to VCR. ## [Scatter User Guide](https://videovillage.com/learn/scatter/) Industry Standard Designed for high-end production with DPs and colorists in mind Supports all major camera color spaces Fits into existing workflows including ACES Crazy Fast Fully GPU accelerated Realtime performance at DCI 4K Built for DaVinci Resolve, Baselight, Livegrade Frontier, Colorfront, Premiere Pro, After Effects, and Final Cut Pro ## Learn Scatter Our step-by-step guides will get you started quickly and help you dive deep into everything Scatter can do. [Learn Scatter](https://videovillage.com/learn/scatter/) ## Scatter Physically accurate diffusion Latest: 2.9.0 · [Release Notes](https://videovillage.com/scatter/releasenotes) [Buy](https://videovillage.com/scatter/buy.html) Supports DaVinci Resolve, Baselight, Livegrade Frontier, Colorfront, Adobe Premiere Pro, After Effects, and Final Cut Pro. Source: [Buy Scatter](https://videovillage.com/scatter/buy) ![Scatter](https://videovillage.com/images/scatter-d65b6919.png) # Buy Scatter [About Scatter](https://videovillage.com/scatter) Quarterly $99 USD, every 3 months [Try it free](https://license.videovillage.com/buy/scatter-ofx/quarterly) 14-day free trial Upgradable to Perpetual Yearly $199 USD, annually [Try it free](https://license.videovillage.com/buy/scatter-ofx/yearly) 14-day free trial Upgradable to Perpetual Perpetual $499 USD, once [Buy](https://license.videovillage.com/buy/scatter-ofx/perpetual) Yours Forever Upgradable to Perpetual Credit subscription payments toward up to 50% of a perpetual license for Scatter. 14-day free trial Subscriptions include a 14-day free trial with no watermarking. Card required for trial. Cancelling ends the trial immediately. Supports DaVinci Resolve, Baselight, Livegrade Frontier, Colorfront, Adobe Premiere Pro, After Effects, and Final Cut Pro. Requires macOS 12 or later. Final Cut Pro requires macOS 13 & FCP 12 and above Windows & Linux require an NVIDIA, AMD, or Intel GPU. Multi-device Scatter includes 2 device activations. You can purchase additional activations at any time. Taxes may apply. Use of Scatter is subject to our [Terms of Service](https://videovillage.com/support/terms) and [Privacy Policy](https://videovillage.com/support/privacy). Source: [What's new with Scatter?](https://videovillage.com/scatter/releasenotes) [![Scatter](https://videovillage.com/images/scatter-d65b6919.png)](https://videovillage.com/scatter) # What's new with Scatter? ## Release Notes · News · Updates [About Scatter](https://videovillage.com/scatter) [ 2.9.0 September 16, 2026 ](https://videovillage.com/scatter/releasenotes#2.9.0) #### Changes for macOS - Moved to a new universal rendering pipeline that is shared across Metal, CUDA, OpenCL, and CPU rendering backends. This allows for pixel perfect renders between all rendering backends and platforms. - macOS 12 or later is now required - Scatter 2.8 will remain available during this transition period in case you run into any issues. Please let us know about them if you do! September 16, 2026 [ ## AMD, Livegrade & More in Filmbox & Scatter Livegrade and AMD GPU support for Filmbox and Scatter, refined color controls, and new looks. ### Read blog post ](https://videovillage.com/blog/2026/09/16/amd-livegrade-performance-looks) [ 2.8.6 September 15, 2026 ](https://videovillage.com/scatter/releasenotes#2.8.6) - (OpenFX) Fixed a render error that could occur when the render bounds and render window were not identical. [ 2.8.5 September 11, 2026 ](https://videovillage.com/scatter/releasenotes#2.8.5) - (Baselight, Offline) Fixed a render error that could occur with specific connection states #### CUDA and OpenCL - Improved rendering performance by another 15% - Reduced memory usage in most situations by 40% - Improved reliability in low GPU resource environments, especially cards with 8GB of VRAM or less [ 2.8.3 August 31, 2026 ](https://videovillage.com/scatter/releasenotes#2.8.3) - (CUDA) Further increased rendering performance by 10-40% depending on configuration and resolution - (CUDA) Fixed an issue where VRAM wouldn’t be freed immediately in situations with high memory pressure - (OpenCL) Fixed a crashing issue with specific AMD cards and drivers - (Final Cut Pro) Added DaVinci Wide Gamut Intermediate conversion LUT - (Windows) All packaged DLLs are now codesigned to prevent very specific Windows Smart App Control environments from complaining [ 2.8.2 August 19, 2026 ](https://videovillage.com/scatter/releasenotes#2.8.2) - Added support for AMD and Intel GPUs via OpenCL. Thanks for your patience, and please let us know if you run into any issues! - CUDA performance is now 30-40% faster - Added Insta360 I-Log support - (Baselight) Rendering directly on the CPU is now supported. It’s slow, but if you’re in a CPU-only cloud render environment this is for you! - (macOS) Fix an issue with fully transparent alpha in some cases causing artifacts - (macOS) macOS 11 or above is now required - (Adobe, Windows) Fixed an issue loading in Adobe Premiere 2024 - If you run into any issues, please use the Video Village Plugins app to install the previous version [ 2.7.5 August 12, 2026 ](https://videovillage.com/scatter/releasenotes#2.7.5) - Added support for DJI D-Log 2 - Improved diagnostic logging in concurrent usage and multi-computer (Baselight) settings - (Windows, Linux) Fixed an issue that would prevent future NVIDIA GPUs from rendering - (Windows, Linux) Fixed an intermittent usability error in very rare cases - (Windows, Adobe) Fixed a render error that could occur when using multiple plugins at once - (Final Cut Pro) Fixed an issue with menu item selection [ 2.7.3 July 24, 2026 ](https://videovillage.com/scatter/releasenotes#2.7.3) - The “User Guide” button in the Help menu now takes you to our much improved [learn page](https://videovillage.com/learn/scatter/). The PDF remains in the plugin if you need it, for now! - (macOS) Worked around an issue (known by Apple) in macOS 27 Public Beta 2. Apple plans on fixing this issue before official launch - (Linux) Improved startup and shutdown stability, especially on first launch after the plugin has been updated - (CUDA) Improved attempts at gaining VRAM in low VRAM scenarios May 27, 2026 [ ## Filmbox & Scatter available for Final Cut Pro Native plugin support in Final Cut Pro and Apple Motion ### Read blog post ](https://videovillage.com/blog/2026/05/27/filmbox-scatter-for-final-cut-pro) [ 2.7.2 May 27, 2026 ](https://videovillage.com/scatter/releasenotes#2.7.2) - First release for Final Cut Pro and Motion! Learn more about it in our [blog post](https://link.videovillage.com/finalcutpro-blog-post). - Added support for GoPro GP-Log2 May 12, 2026 [ ## Filmic Photography in DaVinci Resolve 21 Scene-referred grading and Filmbox Photo Mode for still photography ### Read blog post ](https://videovillage.com/blog/2026/05/12/filmic-photography-resolve-21) [ 2.7.0 May 11, 2026 ](https://videovillage.com/scatter/releasenotes#2.7.0) - Improved diffusion size math when used in vertical video to more closely resemble a horizontal video of the same size - Optimized Adobe plugin rendering [ 2.6.9 April 15, 2026 ](https://videovillage.com/scatter/releasenotes#2.6.9) - Fixed an issue with OpenFX Color Management in Resolve 21 [ 2.6.7 March 30, 2026 ](https://videovillage.com/scatter/releasenotes#2.6.7) - (Adobe) Fixed an issue with freezing during rendering in After Effects 2026 - (Windows) Fixed a rare bug that could occur on first launch [ 2.6.4 March 17, 2026 ](https://videovillage.com/scatter/releasenotes#2.6.4) - Fixed issue with OpenFX hosts that provide incorrect file paths [ 2.6.2 February 20, 2026 ](https://videovillage.com/scatter/releasenotes#2.6.2) - Added support for DJI D-Log M - (Windows, Linux) Fixed an issue with Pascal (10 series) and older cards when handling 16-bit float images. [ 2.6.1 January 12, 2026 ](https://videovillage.com/scatter/releasenotes#2.6.1) - (Offline) Adjusted seat checkout behavior to be more sensible - (Baselight) Prevent a crash caused by switching to CPU rendering - (Adobe, Windows) Fixed an issue where specific resolutions caused rendering artifacts [ 2.6.0 October 27, 2025 ](https://videovillage.com/scatter/releasenotes#2.6.0) - Improved error handling and recovery - Other internal updates ### Action Required for Adobe Users - We had to make a change to our Adobe plugins that unfortunately is not backwards compatible. We do not believe this will ever need to happen again - thanks for bearing with us as we continue to learn about the Adobe plugin ecosystem! - Replace Scatter in any existing Premiere or AE projects with this new version. Scatter 2.5.3 for Adobe will continue to be available for users that need access to it. Just open the Video Village Plugins app, select “Adobe” and click Settings -\> Install Other Version -\> 2.5.3 [ 2.5.2 September 26, 2025 ](https://videovillage.com/scatter/releasenotes#2.5.2) - (Baselight, macOS) Fixed memory leak issue that could occur in certain scenarios - (macOS) Metal 4 / macOS 26 support - Better log file organization especially in multi-host situations [ 2.5.1 September 6, 2025 ](https://videovillage.com/scatter/releasenotes#2.5.1) - (CUDA) Improve error logging and telemetry - (CUDA) Prevent crashing when GPU is out of available memory - (Baselight, CUDA) Updated VRAM requirement reporting [ 2.5.0 August 17, 2025 ](https://videovillage.com/scatter/releasenotes#2.5.0) - Prepare for an upcoming release - (Offline) Connection startup tweaks - (Baselight) Cleanup logging noise [ 2.4.6 July 24, 2025 ](https://videovillage.com/scatter/releasenotes#2.4.6) - Add support for Samsung Log (aka Galaxy Log) [ 2.4.4 July 9, 2025 ](https://videovillage.com/scatter/releasenotes#2.4.4) - (macOS) Attempts to fix Intel Mac discrete GPU issues introduced in 2.4.3 [ 2.4.3 July 7, 2025 ](https://videovillage.com/scatter/releasenotes#2.4.3) - (Linux, Windows) Further improve CUDA memory management - (macOS) Minor performance improvements [ 2.4.1 June 18, 2025 ](https://videovillage.com/scatter/releasenotes#2.4.1) - (Online Activation) Fixed a (very) rare crash [ 2.4.0 June 17, 2025 ](https://videovillage.com/scatter/releasenotes#2.4.0) - (macOS) Metal optimizations - (Linux, Windows) Improved CUDA memory management [ 2.3.4 May 21, 2025 ](https://videovillage.com/scatter/releasenotes#2.3.4) - (Online, Windows and Linux) Significant initial launch speedup - (Windows) Fix another Windows file path issue [ 2.3.3 May 16, 2025 ](https://videovillage.com/scatter/releasenotes#2.3.3) - Fixed a rendering issue with old NVIDIA GPUs - (macOS, Baselight) Fixed issue where the plugins would report incorrect VRAM requirements - (DaVinci Resolve) Handle rendering errors more gracefully by adding a watermark to signal that the plugin cannot render. [ 2.3.2 May 1, 2025 ](https://videovillage.com/scatter/releasenotes#2.3.2) - (Online) At long last, an “Update Available” button will appear in the plugin’s menu if an update is available! - (Offline) Fixed several configuration issues that could occur April 28, 2025 [ ## Filmbox and Scatter now available on Linux At long last, customers may enjoy each operating system equally ### Read blog post ](https://videovillage.com/blog/2025/04/28/plugins-for-linux) [ 2.3.0 April 27, 2025 ](https://videovillage.com/scatter/releasenotes#2.3.0) - Initial Linux release (Online Activation) - Squashed a few more CUDA bugs [ 2.2.11 February 24, 2025 ](https://videovillage.com/scatter/releasenotes#2.2.11) - Fixed a issue with caching in Baselight [ 2.2.10 December 17, 2024 ](https://videovillage.com/scatter/releasenotes#2.2.10) - (macOS and Windows) Prevent crash when launching Fusion Studio. Since Fusion Studio doesn’t support OpenFX GPU rendering, nothing will actually render, but at least there’s no crash! - (Windows Only) Fix licensing issue when updating Windows 11 to 24H2 [ 2.2.9 September 4, 2024 ](https://videovillage.com/scatter/releasenotes#2.2.9) - (macOS) Improved rendering performance at UHD and higher resolutions - (Baselight, Offline) Failing to check out a seat will now notify Baselight that there is an issue rendering instead of silently failing [ 2.2.8 July 16, 2024 ](https://videovillage.com/scatter/releasenotes#2.2.8) - Fixed some issues with crash reporting [ 2.2.6 July 10, 2024 ](https://videovillage.com/scatter/releasenotes#2.2.6) - Fix a rare “No parameter exposed…” bug [ 2.2.5 June 4, 2024 ](https://videovillage.com/scatter/releasenotes#2.2.5) - (macOS only) **Actually** usable in Baselight and Daylight with any license type. [ 2.2.4 April 19, 2024 ](https://videovillage.com/scatter/releasenotes#2.2.4) - (macOS only) Much more performant at very high resolutions. - (Windows/Linux) Updated to CUDA 12.4 - (Offline only) Holds onto seat after first use of plugin in the host. Only quitting the host application will release the seat. [ 2.2.3 December 31, 2023 ](https://videovillage.com/scatter/releasenotes#2.2.3) - Added support for Leica Log - Fixed an issue with FilmLight hosts (macOS and Linux only) - Fixed an issue with very specific Windows installs [ 2.2.2 November 30, 2023 ](https://videovillage.com/scatter/releasenotes#2.2.2) - (macOS) Minor performance increase (~1-2fps @ 4K) - (Windows) Fixed an issue running on cloud instances - (macOS, Linux, Offline) Fixed an issue when rendering thumbnails in Baselight [ 2.2.0 November 3, 2023 ](https://videovillage.com/scatter/releasenotes#2.2.0) - Decreased lower limit of the “Focal Length” parameter to 0.1mm. Go wild! [ 2.1.1 October 13, 2023 ](https://videovillage.com/scatter/releasenotes#2.1.1) - Bug fixes [ 2.1.0 October 11, 2023 ](https://videovillage.com/scatter/releasenotes#2.1.0) - Optimized for macOS 14 Sonoma [ 2.0.2 September 25, 2023 ](https://videovillage.com/scatter/releasenotes#2.0.2) - Added support for Apple Log - Fixed an issue with running in the App Store version of Resolve (macOS Only) - Scatter’s version has changed to 2.0, but we’ve only done this to stay consistent with Filmbox’s versioning. There are no “breaking changes” between 1.x and 2.x. [ 1.9.1 September 8, 2023 ](https://videovillage.com/scatter/releasenotes#1.9.1) - UI improvements + minor performance tweaks [ 1.8.4 August 28, 2023 ](https://videovillage.com/scatter/releasenotes#1.8.4) - Fixed a regression with alpha handling (macOS) [ 1.8.3 August 20, 2023 ](https://videovillage.com/scatter/releasenotes#1.8.3) - Minor GPU performance improvements (macOS) - Fixed an upcoming bug in macOS 14 - Bug fixes (Windows) [ 1.8.1 July 17, 2023 ](https://videovillage.com/scatter/releasenotes#1.8.1) - Faster load times for newer NVIDIA GPUs (Windows & Linux) June 30, 2023 [ ## Scatter for Windows is here Full NVIDIA GPU acceleration with real-time performance ### Read blog post ](https://videovillage.com/blog/2023/06/30/scatter-for-windows) [ 1.8.0 June 30, 2023 ](https://videovillage.com/scatter/releasenotes#1.8.0) - Initial release for Windows! - Fixed a bug with Mirror edge mode blending (macOS) [ 1.7.9 May 15, 2023 ](https://videovillage.com/scatter/releasenotes#1.7.9) - A warning message will now pop up if you are attempting to use an incompatible GPU processing mode in Resolve [ 1.7.6 April 21, 2023 ](https://videovillage.com/scatter/releasenotes#1.7.6) - Fixed an issue when running in the App Store version of Resolve [ 1.7.4 April 1, 2023 ](https://videovillage.com/scatter/releasenotes#1.7.4) - Internal stability updates [ 1.7.2 March 1, 2023 ](https://videovillage.com/scatter/releasenotes#1.7.2) - “Plugin Manager” button is now back [ 1.7.0 January 26, 2023 ](https://videovillage.com/scatter/releasenotes#1.7.0) - Fixed an issue with alpha channel / masking in Resolve. [ 1.6.2 January 4, 2023 ](https://videovillage.com/scatter/releasenotes#1.6.2) - Fixed crash when loading in Fusion Studio - Internal fixes [ 1.6.1 December 8, 2022 ](https://videovillage.com/scatter/releasenotes#1.6.1) - Added support for Nikon Log [ 1.5.4 September 11, 2022 ](https://videovillage.com/scatter/releasenotes#1.5.4) - Added support for F-Log and F-Log 2 [ 1.5.1 June 4, 2022 ](https://videovillage.com/scatter/releasenotes#1.5.1) - Added support for Arri’s new LogC4 format - Minor performance improvements [ 1.5.0 May 6, 2022 ](https://videovillage.com/scatter/releasenotes#1.5.0) - Added “(Inaccurate) Gamma 2.4 Video” as an input source [ 1.4.4 November 27, 2021 ](https://videovillage.com/scatter/releasenotes#1.4.4) - Fixed an issue with rendering in Fusion [ 1.4.2 August 22, 2021 ](https://videovillage.com/scatter/releasenotes#1.4.2) - Fixed a terrible bug in Resolve 17.3. After the update you may need to re-enable the plugin by going to DaVInci Resolve -\> Preferences -\> Video Plugins -\> Enable All -\> Save. Restart Resolve (and your Mac too, if that didn’t work), and hopefully all is well! [ 1.4.1 August 7, 2021 ](https://videovillage.com/scatter/releasenotes#1.4.1) - Fixed an issue with re-subscription. [ 1.3.3 May 4, 2021 ](https://videovillage.com/scatter/releasenotes#1.3.3) - Improved performance in some situations. [ 1.2.16 April 5, 2021 ](https://videovillage.com/scatter/releasenotes#1.2.16) - Bug fixes [ 1.2.14 March 23, 2021 ](https://videovillage.com/scatter/releasenotes#1.2.14) - Additional multi-GPU threading safeguards [ 1.2.12 March 21, 2021 ](https://videovillage.com/scatter/releasenotes#1.2.12) - Improved crash logs - Fixed a few minor bugs [ 1.2.11 January 18, 2021 ](https://videovillage.com/scatter/releasenotes#1.2.11) - Improved diagnostics logging for bug reports, etc. [ 1.2.8 January 5, 2021 ](https://videovillage.com/scatter/releasenotes#1.2.8) - Disabled ability to animate drop-down menu selections [ 1.2.7 January 3, 2021 ](https://videovillage.com/scatter/releasenotes#1.2.7) - Apple Silicon Support - Fixed issue with using multiple GPUs in Resolve [ 1.2.6 December 8, 2020 ](https://videovillage.com/scatter/releasenotes#1.2.6) - First Public Release! ## Scatter Physically accurate diffusion Latest: 2.9.0 · [Release Notes](https://videovillage.com/scatter/releasenotes) [Buy](https://videovillage.com/scatter/buy.html) Supports DaVinci Resolve, Baselight, Livegrade Frontier, Colorfront, Adobe Premiere Pro, After Effects, and Final Cut Pro. Source: [Screen](https://videovillage.com/screen/) # The video player for video people. ## Minimal interface with no distractions. ## Timecode, LUTs, crops, flops, and all the pro stuff. ## Image sequences. RAW. Metadata. Proper keyboard shortcuts. ## Super fast exports, screenshots, and a smorgasbord of other delights. [Video: Timecode](https://web-assets.videovillage.com/images/d4ba0588e2ecefd65b0b629120bd1d4d28863a9daff46cdcb2eafa37d3e487a1/video.mp4) # An interface that isn't in your face. ## Menus and controls stay out of your way until you need them. ## Nothing overlays the video image, so you can focus on your work. ## Use the keyboard shortcuts you already have in your muscle memory. ## A “barcode” of thumbnails in the timeline lets you navigate huge files effortlessly. [Video: Power Tools](https://web-assets.videovillage.com/images/0ced69fc6963c1d2ab755f784bd89e310f12fca5e30f5e2022780d9b8eaa383c/video.mp4) # Power tools for video pros. **RAW video** Play raw video from ProRes RAW, RED and Blackmagic cameras. **Image sequences** Play a sequence of images just like any other video. **Timecode** Full, accurate timecode support including jump-to-timecode, frame counts, and multiple timecode tracks. **Metadata viewer** Examine the metadata of any video file. **Pan & zoom** Zoom in to get a closer view of any frame. Even while playing. Toggle “Pixel Perfect” to see the actual pixels. **Crop & letterbox** Crop the image to any aspect ratio, with or without black bars. **Pixel aspect ratio** Square pixels? Rectangular pixels? Watch the video with any pixel geometry. **Flip, flop & orientation** Flip the image horizontally or vertically, or reorient in 90° increments. **Movie preferences** Preferences are remembered every time you load a movie, even if you move or rename the file. **Quick Look DPX** A blazing-fast Quick Look plugin for DPX and other image formats. **Playlists** Import a collection of movies and folders and view them all in the same window. ## Full support for the codecs and file types you use every day. **Video playback** - ARRIRAW (Pre-Alexa 35 only currently) - AV1 - AVC / XAVC / XFAVC - Apple Intermediate Codec - Apple ProRes - Apple Uncompressed 4:2:2 - Blackmagic RAW - Canon Cinema RAW - CineForm - DNxHD - DNxHR - DVCPRO HD - H.263 - H.264 - H.265 / HEVC - HAP - HDV - MPEG IMX - REDCODE RAW - WebM - XDCAM EX / HD / HD422 **Image sequences** - DPX - EXR - GIF - JPEG - PNG - TIFF - WebP Containers - 3GPP (.3gp) - Audio Video Interleave (.avi) - Digital Video (.dv) - MPEG-2 TS (.m2ts, .ts) - MPEG-4 (.mp4, .m4v) - Material Exchange Format (.mxf) - Matroska (.mkv) - QuickTime (.mov) **Video export** - Apple ProRes 422 HQ - Apple ProRes 422 LT - Apple ProRes 422 Proxy - Apple ProRes 4444 - H.264 - H.265 / HEVC [Video: In Living Color](https://web-assets.videovillage.com/images/2820ca71767b14f385dc8555345edf8a739c0c24906d6c47343340209aeb48fd/video.mp4) # In Living Color ## An optimized color pipeline lets you try looks with ease. ## Apply a library of LUTs in real-time to any video. ## LUTs embedded in the video file are automatically applied (if you want). **High bit depth. ** 10, 12, 16-bit? Screen always uses the highest bit depth possible for your video. **Color sampler. ** Sample the RGB values of any pixel in their native bit depth. **Color management. ** Bypass color management completely, or view with standard color spaces. Improved color accuracy over QuickTime Player X. **Apply LUTs. ** Any LUT format supported by [Lattice](https://videovillage.com/lattice) can be applied in Screen. **LUT library. ** Link to a folder structure with LUTs, or share your DaVinci Resolve LUT folder. **Gamma & exposure. ** Control gamma and exposure in real time, before or after the LUT. **Channel viewer. ** Isolate a single channel of the video, including alpha if present. **HDR. ** Leverage macOS system tonemapping for Pro Display XDR and other EDR displays. [Video: Screen Grab](https://web-assets.videovillage.com/images/d4efe3aa9f8e8c797cec52965dfe3a277131ab1ff62ff9d6f3601bb55a3a637e/video.mp4) # Screen Grab ## The best way to make screenshots from video. **Screenshot while playing. ** Convenient keyboard shortcut for instantly taking screenshots while watching. **Drag-to-screenshot. ** Hold option and drag frames directly from the video to Finder or other apps. **Timecode in filename. ** Choose the timecode or frame count (or no suffix) when exporting. **Embed color space. ** Embed the color space of the video into the image. **Customizable file types. ** Capture a frame directly to HEIF, JPEG, PNG, TIFF, or OpenEXR. **High bit depth and alpha. ** Export high bit depth (integer or float) image data and optionally preserve the alpha channel. [Video: Export](https://web-assets.videovillage.com/images/9435cdba589de5b419a3b4a820bb6a59b91a20f4597df711fc5658c44f13a17c/video.mp4) # Export & Transcode ## A simple export system, with the options you actually want. **Common movie codecs. ** Export H.264, H.265 / HEVC, and all types of ProRes. **In and out points. ** Set in and out points to trim the length of your video. **Export with LUTs. ** Export your video with a fresh new look. **Tweakable encoding. ** Control keyframes and bitrate as you export. **Crop on export. ** Control crop, letterbox and sizing. [Video: Barcode](https://web-assets.videovillage.com/images/d1f0df54c1e3c59a0957a490517d6d059c92eab71fb33954903b1357d48deb91/video.mp4) # Barcode ## Create unique images that show the look of an entire film. ## Get a sense of your film's overall look, or just create some cool artwork. **Barcode export. ** Export a barcode at any resolution straight to an image file. **Playhead. ** Easily find the part of the video you care about with the barcode visible in the playhead track. Footage from _[Others Will Follow](https://others.movie)_ used with permission. ## Screen Super pro video player Latest: 1.8.4 · [Release Notes](https://videovillage.com/screen/releasenotes) [Buy](https://license.videovillage.com/buy/screen/perpetual) Requires macOS 12 or later. Runs natively on Intel and Apple Silicon Macs. Certain formats require [Apple Pro Video Formats](https://support.apple.com/downloads/Pro-Video-Formats) to be installed. Source: [What's new with Screen?](https://videovillage.com/screen/releasenotes) [![Screen](https://videovillage.com/images/screen-58203d38.png)](https://videovillage.com/screen) # What's new with Screen? ## Release Notes · News · Updates [About Screen](https://videovillage.com/screen) [ 1.8.4 September 10, 2026 ](https://videovillage.com/screen/releasenotes#1.8.4) - Fixed an issue where opening certain R3D clips would assume they are multipart rather than individual clips. [ 1.8.3 September 2, 2026 ](https://videovillage.com/screen/releasenotes#1.8.3) - Once again fixed “Play Movie from URL” and improved video format selection to download higher quality videos when available and the Mac supports it. [ 1.8.2 February 11, 2026 ](https://videovillage.com/screen/releasenotes#1.8.2) - Fixed issue with PQ / HDR10 imagery rendering too dark when using calibrated reference display presets [ 1.8.1 January 31, 2026 ](https://videovillage.com/screen/releasenotes#1.8.1) - Fixed a longstanding bug where certain Canon RAW media would never successfully load - Updated yt-dlp (fixes issues with “Play Movie from URL”) [ 1.8.0 November 16, 2025 ](https://videovillage.com/screen/releasenotes#1.8.0) - Added support for R3D and NEV N-RAW clips from Nikon cameras - Updated video downloader [ 1.7.18 October 10, 2025 ](https://videovillage.com/screen/releasenotes#1.7.18) - Added ability to apply current preferences to all media in a playlist: Control-Click the media in the playlist and use “Apply Current Preferences to Playlist” - Updated “Play Movie from URL” - Updated Blackmagic RAW SDK 5.0 [ 1.7.17 December 3, 2024 ](https://videovillage.com/screen/releasenotes#1.7.17) - Fixed Quick Look Preview and Thumbnails in macOS 15+ [ 1.7.16 October 15, 2024 ](https://videovillage.com/screen/releasenotes#1.7.16) - Updated “Play Movie from URL…” - Added Help menu item for deleting “Autosaved” files [ 1.7.15 June 28, 2024 ](https://videovillage.com/screen/releasenotes#1.7.15) - Initial support for supporting “passthrough” for audio tracks when possible. At the moment you’ll only see a checkbox for this if the media you’re trying to export is being read using Apple’s AVFoundation framework. [ 1.7.14 December 3, 2023 ](https://videovillage.com/screen/releasenotes#1.7.14) - Increased LUT folder search depth to 6 - Updated Pro Video Formats to 2.3 - Updated yt-dlp - Updated Blackmagic SDK to 3.5 - Updated R3D SDK to 8.4.0 [ 1.7.13 November 12, 2023 ](https://videovillage.com/screen/releasenotes#1.7.13) - Fixed an issue where screenshots could silently fail to save if the destination folder path no longer exists [ 1.7.12 October 27, 2023 ](https://videovillage.com/screen/releasenotes#1.7.12) - Added support for BMCC 6K FF via Blackmagic RAW 3.4 [ 1.7.11 August 24, 2023 ](https://videovillage.com/screen/releasenotes#1.7.11) - Fixed an issue with “Play from URL” media that contained a forward slash in the title (?!) [ 1.7.10 August 20, 2023 ](https://videovillage.com/screen/releasenotes#1.7.10) - The splash screen now reflects Screen’s recently opened files more immediately - Fixed an issue where “Loading Media, Please Stand By” would be presented for much much too long - Fixed an issue with downloading media from certain URLs [ 1.7.9 May 11, 2023 ](https://videovillage.com/screen/releasenotes#1.7.9) - Internal performance improvements - Updated Help menu - Fixed some edgecase bugs [ 1.7.8 March 20, 2023 ](https://videovillage.com/screen/releasenotes#1.7.8) - Add 1.66 crop ratio - Fix an issue with “Play Movie from URL” - Update ARRIRAW SDK (still no Alexa 35 support, sorry!) - Update FFmpeg to 6.0 [ 1.7.7 November 9, 2022 ](https://videovillage.com/screen/releasenotes#1.7.7) - Updated Blackmagic RAW SDK to 2.7 - Updated FFmpeg to 5.1 - Update ARRIRAW SDK (still no Alexa 35 RAW support yet) - Export width and height when using “Current” is now actually always current [ 1.7.6 August 1, 2022 ](https://videovillage.com/screen/releasenotes#1.7.6) - Fixed a range conversion issue for XAVC clips - Fixed an issue reading certain MXF files - Updated Blackmagic RAW SDK to 2.6 - Updated RED SDK to 8.3.0 [ 1.7.5 June 7, 2022 ](https://videovillage.com/screen/releasenotes#1.7.5) - Added preference to allow burning-in image inspection settings like gamma, exposure, and channel isolation in a screenshot - Internal updates to RED, Arri, and BMD RAW SDKs - Minor performance improvements [ 1.7.4 May 2, 2022 ](https://videovillage.com/screen/releasenotes#1.7.4) - Fixed an issue with downloading media from URLs - Update newest known Apple Pro Video Formats Plugin version to 2.2.3 [ 1.7.3 April 3, 2022 ](https://videovillage.com/screen/releasenotes#1.7.3) - Fixed a crash when opening Blackmagic RAW clips that have drop-frame timecodes - Updated RED SDK to 8.2.2 [ 1.7.2 March 23, 2022 ](https://videovillage.com/screen/releasenotes#1.7.2) - Added LUT preview support to the scrubber’s barcode image - Fixed an issue with drop frame timecodes in some instances - Added preference for hiding the “Welcome Window” on launch and when becoming active from the Dock - VP9 WebM files can now be hardware decoded if supported - Updated Blackmagic RAW SDK to 2.3 - Updated RED RAW SDK to 8.2.1 - Updated FFmpeg to 5.0 - Updated ARRI RAW SDK [ 1.7.1 January 20, 2022 ](https://videovillage.com/screen/releasenotes#1.7.1) - Updated Play in Screen functionality - Fixed issue with alpha in image sequences in certain cases [ 1.7.0 December 18, 2021 ](https://videovillage.com/screen/releasenotes#1.7.0) - Color tags will now passthrough to exported video instead of re-tagging to Rec 709 (1-1-1) - Apply new color tags on export by setting them in the color menu and selecting “Use current color settings” in the export window - Added support for specifying a “Custom HDR” colorspace in the color menu [ 1.6.8 December 3, 2021 ](https://videovillage.com/screen/releasenotes#1.6.8) - Added support for taking HEIF 10-bit screenshots for macOS 12 Monterey and later. - Improved screenshots of HDR media - Improved “Play URL” functionality - Change the Pro Video Formats download link to a more reliable one - Fixed an issue with debayering ProRes RAW in full resolution [ 1.6.7 November 8, 2021 ](https://videovillage.com/screen/releasenotes#1.6.7) - Preliminary ARRIRAW decode support on Apple Silicon - CPU only for now! - Updated RED SDK to 8.1.0 - this includes the new and improved demosaic - Updated Blackmagic RAW SDK to 2.2 - Fixed a longstanding bug where the Help menu would occasionally not have search functionality. - Numerous other small bug fixes [ 1.6.6 September 21, 2021 ](https://videovillage.com/screen/releasenotes#1.6.6) - Added a preference for toggling hardware acceleration for FFmpeg. - More performant FFmpeg playback for instances where the media couldn’t be decoded with hardware acceleration - Improved detection of a proper installation of Apple’s Pro Video Formats. - Fixed another issue with seeking and not getting audio immediately upon playback. [ 1.6.5 September 14, 2021 ](https://videovillage.com/screen/releasenotes#1.6.5) - Fixed another (!!!) potential issue when playing audio - Fixed an issue with reading multi-line comments in Resolve EDL markers. - Fixed a bug setting in and out points in rare circumstances [ 1.6.4 September 11, 2021 ](https://videovillage.com/screen/releasenotes#1.6.4) - Fixed an issue where Screen would prefer the integrated GPU for playback in some situations [ 1.6.2 August 27, 2021 ](https://videovillage.com/screen/releasenotes#1.6.2) - Hover over metadata in the inspector to get the original “namespaced” key if available - Fixed an issue where audio might “click” during playback under certain conditions - Many internal performance improvements and bug fixes [ 1.6.3 August 27, 2021 ](https://videovillage.com/screen/releasenotes#1.6.3) - Fixed a “Match QuickTime” color management discrepancy in macOS 11.0+ with media that lacks both a colorspace and a transfer function tag - Fixed another issue with audio playback in rare circumstances - Various internal updates [ 1.6.1 May 7, 2021 ](https://videovillage.com/screen/releasenotes#1.6.1) - Improved responsiveness when adding a lot of media to a playlist at once - Added a progress indicator to media in playlists to show that work is actually being done in the background to load the media! - Prevent a crash from happening in FFmpeg in certain situations [ 1.6.0 May 4, 2021 ](https://videovillage.com/screen/releasenotes#1.6.0) - Preliminary support for playing Canon RAW (.CRM)! - Added a Help menu shortcut for resetting Screen’s preferences - Various bug fixes [ 1.5.6 April 8, 2021 ](https://videovillage.com/screen/releasenotes#1.5.6) - Added a preference to allow changing the priority of AVFoundation (Apple’s native playback and decoding engine) and FFmpeg. Unchecking this preference will give FFmpeg priority over AVFoundation, which means that Screen will use FFmpeg if it can play back the file. - Hopefully fixed an issue where the Help search bar was not appearing - Fixed a bug with scrolling in the Markers sidebar - Fixed an issue where unchecking the “Remember color and sizing settings” preference would actually result in no preferences getting remembered. - Updated R3D SDK to 8.0.2 - Updated Blackmagic RAW SDK to 2.1 Public Beta 4 [ 1.5.5 March 30, 2021 ](https://videovillage.com/screen/releasenotes#1.5.5) - Added preference for preventing the Export Manager window from automatically opening when adding an export job or when an export job finishes - Fixed issue opening ARRIRAW MXFs that were media managed by Resolve - Fixed an issue opening some non-standard QuickTime files [ 1.5.4 March 25, 2021 ](https://videovillage.com/screen/releasenotes#1.5.4) - Fixed an issue with incorrect timecode in a clip with variable framerate and a timecode track - Fixed an issue with clean aperture with certain ARRI ProRes clips - Various bug fixes and performance enhancements [ 1.5.3 March 19, 2021 ](https://videovillage.com/screen/releasenotes#1.5.3) - Fix opening a MXF that Pro Video Formats 2.2.1 doesn’t support. [ 1.5.2 March 17, 2021 ](https://videovillage.com/screen/releasenotes#1.5.2) - Fixed issue (regression) with treating each multi-part R3D file as it’s own media! - Upgraded Blackmagic RAW to 2.1 Beta 3 [ 1.5.1 March 9, 2021 ](https://videovillage.com/screen/releasenotes#1.5.1) - Re-exposed advanced caching controls. [ 1.5.0 March 7, 2021 ](https://videovillage.com/screen/releasenotes#1.5.0) - Preliminary support for ARRIRAW in .ari, .arx, and .mxf containers. CPU-only decode, very slow! GPU decode coming soon. - Fixed an issue with certain YCbCr content. - Many bug fixes. [ 1.4.1 February 6, 2021 ](https://videovillage.com/screen/releasenotes#1.4.1) - First Universal 2 (Intel / Apple Silicon) release. Screen is now faster than ever when running on Apple Silicon. - Fixed a crash when adding media to a playlist. [ 1.3.6 January 21, 2021 ](https://videovillage.com/screen/releasenotes#1.3.6) - Fixed an issue where the “Media Loading” progress window wouldn’t close in rare instances. [ 1.3.5 January 20, 2021 ](https://videovillage.com/screen/releasenotes#1.3.5) - Added a loading progress window that will appear if Screen is taking a long time to open a clip. [ 1.3.4 January 18, 2021 ](https://videovillage.com/screen/releasenotes#1.3.4) - Further optimized file sequence detection - Fixed a bug opening certain file sequences [ 1.3.3 January 15, 2021 ](https://videovillage.com/screen/releasenotes#1.3.3) - Sped up file sequence detection by a lot (a lot, a lot!) - Fixed an audio playback stuttering issue in certain cases - Various bug fixes and optimizations - Updated to RED SDK 8.0.0 - Various performance and bug fixes [ 1.3.2 January 4, 2021 ](https://videovillage.com/screen/releasenotes#1.3.2) - Added support for 12K Blackmagic RAW - Fixed issue exporting high bit-depth videos to certain ProRes formats. - Tweaked some UI elements for Big Sur - Various performance improvements and bug fixes [ 1.3.1 September 26, 2020 ](https://videovillage.com/screen/releasenotes#1.3.1) - Updated for macOS Big Sur - check out the new icon! - Complete overhaul of the media playback engine. Should play faster, snappier, etc. - Added export option for Apple ProRes 4444 XQ - Allow scaling down the movie player window to a very small size - Fixed an issue with videos with very tall aspect ratios from displaying correctly. - Improved GPU decode support for RED and BMD clips. - Updated Movie Downloader compatibility - Updated to Apple Pro Video Formats 2.2 - Fixed issue opening GoPro MP4s [ 1.2.12 September 25, 2020 ](https://videovillage.com/screen/releasenotes#1.2.12) - Added more pixel aspect ratios - Speed up Screen’s initial launch if launched because of opening a video - Fixed an issue with off-by-one frame durations in certain situations - Prevent UI from disappearing in fullscreen if editing a marker - Minor bug fixes [ 1.2.10 July 6, 2020 ](https://videovillage.com/screen/releasenotes#1.2.10) - Fixed issue where playlists couldn’t open - Fixed issue where setting a custom colorspace or transfer function for preview for a movie wouldn’t restore on a subsequence reopening of the movie - Further optimized ProRes 422 decoding [ 1.2.9 June 22, 2020 ](https://videovillage.com/screen/releasenotes#1.2.9) - Faster decode for most codecs that use YCbCr - Fixed an issue with macOS 10.13 High Sierra unable to open certain movie types - Fixed a rare crashing bug [ 1.2.8 June 12, 2020 ](https://videovillage.com/screen/releasenotes#1.2.8) - Fixed a bug introduced by macOS Catalina causing H.264 and H.265 QuickTimes and MP4s to display in the wrong colorspace if tagged with an undefined transfer function with a gamma tag. We have reached out to Apple to see if they can more concretely fix this bug on their end. [ 1.2.7 June 11, 2020 ](https://videovillage.com/screen/releasenotes#1.2.7) - Added preference to set the default size of an opened movie as a percentage of your display’s area - Added preference to make videos with resolutions smaller than the default size to actually scale their pixel for pixel resolution - Support for scaling to Pixel for Pixel for videos with a smaller resolution than the player window’s minimum size - Fixed issue dragging movie windows around while clicking the title [ 1.2.6 June 2, 2020 ](https://videovillage.com/screen/releasenotes#1.2.6) - Better metadata reading support for QuickTime and MP4 containers. [ 1.2.5 June 1, 2020 ](https://videovillage.com/screen/releasenotes#1.2.5) - Added preference to allow dropping frames to keep up with playback - Any user input to the player (play, pause, seek, etc.) will now immediately drop all pending frames to display for ultimate snappiness. This should fix issues where pressing pause would play through all pending frames first before actually pausing. [ 1.2.4 May 11, 2020 ](https://videovillage.com/screen/releasenotes#1.2.4) - Fixed a bug where some users on macOS Catalina would be asked for license information on every launch [ 1.2.3 May 11, 2020 ](https://videovillage.com/screen/releasenotes#1.2.3) - Various crashing bug fixes [ 1.2.2 May 6, 2020 ](https://videovillage.com/screen/releasenotes#1.2.2) - Screen will no longer ask to connect to previously connected networks when loading recently opened movies - Fixed a bug where users with registered licenses would have to re-enter their registration information [ 1.2.1 April 17, 2020 ](https://videovillage.com/screen/releasenotes#1.2.1) - Fixed a rare crashing bug while opening a movie [ 1.2.0 April 16, 2020 ](https://videovillage.com/screen/releasenotes#1.2.0) - At long last, you can can create playlists in Screen! Import a collection of movies and folders and view them all in the same window. You can even copy/paste preferences like LUTs and Cropping to apply to other movies in the playlist. - Support for EDR tonemapping for movies with static HDR 10 metadata or a HLG tag when using “Match QuickTime” color management (macOS 10.15+ required). Please note that screenshots of system tonemapped material will not match the viewer! - Added a preference to disable horizontal scrolling for scrubbing (mainly for Magic Mouse users) - Added a preference to specify maximum folder search depth - Squashed a significant amount of bugs [ 1.1.10 March 9, 2020 ](https://videovillage.com/screen/releasenotes#1.1.10) - Respect rotation metadata from QuickTime and MP4 movies - Fixed a bug where MacBook Pros with discrete graphics cards wouldn’t automatically switch to discrete on macOS Catalina - Fixed a bug where custom bitrate and keyframe interval couldn’t be edited in the export window [ 1.1.9 March 7, 2020 ](https://videovillage.com/screen/releasenotes#1.1.9) - Updated to Blackmagic RAW 1.7 - Fixed a show-stopping crash when opening movies - Go To Timecode now supports “.” as a replacement for “00”. For example, to jump to 01:00:30:00 type “01.30.” or to jump to 00:01:30:00 type “.0130.” - Each tab in the Preferences window now has the same width - Fixed an issue opening ProRes RAW videos - Fixed an issue with Screenshots and non-even pixel dimensions - Prevented a unlikely crash from occurring during export [ 1.1.7 February 18, 2020 ](https://videovillage.com/screen/releasenotes#1.1.7) - Added auto-detection of start timecode to help find a “best fit” for importing Markers - Added support for Avid Tab-Delimited Markers (.txt) - Interlacing info now available in the inspector - Prevent Screen from crashing when a movie is opened with too large of a resolution (width or height \> 16384). Super high resolution support TBA! - Fixed a bug opening certain AVI files - Fixed an issue with the video downloader [ 1.1.6 February 6, 2020 ](https://videovillage.com/screen/releasenotes#1.1.6) ### Markers - Add markers to your movies! - Zoom in and out of the timeline to get a more precise look at your markers - Import and export markers in CSV and Resolve Marker EDL formats - Added a panel with a list view of markers ### Bug Fixes - Added Undo/Redo for most preference changes - Fixed a problem with alpha channel not showing up in some instances - Fixed various crashes [ 1.1.5 January 6, 2020 ](https://videovillage.com/screen/releasenotes#1.1.5) - Added a menu item and keyboard shortcut for copying the Pixel Sampler’s values - Fixed issue where the Pixel Sampler wouldn’t respect the precision specified in the preferences [ 1.1.4 December 26, 2019 ](https://videovillage.com/screen/releasenotes#1.1.4) - Fixed an issue where REDRAW files wouldn’t open [ 1.1.3 December 21, 2019 ](https://videovillage.com/screen/releasenotes#1.1.3) - Internal bug fixes [ 1.1.2 December 17, 2019 ](https://videovillage.com/screen/releasenotes#1.1.2) - Improved loading of movie preferences if any preferences reference a movie on a slept disk - Fixed a bug where loading a movie with an unknown video codec could cause a crash - Fixed an issue with loading media containing tracks with an unspecified framerate [ 1.1.1 December 10, 2019 ](https://videovillage.com/screen/releasenotes#1.1.1) - Added ability to reorient a movie in 90° increments in Sizing settings - Better detection of Arri ProRes MXF videos with pixel padding - Added preference for changing the “Play URL” download location - Added preference to prevent the “Welcome to Screen” window from opening after the last open movie is closed - Fixed bug with getting the correct start timecode for trimmed QuickTime movies - Fixed issue with certain movies not actually muting when muted - Fixed issue opening certain greyscale image formats [ 1.1.0 November 19, 2019 ](https://videovillage.com/screen/releasenotes#1.1.0) - Support for a myriad of new formats and containers! MXF, DNx, all XAVC and AVC codecs, MKV, WebP, HAP, and many more. [ 1.0.12 October 29, 2019 ](https://videovillage.com/screen/releasenotes#1.0.12) - Spooky Halloween surprise! - Updated Blackmagic RAW to 1.5.2 - Improved slow-to-open .MTS and .TS files opening speed [ 1.0.10 October 21, 2019 ](https://videovillage.com/screen/releasenotes#1.0.10) - Fixed a bug where Macs with lower-end or older GPUs would crash reading REDCODE RAW clips [ 1.0.9 October 21, 2019 ](https://videovillage.com/screen/releasenotes#1.0.9) - Added support for taking screenshots with bit depths greater than 8-bit - Added support for exporting 16-bit float EXR screenshots - Fixed several other minor bugs [ 1.0.8 October 16, 2019 ](https://videovillage.com/screen/releasenotes#1.0.8) ### Features - Export a “trimmed” version of your movie when you set in and out points. This will perform a lossless copy of the movie’s trimmed media into a new file. QuickTime (.mov), MPEG-4 (.mp4), Blackmagic RAW (.braw), and REDCODE RAW (.R3D) currently supported - Screenshots (PNG, TIFF, HEIC) can now optionally preserve the alpha channel of the original movie. By default, this preference is disabled and the movie will be composited against black. - Support for opening WebP images - Quick Look plugin support for WebP images - HEVC with Alpha now allows inspection of alpha channel (macOS 10.15 Catalina and above) - Alpha channel mode (Straight or Premultiplied) will show up in metadata if an alpha channel exists ### Improvements - “Ahead” frame caching will now smartly stop at or wrap around in and out points - Better Premultiplied/Straight Alpha detection in ProRes ### Bug Fixes - Fixed a bug where caching “On Demand” wouldn’t cache every frame in the movie even if there was enough memory to do so - Fixed a bug where clicking “Setup LUT Library” wouldn’t actually take you to the Color preferences tab [ 1.0.7 October 11, 2019 ](https://videovillage.com/screen/releasenotes#1.0.7) - Added cache modes “Ahead” and “On Demand” - Added Linear transfer function to Color Management - Added default cache mode selection for video and image sequences in the preferences - Added a Cache menu with Cache Mode selection and a Clear Cache button - Improved rendering performance - Updated Pro Video Formats version detection to 2.1.1 - Fixed an issue reading EXRs with more than RGBA channels correctly [ 1.0.6 October 7, 2019 ](https://videovillage.com/screen/releasenotes#1.0.6) - Added “Frame Width” field for Barcode Export - Fixed a bug where Screen would request ability to create notifications in macOS Catalina - Fixed some bugs that would cause Screen to crash [ 1.0.5 October 4, 2019 ](https://videovillage.com/screen/releasenotes#1.0.5) ### Features - Improved JKL transport controls to better match NLEs. While holding K, you can tap J to step backward one frame or tap L to step forward one frame. While holding K, you can hold J to slow reverse play 0.5x or hold L to slow forward play 0.5x. K key will now only stop playback (instead of toggling playback) - Added ability to clear just the in or out points ### Tweaks - R, G, B, A, and Y keys are now the shortcuts for toggling Red, Green, Blue, Alpha, and Luma channel isolation respectively - C will cycle through all channels - Moved around some menu items for better organization - Changed some keyboard shortcuts to better match NLEs ### Bug Fixes - Tweaks for memory management on export - should fix some issues with excessive memory usage on long exports - Fixed a crash that could happen when external GPUs are added or removed [ 1.0.4 October 2, 2019 ](https://videovillage.com/screen/releasenotes#1.0.4) - Added support for exporting without audio - Added support for Loop and Ping-Pong playback behaviors - Fixed an issue with resuming smooth playback after playing at 2x speed - Fixed a bug in macOS 10.13 with reading 16-bit float EXRs without alpha channels incorrectly [ 1.0.3 September 29, 2019 ](https://videovillage.com/screen/releasenotes#1.0.3) - Added support for BMD Raw anamorphic metadata - Fixed a bug where Screen would crash when clicking the “+” button to add a new video to a tab [ 1.0.2 September 28, 2019 ](https://videovillage.com/screen/releasenotes#1.0.2) - Fixed a bug where the version check for Pro Video Formats plugin would cause a crash [ 1.0.1 September 28, 2019 ](https://videovillage.com/screen/releasenotes#1.0.1) - Added 1:1 crop ratio - Timecode no longer rolls back around to 00:00:00:00 when hitting 24 hours [ 1.0 September 26, 2019 ](https://videovillage.com/screen/releasenotes#1.0) - Now Playing ## Screen Super pro video player Latest: 1.8.4 · [Release Notes](https://videovillage.com/screen/releasenotes) [Buy](https://license.videovillage.com/buy/screen/perpetual) Requires macOS 12 or later. Runs natively on Intel and Apple Silicon Macs. Certain formats require [Apple Pro Video Formats](https://support.apple.com/downloads/Pro-Video-Formats) to be installed. Source: [Support](https://videovillage.com/support/) # Support Video Village Account ### Upgrade · Download · Receipts · Cancel Subscription Use your Video Village account to download and register your products, and upgrade or cancel any subscriptions. [Sign in to your Video Village Account](https://license.videovillage.com) Filmbox Pro [Learn Filmbox Pro](https://videovillage.com/learn/filmbox/) [What's new?](https://videovillage.com/filmbox/releasenotes) [Filmbox as a Format](https://videovillage.com/filmbox/format) [Filmbox Technical FAQ](https://videovillage.com/filmbox/technical_faq) Filmbox Looks [Learn Filmbox Looks](https://videovillage.com/learn/filmbox-looks/) [What's new?](https://videovillage.com/filmbox-looks/releasenotes) Scatter [Learn Scatter](https://videovillage.com/learn/scatter/) [What's new?](https://videovillage.com/scatter/releasenotes) [Scatter User Guide](https://videovillage.com/learn/scatter/) LensNode [Learn LensNode](https://videovillage.com/learn/lensnode/) [What's new?](https://videovillage.com/lensnode/releasenotes) [LensNode FAQ](https://videovillage.com/lensnode/faq) Screen [What's new?](https://videovillage.com/screen/releasenotes) Lattice [What's new?](https://videovillage.com/lattice/releasenotes) [FAQ](https://videovillage.com/lattice/faq) Rawzone [Launch Rawzone](https://rawzone.videovillage.com) Get In Touch [Feature Requests & Ideas](https://github.com/orgs/videovillage/discussions) [Bug Reports](https://github.com/videovillage/community/issues) [Email Support](mailto:support@videovillage.com) Source: [License Agreement](https://videovillage.com/support/eula) ##### [Terms of Service](https://videovillage.com/support/terms) · **License Agreement** · [Privacy Policy](https://videovillage.com/support/privacy) · [Subscription Terms](https://videovillage.com/support/subscription) # License Agreement Your license to use our applications, including permitted use and restrictions. Version 2.1 — August 27, 2026 * * * Table of Contents - [Interpretation and Definitions](https://videovillage.com/support/eula#interpretation-and-definitions) - [Interpretation](https://videovillage.com/support/eula#interpretation) - [Definitions](https://videovillage.com/support/eula#definitions) - [Acknowledgment](https://videovillage.com/support/eula#acknowledgment) - [License](https://videovillage.com/support/eula#license) - [Scope of License](https://videovillage.com/support/eula#scope-of-license) - [License Tiers](https://videovillage.com/support/eula#license-tiers) - [License Restrictions](https://videovillage.com/support/eula#license-restrictions) - [Offline and Airgapped Licenses](https://videovillage.com/support/eula#offline-and-airgapped-licenses) - [Content](https://videovillage.com/support/eula#content) - [Your Content](https://videovillage.com/support/eula#your-content) - [Content Submitted to the Company](https://videovillage.com/support/eula#content-submitted-to-the-company) - [Content Restrictions](https://videovillage.com/support/eula#content-restrictions) - [Intellectual Property](https://videovillage.com/support/eula#intellectual-property) - [Your Suggestions](https://videovillage.com/support/eula#your-suggestions) - [Modifications to the Application](https://videovillage.com/support/eula#modifications-to-the-application) - [Updates to the Application](https://videovillage.com/support/eula#updates-to-the-application) - [Open Source Software](https://videovillage.com/support/eula#open-source-software) - [Beta Products](https://videovillage.com/support/eula#beta-products) - [Maintenance and Support](https://videovillage.com/support/eula#maintenance-and-support) - [Third-Party Services](https://videovillage.com/support/eula#third-party-services) - [Data Collection and Privacy](https://videovillage.com/support/eula#data-collection-and-privacy) - [Term and Termination](https://videovillage.com/support/eula#term-and-termination) - [Indemnification](https://videovillage.com/support/eula#indemnification) - [No Warranties](https://videovillage.com/support/eula#no-warranties) - [Product Claims](https://videovillage.com/support/eula#product-claims) - [Limitation of Liability](https://videovillage.com/support/eula#limitation-of-liability) - [Incorporated Terms](https://videovillage.com/support/eula#incorporated-terms) - [Export Controls and Legal Compliance](https://videovillage.com/support/eula#export-controls-and-legal-compliance) - [Government Rights](https://videovillage.com/support/eula#government-rights) - [Injunctive Relief](https://videovillage.com/support/eula#injunctive-relief) - [Independent Contractors](https://videovillage.com/support/eula#independent-contractors) - [No Third-Party Beneficiaries](https://videovillage.com/support/eula#no-third-party-beneficiaries) - [Titles and Interpretation](https://videovillage.com/support/eula#titles-and-interpretation) - [Contact Us](https://videovillage.com/support/eula#contact-us) * * * ## Interpretation and Definitions ### Interpretation The words whose initial letters are capitalized have meanings defined under the following conditions. The following definitions shall have the same meaning regardless of whether they appear in singular or in plural. ### Definitions Unless otherwise defined in this Agreement, capitalized terms have the meanings given in the [Terms of Service](https://videovillage.com/support/terms). For the purposes of this License Agreement: - **“Agreement”** means this License Agreement that governs Your use of the Application. - **“Application”** means any software program, plugin, or tool provided by the Company and licensed to You, whether downloaded from the Company’s website, through an Application Store, or by any other means. Current Applications include, but are not limited to, Filmbox Pro, Filmbox Looks, Scatter, LensNode, Screen, Lattice, and Rawzone. The Company may release additional Applications in the future, which shall also be governed by this Agreement unless accompanied by separate terms. References to “the Application” shall apply to each Application individually and to all Applications collectively, as the context requires. - **“Application Store”** means any digital distribution service through which the Application may be made available, including but not limited to the Apple App Store, the Mac App Store, and any other platform or marketplace, whether current or future. - **“Company”** (referred to as either “the Company”, “We”, “Us” or “Our” in this Agreement) refers to Video Village, LLC, 1401 21st St Ste R, Sacramento, CA 95811. - **“Content”** refers to content such as text, images, video, media files, look-up tables (LUTs), presets, metadata, comments, messages, or other information that can be posted, uploaded, linked to or otherwise made available by You, regardless of the form of that content. - **“Country”** refers to the United States of America. - **“Device”** means any device that can access the Application such as a computer, a cellphone or a digital tablet. - **“License Key”** means the unique code, activation code, or credentials provided to You to activate and use the Application under a specific license tier. - **“License Manager”** means the Company’s license management software used to manage offline, airgapped, or site licenses. - **“Service”** (or **“Services”** ) refers to the Application, the Website, and any online services provided by the Company in connection with the Application, including but not limited to the license activation server, account management portal, and software update services. - **“Subscription Terms”** means the separate [Subscription Terms](https://videovillage.com/support/subscription) governing the terms of any subscription-based license, including auto-renewal, cancellation, and refund terms. - **“Third-Party Services”** means any services or content (including data, information, applications and other products or services) provided by a third party that may be displayed, included or made available by the Application. - **“Website”** refers to Video Village Website, accessible from [https://videovillage.com/](https://videovillage.com/) - **“You”** means the individual accessing or using the Application or the company, or other legal entity on behalf of which such individual is accessing or using the Application, as applicable. If a license was purchased through an Authorized Reseller, “You” means the designated End User. * * * ## Acknowledgment By activating a License Key for the Application, or by downloading, installing, accessing, or using the Application, You are agreeing to be bound by the terms and conditions of this Agreement. If You do not agree to the terms of this Agreement, do not activate a License Key for the Application or download, install, access, or use the Application. This Agreement is a legal document between You and the Company and it governs Your use of the Application made available to You by the Company. You agree to use the Application in compliance with applicable laws, this Agreement, and the [Terms of Service](https://videovillage.com/support/terms), which contain the general legal terms that apply across Video Village products and services. If You obtained the Application through an Application Store, this Agreement is between You and the Company only and not with the Application Store operator. The Company is solely responsible for the Application and its content. To the extent required by the Application Store operator’s terms (such as Apple’s App Store Terms of Service), the Application Store operator is a third-party beneficiary of this Agreement and may enforce it against You. If You did not obtain the Application through an Application Store, no third-party beneficiary rights are created by this Agreement except as expressly stated herein. The Application is licensed, not sold, to You by the Company for use strictly in accordance with the terms of this Agreement. For certain Applications identified on the applicable product, checkout, or order page as third-party or partner applications, Video Village may operate the storefront, account, and license delivery flow, but the Application itself may be licensed by the third-party developer or licensor identified there. In that case, any app-specific license or other terms presented for that Application will apply to that Application and will control over this Agreement to the extent of any direct conflict. * * * ## License ### Scope of License The Company grants You a non-exclusive, non-transferable, limited license to download, install, access, and use the Application strictly in accordance with the terms of this Agreement and the specific license tier purchased by or for You, or otherwise granted to You by the Company. For subscription-based licenses, the license is granted for the duration of the applicable Subscription Period. For perpetual licenses, the license continues indefinitely subject to Your compliance with this Agreement. You may only use the Application on a Device that You own or control and as permitted by any applicable Application Store’s terms and conditions, and within the scope of the license tier applicable to Your license. Certain license tiers may impose additional restrictions on use, including but not limited to production budget limitations, permitted use cases, seat counts, or geographic restrictions, as described at the time of purchase. The license granted to You by the Company is for Your personal use or internal business purposes (as applicable to Your license tier), strictly in accordance with the terms of this Agreement. ### License Tiers The Application may be offered under various license tiers (such as subscription, perpetual, production, studio, DIT, education, site, or other tiers), each with its own terms, restrictions, and permitted uses as described on the applicable product or purchase page at the time of purchase. You agree to abide by the restrictions of Your specific license tier. Using the Application outside the scope of Your license tier constitutes a breach of this Agreement. If a subscription-based license was purchased by or for You, the [Subscription Terms](https://videovillage.com/support/subscription) also apply to subscription billing, renewal, cancellation, refund, and other subscription-specific matters. ### License Restrictions You agree not to, and You will not permit others to: - License, sell, rent, lease, assign, distribute, transmit, host, outsource, disclose or otherwise commercially exploit the Application or make the Application available to any third party, except as expressly permitted by Your license tier. - Copy or use the Application for any purpose other than as permitted under the above section ‘License’. - Modify, make derivative works of, disassemble, decrypt, reverse compile or reverse engineer any part of the Application, except as and only to the extent that any foregoing restriction is prohibited by applicable law or to the extent permitted by the licensing terms governing use of any open-source components included with the Application. - Remove, alter or obscure any proprietary notice (including any notice of copyright or trademark) of the Company or its affiliates, partners, suppliers or the licensors of the Application. - Share, transfer, or disclose Your License Key to any third party, or use a License Key that was not issued to or for You. - Circumvent, disable, or otherwise interfere with any license verification, activation, or copy-protection mechanisms in the Application or Services. - Use the Application with any High Risk Activity. “High Risk Activity” means any situation where the use or failure of the Application could be reasonably expected to lead to death, bodily injury, or environmental damage, including but not limited to medical life-support technology, emergency response services, nuclear facilities operation, autonomous vehicle technology, or air traffic control. ### Offline and Airgapped Licenses Certain license tiers may permit use of the Application in offline or airgapped environments through the License Manager. If You use the License Manager, You agree to operate it in accordance with the documentation provided by the Company and within the scope of Your license tier (including any seat count or facility restrictions). Unauthorized use of the License Manager, including exceeding Your licensed seat count, constitutes a breach of this Agreement. * * * ## Content ### Your Content The Application may be used to open, create, process, transform, or otherwise work with Content on Your Device. **The Company claims no ownership of, and no license to, any Content that You process locally within the Application.** Your media, video files, look-up tables, presets, project files, and other locally processed Content remain entirely Yours. ### Content Submitted to the Company To the extent You voluntarily submit, upload, post, or transmit Content to the Company or through any of its Services (such as feedback, forum posts, community contributions, shared presets, media submitted for promotional use, or other user-generated content), You grant the Company a worldwide, non-exclusive, royalty-free license to host, store, reproduce, process, adapt, modify (for technical purposes), format, display, and distribute such submitted Content solely as necessary to operate, provide, and improve the Application and related Services. You represent and warrant that You own (or have the necessary rights to) the Content You submit and that the Company’s use of Your Content as permitted by this Agreement will not violate any law or the rights of any third party. You retain all rights in and to Your Content, subject to the license granted to the Company in this Agreement. ### Content Restrictions The Company is not responsible for the entries, information or content of the Application’s users. You expressly understand and agree that You are solely responsible for the Content and for all activity that occurs under Your account, whether done so by You or any third person using Your account. You may not transmit any Content that is unlawful, offensive, upsetting, intended to disgust, threatening, libelous, defamatory, obscene or otherwise objectionable. Examples of such objectionable Content include, but are not limited to, the following: - Unlawful or promoting unlawful activity. - Defamatory, discriminatory, or mean-spirited content, including references or commentary about religion, race, sexual orientation, gender, national/ethnic origin, or other targeted groups. - Spam, machine generated content or randomly generated content, constituting unauthorized or unsolicited advertising, chain letters, any other form of unauthorized solicitation, or any form of lottery or gambling. - Containing or installing any viruses, worms, malware, trojan horses, or other content that is designed or intended to disrupt, damage, or limit the functioning of any software, hardware or telecommunications equipment or to damage or obtain unauthorized access to any data or other information of a third person. - Infringing on any proprietary rights of any party, including patent, trademark, trade secret, copyright, right of publicity or other rights. - Impersonating any person or entity including the Company and its employees or representatives. - Violating the privacy of any third person. - False information and features. The Company reserves the right, but not the obligation, to, in its sole discretion, determine whether or not any Content is appropriate and complies with this Agreement, to refuse or remove any Content. The Company further reserves the right to make formatting and edits and change the manner of any Content. The Company can also limit or revoke the use of the Application if You post such objectionable Content. As the Company cannot control all content posted by users and/or third parties on the Application, You agree to use the Application at Your own risk. You understand that by using the Application You may be exposed to content that You may find offensive, indecent, incorrect, or objectionable, and You agree that under no circumstances will the Company be liable in any way for any content, including any errors or omissions in any content, or any loss or damage of any kind incurred as a result of Your use of any content. * * * ## Intellectual Property The Application, including without limitation all copyrights, patents, trademarks, trade secrets and other intellectual property rights are, and shall remain, the sole and exclusive property of the Company. Except as expressly provided in the next sentence or as required by applicable law, the Company shall not be obligated to indemnify or defend You with respect to any third party claim arising out of or relating to the Application. To the extent required by the terms of any applicable Application Store, the Company, not the Application Store, shall be solely responsible for the investigation, defense, settlement, and discharge of any third party intellectual property infringement claim arising from Your authorized possession or use of the Application. * * * ## Your Suggestions Any feedback, comments, ideas, improvements or suggestions (collectively, “Suggestions”) provided by You to the Company with respect to the Application are provided on a non-confidential basis. You hereby grant the Company a perpetual, irrevocable, worldwide, non-exclusive, royalty-free, fully sublicensable license to use, copy, modify, publish, distribute, and otherwise exploit such Suggestions for any purpose and in any way without any credit or any compensation to You. * * * ## Modifications to the Application The Company reserves the right to modify, suspend or discontinue, temporarily or permanently, the Application or any service to which it connects, with or without notice and without liability to You. If the Company permanently discontinues an Application for which You hold an active perpetual license, the Company may make the last released version of the Application available for download for a period determined by the Company, subject to technical, legal, and third-party constraints and any requirements of applicable law. ### Updates to the Application The Company may from time to time provide enhancements or improvements to the features/functionality of the Application, which may include patches, bug fixes, updates, upgrades and other modifications. Updates may modify or delete certain features and/or functionalities of the Application. You agree that the Company has no obligation to (i) provide any Updates, or (ii) continue to provide or enable any particular features and/or functionalities of the Application to You. You further agree that all updates or any other modifications will be (i) deemed to constitute an integral part of the Application, and (ii) subject to the terms and conditions of this Agreement. ### Open Source Software The Application may contain Open Source Software. To the extent required by the license applicable to a particular Open Source Software component, the terms of such license will apply to that component instead of this Agreement. To the extent prohibited by the license applicable to a particular Open Source Software component, certain restrictions in this Agreement do not apply to that component. On Your request, the Company will make available a list of Open Source Software contained in the particular version of the Application being used by You. ### Beta Products If the Company gives You access to a beta, preview, or early-access version of the Application or any feature thereof (a “Beta Product”), the Beta Product is provided “AS IS” and the No Warranties section of this Agreement applies with particular force to Beta Products. You acknowledge that Beta Products are experimental in nature, may contain bugs or errors, and may be modified or discontinued at the Company’s discretion with or without notice. ### Maintenance and Support The Company provides support for the Application via email at [support@videovillage.com](mailto:support@videovillage.com). To the extent that any maintenance or support is required by applicable law, the Company, not any Application Store, shall be obligated to furnish any such maintenance or support. * * * ## Third-Party Services The Application may display, include or make available third-party content (including data, information, applications and other products or services) or provide links to third-party websites or services. The Application may also require third-party host software (such as DaVinci Resolve, Adobe Premiere Pro, Adobe After Effects, or Baselight) in order to function. The Company is not responsible for the operation, compatibility, or availability of any third-party host software. Updates or changes to third-party host software may affect the operation or compatibility of the Application, and the Company does not guarantee that the Application will be compatible with any specific version of third-party host software or that compatibility will be maintained following third-party updates. You acknowledge and agree that the Company shall not be responsible for any Third-Party Services, including their accuracy, completeness, timeliness, validity, copyright compliance, legality, decency, quality or any other aspect thereof. The Company does not assume and shall not have any liability or responsibility to You or any other person or entity for any Third-Party Services. You must comply with the applicable terms and conditions of Third-Party Services when using the Application. Third-Party Services and links thereto are provided solely as a convenience to You and You access and use them entirely at your own risk and subject to such third parties’ terms and conditions. * * * ## Data Collection and Privacy The Application and Services may collect certain information as described in our [Privacy Policy](https://videovillage.com/support/privacy). This may include, but is not limited to, technical data about Your Device, system information, license verification data, and usage analytics. By accepting this Agreement, You acknowledge that the Company may process certain information as described in Our [Privacy Policy](https://videovillage.com/support/privacy), and that Your use of the Application and related Services is subject to Our [Privacy Policy](https://videovillage.com/support/privacy). The Application does not access, transmit, or store the content of Your media, project files, or other locally processed Content as part of license verification, analytics, or any other background process. * * * ## Term and Termination This Agreement shall remain in effect until terminated under the [Terms of Service](https://videovillage.com/support/terms) or by You as described below. You may terminate this Agreement at any time by ceasing all use of the Application, deleting the Application and all copies thereof from Your Devices if applicable, and closing Your Account if applicable. Termination of this Agreement does not automatically cancel any active subscription; see the [Subscription Terms](https://videovillage.com/support/subscription) for cancellation, renewal, and refund rules. The Suspension and Termination provisions of the [Terms of Service](https://videovillage.com/support/terms) govern when the Company may suspend or terminate access to the Application. Upon termination of this Agreement or Your applicable license, You shall cease all use of the Application and, if applicable, delete all copies of the Application from Your Devices. Termination of this Agreement will not limit any of the Company’s rights or remedies at law or in equity in case of breach by You (during the term of this Agreement) of any of Your obligations under the present Agreement. * * * ## Indemnification You agree to indemnify and hold the Company and its parents, subsidiaries, affiliates, members, officers, employees, agents, partners and licensors (if any) harmless from any claim or demand, including reasonable legal fees, due to or arising out of Your: (a) use of the Application; (b) violation of this Agreement or any law or regulation; or (c) violation of any right of a third party. * * * ## No Warranties The Application is provided to You “AS IS” and “AS AVAILABLE” and with all faults and defects without warranty of any kind. To the maximum extent permitted under applicable law, the Company, on its own behalf and on behalf of its affiliates and its and their respective licensors and service providers, expressly disclaims all warranties, whether express, implied, statutory or otherwise, with respect to the Application, including all implied warranties of merchantability, fitness for a particular purpose, title and non-infringement, and warranties that may arise out of course of dealing, course of performance, usage or trade practice. Without limitation to the foregoing, the Company provides no warranty or undertaking, and makes no representation of any kind that the Application will meet Your requirements, achieve any intended results, be compatible or work with any other software, applications, systems or services, operate without interruption, meet any performance or reliability standards or be error free or that any errors or defects can or will be corrected. Without limiting the foregoing, neither the Company nor any of the Company’s providers makes any representation or warranty of any kind, express or implied: (i) as to the operation or availability of the Application, or the information, content, and materials or products included thereon; (ii) that the Application will be uninterrupted or error-free; (iii) as to the accuracy, reliability, or currency of any information or content provided through the Application; or (iv) that the Application, its servers, the content, or e-mails sent from or on behalf of the Company are free of viruses, scripts, trojan horses, worms, malware, timebombs or other harmful components. The Company does not warrant the accuracy, reliability, or fitness of any output, result, or transformation produced by or through the Application, and You are solely responsible for verifying any output before relying on it. Some jurisdictions do not allow the exclusion of certain types of warranties or limitations on applicable statutory rights of a consumer, so some or all of the above exclusions and limitations may not apply to You. But in such a case the exclusions and limitations set forth in this section shall be applied to the greatest extent enforceable under applicable law. To the extent any warranty exists under law that cannot be disclaimed, the Company, not any Application Store, shall be solely responsible for such warranty. * * * ## Product Claims To the extent required by the terms of any applicable Application Store, and only as between the Company and that Application Store, the Company, not the Application Store, is responsible for addressing claims by You relating to the Application or Your possession and use of the Application, including, as applicable: (i) product liability claims; (ii) claims that the Application fails to conform to applicable legal or regulatory requirements; and (iii) claims arising under consumer protection or similar laws. Except as required by applicable law or the terms of an applicable Application Store, this section does not create any independent warranty, indemnity, or other additional obligation by the Company. * * * ## Limitation of Liability Notwithstanding any damages that You might incur, the entire liability of the Company and any of its suppliers under any provision of this Agreement and Your exclusive remedy for all of the foregoing shall be limited to the amount actually paid by You or on Your behalf for the Application or through the Application during the twelve (12) months preceding the event giving rise to the claim. If no such amounts have been paid, the total liability shall be limited to 100 USD (or the local equivalent). To the maximum extent permitted by applicable law, in no event shall the Company or its suppliers be liable for any special, incidental, indirect, or consequential damages whatsoever (including, but not limited to, damages for loss of profits, loss of data or other information, for business interruption, for personal injury, loss of privacy, production delays, missed deadlines, cost of rework, or cost of substitute goods or services, arising out of or in any way related to the use of or inability to use the Application, third-party software and/or third-party hardware used with the Application, or otherwise in connection with any provision of this Agreement), even if the Company or any supplier has been advised of the possibility of such damages and even if the remedy fails of its essential purpose. Some states/jurisdictions do not allow the exclusion or limitation of incidental or consequential damages, so the above limitation or exclusion may not apply to You. You expressly understand and agree that any Application Store, its subsidiaries and affiliates, and its licensors shall not be liable to You under any theory of liability for any direct, indirect, incidental, special, consequential or exemplary damages that may be incurred by You, including any loss of data, whether or not the Application Store or its representatives have been advised of or should have been aware of the possibility of any such losses arising. * * * ## Incorporated Terms The Governing Law, Dispute Resolution, Force Majeure, Assignment, Survival, Severability and Waiver, Entire Agreement, and Changes to These Terms of Service sections of the [Terms of Service](https://videovillage.com/support/terms) are incorporated by reference into this Agreement. For purposes of those incorporated sections, references to “the Service” include the Application and related Services, and references to “these Terms” include this Agreement where the context requires. In addition to the Survival section of the [Terms of Service](https://videovillage.com/support/terms), the following sections of this Agreement survive any termination or expiration of this Agreement: Content (with respect to licenses granted), Intellectual Property, Your Suggestions, Indemnification, No Warranties, Product Claims, Limitation of Liability, Export Controls and Legal Compliance, Government Rights, Injunctive Relief, Independent Contractors, No Third-Party Beneficiaries, Titles and Interpretation, and any accrued payment obligations. * * * ## Export Controls and Legal Compliance You may not remove or export from the United States or allow the export or re-export of the Application or any related technology or materials in violation of any restrictions, laws, or regulations of the United States Department of Commerce, the United States Department of Treasury’s Office of Foreign Assets Control (OFAC), or any other United States or foreign agency or authority. You represent and warrant that You are not (a) located in a country that is subject to the United States government embargo, or that has been designated by the United States government as a “terrorist supporting” country; (b) listed on any United States government list of prohibited, restricted, or sanctioned parties, including OFAC’s Specially Designated Nationals and Blocked Persons List, the U.S. Department of Commerce Denied Persons List or Entity List, or the UN Security Council Consolidated List; nor (c) 50% or more owned by any party designated on any of the above lists. * * * ## Government Rights If You are a U.S. federal government end user, the Application and related documentation are deemed “commercial items” or “commercial computer software” according to FAR section 12.212 and DFAR section 227.7202, and the documentation is “commercial computer software documentation” according to DFAR section 252.227-7014(a)(1) and (5). Any use, modification, reproduction, release, performance, display, or disclosure of the Application by the U.S. federal government will be governed solely by the terms of this Agreement and all other use is prohibited. If You are a state, local, or other government entity, Your use of the Application is subject to this Agreement without modification except as required by applicable mandatory procurement law. * * * ## Injunctive Relief You acknowledge that a breach of the License, License Restrictions, or Intellectual Property provisions of this Agreement may cause irreparable harm for which monetary damages cannot adequately compensate. As a result, upon the actual or threatened breach of any such provision, the Company may seek appropriate equitable relief, including an injunction, in any court of competent jurisdiction without the need to post a bond and without limiting its other rights or remedies. * * * ## Independent Contractors The parties are independent contractors, not agents, partners, or joint venturers. Neither party is authorized to bind the other to any liability or obligation. * * * ## No Third-Party Beneficiaries Except for Application Store operators as described in the Acknowledgment section, there are no third-party beneficiaries of this Agreement. * * * ## Titles and Interpretation Section titles are for convenience and reference only. All uses of “including” and similar phrases are non-exhaustive and without limitation. The United Nations Convention for the International Sale of Goods and the Uniform Computer Information Transaction Act do not apply to this Agreement. * * * ## Contact Us If you have any questions about this Agreement, You can contact Us by email at [support@videovillage.com](mailto:support@videovillage.com). Source: [Privacy Policy](https://videovillage.com/support/privacy) ##### [Terms of Service](https://videovillage.com/support/terms) · [License Agreement](https://videovillage.com/support/eula) · **Privacy Policy** · [Subscription Terms](https://videovillage.com/support/subscription) # Privacy Policy What data we collect, how we use it, and how you can control it. Version 2.1 — August 27, 2026 * * * Table of Contents - [Overview](https://videovillage.com/support/privacy#overview) - [Products](https://videovillage.com/support/privacy#products) - [Website and Account](https://videovillage.com/support/privacy#website-and-account) - [Payments](https://videovillage.com/support/privacy#payments) - [Your Rights](https://videovillage.com/support/privacy#your-rights) - [Interpretation and Definitions](https://videovillage.com/support/privacy#interpretation-and-definitions) - [Interpretation](https://videovillage.com/support/privacy#interpretation) - [Definitions](https://videovillage.com/support/privacy#definitions) - [Collection and Use of Personal Data](https://videovillage.com/support/privacy#collection-and-use-of-personal-data) - [Data We Collect](https://videovillage.com/support/privacy#data-we-collect) - [Personal Data](https://videovillage.com/support/privacy#personal-data) - [Usage Data](https://videovillage.com/support/privacy#usage-data) - [Information Submitted via Support Channels](https://videovillage.com/support/privacy#information-submitted-via-support-channels) - [License and Registration Data](https://videovillage.com/support/privacy#license-and-registration-data) - [Content You Process Locally](https://videovillage.com/support/privacy#content-you-process-locally) - [Tracking Technologies and Cookies](https://videovillage.com/support/privacy#tracking-technologies-and-cookies) - [Use of Personal Data](https://videovillage.com/support/privacy#use-of-personal-data) - [Retention of Personal Data](https://videovillage.com/support/privacy#retention-of-personal-data) - [Transfers of Personal Data](https://videovillage.com/support/privacy#transfers-of-personal-data) - [Deletion of Personal Data](https://videovillage.com/support/privacy#deletion-of-personal-data) - [Disclosure of Personal Data](https://videovillage.com/support/privacy#disclosure-of-personal-data) - [Business Transactions](https://videovillage.com/support/privacy#business-transactions) - [Law Enforcement](https://videovillage.com/support/privacy#law-enforcement) - [Other Legal Requirements](https://videovillage.com/support/privacy#other-legal-requirements) - [Security of Personal Data](https://videovillage.com/support/privacy#security-of-personal-data) - [Data Breach Notification](https://videovillage.com/support/privacy#data-breach-notification) - [Service Providers and Processing](https://videovillage.com/support/privacy#service-providers-and-processing) - [Email Marketing](https://videovillage.com/support/privacy#email-marketing) - [Payments](https://videovillage.com/support/privacy#payments-1) - [Regional and Regulatory Disclosures](https://videovillage.com/support/privacy#regional-and-regulatory-disclosures) - [GDPR](https://videovillage.com/support/privacy#gdpr) - [Legal Bases for Processing](https://videovillage.com/support/privacy#legal-bases-for-processing) - [International Transfers](https://videovillage.com/support/privacy#international-transfers) - [Your GDPR Rights](https://videovillage.com/support/privacy#your-gdpr-rights) - [Exercising GDPR Rights](https://videovillage.com/support/privacy#exercising-gdpr-rights) - [Data Protection Contact](https://videovillage.com/support/privacy#data-protection-contact) - [Service Provider Processing](https://videovillage.com/support/privacy#service-provider-processing) - [California Privacy Notice (CCPA/CPRA)](https://videovillage.com/support/privacy#california-privacy-notice-ccpacpra) - [Categories of Personal Information](https://videovillage.com/support/privacy#categories-of-personal-information) - [Sources of Personal Information](https://videovillage.com/support/privacy#sources-of-personal-information) - [Use of Personal Information](https://videovillage.com/support/privacy#use-of-personal-information) - [Disclosure of Personal Information](https://videovillage.com/support/privacy#disclosure-of-personal-information) - [Sharing of Personal Information](https://videovillage.com/support/privacy#sharing-of-personal-information) - [Sale or Sharing of Personal Information](https://videovillage.com/support/privacy#sale-or-sharing-of-personal-information) - [Retention of Personal Information](https://videovillage.com/support/privacy#retention-of-personal-information) - [Personal Information of Minors Under 16](https://videovillage.com/support/privacy#personal-information-of-minors-under-16) - [California Privacy Rights](https://videovillage.com/support/privacy#california-privacy-rights) - [Exercising California Privacy Rights](https://videovillage.com/support/privacy#exercising-california-privacy-rights) - [Do Not Track and Global Privacy Control](https://videovillage.com/support/privacy#do-not-track-and-global-privacy-control) - [California Shine the Light](https://videovillage.com/support/privacy#california-shine-the-light) - [California Minor Users](https://videovillage.com/support/privacy#california-minor-users) - [Children’s Privacy](https://videovillage.com/support/privacy#childrens-privacy) - [Links to Other Websites](https://videovillage.com/support/privacy#links-to-other-websites) - [Changes to This Privacy Policy](https://videovillage.com/support/privacy#changes-to-this-privacy-policy) - [Contact Us](https://videovillage.com/support/privacy#contact-us) * * * ## Overview We prioritize your privacy by giving you control over your data. Here’s how we handle your information. ### Products - For products that process content locally on Your own device, media, project files, and other content You process locally are not transmitted to Us as part of ordinary operation, license verification, analytics, or other background processes. - For products or features that require content to be uploaded to, stored on, or processed on Company-hosted systems, or if You voluntarily submit files or materials to Us, We may receive and process that content as described below. ### Website and Account - We collect basic information like your name and email to manage your account. - We use analytics, error monitoring, and other services described below to improve our products. ### Payments - Payments are processed by Paddle. We don’t store your payment card details. ### Your Rights - You may request access to, correction of, or deletion of Your personal data by contacting Us, subject to identity verification and any legal exceptions described below. - We don’t sell your personal information. * * * Your use of the Service is governed by our [Terms of Service](https://videovillage.com/support/terms). Your use of the Application is also governed by the [License Agreement](https://videovillage.com/support/eula). This Privacy Policy is incorporated into those agreements by reference. ## Interpretation and Definitions ### Interpretation The words whose initial letters are capitalized have meanings defined under the following conditions. The following definitions shall have the same meaning regardless of whether they appear in singular or in plural. ### Definitions Unless otherwise defined in this Privacy Policy, capitalized terms have the meanings given in the [Terms of Service](https://videovillage.com/support/terms). Where a term is defined in both this Privacy Policy and the [Terms of Service](https://videovillage.com/support/terms), the definition in this Privacy Policy shall prevail for the purposes of this Privacy Policy. For the purposes of this Privacy Policy: - **“Account”** means a unique account created for You to access our Service or parts of our Service. - **“Affiliate”** means an entity that controls, is controlled by, or is under common control with a party, where “control” means ownership of 50% or more of the shares, equity interest or other securities entitled to vote for election of directors or other managing authority. - **“Application”** means any software program, plugin, or tool provided by the Company and licensed to You, whether downloaded from the Company’s website, through an Application Store, or by any other means. Current Applications include, but are not limited to, Filmbox Pro, Filmbox Looks, Scatter, LensNode, Screen, Lattice, and Rawzone. The Company may release additional Applications in the future, which shall also be governed by this Privacy Policy. - **“Application Store”** means any digital distribution service through which the Application may be made available, including but not limited to the Apple App Store, the Mac App Store, and any other platform or marketplace, whether current or future. - **“Business”** , for the purpose of CCPA/CPRA, refers to the Company as the legal entity that collects Consumers’ personal information and determines the purposes and means of the processing of Consumers’ personal information, or on behalf of which such information is collected and that alone, or jointly with others, determines the purposes and means of the processing of consumers’ personal information, that does business in the State of California. - **“CCPA”** and/or **“CPRA”** refers to the California Consumer Privacy Act (the “CCPA”) as amended by the California Privacy Rights Act of 2020 (the “CPRA”). - **“Company”** (referred to as either “the Company”, “We”, “Us” or “Our” in this Privacy Policy) refers to Video Village, LLC, 1401 21st St Ste R, Sacramento, CA 95811. For the purposes of the GDPR, the Company is the Data Controller. - **“Consumer”** , for the purpose of the CCPA/CPRA, means a natural person who is a California resident. A resident, as defined in the law, includes (1) every individual who is in the USA for other than a temporary or transitory purpose, and (2) every individual who is domiciled in the USA who is outside the USA for a temporary or transitory purpose. - **“Cookies”** are small files that are placed on Your computer, mobile device or any other device by a website, containing the details of Your browsing history on that website among its many uses. - **“Country”** refers to the United States of America. - **“Data Controller”** , for the purposes of the GDPR (General Data Protection Regulation), refers to the Company as the legal person which alone or jointly with others determines the purposes and means of the processing of Personal Data. - **“Device”** means any device that can access the Service such as a computer, a cellphone or a digital tablet. - **“Do Not Track”** (DNT) is a concept that has been promoted by US regulatory authorities, in particular the U.S. Federal Trade Commission (FTC), for the Internet industry to develop and implement a mechanism for allowing internet users to control the tracking of their online activities across websites. - **“GDPR”** refers to EU General Data Protection Regulation. - **“Personal Data”** (or “Personal Information”) is any information that relates to an identified or identifiable individual. For the purposes of GDPR, Personal Data means any information relating to You such as a name, an identification number, location data, online identifier or to one or more factors specific to the physical, physiological, genetic, mental, economic, cultural or social identity. For the purposes of the CCPA/CPRA, Personal Data means any information that identifies, relates to, describes or is capable of being associated with, or could reasonably be linked, directly or indirectly, with You. We use “Personal Data” and “Personal Information” interchangeably unless a law uses a specific term. - **“Service”** (or **“Services”** ) refers to the Application, the Website, the Company’s account and licensing features, support services, and any social, community, forum, feedback, or other online features provided by the Company. - **“Service Provider”** means any natural or legal person who processes the data on behalf of the Company. It refers to third-party companies or individuals employed by the Company to facilitate the Service, to provide the Service on behalf of the Company, to perform services related to the Service or to assist the Company in analyzing how the Service is used. For the purposes of the GDPR, Service Providers are considered Data Processors. - **“Usage Data”** refers to data collected automatically, either generated by the use of the Service or from the Service infrastructure itself (for example, the duration of a page visit). - **“Website”** refers to Video Village Website, accessible from [https://videovillage.com/](https://videovillage.com/) - **“You”** means the individual accessing or using the Service, or the company, or other legal entity on behalf of which such individual is accessing or using the Service, as applicable. Under GDPR, You can be referred to as the Data Subject or as the User as you are the individual using the Service. * * * ## Collection and Use of Personal Data ### Data We Collect #### Personal Data While using Our Service, We may ask You to provide Us with certain personally identifiable information that can be used to contact or identify You. Personally identifiable information may include, but is not limited to: - Email address - First name and last name - Phone number - Address, State, Province, ZIP/Postal code, City #### Usage Data Usage Data is collected automatically when using the Service. Usage Data may include information such as Your Device’s Internet Protocol address (e.g. IP address), browser type, browser version, the pages of our Service that You visit, the time and date of Your visit, the time spent on those pages, unique device identifiers and other diagnostic data. When You access the Service by or through a mobile device, We may collect certain information automatically, including, but not limited to, the type of mobile device You use, Your mobile device’s unique ID, the IP address of Your mobile device, Your mobile operating system, the type of mobile Internet browser You use, unique device identifiers and other diagnostic data. We may also collect information that Your browser sends whenever You visit Our Service or when You access the Service by or through a mobile device. #### Information Submitted via Support Channels When You contact Us for support or other inquiries, We may collect and retain any information You voluntarily provide, including but not limited to Your name, email address, phone number, company or organization name, project details, screenshots, log files, media files, or other materials submitted in connection with Your request. This information is used to respond to Your inquiry, diagnose issues, and improve Our Service. #### License and Registration Data When You activate or register the Application, We collect information necessary to verify and manage Your license, including Your License Key, hardware identifiers, Device information, operating system, Application version, and activation status. This data is transmitted to our license server (license.videovillage.com) and is used to enforce license terms, prevent unauthorized use, and provide software updates. The Application does not access or transmit the content of Your media, project files, or other locally processed Content during license verification or any other background process. If a license or Subscription is purchased for You by a third party, such as an Authorized Reseller or Your employer, We may receive Your name, email address, organization, and related order information from that party to provision and manage Your license. #### Content You Process Locally If You use an Application to process Content on Your own Device (such as media files, video, look-up tables, presets, or project files), that Content is not transmitted to the Company or its servers as part of the ordinary operation of that Application. We do not access, collect, or store locally processed Content unless You voluntarily submit it to Us, such as through support requests or other Service features. If a Service, product, or feature requires Content to be uploaded to, stored on, or processed on Company-hosted systems, We may access, collect, transmit, store, and process that Content as reasonably necessary to provide, secure, maintain, support, enforce, and improve that Service, product, or feature, in each case as described in this Privacy Policy. #### Tracking Technologies and Cookies We use Cookies and similar tracking technologies to track activity on Our Service and store certain information. Tracking technologies We use may include browser cookies, local storage, referral or attribution parameters, beacons, tags, and scripts that help Us operate, analyze, attribute, secure, and improve Our Service. - **Cookies or Browser Cookies.** A cookie is a small file placed on Your Device. You can instruct Your browser to refuse all Cookies or to indicate when a Cookie is being sent. However, if You do not accept Cookies, You may not be able to use some parts of our Service. - **Web Beacons.** Certain sections of our Service and our emails may contain small electronic files known as web beacons (also referred to as clear gifs, pixel tags, and single-pixel gifs) that permit the Company, for example, to count users who have visited those pages or opened an email and for other related website statistics (for example, recording the popularity of a certain section and verifying system and server integrity). Cookies can be “Persistent” or “Session” Cookies. Persistent Cookies remain on Your personal computer or mobile device when You go offline, while Session Cookies are deleted as soon as You close Your web browser. Some parts of the Service use non-essential technologies for analytics, measurement, referral attribution, and related business purposes. The specific technologies and providers used on the Service may change over time. You can control or delete many cookies through Your browser or device settings, although doing so may affect how some parts of the Service function. We use both Session and Persistent Cookies for the purposes set out below: - **Necessary / Essential Cookies** - Type: Session Cookies or Persistent Cookies - Administered by: Us or Our Service Providers - Purpose: These Cookies are used to provide services available through the Website and related Services, maintain security, authenticate users, prevent fraud, and enable core functionality. - **Functionality Cookies** - Type: Persistent Cookies - Administered by: Us or Our Service Providers - Purpose: These Cookies help remember choices and settings associated with the Service and improve usability. - **Analytics, Attribution, and Performance Cookies** - Type: Persistent Cookies - Administered by: Us or Third Parties - Purpose: These technologies help Us understand how users interact with the Service, measure traffic, attribute referrals, preserve referral parameters, diagnose issues, and improve performance. ### Use of Personal Data The Company may use Personal Data for the following purposes: - **To provide and maintain our Service** , including to monitor the usage of our Service. - **To manage Your Account:** to manage Your registration as a user of the Service. The Personal Data You provide can give You access to different functionalities of the Service that are available to You as a registered user. - **For the performance of a contract:** the development, compliance and undertaking of the purchase contract for the products, items or services You have purchased or of any other contract with Us through the Service. - **To contact You:** To contact You by email, telephone calls, SMS, or other equivalent forms of electronic communication, such as a mobile application’s push notifications regarding updates or informative communications related to the functionalities, products or contracted services, including the security updates, when necessary or reasonable for their implementation. - **To provide You** with news, special offers, and general information about other goods, services and events which We offer that are similar to those that You have already purchased or inquired about unless You have opted not to receive such information. - **To manage Your requests:** To attend and manage Your requests to Us. - **To verify and enforce licenses:** To verify that Your use of the Application complies with Your license tier, to detect unauthorized use, and to enforce Our license terms. - **For business transfers:** We may use Your Personal Data to evaluate or conduct a merger, divestiture, restructuring, reorganization, dissolution, or other sale or transfer of some or all of Our assets, whether as a going concern or as part of bankruptcy, liquidation, or similar proceeding, in which Personal Data held by Us about our Service users is among the assets transferred. - **For other purposes** : We may use Your information for other purposes, such as data analysis, identifying usage trends, evaluating referral programs, and improving Our Service, products, services, and Your experience. We may share Your Personal Data in the following situations: - **With Service Providers:** We may share Your Personal Data with Service Providers to monitor and analyze the use of our Service, for payment processing, to contact You. - **With Your organization or its Authorized Reseller:** Where Your license is purchased or managed through an organization or Authorized Reseller, We may share contact information and license or Subscription status between You and that party as necessary to operate the relationship. - **With developers or licensors of third-party or partner applications:** If You purchase, activate, use, or request support for an Application identified on the applicable product, checkout, or order page as a third-party or partner application, We may share purchase, account, license, activation, and support data with the applicable developer or licensor as reasonably necessary to sell, deliver, support, and enforce that Application and its license terms. - **For business transfers:** We may share or transfer Your Personal Data in connection with, or during negotiations of, any merger, sale of Company assets, financing, or acquisition of all or a portion of Our business to another company. - **With Affiliates:** We may share Your Personal Data with Our affiliates, in which case we will require those affiliates to honor this Privacy Policy. Affiliates include Our parent company and any other subsidiaries, joint venture partners or other companies that We control or that are under common control with Us. - **With other users:** If Our Service offers public areas, when You share Personal Data or otherwise interact in the public areas with other users, such information may be viewed by all users and may be publicly distributed outside. - **With Your consent** : We may disclose Your Personal Data for any other purpose with Your consent. ### Retention of Personal Data The Company will retain Your Personal Data only for as long as is necessary for the purposes set out in this Privacy Policy. We will retain and use Your Personal Data to the extent necessary to comply with our legal obligations (for example, if We are required to retain Your data to comply with applicable laws), resolve disputes, and enforce our legal agreements and policies. Where possible, We apply shorter retention periods and/or reduce identifiability by deleting, aggregating, or anonymizing data. Unless otherwise stated, the retention practices below are general guidelines and We may delete or anonymize data sooner when it is no longer needed for the relevant purpose. Actual retention may vary due to technical limitations (such as backup cycles and system architecture), legal holds, ongoing disputes, regulatory requirements, or other lawful reasons. We apply different retention practices to different categories of Personal Data based on the purpose of processing and legal obligations: - **Account Information** — User Accounts: retained for the duration of your account relationship and as reasonably necessary thereafter to handle post-termination issues, resolve disputes, comply with legal obligations, and enforce Our agreements. - **Customer Support Data** — Support tickets and correspondence: retained as reasonably necessary to resolve follow-up inquiries, track service quality, train staff, maintain support history, and establish, exercise, or defend legal claims. - **Usage Data** — Website analytics data (cookies, IP addresses, device identifiers), Application usage statistics, and server logs (IP addresses, access times): retained as reasonably necessary to analyze trends, understand feature adoption, improve the Service, monitor security, troubleshoot issues, prevent fraud or abuse, and comply with legal obligations. - **License and Registration Data** — License entitlement records, activation history, and registration data: retained for the duration of Your license and as reasonably necessary thereafter to verify entitlement, provide support, facilitate license transfers or upgrades, maintain records associated with perpetual licenses, and prevent unauthorized use. Hardware identifiers used for device registration, fraud prevention, and license enforcement may be retained for as long as reasonably necessary for those purposes and may thereafter be deleted, archived, or stored in a reduced or pseudonymized form where appropriate. If You request deletion of this data under applicable law (such as GDPR or CCPA/CPRA), We will honor Your request, which may result in the inability to verify or restore Your license. - **Marketing Data** — Email Marketing: retained until you unsubscribe or as reasonably necessary based on Your consent, engagement, and Our legitimate business needs, subject to applicable law. - **Financial and Transaction Data** — Payment information: credit/debit card details are not stored on Our servers; they are processed by our Payment Service Providers. We retain transaction records (invoice details, purchase history, amounts) for up to 10 years from the date of transaction to comply with tax laws and financial regulations. Billing and invoice records: up to 10 years to meet accounting and tax compliance requirements. Usage Data is retained in accordance with the retention practices described above and may be retained where necessary for security, fraud prevention, or legal compliance. We may retain Personal Data beyond these general retention practices for different reasons: - **Legal obligation:** We are required by law to retain specific data (e.g., financial records for tax authorities). - **Legal claims:** Data is necessary to establish, exercise, or defend legal claims. - **Your explicit request:** You ask Us to retain specific information. - **Technical limitations:** Data exists in backup systems that are scheduled for routine deletion. You may request information about how long We will retain Your Personal Data by contacting Us. When retention periods expire, We securely delete or anonymize Personal Data according to the following procedures: - **Deletion:** Personal Data is removed from Our systems and no longer actively processed. - **Backup retention:** Residual copies may remain in encrypted backups for a limited period consistent with our backup retention schedule and are not restored except where necessary for security, disaster recovery, or legal compliance. - **Anonymization:** In some cases, We convert Personal Data into anonymous statistical data that cannot be linked back to You. This anonymized data may be retained indefinitely for research and analytics. ### Transfers of Personal Data Your information, including Personal Data, is processed at the Company’s operating offices and in any other places where the parties involved in the processing are located. It means that this information may be transferred to — and maintained on — computers located outside of Your state, province, country or other governmental jurisdiction where the data protection laws may differ than those from Your jurisdiction. Where required by applicable law, We take steps intended to protect Personal Data when it is transferred across jurisdictions, including by using safeguards recognized under applicable law where appropriate. We also take reasonable measures designed to help protect Personal Data in accordance with this Privacy Policy and applicable law. ### Deletion of Personal Data You have the right to delete or request that We assist in deleting the Personal Data that We have collected about You. Our Service may give You the ability to delete certain information about You from within the Service. You may update, amend, or delete Your information at any time by signing in to Your Account, if You have one, and visiting the account settings section that allows You to manage Your personal information. You may also contact Us to request access to, correct, or delete any Personal Data that You have provided to Us. Please note, however, that We may need to retain certain information when we have a legal obligation or lawful basis to do so. ### Disclosure of Personal Data #### Business Transactions If the Company is involved in a merger, acquisition or asset sale, Your Personal Data may be transferred. Where required by applicable law, We will provide notice regarding the transfer of Your Personal Data and any resulting material change in the privacy terms that apply to it. #### Law Enforcement Under certain circumstances, the Company may be required to disclose Your Personal Data if required to do so by law or in response to valid requests by public authorities (e.g. a court or a government agency). #### Other Legal Requirements The Company may disclose Your Personal Data in the good faith belief that such action is necessary to: - Comply with a legal obligation - Protect and defend the rights or property of the Company - Prevent or investigate possible wrongdoing in connection with the Service - Protect the personal safety of Users of the Service or the public - Protect against legal liability ### Security of Personal Data The security of Your Personal Data is important to Us, but remember that no method of transmission over the Internet, or method of electronic storage is 100% secure. While We strive to use commercially reasonable means to protect Your Personal Data, We cannot guarantee its absolute security. ### Data Breach Notification In the event of a data breach that affects Your Personal Data, We will notify You and any applicable regulatory authorities as required by applicable law, including in accordance with Articles 33 and 34 of the GDPR for users in the European Union or European Economic Area, and in accordance with applicable state data breach notification laws for users in California and other US jurisdictions. * * * ## Service Providers and Processing We use third-party Service Providers to help operate, analyze, improve, and secure Our Service. These providers may have access to Your Personal Data and process it on Our behalf in accordance with their own privacy policies. The specific providers and technologies used on the Service may change over time. Current categories of Service Providers and representative providers include: - **Analytics and Attribution** — We use third-party services for analytics, measurement, attribution, and performance monitoring. - **Error Monitoring** — We use third-party services to monitor application errors and performance. - **Customer Support** — We use third-party services to manage customer support inquiries. - **Forms** — We may use third-party services for embedded forms and surveys. - **Transactional Email** — We use third-party services to deliver transactional emails. - **Security** — We use third-party services for bot detection and abuse prevention. - **Email Marketing** — We may use third-party services to manage and send marketing emails. - **Payments** — Payments are processed by third-party payment processors (see the “Payments” section below). You may contact Us at [support@videovillage.com](mailto:support@videovillage.com) to request a current list of Service Providers and links to their privacy policies. You can control or delete many tracking technologies through Your browser or device settings, although doing so may affect how some parts of the Service function. ### Email Marketing We may use Your Personal Data to contact You with newsletters, marketing or promotional materials and other information that may be of interest to You. You may opt-out of receiving any, or all, of these communications from Us by following the unsubscribe link or instructions provided in any email We send or by contacting Us. ### Payments We may provide paid products and/or services within the Service. In that case, we may use third-party services for payment processing (e.g. payment processors). We will not store or collect Your payment card details. That information is provided directly to Our third-party payment processors whose use of Your personal information is governed by their Privacy Policy. These payment processors adhere to the standards set by PCI-DSS as managed by the PCI Security Standards Council, which is a joint effort of brands like Visa, Mastercard, American Express and Discover. PCI-DSS requirements help ensure the secure handling of payment information. * * * ## Regional and Regulatory Disclosures ### GDPR #### Legal Bases for Processing We process Personal Data only where We have a valid legal basis under applicable law. Depending on the circumstances, this may include Your consent, the performance of a contract with You, compliance with a legal obligation, the protection of vital interests, or Our legitimate interests, in each case as permitted by the GDPR or other applicable data protection law. You may contact Us to request information about the specific legal basis that applies to a particular processing activity. #### International Transfers We may transfer, store, and process Personal Data in countries other than the country in which You are located, including countries outside the European Economic Area (“EEA”) and the United Kingdom (“UK”), where data protection laws may differ. Where we transfer Personal Data outside the EEA/UK to countries that may not provide the same level of data protection, We may rely on safeguards or other transfer mechanisms recognized under applicable law, as appropriate to the relevant transfer. We transfer Personal Data internationally only as needed to provide the Service and to work with our Service Providers (for example, hosting, analytics, and email delivery). You may contact Us using the details in the “Contact Us” section of Our Privacy Policy to request general information about our international transfer practices and the protections that may apply to a particular transfer. #### Your GDPR Rights The Company undertakes to respect the confidentiality of Your Personal Data and to facilitate the exercise of Your rights in accordance with applicable law. You have the right under this Privacy Policy, and by law if You are within the EU, to: - **Request access to Your Personal Data.** The right to access, update or delete the information We have on You. Whenever made possible, you can access, update or request deletion of Your Personal Data directly within Your Account settings section. If you are unable to perform these actions yourself, please contact Us to assist You. This also enables You to receive a copy of the Personal Data We hold about You. - **Request restriction of processing.** You have the right to ask Us to restrict processing of Your Personal Data in certain circumstances (for example, while We verify accuracy or consider an objection). - **Request correction of the Personal Data that We hold about You.** You have the right to have any incomplete or inaccurate information We hold about You corrected. - **Object to processing of Your Personal Data.** This right exists where We are relying on a legitimate interest as the legal basis for Our processing and there is something about Your particular situation, which makes You want to object to our processing of Your Personal Data on this ground. You also have the right to object where We are processing Your Personal Data for direct marketing purposes. - **Request erasure of Your Personal Data.** You have the right to ask Us to delete or remove Personal Data when there is no good reason for Us to continue processing it. - **Request the transfer of Your Personal Data.** We will provide to You, or to a third-party You have chosen, Your Personal Data in a structured, commonly used, machine-readable format. Please note that this right only applies to automated information which You initially provided consent for Us to use or where We used the information to perform a contract with You. - **Withdraw Your consent.** You have the right to withdraw Your consent on using your Personal Data. If You withdraw Your consent, We may not be able to provide You with access to certain specific functionalities of the Service. #### Exercising GDPR Rights You may exercise Your rights of access, rectification, cancellation and opposition by contacting Us. Please note that we may ask You to verify Your identity before responding to such requests. If You make a request, We will try our best to respond to You as soon as possible. We generally respond within one month, and may extend by two further months where necessary, in accordance with applicable law. You have the right to complain to a Data Protection Authority about Our collection and use of Your Personal Data. For more information, if You are in the European Economic Area (EEA), please contact Your local data protection authority in the EEA. #### Data Protection Contact For any data protection inquiries, including questions about Your rights under the GDPR, CCPA/CPRA, or other applicable privacy laws, You may contact Us at [support@videovillage.com](mailto:support@videovillage.com). We will respond to inquiries and, where applicable, coordinate any required data protection arrangements. #### Service Provider Processing Where appropriate or required by applicable law, We may use contractual or other measures with Service Providers that process Personal Data on Our behalf. You may contact Us at [support@videovillage.com](mailto:support@videovillage.com) to request general information about Our data processing arrangements. * * * ### California Privacy Notice (CCPA/CPRA) This privacy notice section for California residents supplements the information contained in Our Privacy Policy and it applies solely to all visitors, users, and others who reside in the State of California. #### Categories of Personal Information We collect information that identifies, relates to, describes, references, is capable of being associated with, or could reasonably be linked, directly or indirectly, with a particular Consumer or Device. The following is a list of categories of personal information which We may collect or may have been collected from California residents within the last twelve (12) months. Please note that the categories and examples provided in the list below are those defined in the CCPA/CPRA. This does not mean that all examples of that category of personal information were in fact collected by Us, but reflects our good faith belief to the best of Our knowledge that some of that information from the applicable category may be and may have been collected. For example, certain categories of Personal Information would only be collected if You provided such personal information directly to Us. - **Category A: Identifiers.** Examples: A real name, alias, postal address, unique personal identifier, online identifier, Internet Protocol address, email address, account name, driver’s license number, passport number, or other similar identifiers. Collected: Yes. - **Category B: Personal information categories listed in the California Customer Records statute (Cal. Civ. Code § 1798.80(e)).** Examples: A name, address, telephone number, billing address, and certain transaction or payment-related records. We do not collect every example listed in this statutory category. Collected: Yes. - **Category C: Protected classification characteristics under California or federal law.** Examples: Age (40 years or older), race, color, ancestry, national origin, citizenship, religion or creed, marital status, medical condition, physical or mental disability, sex (including gender, gender identity, gender expression, pregnancy or childbirth and related medical conditions), sexual orientation, veteran or military status, genetic information (including familial genetic information). Collected: No. - **Category D: Commercial information.** Examples: Records of personal property, products or services purchased, obtained, or considered, or other purchasing or consuming histories or tendencies. Collected: Yes. - **Category E: Biometric information.** Examples: Genetic, physiological, behavioral, and biological characteristics, or activity patterns used to extract a template or other identifier or identifying information, such as, fingerprints, faceprints, and voiceprints, iris or retina scans, keystroke, gait, or other physical patterns, and sleep, health, or exercise data. Collected: No. - **Category F: Internet or other similar network activity.** Examples: Browsing history, search history, information on a consumer’s interaction with a website, application, or advertisement. Collected: Yes. - **Category G: Geolocation data.** Examples: Approximate physical location, physical location or movements. Collected: No. - **Category H: Sensory data.** Examples: Audio, electronic, visual, thermal, olfactory, or similar information. Collected: No. - **Category I: Professional or employment-related information.** Examples: Current or past job history or performance evaluations. Collected: No. - **Category J: Non-public education information (per the Family Educational Rights and Privacy Act (20 U.S.C. Section 1232g, 34 C.F.R. Part 99)).** Examples: Education records directly related to a student maintained by an educational institution or party acting on its behalf, such as grades, transcripts, class lists, student schedules, student identification codes, student financial information, or student disciplinary records. Collected: No. - **Category K: Inferences drawn from other personal information.** Examples: Profile reflecting a person’s preferences, characteristics, psychological trends, predispositions, behavior, attitudes, intelligence, abilities, and aptitudes. Collected: No. - **Category L: Sensitive personal information.** Examples: Government-issued identifying numbers, financial account details, genetic data, precise geolocation, race or ethnicity, religious or philosophical beliefs, union membership, mail, email, text messages, biometric data, health data, and sexual orientation or sex life. Collected: No, except to the extent You voluntarily include such information in materials You send to Us, such as support submissions or correspondence. Under CCPA/CPRA, Personal Information does not include: - Publicly available information from government records - Deidentified or aggregated consumer information - Information excluded from the CCPA/CPRA’s scope, such as: - Health or medical information covered by the Health Insurance Portability and Accountability Act of 1996 (HIPAA) and the California Confidentiality of Medical Information Act (CMIA) or clinical trial data - Personal Information covered by certain sector-specific privacy laws, including the Fair Credit Reporting Act (FCRA), the Gramm-Leach-Bliley Act (GLBA) or California Financial Information Privacy Act (FIPA), and the Driver’s Privacy Protection Act of 1994 #### Sources of Personal Information We obtain the categories of personal information listed above from the following categories of sources: - **Directly from You**. For example, from the forms You complete on our Service, preferences You express or provide through our Service, or from Your purchases on our Service. - **Indirectly from You**. For example, from observing Your activity on our Service. - **Automatically from You**. For example, through cookies We or our Service Providers set on Your Device as You navigate through our Service, or through license activation and registration data transmitted by the Application. - **From third parties purchasing or managing a license for You**. For example, from an Authorized Reseller or Your employer. - **From Service Providers**. For example, third-party vendors to monitor and analyze the use of our Service, third-party vendors for payment processing, or other third-party vendors that We use to provide the Service to You. #### Use of Personal Information We may use or disclose personal information We collect for “business purposes” or “commercial purposes” (as defined under the CCPA/CPRA), which may include the following examples: - To operate our Service and provide You with Our Service. - To provide You with support and to respond to Your inquiries, including to investigate and address Your concerns and monitor and improve our Service. - To fulfill or meet the reason You provided the information. For example, if You share Your contact information to ask a question about our Service, We will use that personal information to respond to Your inquiry. If You provide Your personal information to purchase a product or service, We will use that information to process Your payment and facilitate delivery. - To respond to law enforcement requests and as required by applicable law, court order, or governmental regulations. - As described to You when collecting Your personal information or as otherwise set forth in the CCPA/CPRA. - For internal administrative and auditing purposes. - To detect security incidents and protect against malicious, deceptive, fraudulent or illegal activity, including, when necessary, to prosecute those responsible for such activities. - To verify and enforce software licenses. - Other purposes consistent with the context in which the information was collected, or as otherwise disclosed to You at the time of collection. Please note that the examples provided above are illustrative and not intended to be exhaustive. For more details on how we use this information, please refer to the “Use of Personal Data” section above. If We decide to collect additional categories of personal information or use the personal information We collected for materially different, unrelated, or incompatible purposes, We will update this Privacy Policy. #### Disclosure of Personal Information We may use or disclose and may have used or disclosed in the last twelve (12) months the following categories of personal information for business or commercial purposes: - Category A: Identifiers - Category B: Personal information categories listed in the California Customer Records statute (Cal. Civ. Code § 1798.80(e)) - Category D: Commercial information - Category F: Internet or other similar network activity Please note that the categories listed above are those defined in the CCPA/CPRA. This does not mean that all examples of that category of personal information were in fact disclosed, but reflects our good faith belief to the best of our knowledge that some of that information from the applicable category may be and may have been disclosed. When We disclose Personal Information for a business purpose or a commercial purpose, We enter a contract that describes the purpose and requires the recipient to both keep that personal information confidential and not use it for any purpose except performing the contract. #### Sharing of Personal Information We may share, and have shared in the last twelve (12) months, Your personal information identified in the above categories with the following categories of third parties: - Service Providers - Payment processors - Our affiliates - Organizations, employers, and Authorized Resellers that purchase or manage a license for You - Third-party vendors to whom You or Your agents authorize Us to disclose Your personal information in connection with products or services We provide to You #### Sale or Sharing of Personal Information We do not sell Personal Information for monetary consideration. We may disclose Personal Information to Service Providers and other third parties as described in this Privacy Policy for the business and commercial purposes identified above. To the extent any such disclosure constitutes a “sale” or “sharing” under the CCPA/CPRA, We will provide any notices and opt-out mechanisms required by applicable law. #### Retention of Personal Information We retain California residents’ Personal Information for as long as reasonably necessary to achieve the purposes described in this Privacy Policy (including the purposes disclosed in this CCPA/CPRA notice), taking into account: (i) how long we need the information to provide and maintain the Service and Your Account; (ii) whether You have requested deletion (subject to applicable exceptions); (iii) Our legal, tax, accounting, and regulatory obligations; (iv) security, fraud prevention, and abuse monitoring needs; and (v) the time periods needed to resolve disputes and enforce Our agreements. Specific retention periods for major data categories are described in the “Retention of Personal Data” section of this Privacy Policy, and We may retain certain information longer where required or permitted by law (for example, to comply with recordkeeping obligations or to establish, exercise, or defend legal claims). #### Personal Information of Minors Under 16 We do not knowingly collect personal information from minors under the age of 16 through our Service, although certain third party websites that we link to may do so. These third-party websites have their own terms of use and privacy policies and We encourage parents and legal guardians to monitor their children’s Internet usage and instruct their children to never provide information on other websites without their permission. We do not knowingly sell or share the Personal Information of Consumers We actually know are less than 16 years of age. If You have reason to believe that a child under the age of 16 has provided Us with personal information, please contact Us with sufficient detail to enable Us to delete that information. #### California Privacy Rights The CCPA/CPRA provides California residents with specific rights regarding their personal information. If You are a resident of California, You have the following rights: - **The right to notice.** You have the right to be notified which categories of Personal Information are being collected and the purposes for which the Personal Information is being used. - **The right to know/access.** Under CCPA/CPRA, You have the right to request that We disclose information to You about Our collection, use, sale, disclosure for business purposes and share of personal information. Once We receive and confirm Your request, We will disclose to You: - The categories of personal information We collected about You - The categories of sources for the personal information We collected about You - Our business or commercial purposes for collecting or selling that personal information - The categories of third parties with whom We share that personal information - The specific pieces of personal information We collected about You - If we sold Your personal information or disclosed Your personal information for a business purpose, We will disclose to You: - The categories of personal information categories sold - The categories of personal information categories disclosed - **The right to say no to the sale or sharing of Personal Information (opt-out).** If We sell or share Personal Information in a manner that gives rise to this right under applicable law, You would have the right to direct Us not to do so. If We determine that Our practices give rise to California opt-out rights, We will provide any notices and opt-out methods required by applicable law. - **The right to correct Personal Information.** You have the right to correct or rectify any inaccurate personal information about You that We collected. Once We receive and confirm Your request, We will use commercially reasonable efforts to correct (and direct our Service Providers to correct) Your personal information, unless an exception applies. - **The right to limit use and disclosure of sensitive Personal Information.** If We ever use or disclose sensitive personal information in a manner that gives rise to this right under applicable law, You would have the right to request that We limit that use or disclosure. We do not currently use or disclose sensitive personal information in a manner that triggers a separate right-to-limit mechanism under the CCPA/CPRA. - **The right to delete Personal Information.** You have the right to request the deletion of Your Personal Information under certain circumstances, subject to certain exceptions. Once We receive and confirm Your request, We will delete (and direct Our Service Providers to delete) Your personal information from our records, unless an exception applies. We may deny Your deletion request if retaining the information is necessary for Us or Our Service Providers to: - Complete the transaction for which We collected the personal information, provide a good or service that You requested, take actions reasonably anticipated within the context of our ongoing business relationship with You, or otherwise perform our contract with You. - Detect security incidents, protect against malicious, deceptive, fraudulent, or illegal activity, or prosecute those responsible for such activities. - Debug products to identify and repair errors that impair existing intended functionality. - Exercise free speech, ensure the right of another consumer to exercise their free speech rights, or exercise another right provided for by law. - Comply with the California Electronic Communications Privacy Act (Cal. Penal Code § 1546 et seq.). - Engage in public or peer-reviewed scientific, historical, or statistical research in the public interest that adheres to all other applicable ethics and privacy laws, when the information’s deletion may likely render impossible or seriously impair the research’s achievement, if You previously provided informed consent. - Enable solely internal uses that are reasonably aligned with consumer expectations based on Your relationship with Us. - Comply with a legal obligation. - Make other internal and lawful uses of that information that are compatible with the context in which You provided it. - **The right not to be discriminated against.** You have the right not to be discriminated against for exercising any of Your consumer’s rights, including by: - Denying goods or services to You - Charging different prices or rates for goods or services, including the use of discounts or other benefits or imposing penalties - Providing a different level or quality of goods or services to You - Suggesting that You will receive a different price or rate for goods or services or a different level or quality of goods or services #### Exercising California Privacy Rights Additionally, in order to exercise any of Your rights under the CCPA/CPRA, and if You are a California resident, You can contact Us: - By email: [support@videovillage.com](mailto:support@videovillage.com) Only You, or a person registered with the California Secretary of State that You authorize to act on Your behalf, may make a verifiable request related to Your personal information. Your request to Us must: - Provide sufficient information that allows Us to reasonably verify You are the person about whom We collected Personal Information or an authorized representative - Describe Your request with sufficient detail that allows Us to properly understand, evaluate, and respond to it We cannot respond to Your request or provide You with the required information if We cannot: - Verify Your identity or authority to make the request - And confirm that the personal information relates to You We will disclose and deliver the required information free of charge within 45 days of receiving Your verifiable request. The time period to provide the required information may be extended once by an additional 45 days when reasonably necessary and with prior notice. Any disclosures We provide will only cover the 12-month period preceding the verifiable request’s receipt. For data portability requests, We will select a format to provide Your personal information that is readily usable and should allow You to transmit the information from one entity to another entity without hindrance. ### Do Not Track and Global Privacy Control Our Service does not respond to Do Not Track (DNT) browser signals, as there is no industry-standard protocol for DNT. We honor Global Privacy Control (GPC) signals as required by applicable law, including the CCPA/CPRA. When We detect a valid GPC signal from Your browser, We treat it as a request to opt out of any “sale” or “sharing” of Personal Information (as those terms are defined under applicable law) associated with that browser. You can enable GPC by visiting the preferences or settings page of a supported web browser or browser extension. * * * ### California Shine the Light Under California Civil Code Section 1798 (California’s Shine the Light law), California residents with an established business relationship with Us can request information once a year about sharing their Personal Data with third parties for the third parties’ direct marketing purposes. Based on Our current understanding of Our practices, We do not knowingly disclose Personal Data to third parties for their own direct marketing purposes. If you’d like to request more information under the California Shine the Light law, and if You are a California resident, You can contact Us using the contact information provided below. * * * ### California Minor Users California Business and Professions Code Section 22581 allows California residents under the age of 18 who are registered users of online sites, services or applications to request and obtain removal of content or information they have publicly posted. To request removal of such data, and if You are a California resident, You can contact Us using the contact information provided below, and include the email address associated with Your Account. Be aware that Your request does not guarantee complete or comprehensive removal of content or information posted online and that the law may not permit or require removal in certain circumstances. * * * ## Children’s Privacy Our Service does not address anyone under the age of 16. We do not knowingly collect personally identifiable information from anyone under the age of 16. If You are a parent or guardian and You are aware that Your child has provided Us with Personal Data, please contact Us. If We become aware that We have collected Personal Data from anyone under the age of 16 without verification of parental consent, We take steps to remove that information from Our servers. If We need to rely on consent as a legal basis for processing Your information and Your country requires consent from a parent, We may require Your parent’s consent before We collect and use that information. * * * ## Links to Other Websites Our Service may contain links to other websites that are not operated by Us. If You click on a third party link, You will be directed to that third party’s site. We strongly advise You to review the Privacy Policy of every site You visit. We have no control over and assume no responsibility for the content, privacy policies or practices of any third party sites or services. * * * ## Changes to This Privacy Policy The Company reserves the right, at its sole discretion, to modify or replace this Privacy Policy at any time. If a revision is material we will provide at least 30 days’ notice prior to any new terms taking effect. What constitutes a material change will be determined at the sole discretion of the Company. By continuing to access or use the Service after any revisions become effective, You agree to be bound by the revised Privacy Policy. You are advised to review this Privacy Policy periodically for any changes. * * * ## Contact Us If you have any questions about this Privacy Policy, You can contact us by email at [support@videovillage.com](mailto:support@videovillage.com). Source: [Subscription Terms](https://videovillage.com/support/subscription) ##### [Terms of Service](https://videovillage.com/support/terms) · [License Agreement](https://videovillage.com/support/eula) · [Privacy Policy](https://videovillage.com/support/privacy) · **Subscription Terms** # Subscription Terms How billing, renewal, cancellation, and refunds work for subscription licenses. Version 2.1 — August 27, 2026 * * * Table of Contents - [Subscriptions Purchased Through an Authorized Reseller](https://videovillage.com/support/subscription#subscriptions-purchased-through-an-authorized-reseller) - [Subscription Basics](https://videovillage.com/support/subscription#subscription-basics) - [Subscription Period](https://videovillage.com/support/subscription#subscription-period) - [Automatic Renewal](https://videovillage.com/support/subscription#automatic-renewal) - [Free Trials](https://videovillage.com/support/subscription#free-trials) - [Fees and Payment](https://videovillage.com/support/subscription#fees-and-payment) - [Fees](https://videovillage.com/support/subscription#fees) - [Payment Processing](https://videovillage.com/support/subscription#payment-processing) - [Automatic Payment](https://videovillage.com/support/subscription#automatic-payment) - [Taxes](https://videovillage.com/support/subscription#taxes) - [Price Changes](https://videovillage.com/support/subscription#price-changes) - [Payment Disputes](https://videovillage.com/support/subscription#payment-disputes) - [Cancellation](https://videovillage.com/support/subscription#cancellation) - [How to Cancel](https://videovillage.com/support/subscription#how-to-cancel) - [Effect of Cancellation](https://videovillage.com/support/subscription#effect-of-cancellation) - [No Partial Refunds on Cancellation](https://videovillage.com/support/subscription#no-partial-refunds-on-cancellation) - [Refunds](https://videovillage.com/support/subscription#refunds) - [Refund Eligibility](https://videovillage.com/support/subscription#refund-eligibility) - [Non-Refundable Situations](https://videovillage.com/support/subscription#non-refundable-situations) - [Effect of Refunds on Your License](https://videovillage.com/support/subscription#effect-of-refunds-on-your-license) - [How to Request a Refund](https://videovillage.com/support/subscription#how-to-request-a-refund) - [Subscription and License Lifecycle](https://videovillage.com/support/subscription#subscription-and-license-lifecycle) - [Active Subscription](https://videovillage.com/support/subscription#active-subscription) - [Lapsed Subscription](https://videovillage.com/support/subscription#lapsed-subscription) - [Failed Payments](https://videovillage.com/support/subscription#failed-payments) - [Reactivation](https://videovillage.com/support/subscription#reactivation) - [Renewal Reminders](https://videovillage.com/support/subscription#renewal-reminders) - [Upgrades and Downgrades](https://videovillage.com/support/subscription#upgrades-and-downgrades) - [Changing Your Subscription Tier](https://videovillage.com/support/subscription#changing-your-subscription-tier) - [Upgrade to Perpetual License](https://videovillage.com/support/subscription#upgrade-to-perpetual-license) - [Prorating](https://videovillage.com/support/subscription#prorating) - [Suspension and Termination](https://videovillage.com/support/subscription#suspension-and-termination) - [California Automatic Renewal Disclosures](https://videovillage.com/support/subscription#california-automatic-renewal-disclosures) - [Incorporated Terms](https://videovillage.com/support/subscription#incorporated-terms) - [Changes to These Subscription Terms](https://videovillage.com/support/subscription#changes-to-these-subscription-terms) - [Contact Us](https://videovillage.com/support/subscription#contact-us) * * * These Subscription Terms (“ **Subscription Terms** ”) supplement the [Terms of Service](https://videovillage.com/support/terms) and, for subscription-based licenses to use an Application, the [License Agreement](https://videovillage.com/support/eula). They govern subscription billing, renewal, cancellation, refunds, and other subscription-specific matters. Unless otherwise defined in these Subscription Terms, capitalized terms have the meanings given in the [Terms of Service](https://videovillage.com/support/terms) and, for Application-specific licensing terms, the [License Agreement](https://videovillage.com/support/eula). If there is a direct conflict between these Subscription Terms and the [Terms of Service](https://videovillage.com/support/terms) or [License Agreement](https://videovillage.com/support/eula), these Subscription Terms control only for the subscription-specific subject matter they expressly address. By purchasing or activating a subscription, You agree to be bound by these Subscription Terms. ### Subscriptions Purchased Through an Authorized Reseller For a Subscription not purchased through an Authorized Reseller, “You” and “Your” refer to the person or entity that purchases or activates the Subscription. If an Authorized Reseller purchases a Subscription for an End User, the roles are different. The Authorized Reseller is the **Billing Party** : it is responsible for Fees and payment, authorizes recurring charges, controls renewal, cancellation, tier changes, and other billing and subscription administration made available by the Company, receives billing and renewal notices, and receives any refund. The End User remains the licensee and may activate and use the Application under the [License Agreement](https://videovillage.com/support/eula). A cancellation, refund, or payment failure may end or suspend the End User’s access. For a Subscription purchased through an Authorized Reseller, this subsection controls over any conflicting provision or use of “You” or “Your” elsewhere in these Subscription Terms. The Authorized Reseller accepts these Subscription Terms by purchasing the Subscription, and the End User accepts them by activating the Subscription or using the Application under it. The Company may reassign the Billing Party responsibilities as described in the [Terms of Service](https://videovillage.com/support/terms). * * * ## Subscription Basics ### Subscription Period When You purchase a subscription, You are purchasing a license to use the Application for a defined period of time (the “ **Subscription Period** ”). Subscription Periods are offered on a quarterly (approximately 90-day) or yearly (approximately 365-day) basis, as described on the applicable product or purchase page at the time of purchase. ### Automatic Renewal **YOUR SUBSCRIPTION WILL AUTOMATICALLY RENEW** for successive Subscription Periods of the same length unless You cancel before the end of the current Subscription Period. The renewal charge will be at the then-current subscription rate, which may differ from Your original rate. By subscribing, You authorize the Company and its payment processor to charge Your payment method on file for each renewal period. ### Free Trials The Company may offer free trial periods for certain subscription tiers. A valid payment method (such as a credit or debit card) is required to begin a free trial, but You will not be charged during the trial period. At the end of the free trial period, Your subscription will automatically convert to a paid subscription and Your payment method will be charged unless You cancel before the trial period ends. The duration and terms of any free trial will be disclosed at the time of enrollment. **If You cancel during a free trial, Your access to the Application will end immediately.** Unlike paid subscription cancellations, free trial cancellations do not provide access through the end of any period. You will not be charged. Free trials are limited to one per Application per End User. The Company reserves the right to determine trial eligibility and to deny or revoke trials in cases of abuse, misuse, or violation of these terms. * * * ## Fees and Payment ### Fees All Fees are as described on the applicable product or purchase page at the time of purchase. Unless otherwise specified, all Fees are in U.S. Dollars and are exclusive of applicable taxes. ### Payment Processing Payments for subscriptions are processed by our third-party payment processor, Paddle (Paddle.com Market Limited or its affiliates), which acts as the Merchant of Record for transactions. By purchasing a subscription, You also agree to Paddle’s Buyer Terms, available at [https://www.paddle.com/legal/buyer-terms](https://www.paddle.com/legal/buyer-terms). Paddle is responsible for payment processing, invoicing, and tax collection. The Company does not store or collect Your payment card details. ### Automatic Payment For subscriptions with automatic payment, the payment processor will automatically charge the credit card, debit card, or other payment method on file according to the billing cycle associated with Your Subscription Period. You authorize all such charges. Copies of Your bills or transaction history are available through Your account with the payment processor. ### Taxes You are responsible for all duties, taxes, and levies that apply to Fees, including sales, use, VAT, GST, or withholding taxes. These are collected and remitted by the payment processor as required by applicable law. ### Price Changes The Company reserves the right to change subscription pricing at any time. If the Fees for Your subscription increase, We will provide at least thirty (30) days’ notice before the new pricing takes effect. The updated pricing will apply at Your next renewal date following the notice period. If You do not agree to the new pricing, You may cancel Your subscription before the renewal date. ### Payment Disputes If You have a good-faith disagreement about the Fees charged, You must notify the Company or the payment processor about the dispute within thirty (30) days of the charge. We will work together to resolve the dispute. Undisputed amounts remain due and payable. * * * ## Cancellation ### How to Cancel You may cancel Your subscription at any time through Your Video Village account at [https://license.videovillage.com](https://license.videovillage.com) or by contacting Us at [support@videovillage.com](mailto:support@videovillage.com). Because subscriptions are enrolled online, cancellation is available online in accordance with applicable law, including the California Automatic Renewal Law. ### Effect of Cancellation If You cancel a **paid subscription** , Your cancellation will take effect at the end of the current Subscription Period. You will continue to have access to the Application under Your subscription license until the end of the period You have already paid for. After the current Subscription Period expires, Your subscription license will terminate and the Application will no longer be available for use under that license. If You cancel during a **free trial** , Your access to the Application will end immediately upon cancellation and You will not be charged. See the “Free Trials” section above for details. ### No Partial Refunds on Cancellation Unless otherwise required by applicable law, cancellation does not entitle You to a refund of any Fees already paid for the current Subscription Period. Fees are charged in advance for each Subscription Period and are non-refundable except as described in the “Refunds” section below. * * * ## Refunds ### Refund Eligibility Refunds may be available in the following circumstances: - **Initial subscription cooling-off period:** If You are entitled to a cooling-off or cancellation period under applicable consumer protection law (such as the EU’s 14-day withdrawal right), You may request a full refund within that period. - **Defective software:** If the Application has a material defect that substantially prevents its primary intended use as documented in the Application’s specifications, and We are unable to resolve the issue within a reasonable time, We may, at Our sole discretion, offer a prorated refund or service credit for the unused portion of Your Subscription Period. For the avoidance of doubt, a “material defect” does not include incompatibility with third-party hardware, software, host applications, or operating system versions, nor does it include the absence of features not documented in the Application’s specifications at the time of purchase. - **Duplicate or erroneous charges:** If You are charged in error or charged twice for the same Subscription Period, We will issue a full refund of the duplicate or erroneous charge. ### Non-Refundable Situations Except as required by applicable law, refunds are generally not available for: - Change of mind after the applicable cooling-off period has expired. - Failure to cancel before an automatic renewal. - Dissatisfaction with features or functionality that were accurately described at the time of purchase. - Inability to use the Application due to incompatible hardware, software, or third-party host applications. ### Effect of Refunds on Your License If a full refund is issued for all payments associated with Your license, Your license will be revoked and You will no longer have access to the Application under that license. If a partial refund is issued, Your access period may be adjusted accordingly. ### How to Request a Refund To request a refund, contact Us at [support@videovillage.com](mailto:support@videovillage.com) with Your account details and the reason for Your request. Refund requests are processed through the payment processor and, if approved, will generally be returned to Your original payment method or another method made available by the payment processor or applicable law. Processing times may vary. * * * ## Subscription and License Lifecycle ### Active Subscription During an active Subscription Period, Your subscription license allows You to use the Application in accordance with the [License Agreement](https://videovillage.com/support/eula). If the Company provides Updates, those Updates are governed by the [License Agreement](https://videovillage.com/support/eula). ### Lapsed Subscription If Your subscription lapses due to cancellation, non-renewal, or non-payment, Your subscription license will terminate at the end of the last paid Subscription Period (or immediately in the case of a free trial cancellation). Upon termination, the Application will no longer be available for use under the expired subscription license. Content that You process locally using the Application (such as media files, look-up tables, presets, and project files) remains entirely Yours and is not affected by subscription termination. ### Failed Payments If Your payment method fails at the time of a renewal or first charge after a free trial, the payment processor may retry the charge according to its standard retry schedule. During this period, Your access to the Application may be suspended. If payment cannot be collected after retries, Your subscription will be cancelled and Your license will terminate. ### Reactivation You may reactivate a lapsed subscription by purchasing a new subscription through the applicable product or purchase page. Reactivation may be subject to then-current pricing and terms. * * * ## Renewal Reminders Where required by applicable law, we will send the subscription reminders and notices required by law. Those reminders will include the product or service being renewed, the frequency and amount of recurring charges, and instructions on how to cancel. Reminders will be sent using the contact information associated with Your account or another method permitted by applicable law. It is Your responsibility to keep Your contact information current; the Company is not liable for non-delivery caused by outdated, invalid, or inaccessible contact information. * * * ## Upgrades and Downgrades ### Changing Your Subscription Tier You may upgrade or downgrade Your subscription tier at any time through Your Video Village account. Changes to Your subscription tier may take effect immediately or at the start of Your next Subscription Period, depending on the nature of the change. ### Upgrade to Perpetual License For certain Applications, the Company may offer a program under which some subscription payments are credited toward the purchase of a perpetual license, as described on the applicable product or purchase page. Unless otherwise expressly stated at the time of purchase, the Company may change the terms, limits, or eligibility requirements for that program, or suspend or discontinue it, for future purchases or renewal periods. ### Prorating If You upgrade during a Subscription Period, You may be charged a prorated amount for the remainder of the current period at the new tier’s rate. If You downgrade, the new rate will typically apply at Your next renewal. * * * ## Suspension and Termination The Company’s general rights to suspend or terminate access are described in the [Terms of Service](https://videovillage.com/support/terms) and the [License Agreement](https://videovillage.com/support/eula). This section describes the subscription-specific effect of suspension or termination. If Your subscription access is suspended for non-payment, breach, or misuse, the current Subscription Period will continue to run unless the Company states otherwise in writing. If Your subscription is terminated for breach or non-payment, Your recurring renewal authorization for future periods will end, Your subscription license will terminate as of the effective termination date, and any refund rights will be governed solely by these Subscription Terms and applicable law. * * * ## California Automatic Renewal Disclosures In compliance with California Business and Professions Code §§ 17600-17606: - Your subscription will continue and You will be charged on a recurring basis at the then-current rate until You cancel. - You may cancel Your subscription at any time by visiting [https://license.videovillage.com](https://license.videovillage.com) or by contacting Us at [support@videovillage.com](mailto:support@videovillage.com). - Full terms of the offer, including the Subscription Period length, pricing, and free trial duration (if applicable), are presented to You before You complete Your purchase. * * * ## Incorporated Terms The Governing Law, Dispute Resolution, Force Majeure, Assignment, Survival, Severability and Waiver, and Entire Agreement sections of the [Terms of Service](https://videovillage.com/support/terms) are incorporated by reference into these Subscription Terms. For purposes of those incorporated sections, references to “the Service” include the applicable Subscription and related account or billing services, and references to “these Terms” include these Subscription Terms where the context requires. In addition to the Survival section of the [Terms of Service](https://videovillage.com/support/terms), the sections titled “Fees and Payment,” “Refunds,” and “Suspension and Termination” of these Subscription Terms survive any termination or expiration to the extent needed to give effect to accrued rights or obligations. * * * ## Changes to These Subscription Terms The Company may update these Subscription Terms from time to time. Material changes to automatic renewal or continuous service terms will be disclosed as required by applicable law, including California Business and Professions Code Section 17602, and the notice will explain how to cancel. Fee changes are governed by the “Price Changes” section above. By continuing Your Subscription or using the Application after any revisions become effective, You agree to be bound by the revised terms. If You do not agree to a material change, You may cancel Your subscription before the next renewal date. * * * ## Contact Us If you have any questions about these Subscription Terms, billing, cancellation, or refunds, You can contact Us by email at [support@videovillage.com](mailto:support@videovillage.com). Source: [Terms of Service](https://videovillage.com/support/terms) ##### **Terms of Service** · [License Agreement](https://videovillage.com/support/eula) · [Privacy Policy](https://videovillage.com/support/privacy) · [Subscription Terms](https://videovillage.com/support/subscription) # Terms of Service The general terms that apply when you use any Video Village product, service, or website. Version 2.1 — August 27, 2026 * * * Table of Contents - [Interpretation and Definitions](https://videovillage.com/support/terms#interpretation-and-definitions) - [Interpretation](https://videovillage.com/support/terms#interpretation) - [Definitions](https://videovillage.com/support/terms#definitions) - [Acknowledgment](https://videovillage.com/support/terms#acknowledgment) - [Additional Product Terms](https://videovillage.com/support/terms#additional-product-terms) - [Orders, Purchases, and Billing](https://videovillage.com/support/terms#orders-purchases-and-billing) - [Orders Placed by Authorized Resellers](https://videovillage.com/support/terms#orders-placed-by-authorized-resellers) - [Your Information](https://videovillage.com/support/terms#your-information) - [Order Acceptance and Cancellation](https://videovillage.com/support/terms#order-acceptance-and-cancellation) - [Availability, Errors and Inaccuracies](https://videovillage.com/support/terms#availability-errors-and-inaccuracies) - [Prices Policy](https://videovillage.com/support/terms#prices-policy) - [Payments](https://videovillage.com/support/terms#payments) - [Subscriptions](https://videovillage.com/support/terms#subscriptions) - [In-app Purchases](https://videovillage.com/support/terms#in-app-purchases) - [Promotions](https://videovillage.com/support/terms#promotions) - [User Accounts](https://videovillage.com/support/terms#user-accounts) - [Social Login and Linked Accounts](https://videovillage.com/support/terms#social-login-and-linked-accounts) - [Content](https://videovillage.com/support/terms#content) - [Your Content](https://videovillage.com/support/terms#your-content) - [Content You Submit to the Service](https://videovillage.com/support/terms#content-you-submit-to-the-service) - [Content Restrictions](https://videovillage.com/support/terms#content-restrictions) - [Content Backups](https://videovillage.com/support/terms#content-backups) - [Copyright Policy](https://videovillage.com/support/terms#copyright-policy) - [Infringement Claims](https://videovillage.com/support/terms#infringement-claims) - [DMCA Notices](https://videovillage.com/support/terms#dmca-notices) - [DMCA Counter-Notices](https://videovillage.com/support/terms#dmca-counter-notices) - [Company Intellectual Property](https://videovillage.com/support/terms#company-intellectual-property) - [Your Feedback to Us](https://videovillage.com/support/terms#your-feedback-to-us) - [Links to Other Websites](https://videovillage.com/support/terms#links-to-other-websites) - [Links from a Third-Party Social Media Service](https://videovillage.com/support/terms#links-from-a-third-party-social-media-service) - [Suspension and Termination](https://videovillage.com/support/terms#suspension-and-termination) - [Indemnification](https://videovillage.com/support/terms#indemnification) - [Limitation of Liability](https://videovillage.com/support/terms#limitation-of-liability) - [“AS IS” and “AS AVAILABLE” Disclaimer](https://videovillage.com/support/terms#as-is-and-as-available-disclaimer) - [Governing Law](https://videovillage.com/support/terms#governing-law) - [Dispute Resolution](https://videovillage.com/support/terms#dispute-resolution) - [Informal Resolution](https://videovillage.com/support/terms#informal-resolution) - [Binding Arbitration](https://videovillage.com/support/terms#binding-arbitration) - [Class Action Waiver](https://videovillage.com/support/terms#class-action-waiver) - [Small Claims Court Exception](https://videovillage.com/support/terms#small-claims-court-exception) - [Opt-Out Right](https://videovillage.com/support/terms#opt-out-right) - [Mass Filing Procedures](https://videovillage.com/support/terms#mass-filing-procedures) - [International and EU Carve-Out](https://videovillage.com/support/terms#international-and-eu-carve-out) - [For European Union (EU) Users](https://videovillage.com/support/terms#for-european-union-eu-users) - [Government End Use Provisions](https://videovillage.com/support/terms#government-end-use-provisions) - [United States Legal Compliance](https://videovillage.com/support/terms#united-states-legal-compliance) - [Force Majeure](https://videovillage.com/support/terms#force-majeure) - [Assignment](https://videovillage.com/support/terms#assignment) - [Survival](https://videovillage.com/support/terms#survival) - [Severability and Waiver](https://videovillage.com/support/terms#severability-and-waiver) - [Severability](https://videovillage.com/support/terms#severability) - [Waiver](https://videovillage.com/support/terms#waiver) - [Entire Agreement](https://videovillage.com/support/terms#entire-agreement) - [Translation Interpretation](https://videovillage.com/support/terms#translation-interpretation) - [Changes to These Terms of Service](https://videovillage.com/support/terms#changes-to-these-terms-of-service) - [Contact Us](https://videovillage.com/support/terms#contact-us) * * * ## Interpretation and Definitions ### Interpretation The words whose initial letters are capitalized have meanings defined under the following conditions. The following definitions shall have the same meaning regardless of whether they appear in singular or in plural. ### Definitions Capitalized terms used in these Terms, the [License Agreement](https://videovillage.com/support/eula), and the [Subscription Terms](https://videovillage.com/support/subscription) have the meanings given in these Terms of Service unless a document expressly defines a term differently for its own purposes. For the purposes of these Terms of Service: - **Account** means a unique account created for You to access our Service or parts of our Service. - **Affiliate** means an entity that controls, is controlled by, or is under common control with a party, where “control” means ownership of 50% or more of the shares, equity interest or other securities entitled to vote for election of directors or other managing authority. - **Application** means any software program, plugin, or tool provided by the Company and licensed to You, whether downloaded from the Company’s website, through an Application Store, or by any other means. Current Applications include, but are not limited to, Filmbox Pro, Filmbox Looks, Scatter, LensNode, Screen, Lattice, and Rawzone. - **Application Store** means any digital distribution service through which the Application may be made available, including but not limited to the Apple App Store, the Mac App Store, and any other platform or marketplace, whether current or future. - **Authorized Reseller** means a person or entity that the Company has approved through the Service or in writing to place one or more Orders for designated End Users. - **Company** (referred to as either “the Company”, “We”, “Us” or “Our” in these Terms of Service) refers to Video Village, LLC, 1401 21st St Ste R, Sacramento, CA 95811. - **Content** refers to content such as text, images, video, media files, look-up tables (LUTs), presets, metadata, comments, messages, or other information that can be posted, uploaded, linked to or otherwise made available by You, regardless of the form of that content. - **Country** refers to the United States of America. - **Device** means any device that can access the Service such as a computer, a cellphone or a digital tablet. - **End User** means the individual, company, or other legal entity designated to receive and use an Application, Subscription, or other offering purchased through an Order. - **License Agreement** means the Company’s software license agreement available at [/support/eula.html](https://videovillage.com/support/eula). - **Feedback** means feedback, innovations or suggestions sent by You regarding the attributes, performance or features of our Service. - **Free Trial** refers to a limited period of time that may be free when purchasing a Subscription. - **In-app Purchase** refers to the purchase of a product, item, service or Subscription made through the Application and subject to these Terms of Service and/or the Application Store’s own terms and conditions. - **Orders** mean requests or agreements to purchase products, licenses, Subscriptions, or services from Us that are made through the Service or another ordering method We accept, including accepted quotes, purchase orders, or invoices. - **Promotions** refer to contests, sweepstakes or other promotions offered through the Service. - **Service** refers to the Application, the Website, the Company’s account and licensing features, support services, and any social, community, forum, feedback, or other online features provided by the Company. - **Subscription Terms** means the Company’s subscription terms available at [/support/subscription.html](https://videovillage.com/support/subscription). - **Subscriptions** refer to the services or access to the Service offered on a subscription basis by the Company to You. - **Terms of Service** (also referred to as “Terms”) means these Terms of Service, including any documents expressly incorporated by reference, which govern Your access to and use of the Service and form the agreement between You and the Company regarding the Service. - **Third-Party Social Media Service** means any services or content (including data, information, products or services) provided by a third party that is displayed, included, made available, or linked to through the Service. - **Website** refers to Video Village Website, accessible from [https://videovillage.com/](https://videovillage.com/) - **You** means the individual accessing or using the Service, or the company, or other legal entity on behalf of which such individual is accessing or using the Service, as applicable. * * * ## Acknowledgment These are the Terms of Service governing the use of this Service and the agreement between You and the Company. These Terms set out the rights and obligations of all users regarding the use of the Service. Your access to and use of the Service is conditioned on Your acceptance of and compliance with these Terms. These Terms apply to all visitors, users and others who access or use the Service. Additional terms may apply to specific Applications, Subscriptions, or purchases as described below. By accessing or using the Service You agree to be bound by these Terms. If You disagree with any part of these Terms then You may not access the Service. You represent that You are at least 16 years of age. The Company does not permit those under 16 to use the Service. Your access to and use of the Service is also subject to Our [Privacy Policy](https://videovillage.com/support/privacy), which describes how We collect, use, and disclose personal information. Please read Our [Privacy Policy](https://videovillage.com/support/privacy) carefully before using Our Service. * * * ## Additional Product Terms If You download, install, activate, or use any Application, the [License Agreement](https://videovillage.com/support/eula) also applies to that Application. If You purchase or activate a Subscription, the [Subscription Terms](https://videovillage.com/support/subscription) also apply to that Subscription. If there is a direct conflict between these Terms and the [License Agreement](https://videovillage.com/support/eula) or [Subscription Terms](https://videovillage.com/support/subscription), the more specific document controls only with respect to the subject matter it expressly addresses. For example, the [License Agreement](https://videovillage.com/support/eula) controls for software license scope, restrictions, updates, and other Application-specific matters, and the [Subscription Terms](https://videovillage.com/support/subscription) control for subscription billing, renewal, cancellation, and refund rights. These Terms otherwise continue to apply. Any provision required by applicable law will control to the extent required. Certain Applications made available through the Service may be identified on the applicable product, checkout, or order page as third-party or partner applications. For those Applications, Video Village may operate the storefront, account, and license delivery flow, but the Application itself may be licensed by the third-party developer or licensor identified there. Any app-specific terms presented for that Application will apply to that Application and will control over these Terms to the extent of any direct conflict. * * * ## Orders, Purchases, and Billing Unless You are acting within the scope of an Authorized Reseller authorization or the Company otherwise agrees in writing, You may place Orders only for Your own use or Your organization’s internal use, and not for resale or on behalf of any third party. By placing an Order, You warrant that You are legally capable of entering into binding contracts. ### Orders Placed by Authorized Resellers An Authorized Reseller may place Orders only within the scope made available by the Company through the Service or otherwise confirmed by the Company in writing. Authorization does not create a partnership, agency, distributorship, exclusivity, or entitlement to discounts or other reseller program benefits. An Authorized Reseller is bound by these Terms and is responsible for the accuracy of its Orders, payment, and any billing or subscription administration the Company permits it to perform. The Authorized Reseller does not become the End User or licensee, or receive any right to use an Application, merely by placing or paying for an Order. The Company may suspend or revoke an Authorized Reseller’s authorization or administrative access at any time, with or without cause, and may assume or reassign billing and subscription administration for any affected offering directly to the End User or another party authorized by the Company. The Authorized Reseller remains responsible for amounts incurred before the reassignment takes effect. Continued subscription access after a reassignment may require the End User to accept the then-current terms and establish a payment method. The Authorized Reseller may not modify the [License Agreement](https://videovillage.com/support/eula) or any other terms applicable to the offering, or make commitments on the Company’s behalf. The End User’s right to use an Application is subject to the End User’s acceptance of the License Agreement and any applicable product-specific terms. Any terms in a purchase order or other agreement issued by or entered into by an Authorized Reseller in connection with an offering do not modify or supersede these Terms, the License Agreement, or other applicable terms, and do not bind the Company unless expressly agreed to by the Company in writing. ### Your Information If You wish to place an Order through the Service, You may be asked to supply certain information relevant to Your Order including, without limitation, Your name, Your email address, Your phone number, Your billing address, and Your payment information. You represent and warrant that: (i) You have the legal right to use any credit card, debit card, or other payment method in connection with any Order; and (ii) the information You supply to Us is true, correct and complete. By submitting such information, You grant Us the right to provide the information to payment processing third parties for purposes of facilitating the completion of Your Order. ### Order Acceptance and Cancellation We reserve the right to refuse or cancel Your Order at any time for certain reasons including but not limited to: - Product, license, or service availability - Errors in the description or prices for products, licenses, or services - Errors in Your Order - Fraud or an unauthorized, unlawful, or abusive transaction is suspected Purchases of Applications, licenses, Subscriptions, digital content, or other digital services may also be subject to the [License Agreement](https://videovillage.com/support/eula), the [Subscription Terms](https://videovillage.com/support/subscription), any applicable product or checkout page, the terms of Our payment processor, and, where applicable, the Application Store’s own terms and conditions. Any product, checkout, or promotion terms presented at the time of purchase apply only to the offering they describe. Except where required by law or expressly stated at the time of purchase, digital products and license fees are non-refundable. Refund eligibility for subscription licenses is governed by the [Subscription Terms](https://videovillage.com/support/subscription). If a purchase is made through an Application Store, the Application Store’s refund and cancellation rules may also apply. ### Availability, Errors and Inaccuracies We are constantly updating Our offerings on the Service. The products, licenses, and services available on the Service may be mispriced, described inaccurately, or unavailable, and We may experience delays in updating information regarding Our offerings on the Service and in Our advertising on other websites. We cannot and do not guarantee the accuracy or completeness of any information, including prices, product images, specifications, availability, and services. We reserve the right to change or update information and to correct errors, inaccuracies, or omissions at any time without prior notice. ### Prices Policy The Company reserves the right to revise its prices at any time prior to accepting an Order. Pricing changes for Subscriptions are governed by the [Subscription Terms](https://videovillage.com/support/subscription) and the applicable purchase or checkout terms. ### Payments Purchases through the Service may be subject to one-time or recurring payment, depending on the applicable offering. Payment can be made through various payment methods and processors that We make available through the Service. Payment cards and other payment methods are subject to validation checks and authorization by Your payment provider or the applicable processor. If the required authorization is not received, We will not be liable for any delay or non-delivery of Your Order. * * * ## Subscriptions The Service or some parts of the Service are available only with a paid Subscription. Subscription periods, billing cycles, automatic renewals, Free Trial terms, cancellation rights, refunds, failed payments, reactivation, and other subscription lifecycle terms are set out in the [Subscription Terms](https://videovillage.com/support/subscription). If a Subscription has been made through an In-app Purchase, billing, renewal, cancellation, and refunds may also be governed by the Application Store’s own terms and conditions. * * * ## In-app Purchases The Application may include In-app Purchases that allow You to buy products, services or Subscriptions. More information about how You may be able to manage In-app Purchases using Your Device may be set out in the Application Store’s own terms and conditions or in Your Device’s Help settings. You acknowledge and agree that billing and transaction processes for In-app Purchases are handled by the Application Store from where You downloaded the Application and are governed by that Application Store’s own terms and conditions. If You have any payment-related issues with In-app Purchases, You need to contact the Application Store directly. * * * ## Promotions Any Promotions made available through the Service may be governed by rules that are separate from these Terms. If You participate in any Promotions, please review the applicable rules as well as Our [Privacy Policy](https://videovillage.com/support/privacy). If the rules for a Promotion conflict with these Terms, the Promotion rules will apply. * * * ## User Accounts When You create an Account with Us, You must provide Us information that is accurate, complete, and current at all times. Failure to do so constitutes a breach of the Terms, which may result in immediate termination of Your Account on Our Service. You are responsible for safeguarding the password that You use to access the Service and for any activities or actions under Your password, whether Your password is with Our Service or a Third-Party Social Media Service. You agree not to disclose Your password to any third party. You must notify Us immediately upon becoming aware of any breach of security or unauthorized use of Your Account. You may not use as a username the name of another person or entity or that is not lawfully available for use, a name or trademark that is subject to any rights of another person or entity other than You without appropriate authorization, or a name that is otherwise offensive, vulgar or obscene. ### Social Login and Linked Accounts If the Service allows You to sign in, connect, or otherwise interact with a Third-Party Social Media Service, You authorize the Company to access and use information made available by that Third-Party Social Media Service in accordance with Our [Privacy Policy](https://videovillage.com/support/privacy) and Your settings with that Third-Party Social Media Service. The Company does not control and is not responsible for the availability, accuracy, or content of any Third-Party Social Media Service, and Your relationship with that Third-Party Social Media Service is governed by its own terms and policies. * * * ## Content ### Your Content The Application may be used to open, create, process, transform, or otherwise work with Content on Your own Device. **The Company claims no ownership of, and no license to, any Content that You process locally within the Application.** Your media, video files, look-up tables, presets, project files, and other locally processed Content remain entirely Yours. ### Content You Submit to the Service Our Service may allow You to post, upload, or submit Content to community, social, or other online features of the Service (such as forum posts, comments, shared presets, media submitted for promotional use, or other user-generated content). You are responsible for the Content that You submit to the Service, including its legality, reliability, and appropriateness. By submitting Content to the Service, You grant Us a worldwide, non-exclusive, royalty-free license to host, store, reproduce, process, adapt, modify (for technical purposes), format, display, and distribute such Content solely as necessary to operate, provide, and improve the Service and related features. You retain any and all of Your rights to any Content You submit, post, or display on or through the Service and You are responsible for protecting those rights. You represent and warrant that: (i) the Content is Yours or You have the right to use it and grant Us the rights and license as provided in these Terms, and (ii) the submission of Your Content on or through the Service does not violate the privacy rights, publicity rights, copyrights, contract rights, or any other rights of any person. ### Content Restrictions The Company is not responsible for the content of the Service’s users. You expressly understand and agree that You are solely responsible for the Content and for all activity that occurs under Your Account, whether done so by You or any third person using Your Account. You may not transmit any Content that is unlawful, offensive, upsetting, intended to disgust, threatening, libelous, defamatory, obscene or otherwise objectionable. Examples of such objectionable Content include, but are not limited to, the following: - Unlawful or promoting unlawful activity. - Defamatory, discriminatory, or mean-spirited content, including references or commentary about religion, race, sexual orientation, gender, national/ethnic origin, or other targeted groups. - Spam, machine-generated or randomly generated content constituting unauthorized or unsolicited advertising, chain letters, any other form of unauthorized solicitation, or any form of lottery or gambling. - Containing or installing any viruses, worms, malware, trojan horses, or other content that is designed or intended to disrupt, damage, or limit the functioning of any software, hardware or telecommunications equipment or to damage or obtain unauthorized access to any data or other information of a third person. - Infringing on any proprietary rights of any party, including patent, trademark, trade secret, copyright, right of publicity or other rights. - Impersonating any person or entity including the Company and its employees or representatives. - Violating the privacy of any third person. - False information and features. The Company reserves the right, but not the obligation, to determine whether or not any Content is appropriate and complies with these Terms, to refuse or remove such Content, and to make formatting and edits or change the manner of any Content. The Company can also limit or revoke the use of the Service if You post such objectionable Content. As the Company cannot control all content posted by users and/or third parties on the Service, You agree to use the Service at Your own risk. You understand that by using the Service You may be exposed to content that You may find offensive, indecent, incorrect, or objectionable, and You agree that under no circumstances will the Company be liable in any way for any content, including any errors or omissions in any content, or any loss or damage of any kind incurred as a result of Your use of any content. ### Content Backups You are solely responsible for maintaining complete and accurate backup copies of any Content that You submit to or make available through the Service. The Company does not guarantee the availability, integrity, preservation, or restorability of any Content and has no liability for any loss, corruption, or failure to restore Content. You agree to maintain a complete and accurate copy of any Content in a location independent of the Service. * * * ## Copyright Policy ### Infringement Claims We respect the intellectual property rights of others. It is Our policy to respond to any claim that Content posted on the Service infringes a copyright or other intellectual property infringement of any person. If You are a copyright owner, or authorized on behalf of one, and You believe that the copyrighted work has been copied in a way that constitutes copyright infringement that is taking place through the Service, You must submit Your notice in writing to the attention of our copyright agent via email at [support@videovillage.com](mailto:support@videovillage.com) and include in Your notice a detailed description of the alleged infringement. You may be held accountable for damages (including costs and attorneys’ fees) for misrepresenting that any Content is infringing Your copyright. ### DMCA Notices You may submit a notification pursuant to the Digital Millennium Copyright Act (DMCA) by providing our Copyright Agent with the following information in writing (see 17 U.S.C 512(c)(3) for further detail): - An electronic or physical signature of the person authorized to act on behalf of the owner of the copyright’s interest. - A description of the copyrighted work that You claim has been infringed, including the URL (i.e., web page address) of the location where the copyrighted work exists or a copy of the copyrighted work. - Identification of the URL or other specific location on the Service where the material that You claim is infringing is located. - Your address, telephone number, and email address. - A statement by You that You have a good faith belief that the disputed use is not authorized by the copyright owner, its agent, or the law. - A statement by You, made under penalty of perjury, that the above information in Your notice is accurate and that You are the copyright owner or authorized to act on the copyright owner’s behalf. You can contact our copyright agent via email at [support@videovillage.com](mailto:support@videovillage.com). Upon receipt of a notification, the Company will take whatever action, in its sole discretion, it deems appropriate, including removal of the challenged content from the Service. ### DMCA Counter-Notices If You believe that Content removed or disabled as a result of a DMCA notification was removed by mistake or misidentification, You may submit a counter-notification to our copyright agent at [support@videovillage.com](mailto:support@videovillage.com) containing the following: - Your physical or electronic signature. - Identification of the material that has been removed or to which access has been disabled and the location at which the material appeared before it was removed or disabled. - A statement under penalty of perjury that You have a good faith belief that the material was removed or disabled as a result of mistake or misidentification. - Your name, address, and telephone number, and a statement that You consent to the jurisdiction of the federal district court for the judicial district in which Your address is located (or, if outside of the United States, any judicial district in which the Company may be found), and that You will accept service of process from the person who provided the original notification or an agent of such person. Upon receipt of a valid counter-notification, the Company will promptly provide a copy to the party that filed the original notification. If the original notifying party does not file a court action seeking to restrain the allegedly infringing activity within ten (10) to fourteen (14) business days of receiving the counter-notification, the Company may restore the removed material, in accordance with 17 U.S.C. § 512(g). * * * ## Company Intellectual Property The Service and its original content (excluding Content provided by You or other users), features and functionality are and will remain the exclusive property of the Company and its licensors. The Service is protected by copyright, trademark, and other laws of both the Country and foreign countries. Our trademarks and trade dress may not be used in connection with any product or service without the prior written consent of the Company. * * * ## Your Feedback to Us Any Feedback, comments, ideas, improvements, or suggestions provided by You to the Company with respect to the Service are provided on a non-confidential basis. You hereby grant the Company a perpetual, irrevocable, worldwide, non-exclusive, royalty-free, fully sublicensable license to use, copy, modify, publish, distribute, and otherwise exploit such Feedback for any purpose and in any way without any credit or compensation to You. * * * ## Links to Other Websites Our Service may contain links to third-party websites or services that are not owned or controlled by the Company. The Company has no control over, and assumes no responsibility for, the content, privacy policies, or practices of any third-party websites or services. You further acknowledge and agree that the Company shall not be responsible or liable, directly or indirectly, for any damage or loss caused or alleged to be caused by or in connection with the use of or reliance on any such content, goods or services available on or through any such websites or services. We strongly advise You to read the terms and conditions and privacy policies of any third-party websites or services that You visit. ### Links from a Third-Party Social Media Service The Service may display, include, make available, or link to content or services provided by a Third-Party Social Media Service. A Third-Party Social Media Service is not owned or controlled by the Company, and the Company does not endorse or assume responsibility for any Third-Party Social Media Service. You acknowledge and agree that the Company shall not be responsible or liable, directly or indirectly, for any damage or loss caused or alleged to be caused by or in connection with Your access to or use of any Third-Party Social Media Service, including any content, goods, or services made available through them. Your use of any Third-Party Social Media Service is governed by that Third-Party Social Media Service’s terms and privacy policies. * * * ## Suspension and Termination These Terms shall remain in effect until terminated by You or the Company. The Company may suspend or terminate Your access to the Service, any Application, or any Subscription if You (a) have an outstanding, undisputed balance for more than thirty (30) days; (b) materially breach these Terms, the [License Agreement](https://videovillage.com/support/eula), the [Subscription Terms](https://videovillage.com/support/subscription), or any applicable purchase terms; or (c) use the Service in a way that materially and negatively impacts the Service, any Application, or others. If the breach can be cured, the Company will provide fifteen (15) days’ written notice and an opportunity to cure before termination, unless immediate suspension or termination is reasonably necessary or the breach cannot be cured. For the avoidance of doubt, breaches involving payment fraud, unauthorized sharing of account credentials or License Keys, circumvention of security, license verification, or copy-protection mechanisms, export or sanctions violations, or infringement or misappropriation of the Company’s intellectual property may be treated as not curable. You may terminate these Terms at any time by discontinuing use of the Service, deleting any Applications, and, if applicable, closing Your Account. Termination of these Terms does not automatically cancel any active Subscription; see the [Subscription Terms](https://videovillage.com/support/subscription) for subscription-specific cancellation, renewal, and refund rules. The [License Agreement](https://videovillage.com/support/eula) governs the effect of termination on Application licenses, and the [Subscription Terms](https://videovillage.com/support/subscription) govern the effect of termination on subscription billing, renewal, cancellation, and refund rights. Termination of these Terms will not limit any of the Company’s rights or remedies at law or in equity. * * * ## Indemnification You agree to indemnify and hold the Company and its parents, subsidiaries, affiliates, members, officers, employees, agents, partners, and licensors harmless from any claim or demand, including reasonable legal fees, due to or arising out of: (a) Your use of the Service; (b) Your violation of these Terms, the [License Agreement](https://videovillage.com/support/eula), the [Subscription Terms](https://videovillage.com/support/subscription), or any law or regulation; (c) Content submitted, posted, or transmitted by You; or (d) Your violation of any right of a third party. * * * ## Limitation of Liability Notwithstanding any damages that You might incur, the entire liability of the Company and any of its suppliers under any provision of these Terms and Your exclusive remedy for all of the foregoing shall be limited to the amount actually paid by You for the Service during the twelve (12) months preceding the event giving rise to the claim. If You have not purchased anything through the Service, the total liability shall be limited to 100 USD (or the local equivalent). To the maximum extent permitted by applicable law, in no event shall the Company or its suppliers be liable for any special, incidental, indirect, or consequential damages whatsoever (including, but not limited to, damages for loss of profits, loss of data or other information, for business interruption, for personal injury, loss of privacy, production delays, missed deadlines, cost of rework, or cost of substitute goods or services, arising out of or in any way related to the use of or inability to use the Service, third-party software and/or third-party hardware used with the Service, or otherwise in connection with any provision of these Terms), even if the Company or any supplier has been advised of the possibility of such damages and even if the remedy fails of its essential purpose. Some states or jurisdictions do not allow the exclusion or limitation of incidental or consequential damages, so the above limitation or exclusion may not apply to You. In such jurisdictions, each party’s liability will be limited to the greatest extent permitted by law. * * * ## “AS IS” and “AS AVAILABLE” Disclaimer The Service is provided to You “AS IS” and “AS AVAILABLE” and with all faults and defects without warranty of any kind. To the maximum extent permitted under applicable law, the Company, on its own behalf and on behalf of its Affiliates and its and their respective licensors and service providers, expressly disclaims all warranties, whether express, implied, statutory, or otherwise, with respect to the Service, including all implied warranties of merchantability, fitness for a particular purpose, title, and non-infringement, and warranties that may arise out of course of dealing, course of performance, usage, or trade practice. Without limitation to the foregoing, the Company provides no warranty or undertaking, and makes no representation of any kind that the Service will meet Your requirements, achieve any intended results, be compatible or work with any other software, applications, systems, or services, operate without interruption, meet any performance or reliability standards, or be error free or that any errors or defects can or will be corrected. Without limiting the foregoing, neither the Company nor any of the Company’s providers makes any representation or warranty of any kind, express or implied: (i) as to the operation or availability of the Service, or the information, content, and materials or products included thereon; (ii) that the Service will be uninterrupted or error-free; (iii) as to the accuracy, reliability, or currency of any information or content provided through the Service; or (iv) that the Service, its servers, the content, or e-mails sent from or on behalf of the Company are free of viruses, scripts, trojan horses, worms, malware, timebombs, or other harmful components. Some jurisdictions do not allow the exclusion of certain types of warranties or limitations on applicable statutory rights of a consumer, so some or all of the above exclusions and limitations may not apply to You. But in such a case the exclusions and limitations set forth in this section shall be applied to the greatest extent enforceable under applicable law. * * * ## Governing Law The laws of the State of California, United States, excluding its conflicts of law rules, shall govern these Terms and Your use of the Service. Your use of the Service may also be subject to other local, state, national, or international laws. * * * ## Dispute Resolution ### Informal Resolution Before initiating any formal dispute resolution proceeding, You agree to first contact the Company at [support@videovillage.com](mailto:support@videovillage.com) and attempt to resolve the dispute informally for at least thirty (30) days. If the dispute is not resolved within that period, either party may proceed as set forth below. ### Binding Arbitration Any dispute, controversy, or claim arising out of or relating to these Terms, or the breach, termination, or validity thereof, that cannot be resolved informally shall be resolved by binding arbitration administered by the American Arbitration Association (“AAA”) in accordance with its Consumer Arbitration Rules then in effect. The arbitration shall be conducted by a single arbitrator. The seat of arbitration shall be Sacramento, California, provided that either party may elect to participate by telephone or video conference. The Federal Arbitration Act, 9 U.S.C. §§ 1-16, shall govern the enforceability of this arbitration provision. The arbitrator shall apply the substantive law of the State of California (without regard to conflict-of-law principles). The arbitrator’s award shall be final and binding, and judgment on the award may be entered in any court of competent jurisdiction. ### Class Action Waiver YOU AND THE COMPANY AGREE THAT EACH MAY BRING CLAIMS AGAINST THE OTHER ONLY IN YOUR OR ITS INDIVIDUAL CAPACITY, AND NOT AS A PLAINTIFF OR CLASS MEMBER IN ANY PURPORTED CLASS, CONSOLIDATED, OR REPRESENTATIVE PROCEEDING. The arbitrator may not consolidate more than one person’s claims and may not otherwise preside over any form of class or representative proceeding. If this class action waiver is found to be unenforceable, then the entirety of this Dispute Resolution section shall be null and void. ### Small Claims Court Exception Notwithstanding the foregoing, either party may bring an individual action in small claims court in Sacramento County, California, or in the county of Your residence, if the claim qualifies for small claims court jurisdiction. ### Opt-Out Right You may opt out of this arbitration provision by sending written notice to the Company at [support@videovillage.com](mailto:support@videovillage.com) within thirty (30) days of first accepting these Terms. Your notice must include Your name, mailing address, and a clear statement that You wish to opt out of this arbitration provision. If You opt out, neither party shall be required to arbitrate disputes, and disputes shall be resolved in the state or federal courts located in Sacramento County, California. ### Mass Filing Procedures If twenty-five (25) or more claimants submit demands for arbitration raising substantially similar claims and are represented by the same or coordinated counsel (“Mass Filing”), the following procedures apply. Counsel for the claimants and counsel for the Company shall each select five (5) claims to proceed as initial bellwether cases. All other claims in the Mass Filing shall be stayed pending resolution of the bellwether cases. Following resolution of the bellwether cases, the parties shall engage in a single mediation of all remaining claims. If mediation does not resolve the remaining claims within thirty (30) days, they shall proceed in batches of no more than ten (10) at a time unless the parties agree otherwise. Arbitration fees for stayed claims shall not accrue until those claims are designated to proceed. The statute of limitations and any filing-fee deadlines shall be tolled for claims that are stayed under this provision. ### International and EU Carve-Out This Dispute Resolution section applies to the maximum extent permitted by applicable law. For residents of the European Union, European Economic Area, United Kingdom, or any other jurisdiction where mandatory arbitration of consumer disputes is prohibited by law, this arbitration provision does not apply. Disputes for such residents shall be resolved in the courts of competent jurisdiction in accordance with applicable law. * * * ## For European Union (EU) Users If You are a European Union consumer, You will benefit from any mandatory provisions of the law of the country in which You are resident. Nothing in these Terms limits rights that cannot be waived under applicable consumer protection law. * * * ## Government End Use Provisions If You are a U.S. federal government end user, the Service and related documentation are deemed “commercial items” or “commercial computer software” according to FAR section 12.212 and DFAR section 227.7202, and the documentation is “commercial computer software documentation” according to DFAR section 252.227-7014(a)(1) and (5). Any use, modification, reproduction, release, performance, display, or disclosure of the Service by the U.S. federal government will be governed solely by these Terms and all other use is prohibited. If You are a state, local, or other government entity, Your use of the Service is subject to these Terms without modification except as required by applicable mandatory procurement law. * * * ## United States Legal Compliance You may not remove or export from the United States or allow the export or re-export of the Service or any related technology or materials in violation of any restrictions, laws, or regulations of the United States Department of Commerce, the United States Department of Treasury’s Office of Foreign Assets Control (OFAC), or any other United States or foreign agency or authority. You represent and warrant that You are not (a) located in a country that is subject to the United States government embargo, or that has been designated by the United States government as a “terrorist supporting” country; (b) listed on any United States government list of prohibited, restricted, or sanctioned parties, including OFAC’s Specially Designated Nationals and Blocked Persons List, the U.S. Department of Commerce Denied Persons List or Entity List, or the UN Security Council Consolidated List; nor (c) 50% or more owned by any party designated on any of the above lists. * * * ## Force Majeure Neither party will be liable for a delay or failure to perform its obligations under these Terms if and to the extent caused by an event beyond that party’s reasonable control, including but not limited to natural disasters, war, pandemic, riot, act of terrorism, government action, or public utility or internet failure (a “Force Majeure Event”). A Force Majeure Event does not excuse Your obligation to pay Fees accrued prior to the event. * * * ## Assignment You may not assign or transfer any rights or obligations under these Terms without the prior written consent of the Company. The Company may assign these Terms upon at least thirty (30) days’ prior written notice in connection with a merger, change of control, reorganization, or sale of all or substantially all of its assets. Any attempted but non-permitted assignment is void. These Terms will be binding upon and inure to the benefit of the parties and their permitted successors and assigns. * * * ## Survival The following sections, together with any other provisions that by their nature should survive, will survive any termination or expiration of these Terms: Intellectual Property, Your Feedback to Us, Indemnification, Limitation of Liability, “AS IS” and “AS AVAILABLE” Disclaimer, Dispute Resolution, Governing Law, Severability and Waiver, and any accrued payment obligations. * * * ## Severability and Waiver ### Severability If any provision of these Terms is held to be unenforceable or invalid, such provision will be changed and interpreted to accomplish the objectives of such provision to the greatest extent possible under applicable law and the remaining provisions will continue in full force and effect. ### Waiver Except as provided herein, the failure to exercise a right or to require performance of an obligation under these Terms shall not affect a party’s ability to exercise such right or require such performance at any time thereafter nor shall the waiver of a breach constitute a waiver of any subsequent breach. * * * ## Entire Agreement These Terms, together with the [Privacy Policy](https://videovillage.com/support/privacy), the [License Agreement](https://videovillage.com/support/eula) (if You use an Application), the [Subscription Terms](https://videovillage.com/support/subscription) (if You purchase or use a Subscription), any Authorized Reseller authorization or scope confirmation issued by the Company through the Service or in writing (if You are an Authorized Reseller), and any applicable product, checkout, or promotion terms presented at the time of purchase, constitute the entire agreement between You and the Company regarding Your access to and use of the Service and supersede all prior and contemporaneous written or oral agreements regarding the same subject matter. * * * ## Translation Interpretation These Terms of Service may have been translated if We have made them available to You on our Service. You agree that the original English text shall prevail in the case of a dispute. * * * ## Changes to These Terms of Service We reserve the right, at Our sole discretion, to modify or replace these Terms at any time. If a revision is material We will make reasonable efforts to provide at least 30 days’ notice prior to any new terms taking effect. What constitutes a material change will be determined at Our sole discretion. By continuing to access or use Our Service after those revisions become effective, You agree to be bound by the revised terms. If You do not agree to the new terms, You should stop using the Service. * * * ## Contact Us If you have any questions about these Terms of Service, You can contact Us by email at [support@videovillage.com](mailto:support@videovillage.com). Source: [Tools](https://videovillage.com/tools/) # Tools ## Apps and utilities for playing, converting, inspecting and more. [![Screen icon](https://videovillage.com/images/screen-58203d38.png) Screen Super pro video player ![Screen interface](https://web-assets.videovillage.com/images/3458fb72de95498cdd11ee7d38ece2446ef34fe1f3e11b06a078dcd1a05f719a/tools-card-ui.jpg)](https://videovillage.com/screen) [![Lattice icon](https://videovillage.com/images/lattice-aa8178a0.png) Lattice Color science & LUT laboratory ![Lattice interface](https://web-assets.videovillage.com/images/c8c9ffc1758b1aa174cdb95ed7cb45ed3dcdea86c07e22d469bdd7abc6648d36/tools-card-ui.jpg)](https://videovillage.com/lattice) [![Rawzone icon](https://videovillage.com/images/rawzone_512h-db429f73.png) Rawzone Convert photos to Log & ACES ![Rawzone interface](https://videovillage.com/images/rawzone/tools-card-ui-38ba31f6.jpg)](https://videovillage.com/rawzone) [Tell us what tool you need, maybe we can build it for you](https://tally.so/r/81gZxP)